3ds Max :: Switch Over To Gamma / Linear Color Space Workflow
Aug 30, 2011
I'm trying to switch over to a gamma/linear color space workflow. 3dsmax and multiple blogs state that displacement, normal bumps, and bump maps should be noted in 3dsmax as gamma 1.0. All other maps (diffuse maps, etc) should be noted as gamma 2.2 (or whatever gamma you created them in) so 3dsmax can properly convert them to gamma 1.0 during its math calculations.
This is all fine. It makes sense that if you make a color bitmap in Photoshop, what you see on screen is being created/tweaked at gamma 2.2 and needs to be converted in 3dsmax (corrected down to gamma 1.0). 3dsmax notes that Mudbox and certain other software produce normal and displacement maps already in gamma 1.0 so these do not need to be corrected. Similarly, black and white bitmaps used for bump and displacement also should be noted as 1.0, not 2.2 (not adjusted down to 1.0).
Questions:
1) If I create a normal bump map in Photoshop (plugin), is that going to be gamma 1.0 or 2.2?
1b) Does it depend on which format I save it in? For example, jpgs default to gamma 2.2 (no gamma listed), while targas can note inside the file which gamma they use.
1c) If, in Photoshop, I simply open a normal map created in Mudbox (made and saved at gamma 1.0 automatically), resize it in Photoshop, and resave it as a jpg, have I inadvertently converted it to a gamma 2.2 image?
2) If I make a grayscale bump/displacement bitmap in Photoshop, it does not need to be adjusted from gamma 2.2 (but is "already" gamma 1.0). Why then would I note that same grayscale bitmap, created in Photoshop, as gamma 2.2 if it's used in any other slot (reflection, roughness, cutout, glossiness, etc)? By using Photoshop, aren't I looking at gamma 2.2 adjusted grayscale values on the screen when I create the grayscale image?
2b) Conversely, are displacement/ normal/ bump maps made in Mudbox only gamma 1.0 if they are saved in a non-jpg format?
I shoot Nikon and use Capture NX2 as my RAW converter. I then save my conversion as a TIFF and move into Photoshop CS6 for all of my editing and processing.
Here is my question: I have an Epson 3880 printer and i really like it. Ive started making my own prints and ive found that the ability to tweak the images is really an advantage vs. having a lab print them for me. Ive read quite a bit and seem to get conflicting positions.
Its seems as if sRGB is best for internet whereas Adobe RGB (1998) is best for prints. However, im a bit confused by all of the articles ive read. If i want the best of both worlds would the following be a good workflow?
1. Shoot in RAW 2. Convert RAW image to a TIFF in Capture NX2 with the Adobe RGB (1998) color space (I use Capture NX2 as my RAW converter) 3. Move the file to Photoshop CS6 and fully edit 4. Print the image 5. Convert the image to the sRGB color space and save as a JPEG 6. Post to web (i.e. Flickr)
Does that sound like a good plan or would you recommend starting and ending in the sRGB color space. Ive heard that changing the color space in an image slightly denigrates it ?
I feel like I have a vague memory of once learning how to click on an object in a viewport and being able to click a button or use a command to switch that object to paper space (so that it appears the same size). I'm trying to avoid having to go through the steps to scale down the object once I get it in paper space).
I have teached myself working with autocad version 2004 so maybe its not the right way of drawing but I draw 3D objects using solids!
In the past I could take or put dimensions on this solids to print and pass on to colleagues but on our new 2013 version I seem incapable of doing this I can not select a point on a solid and continuously get the message invalid point!!!
working in 3D modeling space using parametric linear! what am I doing wrong? or is it an setting that I need to change?
I have to repeat a circle an even number of times across a 597" linear space. The circles need to be approx 24" apart, but evenly spaced. How can I do this without having to manually calculate the spacing and the # of circles required?
When I export RAW files, specifying that I want the output to be in sRGB color space the resulting files have the Adobe RGB color space. The same is true if I specify I want them in ProPhoto. Is this a bug? I have done it successfully in other versions of Lightroom, but not in 4.3.
I'm looking for a lisp that will allow me to switch from Model Space to Paper Space and vice versa.Looking for another option other then the "Quick View Layout/Drawings".
Why when I use green for foreground color and go to Fill and use the option of Foreground color the selection is filled with black? Also why when I open a file with a green square, it also turns to black? And since I am asking questions, how do I get back the ability to get content and search within photoshop, instead of always being directed to Adobe online? I am using CS5.
I try to got an color gradient from the outer side to the inner side of this geometry the problem : The bandwidth of the gradient should be more or less the same in all areas of the green geometry(means the whole spectrum of the colors). And the gradient has to go perpendicular from the outer to the inner side.
I would like to do a decent calibration of my Epson V750 Pro scanner to achieve a color-managed workflow. I have the latest version X-Rite i1 Photo Pro 2 calibration kit, and although this enables me to calibrate my monitor and printer, it does not support scanner calibration.
I do have Silver fast Ai Studio which includes a scanner calibration facility - is that the best available to me or are there any other options, possibly using the i1 spectrophotometer as I know that it used to be possible to carry out calibration with the older versions of that equipment? Other than that, I'm using an Epson 3880 printer, running Vista x64 and using Photoshop CS5.
Question for you. I'm really trying hard to develop a great color work flow. I realized after my new discovery I didn't to proof my photoshop files under Blurb's cmyk profile any longer. I went under Proofing and selected the calibration I have done with my X-rite colormunki. I realize under custom is the whole array of choices from the default Apple RGB to selecting the calibration colormunkit profile I do every two weeks with my X-Rite Colormunki. I just realized there are other settings I can select as well. One being the legacy Macintosh RGB Gamma 1.8. then Internet Standard RGB (SRGB), and finally Monitor RGB. the second of first choice
This question has gotten more intense for me. Since I'm working in Photoshop on files for my website should I set the monitor to Internet Standard RGB (sRGB) when I'm color correcting and adjusting my files for the web. Also should I go under custom and select the X-Rite Colormunki profile? Also since I'm going to only use SRGB files for Blurb books and not use Blurb's Icc profile any longer. Should I also select the Internet Standard RGB (sRGB) as for my monitor while adjusting my files for Blurb books or leave it as one of the other two legacy Macintosh RGB Gamma 1.8 etc?
Now again I'm wondering when I'm printing files for my Epson printers should I select legacy Macintosh RGB Gamma 1.8 or monitor RGB. Also should I choice the X-rite calibrated profile. I know when I'm in the Epson driver I go and select the printer profile for the printing paper I will be using.
I want to switch out that black car with the red color with the same background (doesn't have to be the same red car as below, just a 2012 Red Nissan 370z (with same wheels as below if possible)).
I'm exporting Tiff Prophoto files from Lightroom into PSPX4 for further processing. The images are 1 to 2 stops under exposed when compared to Lightroom's image.I have selected PSPX4 color profile to match LR export color space.
I have tried exporting the Tiffs as sRGB and adode1998 and still the images are under exposed. I have little knowledge about color management and have searched around the web for possible answers, but no luck.
I've noticed that if I convert the same image to multiple color spaces and apply a 3D LUT with the new Color Lookup adjustment, the result is noticeably different. From experimenting, it seems that the lookup tables operate on whatever RGB value is given to them no matter what color space.
Is there a certain color space these were optimized for? For instance, would a certain color space give me a more authentic 2-strip look than another because of the space they were sampled in? And if I create my own 3D LUTs, would I have to create a separate one for each color space in order to get a consistent look in all spaces?
I've just got a new monitor and i have downloaded an ICC profile to use as i don't have calibration hardware yet. I've loaded it in Windows using color management. My question now is what color 'working space' i should set in Photoshop.
I must say that learning about color has been a steep learning curve for me so I have tried to avoid it as much as i can!!! If a total novice guide on color has been covered in another thread just point me there!
I got my monitor calibrated/profiled already and I am ready to work on some pictures. Do I need to fiddle with color settings in Photoshop? I bring them in from RAW to photoshop as ProPhoto. Do I need to do anything else?
my 20d is set to sRGB. My woring space in photoshop is set to sRGB. When I take a photo and bring it in, the exif just say "RGB" - not sRGB and not Adobe. So I'm no sure what "RGB" is. But anyway, I'm trying to avoid having to "Image/Mode/Convert to sRGB" and no matter what I do, unless I MANUALLY do that option from the menu, my images always look crummy grey.
Ok so I thought, "I'll create a batch process" so I created an action with a file/open/image/mode/convert and selected sRGB, did a close on the file, stopped the action. I tried applying it to each image in a directory. They STILL came out grey. But when I manually selected the option, they looked great.
What's going on here? I don't want to have to manually convert each image like that. Why can't I seem to get my photoshop environment to ONLY work with sRGB?
A lot of the time, I wil create an image in photoshop (and in mind, all of the work that I do is 100% for the web) and somewhere in that image will be a nice blue color but when i export that image, it will be purple, not the blue that i had made.
Somehow, at this point, I think i have everything all goofed up between my monitor, adobe gamma and photoshops color profiles.
For instance, i was looking in a book of color and found this nice yellow tone (y30, 0 0 0) that looked wonderful on paper, similar to colors i see online.. I transalted that to #FFFAB2 in photoshop, looked right.. I then went to my web editor, made the BG of a table that color.. and it now appears to be a murky maize color, not the light grey/yellow at all i had aimed for.
the color spaces in photoshop and its relationship to adobe gamma and maybe some pointers on how to set this all up so that it fits the right bill? I know this is a terrbily vague question, but my understanding of this is also vague and i would love some blanks filled in. My monitor is a sony trinitron MultiScan E540, 21", 2 years old.
This is an InDesign/Photoshop error but the problem itself is coming from Photoshop.
I made a silhouette pic in Photoshop CS6 after rasterizing some layers and what I have is a black background with a white figure in the foreground. I could not convert it to a JPEG, but I opened it up in Bridge and I wanted to import it into InDesign, but then I got an error message that said:
"This file uses an unsupported color space. Only RGB, CMYK, L*a*b*, grayscale, indexed and bitmap formats are supported by the Photoshop filter"
I tried to fix it in Photoshop but there's no way to unlock the Background layer in order to edit it.
I've set up a customized color space, named it and saved it. The one pref I always change is that I work in Adobe 1998. So I'll be working in PS and then see that when I go to save an image, the box checked at the bottom of the Open/Save dialog is sRGB. I go the the color space dialog and low and behold it says North American General Purpose. How did it get switched?
The color space I use as a default throughout CS6 for RGB is Adobe RGB 1998. This is because I do not want all my RGB work to be in sRGB. Here is a simple workflow I am having problems with:
1. I set up a new web project and use the sRGB color space 2. I export the file as a flat PNG via 'Save To Web'. In the settings, 'convert to sRGB' is selected. 3. I open the file and color is off. I do not get a color space dialog when opening the file. 4. I need to then go into Assign Profile and assign the sRGB color profile, then... 5. Convert profile to convert to sRGB.
If I do the above but save out a JPEG...
1. When opening the jpeg, again no color warning dialog. 2. When I go to Assign Profile, the default is set to 'Do not color manage this document'.
The above also happens outside of Save to Web, as when I save Layer Comps to PNG files.But...if I save a JPEG file via Save As, the sRGB color space is correctly tagged when I open the file. Odd.Why are not Save to Web's save sRGB color space actually saving the color space in either PNG or JPEG formats?
Why do I get much different results between going from Assign Profile to Convert Profile? I thought Assign was assigning that color profile without converting the actual document, where Convert actually changes the image. I played with the advanced options in convert, but still cannot get anything super close to the original file.
lately I;ve been reading some cs3 books and am a bit confused about color spaces. The book says to keep your color space the same throughout your entire work flow.
My camera is set to SRGB
Lightroom is SRgb..but default is pro photo rgb
And I have cs3 set to RGB.
Is this a good way to do it? I never print really all my work just goes straight to the web, and I nearly always shoot raw.
Also If I was wanting to print, at what stage would I change the color space of a photo?
1. First in ProPhoto, passing it to PS CS3, accepting ProPhoto (against the working color space), and then I convert it in sRGB in Edit.
2. Next, converting it in ProPhoto, but when CS3 receives it, I ask for immediate conversion in sRGB, the working space.
3. Third, I change the color sapace in ACR to sRGB and pass the image to CS3.
Of course, the ACR adjustment parameters are identical in the three processes.
1 and 3 are almost identical (a difference layer does show differences, but I don't see them on the results without huge boosting, and that shows quite random, noise-like difference).
However, 1 and 2 are *vastly* different. The difference, boosted by 2 EV clearly shows the original texture, which is determined by a pecularity in the blue channel.
What is the explanation for the difference between the two conversion from ProPhoto to sRGB?
The conversion engine is Adobe (the conversion immediately at receiving the image does not ask me for the engine).