I have imported a project from revit, I'd like to quickly add furniture to it. On the 1st floor everything is perfect. I just use the top ortho view to position them. The problems begins on other floors. I've tried user grids but they're extremely limited and didn't do the trick.
So, is there a way to 'move' the z0 without having to move the entire scene (move z up instead of moving the scene down)?
i can't move any object from the origin, every thing i create, create it self in the senter of the scene and i cant move and rotate, they just get stuck. i reinstall max 3 times this morning and the error continues... i dont know what else do...
I am having a problem with my create and move tools. It has just started happening that every time I create an object it automatically is created at the origin. I am unable to move any of the objects i am creating from this position. I can rotate them and scale them but just cant move them. I have checked everything i can think of, they aren't locked or on a locked layer. I converted them to an editable mesh and could move them like this but the gizmo remains stuck at the origin.
Probably something really simple, just never came across it before.
I'm currently designing a frame for a geodesic dome. I have created a wireframe from an excel sheet (I calculated the vertices in a c# program) and added this to my 5-edges-corner part as derived part.
I used the wireframe to create the part that can be seen in the attached picture (basically its a 5 sided cylinder and i used layers which i generated from the wireframe to cut away the top bits).
Now because the wireframe has its origin in the WCS origin, the part isn't centered in the WCS. If I use the "move body" tool to move the part, the layer that creates the cut is not moved as well and the cuts disappear. Also the rotation is kinda messed up.
My first idea was to define a UCS and use that to replace the WCS but apparently, that's not possible in Inventor 2014.
I would like to know, whether there is a way to make the cuts permanent and independent of the layer (which is dependent on the wireframe which i want to delete anyways as soon the part is done). And what the best way would be to move the part to the WCS origin.
I cannot select origin to constrain sketch with dimension to origin?
I selected Sketch, expanded origin, selected mywork plan (xy) drew rectangle, input dims, right click for marking menu, selected dimensions, Origin is yellow,
cannot select it and then edge of rect to set dim that will center sketch on origin? Just like the videos show, but cannot select origin>
How do I move objects in Illustrator, so they snap to grid? I can draw new objects in such way that they snap to grid, but I cannot snap existing objects when I move them around. Why?
--> I dont know what pixel preview is. edit>pref.>guides&grid show pixel grid is checked
-->I am trying to make my objects snap to the grid when I move them around, not just stay in a random place.
There must be a key command to move between the grid panel or the filmstrip and the keywording panel, isn't there? I don't want to use my mouse. I just want to select the photo (if I'm in the grid panel I just move right arrow or left) and then go to the keywording panel (Command K) and then GET BACK TO THE GRID PANEL SO I CAN SELECT THE NEXT PHOTO. I've looked at a lot of articles and lists of key commands for Lightroom 4 and can't seem to find the answer.
I was expecting that existing artwork on a perspective grid would move/adapt when changing grid properties like vanishing point etc. but it looks like the artwork just stays unchanged.
I couldn't find anything on the net - is there a way to change the artwork accordingly with the perspective grid?
I've seen several adobe tutorials and youtube videos that show moving photos or folders by drag and drop in the library grid view. I cannot get it to work.
Steps: 1. Mousedown on a photo (not the frame) in the grid 2. Drag the mouse to a folder in the "Folder" pane (left of the grid) 3. Mouseup on the destination folder
Results: Nothing happens. The mouse cursor doesn't change from the arrow. There is no indication I can drag and drop. The photos are not moved.
The photos are stored on a NAS. Of course I can move them around via Windows Explorer, but I want to do this from inside LR4 for obvious reasons. From LR4, I can create new folders, but I still cannot move photos into those folders. I also tried creating a new folder on a local drive. Again, I was able to create the folders, but was not able to move any photos into the folder.
I have a slightly unusual query that I can't seem to find a solution for elsewhere. I have an existing OS plan that is 'off grid', and would like to adjust the vertices at the ends of all the existing lines and polylines so that they all sit on a grid point, ie round all vertices to the nearest whole number. Is there a quick command or script that does this?
As in the title, expected result in attached drawing. I'm trying to change Origin X /Y, but that doesn't change the origin of the hatch. It there a setting that controls it?
I have a user and when he's in sketch mode he trys to draw a line but it keeps on snapping to a grid. Both snap and grid setting are switched off. I can't find any settings he has different from my own set-up so I'm finding it hard to fox this problem. FYI, this user is a bit of a problem and tends to change settings without even realising he's doing it.
Revit has a propensity to locate a lay-in ceiling grid with a grid intersection in the center of the room. You can use the alignment tool to align the grid with a wall. But I see no way to center a tile in a room. This is often a necessity in a narrow room, to keep the lights centered. Also, installers, when not given specific instructions to the contrary, will often locate the ceiling grid to minimize narrow tiles at the wall. We need more control over the position of the grid.
When i pick points from the drawing using the ID command i recieve a long and meaningless coordinate which is useless to me when setting out. How i can rotate my drawing so that firstly its aligned with my grid and secondly give it the same coordinates as my site based local coordinated grid?
When using the perspective grid tool and type, I have a word on the right side of the grid in perspective, and I want to make a shadow of this word flat on the bottom grid. (Like how a tall building casts a shadow flat on the ground)
I tried using the shear tool to do it but it is a bit tricky getting it just right. There must be an easier way to do it within the perspective tool grid.
When I type the word and align it to the bottom grid, how do I rotate it whilst still being aligned in perspective on the bottom grid?If I try and rotate the word using the selection tool it rotates off axis so it is no longer laying flat on the bottom grid.
Words placed on the bottom grid always read from the left vanishing point - I want the word to read from the right vanishing point so it aligns with my word on the right grid wall.
Understanding that composite volumes are typically more accurate, I have a reason to evaluate the volume between two surfaces via a grid volume. Easily created a grid volume surface using a 50' grid (50' is large for this site, but wanted to get a feel for calculation time).
Question: Can you change the grid size without creating a new grid surface? Ultimately I woud like to explore the difference in volumes based on grid sizing without creating a long list of surfaces. One would expect that you could chage the grid spacing in surface properties, but the values are non-editable.
I was working on some isometric drawings for my CAD class and I can't seem to figure out how to get the grid back to the standard 2D grid view that I used to get when opening CAD. I now jusr get this dotted grid every time:
I'm looking for an option to adjust the grid size and to snap-to-grid.
For some purposes, you can find a way around this, but it is a pain when working on a project that requires perfect precision.
The topic has been brought up before, but I'm hoping to hear of any news on the possibility of implementing it. I don't assume there has been made any plugins to cater this need since earlier posts on the matter, so I'm hoping to persuade developers to implement the feature in a new version of paint.net instead.
If you need to know more specifically what I'm looking for, then it's basically what you have in Adobe Illustrator or any decent 3D modelling software you will ever come across. It would work pretty much exactly like the grid already in place, except you would not be limited to working only with individual pixels, but rather groups of pixels as you zoom further out. The grid would preferably have thicker lines every 5, 10 or 15 lines, etc. for user to position the various elements.
I'm using Paint.NET 3.5.8 on Windows 7 SP1 64-bit.
While editing small (16 x 16) images, I noticed that Paint.NET used a grid with a width of 2 pixels. Selection rectangles snap to this grid, as do paste operations.
How can I specify the grid width or disable this snap to grid effect altogether?
want to translate my vector illustrations to charts for cross stitch kits. Using the grid tool, but the lines aren't equally spaced? I have a 100cm x 100cm document at the moment, with 1 cm making a 'stitch'. I want a grid that is 100cm x 100cm, made up of 1cm x 1cm squares for simplicity. Then be able to print the design out on the grid.
Exactly what the topic title says. My goal is to draw a custom map with pinpoint accuracy compared to what I envision it as. So, I want to use a grid that I can fill in the individual sections of to create this image, and then remove the grid afterwards when I finish, or at least make it completely invisible.
I have an interior laid out on a scaled grid, and I want to print a copy that displays the grid (ie: visible on the printed page). But everything (& I mean everything) indicates that grids per definition NEVER print.
I also thought that I could create my own grid on a separate layer, but if that's an option, I can't find that either...
I was thinking of something like photoshop can do. Have like a 32x32 pixel grid, then within that 32x32 square a 1x1 pixel grid show up? Of course a different lin maybe dotted?
Changing the " Origin " on guidelines. The default is to have the point of origin at the bottom left of ones page. I want to be able to change that and keep it as a default so that my point of origin is at the top left corner of my page.
I'd like to have a menu option next to "Grounded" which is "Grounded to origin", to save setting three flush constraints every time I pull a part into an assembly and want it to have the same origin as the assembly. This is something I do quite a lot using the multibody part > derived part > assembly workflow. Apart from saving time it would save cluttering up the model browser. In the meantime is there a scripting method of doing this with one click? IV2013
I am inputting coordinates as to retain accuracy, but sometimes I realize the origin point moves and coordinates no longer work. How do I prevent it from moving, or is there a way to specify coordinates relative to another object?
I'm drawing a blank, how do I connect a UCS to the existing Origin of a part. I can select the Centre Point to attach the UCS to , but I have nothing the align the X & Y axis to (X Axis and Y Axis in the Origin folder are not selectable)
If I try to add a UCS to a blank part, the ONLY thing I can select is the Centre Point, but the UCS requires 3 inputs!