Paint.NET :: Adjust Grid Size And To Snap-to-grid?
Sep 10, 2013
I'm looking for an option to adjust the grid size and to snap-to-grid.
For some purposes, you can find a way around this, but it is a pain when working on a project that requires perfect precision.
The topic has been brought up before, but I'm hoping to hear of any news on the possibility of implementing it. I don't assume there has been made any plugins to cater this need since earlier posts on the matter, so I'm hoping to persuade developers to implement the feature in a new version of paint.net instead.
If you need to know more specifically what I'm looking for, then it's basically what you have in Adobe Illustrator or any decent 3D modelling software you will ever come across. It would work pretty much exactly like the grid already in place, except you would not be limited to working only with individual pixels, but rather groups of pixels as you zoom further out. The grid would preferably have thicker lines every 5, 10 or 15 lines, etc. for user to position the various elements.
I'm using Paint.NET 3.5.8 on Windows 7 SP1 64-bit.
While editing small (16 x 16) images, I noticed that Paint.NET used a grid with a width of 2 pixels. Selection rectangles snap to this grid, as do paste operations.
How can I specify the grid width or disable this snap to grid effect altogether?
I'm working now on a project with canvas size A4 (5600x4200).i'm working with large objects and small objects each in its own layer.i wanted to align few object in a certain way and i wanted to use the grid for this.however the grid is so small and can only be seen using 66% and more zoom in. which makes it impossible to align the object since i can't see all of them together.
is there any way to adjust the grid to be in proportion to the correct zoom or not window ? as a workaround i found is the grid plugin , but with it i must recreate the grid for each zoom size and its hard to work like this. having the grid adjusted automatically or at least allow max/min setting for it so it can be seen in an A4 size canvas.
how to size the grid and set it to snap to the grid. I work with 96 dpi pixel art and need it to snap to each pixel which is actually 6 pixels at 96dpi.
I have a user and when he's in sketch mode he trys to draw a line but it keeps on snapping to a grid. Both snap and grid setting are switched off. I can't find any settings he has different from my own set-up so I'm finding it hard to fox this problem. FYI, this user is a bit of a problem and tends to change settings without even realising he's doing it.
When I drag around vector points of paths they are not constrained to the pixel grid, when the option "Snap Vector Tools and Transform to Pixel Grid" is off. This is the behavior I expect.BUT: When I drag whole paths, they snap to the pixel grid, no matter what. I even have snapping completely disabled.
This is particularly annoying when eg. creating a path for a zipper. I first make a path for the inside of the jacket or whatever, then I make one notch for the zipper and copy it over and over again for all the notches. It's very troubling when these elements snap to the pixel grid, because it's very unprecise then.
See image below. I have a 4x4 grid set up and am using a 4pixel square Paint Tool. I click Snap to Grid and it's always off centre. I want these blue squares to fit inside the squares on the grid.
Exactly what the topic title says. My goal is to draw a custom map with pinpoint accuracy compared to what I envision it as. So, I want to use a grid that I can fill in the individual sections of to create this image, and then remove the grid afterwards when I finish, or at least make it completely invisible.
Snap commands in X6? I can not get the snap to grid to turn off. The button is off and the setting is set to off in options. Objects seem to snap all over not just to the grid. And the grid snap seems to be out of alignment-I cant seem to get objects to snap exactly to the grid.
The same files reopened in X5 are fine. This started with yesterdays install of 6.2. leaving X2 completely unusable.
I've been looking for an option to change the size of the grid (32 x 32, 64 x 64, that sort of thing) but I can't seem to find it, I also can't find any option to snap to grid.
I can't get snap to grid to work or I don't know how it is supposed to work. Here is where I am at:
In Preferences, I have the grid set to 1" and subdivision set to 4 (every 1/4")in View-Snap To, I have Grid, Layers and Document Bounds checkedView-Snap is checkedRulers are visible
When I draw a rectangle shap it does not snap. When I use the selection tool it does not snap.
I can't get anything to snap.to the gridlines. I am using CS3
I have a problem with the z axis snap along grid points and lines in the perspective view, now i know that there isn’t a z grid visible but surely there is one non visible (like the z grid in the 2d views)that i can snap too. When i try to snap to points and lines in perspective mode, is the Object or sub-object just slams down to the grid and doesn’t move from there.
The snap to grid functionality in the UV editor doesn't work for me in 3ds Max 2012. In the UV editor (accessed via the Unwrap UVW modifier), I've checked "Show Grid" in the View menu, set the snap strength to its maximum value (0.5) in the UV editor preferences window, and clicked the "snap to grid" button on the bottom right of the UV editor window (the one that depicts a magnet over a grid), but when I translate a UV polygon its pivot point isn't snapped to the grid intersections (or to anything else, for that matter).
I have been working with ADT 2012 for a month now, and I am missing the way that my crosshairs used to snap to a grid, even if a command is NOT active. If I am zoomed in close, I used to be able to have my pickbox/crosshairs snap to the 1" grid that I have set up. However, that I only works if I have a command like "LINE". What setting do I need to change to make this work the way it has for YEARS?
Is there away to turn off "Snap to Grid"? You find it under View - Perspective Grid - Snap to Grid. I can turn it off by clicking on it to turn off but it won't stay turned off. I tired to go into my preferences to see if you can keep it off in your setting but I do not see it. A lot of discussion boards talk about in the Transform window "Align new objects to pixel grid" and that is turned off.
With Preferences > General > Snap to Pixel Grid turned off, I can move individual points without snapping. But if I select an entire path, it always snaps to the pixel grid no matter what I do. Is there a way to turn it off?
I'm currently using Photoshop CS6. Currently I have my Grid set up for every 10 pixels and 1 subdivision for each. I know how to use the "Control + ' " shortcut to toggle the Grid on and off. When I have the Grid turned on, items will snap to it. However, when I have the Grid off, items won't.
This was one thing I really liked about Fireworks, was that it would continue to snap to a Grid even if it wasn't visible. Any way to accomplish this in Photoshop?
I made a drawing which contains lots of circles with a diameter of 12 and some lines that connect them. Pretty simple.
But.. i made the drawing with a x.xx precision (2 numbers and the program that has to load the .dxf file only likes all objects on the x. precision.. so no tents or hundredths precision.
I changed the precision from "0.00" to "0" in the unit settings but... the objects in my drawing still hanging on the old coordinates.
Is there any simple function or way to bulk action all this objects to the correct precision grid? I worked out that it is possible to select the circles which are in 1 horizontal line with each other and then change the Y setting to (for example) 45.0 if it was at 45 In this way it will put the circles on the correct grid. But... i have 1400 circles and lines
I also saw that the X coordinates of the circles in a horizontal line are different (ofcourse) and will be mentioned in autocad with *VARIES* I thought maybe can do something like *VARIES*.0 to put them on the correct grid but this kind of things didn't work.
I am a professional web developer and I have been trying to do something for a while, well thats not quiet true I have achieved this but I cannot believe its as complex as it appears to be. I want to create CSS Sprite pages, I have looked at the graphic library with its buttons and to be honest they are great but I cannot get over how you can split the mouse over images from the static none roll over images within the layers section.
Just finally can I set a snap grid with a width and height so for example I want a grid of width 100 and height say 35? again to aid in me creating CSS Sprite pages.
making things snap to the pixel grid and in return destroying the ability to align things and rendering the pathfinder tools useless
Try this: New Document for Web (with Align New Objects to Pixel Grid on)Draw a perfect rectangleDraw a perfect ellipseUsing Align to Selection, try aligning the rectangle and the ellipse to their top-left cornerZoom in as far as possible, note that the paths are NOT aligned. Even try manually aligning the two paths by their X and Y co-ordinates, and you will see they snap back 0.5px Repeat the above steps with Align New Objects to Pixel Grid off, and see how things use to actually align...
While I do understand you have done this to try to create pixel-perfect graphics, there has to be another way.. Back in CS4, I had a work-around for the pixel-perfect problem. It involved applying a graphic style with a transform properties of -0.5, -0.5 to individual paths or groups. The reason this worked was that it did not affect the actual co-ordinates of the path and allowed me to snap my paths to whatever I wanted..
Cannot make snap to grid to work, tried the following and while trying I came across another issue. If align to pixel grid is unchecked when opening new documents then snap to grid does not work, but the smart guides don't work either. They appear only when the align to pixel grid is rechecked in the transform panel. Now no snap no smart guides either.
Is there another option other than in preferences for the snap to grid to work or the smart guides to work?
Also, I set my grid to lines every 10mm subdivisions every 1mm and my keyboard increments to 10mm so why then does my 10x10mm no stroke no fill square move 11mm with each keyboard stroke? Set this up so that the object would then snap to the grid, but it does not, whether or not the align to pixel grid is checked or unchecked either way it does not work.
Latest lion latest illustartor update, in the wishful thinking that it would fix it, but still have the same problem.
deleted the cache too still nothing.
p.s I do not know what changed, but it used to work before
Working with web icons, and I can not get some things to line up with each other. Either to the left or to the right. I've shut off snap to pixel grid in transform palette.
Snap to grid absolutely will not disable in PSE 9!! I tried previous posters' instructions to make the grid veiwable, then uncheck "snap to grid," and it unchecks, but still snaps!! Amazing. how on earth to actually get it to turn off? Holding down the CNTRL key does at least temporarily disable the feature, but I really hate to have to do that every time.
I guess I created a file with Snap to Pixel Grid turned on.Can't figure out how to turn this off.Created a new file without Pixel Grid Snap enabled and pasted the art into it...still had trouble with aligning points correctly. how to turn off Snap To Pixel Grid?
In 2010, I thought I remember the grid snap would automatically turn off when I was in a command for selecting stuff, then after completing my selection, the grid snap would automatically turn back on. For instance, if I wanted to isolate a layer, with grid snap on and set to 1/2x1/2", the object I would try to select would be in the middle of all the grid points and my curser would just jump around it. I'd have to F9 to turn off grid snap, then turn it back on when I was done selecting.