3ds Max Modeling :: Model Which Cannot Be Selected / Hidden Or Deleted?
May 6, 2011
I'm using max 2011
I have a model which was originally a SAT file, it was just an extruded profile in the CAD package. When originally imported the part was fine, was selectable etc, but now for some reason this part is non-selectable, won't disappear when you do "hide all" etc but still renders and will still accept material types applied to it ?
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Jun 20, 2013
I currently working on a drawing which has previously been drawn by somebody else. I probably have 10 different layers within the drawing. However in my layer properties manager I have 37 all of which are turned on unlocked etc. When I try to purge theses layers are not deleted. Is there any reason why I can see theses layers and more importantly erase them?
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May 11, 2011
I have a CAD file that will not let me delete layers, get the usual message; "The selected layer was not deleted . . . . ". This is not the current layer, nor is it 0 or Defpoints and I am fairly certain the Layer does not contain objects. As an interesting side note; when running Purge, the Purge zero-length geometry and empty text objects is grayed out. It's not an option.
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Nov 5, 2011
Whenever I make new objects like box, cylinder etc, I can't edit their properties like subdivisions, etc as if their history got deleted even though I don't delete it. They are made with pre-deleted history..
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Feb 23, 2012
I have a block which contains dimensions and am wondering if it's possible for the dimensions to be hidden if the block is not selected? They are on a separate layer so I can hide them in the layer manager but it would be slick for them to autohide unless I select the block.
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Jan 17, 2012
Is there way that within a drawing view, hidden lines can be shown for only some of the parts of an assembly, rather than just being a global toggle setting for the whole view? I know that it is possible to hide individual lines, but It would be good to be able to do this on a part basis, as some drawings can have thousands of hidden lines that would need to be selected and turned off.
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Apr 26, 2012
So I have the modeling ribbon but the only tabs that seem to have any tools in them are the "GraphiteModelingTools" tab and the "ObjectPaint" tab. How do I get the hidden tools to appear in the "Freeform" and "Selection" tabs? Does the plugin need to be added?
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Sep 30, 2013
I am having difficulty with the display of my point numbers and description when plotting. I am doing piping desing and utilizing Civil 3D points for the coardinates and elevations to display in a point table. For my viewport, in the properties dialogue box, under the Shade Plot option, I have selected Legacy Hidden due to needing my pipes to display properly only to have my points not display properly. If I opt for Legacy Wireframe or As Displayed, my points display correctly but my pipes do not. Any clue as to how I can have both display properly?
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Jun 17, 2011
I am using Autocad 2000. When I view a 3D object from, say, a top view, I would like lines that would normally be hidden to appear as a dashed lines rather than simply disappearing. Otherwise, it's not possible to use a 3D model to produce a standard shop drawing. Without hidden lines appearing properly (not as solid but as dashed!) there is too much detail that cannot be seen. I have tried playing with many different settings and variables to no avail.
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Aug 28, 2011
I used to use lightwave. With lightwave I could select vertices and then press the "P" key to create a polygon from the selected verts.Now, with max I have found the "create" feature. When using an editable poly, in poly select mode, I select the "create" button and this allows me to do 2 things:
1 - I can create a poly out of nothing by clicking empty space
2 - all verts from existing objects become visible and I select the verts I want to create a new poly.
These seem like really cool tools, if it wasn't for one small detail..With "#2" if I engage the create button, and select a vert - I can no longer rotate around the object and look at it from different angles (by pressing alt+center mouse) UNTIL AFTER I have created the new polygon.
This small detail is kind of annoying because with certain intricate models, I may need to move it around to get to the next vert in line. The only way for it to work, it to make sure I can clearly see ALL verts needed for the new poly with no other geometry or objects obscuring them before starting the create button.
Is it not possible to simply go into "vert selection mode" select a collection of verts (in doing so, be able to rotate around the object between making the selections) and then after I have made my selections simply click a button or key to create a new polygon from the selection?
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Apr 19, 2013
I don't know what happened, but suddenly, i couldn't see the selected faces of the object i was modeling in my viewport, just the edges
what I want to see when I select faces is this (Minute 2) [URL] ......
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Jun 5, 2011
I know that we can select a model to show all of it's normals but is there a way to just show the normal from selected faces ?
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Apr 5, 2012
I'm used to being able to select and hide polygons while creating models in programs like Lightwave and Modo. It is an essential function that I can't imagine Maya lacks, yet there isn't an obvious way to do this as far as I can tell. Is there a workaround?
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Jan 6, 2014
So, in max there is a way to turn this off. So that when you select an object the edges are not visible. That way, when you select and object and have a look at it, you do not have to be distracted by the wire frame.
Is there a way to do this is Maya? I'd lke the geo to appear as flat shading without the wireframe visible even when I select it.The reason is, I want to select it, and work on the UV mapping. I'd like to make some changes to the map, and see how they look on the model without having to deselect the mesh each time I make a change and what to see it without the wireframe.
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Mar 30, 2011
I have some edges on my models that dont cooperate when i click Loop. They're inline with each other but it wont loop for some reason. Is there anyway to tell 3dsmax "hey this is an edge loop.... turn it into an edge loop selection."? i use the cut tool, insets, bevel etc and some edges loose the ability to be selected as loops
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Dec 20, 2013
My rotate tool in maya seems to be "locked" i can't freely rotate whenever i left click hold the center and it only rotates where my viewport is looking at so if im at the X axis I can't rotate the Z axis. Tried setting my preferences to default and nothing. I've also set my rotate tool to default.
Whenever I move my camera say to the Z axis the Z handle gets selected and same when I move the camera to the X axis.
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Jul 7, 2012
Whenever I try to select a Curve to select 'Control Vertex' I get the options for the Camera instead, the only work around I have is to Hide the Camera which also switches off the image planes, then select the curve and select 'Control Vertex, and then re-enable the image planes.
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May 30, 2013
I'm trying to cut up a model into components. I'm using QuickSlice but it doesn't seem to be functioning the way it's supposed to. It's a building with straight edges so it should be really straightforward. In perspective view I select an edge which is just a single edge running between two vertices.I then press QuickSlice. Then with snap to vertex on, I select both vertices in turn but the slice runs off right around the back of my model in a seemingly random way. I don't get it- I'm following the instructions in the description.
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Feb 22, 2011
I need to create a baseball cap for a bobble-head. How to create this?
Max 2014 (SP2)
Win 7 64-bit; Dual Xeon E5-2687W @ 3.10 GHz; 64 GB Ram
NVIDIA GeForce GTX 570; Quadro 4000
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Sep 11, 2012
Im trying to create some code for another user which takes the pre-selected drawing curve and retrieves the feature information from the model. More specifically, I want to pre-select the drawing curve of a hole, and then run the rule. The rule will take this selected drawing curve and get its model. Then from here I'm expecting I'll be able to use the Hole Feature classes in the API to retrieve the wanted information.
I've tried using SelectSet.Item(1by tut cannot seem to be able to set it as a drawing curve (or anything for that matter).
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Jan 25, 2013
I'm using VB 2010 express. My code is getting selected part and changing some "Design Tracking Properties" of it. But when I change the properties focus goes from the selected part/sub?... How can I make part selected again? How can I make it focused.I need like below like
invDocument.SetFocus or invDocuments.MakeItSelected like...
Dim asmDoc As AssemblyDocument
asmDoc = inv_App.ActiveDocument
'********
Dim invDocument As Document = Nothing
Dim compOcc As ComponentOccurrence = Nothing
[code]...
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Sep 25, 2013
I am getting error 'No industry model feature has been selected' while trying to see the attribute of feature.
The below are steps followed
1. I have created materlized view
2. And created view
3. created view feature class
4. Opened the project in Map3D
5. generated the graphics
6. Selected the feature
7. click on Attribute information button.
8. Getting message "No industry model feature has been selected".
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Jul 21, 2013
At this present time I would consider myself a high end beginner at 3ds max.
I am currently trying to model a mech and have been trying to smooth it. I have made progress but I don't know where to take the geometry from here. There are numerous smoothing errors in the model and I understand why they are happening, I just don’t know the right way to fix them. You will understand what I mean if you have a look at the model (I've attached it so you can download it).
For example, in the first image you can see an error, if I extended the edges this may get rid of it, but then I get the result in the second image, and it doesn't look right .
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Aug 5, 2013
I have recieved an dwg file with the hight infomations of a valley. My task is to convert these splinelines into a mesh so we have a model that can be populated with trees. Is there an easier way beside pulling it out by hand?
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Mar 9, 2012
I want to model a hollow stone shaped (see images attached) object in 3D max that will be 3D printed. The stone shape has to have a separate top and bottom so that I can embed electronics in it afterwards. My problem is I am finding it difficult to create a lip that will enable the top & bottom to securely fit into one another, so that when someone picks it up it will not fall apart. I was thinking of using a system like the attached image Lip_Profile.gif. I have no problem modelling something like this on a regular box/sphere using a lathe, however I can't find a technique to model this on irregular objects. Any technique that would enable me to model such a fitted lid?
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Mar 1, 2012
I used to cut a shape from another with proboolean, but after it i got a very scratched result, see on the pic.
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Mar 30, 2011
How do i add a symmetry to my box model in 3dsmax where when i move a vertex,edge,polygon etc on one side the same thing happens on the other side instantly. I've seen this done in zbrush and xsi wondering how i can do this on 3dsmax. I've used the symmetry modifier but the other side does not move when i edit the other.
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Jan 13, 2012
I am fairly new to 3ds Max and I would like to know if there is a way to fix my model to get rid of the triangles within the faces. And how I may prevent these errors in the future.
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Aug 9, 2011
Tell me the approach to model a spherical microphone mesh?
-->Here is an example<--
Application: 3Ds Max 2010
GPU: ATI HD6970
RAM: 8GB
OS: Windows 7 64-bit
DX: 11
My website: [URL].....
Turbosquid Page: [URL].......
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Nov 9, 2011
I need to model a cloth in Maya 2012 as a part of a college assignment. I have attached a jpeg of my pre-production artwork, in it you can see the yellow cloth placed on two wooden planks. At the moment I am modelling the cloth by adjusting the vertices, but find it to be a bit tedious. Is there any other way for me get effective results. Since I am a beginner I would like to know the the different ways a little in detail.
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Jun 25, 2012
I trying to model a mountain whith a spiky look. what its the best method to do it?
things that did not work:
1) Use a displacment map. there is not satellite images in the web. (good quality images)
2) Use Z-Brush. I really dont have time to learn another program.
Actually im trying poly-model technique, starting whit a plane, whith the image as a background, and guessing the perspective.
I'm in the right way?.
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