3ds Max :: How To Make Rotation And Moving Speeds
Mar 29, 2011
How can I make the rotation speed and the moving speeds? Also how do i rotate around an object?
Windows 7 x64 Backwards-Compatible
Intel Core i3 530@2.93GHz
Gateway DX4831
(2) 1 Terrabyte HDD | 6GB RAM | GPU - Nvidia GeForce GT 240
Autodesk 3DS MAX
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Jul 12, 2011
I am rotating my viewports in models space, but can I make my dimensions follow the proper rotation as well? with out messing with it in paperspace?
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May 26, 2012
thought CS5 was bad, but brushing with CS6 all brush strokes are very, very slow. If I make a brush stoke I have literally have to put my hand on my chin and wait for the brush to catch up. I cannot work like this. what to do to speed up the brushes? Forget about adding anything else to Photoshop, work on speeding up exisiting functions.
Photoshop CS6, 13x 64Bit Model Name:Mac Pro Model Identifier:MacPro3,1 Processor Name:Quad-Core Intel Xeon Processor Speed:2.8 GHz Number Of Processors:2 Total Number Of Cores:8 L2 Cache (per processor):12 MB Memory:10 GB Bus Speed:1.6 GHz Boot ROM Version:MP31.006C.B05ATI Radeon HD 2600 XT:
Chipset Model: ATI Radeon HD 2600
Type: GPU
Bus: PCIe
Slot: Slot-1
[code]....
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Nov 29, 2010
Situation: You have two hard drives - you intend to have programs reside on one and data on the other. All things being equal - one drive spins faster than the other. i.e. 7200 Rpm vs 5200 rpm vs 10,000 rpm
Question: Would you place the X3 program on the faster drive and the data on the slower drive OR visa versa. I am thinking (dangerous) the data (smart proxy files, saved projects and video files) should be on the faster drive since the "program" probably doesn't use the program drive much and uses more CPU / memory. I have two hard drives - one is faster than the other - which drive should I put the X3 program on and which should I put the data on?[/b][/size]
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Apr 14, 2012
i'm trying to make an object have a rotation animation.. i did this by making duplicates and rotating them different angles. When i save it and play the gif, it shows each frame show up and overlay one after the other. I want to only show one frame at a time. How do i do this? Here:
[URL]
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Jun 2, 2013
What can I do to increase render speeds? I'm getting about 400mbps on my raid. I've got a good gfx card, a ton of ram, but smoke just doesn't seem to take advantage of any of it. Watching my cpu/gpu cycles while rendering it always shows that I am using less than 25% of both. Is there a way to tell it to use everything I've got, I know in nuke, and resolve you can do something like this.
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Jul 10, 2013
i am looking for a command that will let me take a scan of something and say "make vertical" and have PS prompt me for two pickpoints with the second pickpoint being directly above (i.e. vertical) the other. alternatively i would like to have a way to "make horizontal" and pick two points that i want oriented in a horizontal line to each other.
right now the way i do this is to rotate clockwise or counterclockwise by 90 degrees, then rotate by some arbitrary amount like 3 degrees, and then to do a series of 0.25 degree rotations - as i check by running a rectangular border top to bottom (or right to left) against something in the image until it is almost correctly oriented.
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Apr 5, 2014
Im recording 1080p 30fps with my Canon t3i and it lags during the video preview. Is it possible to render the file to a different format to increase its speeds? I heard this was possible, I just transfered over from Sony Vegas, and in Vegas I didnt have much lag under 1/4 preview.
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Nov 24, 2012
I'm a bit lost on why AE is doing this.
I create a null object and make it a 3d layer. I rotate it 90 degrees on the Y axis and then start rotation the X, and Z axis and they do the exact same thing. whats the deal?
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Jul 15, 2011
When setting up a simple FK control curve on say the wrist for example, many times the control curve isn't exactly perpendicular to the local rotation axis of the joint movement, so when we position the control curve to be perpendicular to the joint - it has a rotational value added, but the rotational handles are lines up with the rotational handles of the joint that we want to move.
Freeze Transformations: then the control curves rotational handle go back to being skewed (out of alignment with the joints)
We want to Freeze transformations before constraining the curve, but we'd really to keep those rotations control handles to remain aligned with the joints rotational handles. This will make it an exact control when animating - grab the rotational handle of the curve, rotate it, and the joint will move exactly in the proper direction.
how to get the rotational handle of any control curve to run perpendicular to the shape after freezing transformations?
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Jul 27, 2012
I am making a template file having title block with fields. I use this template for creating layouts and sheets using Sheet Set Manager and the fields will be updated from the data of SSM. Now i would like to add a dynamic north block to my template. The block could be rotated (i have this block in file itself) and rotation angle could be inserted. Now how can i add a custom field to SSM so that i could set a rotation angle for the project and thus every new layout or sheet created using the template has the north block rotated with the angle mentioned in SSM.
Here is the file...........
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Jan 13, 2014
To summarize: It seems that compounding a path resets the rotation of the gradient to it's original degree of rotation.
Detailed version:
1. Create a shape.
2. Add a gradient fill. Note it's degree of rotation. Let's say it's set at 10°.
3. Now rotate the shape by any means (transform or rotate tool). Note the gradient degree of rotation has shifted the same amount as the shape was rotated (if it was rotated 50°, the gradient will show at 60°).
4. Make it a compound path.
5. Instantly the gradient shifts back to it's original degree of rotation of 10°.
It appears that when rotating a shape with a gradient, the rotation of the gradient is locked to the rotation of the shape. But when making it a compound shape it releases that lock and "remembers" it's original state. But that is only true as soon as you make it a compound path, but if you no go ahead and rotate it just a bit using the cursor (as opposed to selecting transform > rotate), the gradient will switch back to how you would expect it to rotate in the first place...
Workaround would be to make it a compound path before rotating the shape at all.
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Sep 21, 2011
I want to rotate a drawing in my paper space, but without rotating it in model space. So that I still can work on it easily in model space.
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May 15, 2007
I have a North Arrow that I would love to make into a dynamic block. I would like to be able to rotate the N that represents where the north direction is. But while rotating the N around the center of a circle I would like the letter itself to stay un-rotated. It seems simple, if I rotate the letter around the axis of a circle 90 deg, I would like the letter itself to rotate -90 deg on it's own axis. Of course this is easy to do manualy, but how do i do it so that rotation 1 automaticaly triggers rotation 2?
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Mar 22, 2012
I want to select part of an image with just one layer. Say I just flattened the image and have to move one part of. I select it with the rectangular select tool. It seems intuitive that I could then just move what I selected, but when I drag the selection, the selection itself moves without moving what is inside the selection.
If I then remember to click the move tool and try to move what's in the selection (seems to work sometimes, maybe when there's multiple layers?) the entire image moves.
The only way I can move part of the image over is if I make a selection and then cut it (ctrl X) then paste it.
How am I supposed to move part of the flattened image, is there a way I can set it to default to "When I select something, I can immediately drag that selected area around."
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Oct 10, 2012
on [URL] is our logo, i want to let it turn around how can i do that.
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Jun 21, 2013
I am the webmaster for my website i want to make images which move like ads in Google. Tell How i can make that in Photoshop.
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Jun 21, 2013
i am the webmaster of my website i want to make images which move like ads in google.Tell How i can make that in photoshop
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Apr 22, 2007
To make this you will need a very basic understanding of the workings of GIMP, as well as have GAP.Download GAP here. This has been made after many tweaks and changes from this tutorial, anything related to that tutorial on this tutorial I give him credit for (This includes the main method of fire creation and the colors) I also give much credit to ccbarr for finding a way to keep an even and never skipping fire :)
First create a new 500x100 transparent image.Then set the foreground color to #ff8400 (orange) and the background color to #000000 (black).Then select the gradient tool on "The GIMP" window, use the gradient 'FG to BG (RBG)' and make a gradient from the very bottom to the very top of the Background layer.
Now, make a new window (File -> New). Use the parameters 500x200.Go to Filters -> Render -> Clouds -> Solid Noise and use the following settings on the Layer you just created.
Now Create another Layer just like the last one, but this time named "Upper Flame".Do another Solid Noise, Filters -> Render -> Clouds -> Solid Noise, using the following Settings.
think it makes it look better. Select the upper flame layer and go to Layer -> Colors -> Colorize and click on the 'Hue' bar, and send it about halfway between the middle and the right side, to give the fire a redder look. For the reddest effect push that bar all the way to the right
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Apr 19, 2013
In the timeline panel in CS6 EXTENDED, you have a video feature, where you can animate three things:
Position Style Opacity
What I would like to know, is: How can I animate rotation of a layer? I want to rotate my layer at an angle and animate it. But when I rotate, the first animation frame is also rotated, resulting in NO animation between the frames.
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Aug 9, 2006
How do you create motion blur - that is, blurring in one direction to make it look like the object is moving?
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Mar 3, 2014
is it possible to make moving video titles in Photoshop Elements?
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Nov 28, 2013
I'm working in a file zoomed fully to 6400%. I've changed the Keyboard increment to the smallest it will allow to 0.0036 mm.
I have two lines. Line 2 sits on line 1, a fraction above. When I select line 2 and press the down arrow key, it jumps so that line 2 is now a fraction below line one. I cannot get the lines to sit perfectly onto of one another.
I have tried to move the line using the mouse, but it snaps to the same position as the keyboard press.
I have turn off snap to grid, snap to point, all the guides, smart guides.
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Nov 20, 2013
i have a school project, which is making website. i need a tutorial on how to make moving interactive pattern like this http:[url]....
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Dec 13, 2012
using AutoCAD 2009 (vanilla)
I got too smart for myself today in bringing an old drawing up to current standards...Everyone seems to want their block attributes to be zero - I have blocks where the attributes are best when they match the rotations of each blocks.
I have an old drawing that was rotated (as it should be) at approx 2deg.
I used a lisp routine to global edit all the blocks that needed to be at zero. BUT for some reason (and after hundreds of blocks were corrected), I noticed I now have two blocks that should NOT have been in the set have had their attributes rotated to zero....and the attributes should be at the same rotation as their block's rotation.
Because those two blocks have a fixed tic mark, I can click on the mark to see what the block rotation is, then rotate its attribute to that rotation, but I have hundreds of blocks! One-at-a-time sucks....
Any chance there is a GLOBAL way to edit an attribute rotation to match its own block's rotation?
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Oct 25, 2012
is there a way to rotate a layer in photoshop on the x and y axis like after effects? can you explain me how can i rotate the layer or an image like in AE?
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Feb 29, 2012
I created a simple shape in Photoshop I then edited the shape using the Repoussé dialog. I simply extruded the object. The default extrusion depth setting of 1.0 was far too deep for my needs so I changed the depth to 0.07. It looked good. Next I wanted to animate my simple hexagon shape rotating about it's z axis.
So using the animation pallet, I set a key frame for 3D object position at zero and then I advanced the timeline to 3 seconds. With the roll 3D object tool selected, I edited the z axis orientation in the tool bar from 0 degrees to 360 degrees at the 3 second mark. I then played my animation and while the object spinned about the z axis, the position of the z axis was in the wrong place. the z axis was still aligned with the center of my extruded object if the depth had been set to the original depth of 1.0.
End result is it looks like my shallow depth hexagon is rotating about a point in space rather than rotating about the center of the object. Is there a way to reposition the axis so the center will be the center of the depth of my extruded object? In shots 1 and 2 you see the object with the correct depth but the wrong z axis location. In shots 3 and 4 the object has the wrong depth but rotates properly.
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Aug 1, 2004
Everytime I I try to totate the canvas arbitrarily the qualtiy goes way down, but if I rotate it 90 or 180 degrees it doesn't change. Most of my images need to be rotated 45 degrees. Is there any way to keep the image quality from going down or a way to fix it?
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Oct 7, 2008
if anyone knew a way in which i could create realistic shadows.
The drop shadow just places them behind upright. If i have a source of light in the image and i add another imgae how can i create a shadow that i can rotate as in corel draw?
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Jul 10, 2009
I have a photo which I needed to rotote counterclockwise 2 degrees. The problem is that the canvas did not rotate with the photo making it difficult to crop the photo because some canvas remains.
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Apr 7, 2007
I'm trying to do a simple little emoticon animation: A ":-)" turning 90 degrees CW in CS2. I type in the text on a transparent background, get the animation panel, duplicate the frame and select the second frame.
Now, the idea is simply to rotate the layer/image in the second frame, leaving the first frame as it is. I'm able to move and do various other tweaking to the second frame independently of the first but not rotation. Can anybody tell me what I'm doing wrong?
(I tried making two different layers, one for each end state, and setting the visibility to 0% and 100% respectively, but this merely produced a fading in/out animation, not the rotation I was hoping for)
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