3ds Max Animation :: Create Animated Sequence Stops
Jan 31, 2012
why the create animated sequence (Make Preview) will often times freeze and get stuck on one frame even though the time is progressing? Quite often when I create my previews, it will progress to a certain point and the frame won’t progress and it will continue to create the same frame over and over even though the time slider is progressing through the animation. I’m using Max 2011 and 2012 but this has happened in 2009 and 2010. To fix it I have to keep a close eye on the sequence images and stop the preview to restart it at the point it stopped.
3ds Max 2013/2014
Autodesk Inventor & AutoCAD
HP xw8600 Workstation
Windows 7 64Bit
Dual Intel Xeon 2.83 E5440 GHz
8.00 GB of Ram
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Oct 5, 2011
why my video plays faster than the set animated sequence i have saved in the playback preferences. I have a camera on a motion path and have slow the playback speed to 3fps yet when i play the avi video in quicktime after it's rendered it plays much faster.
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Jan 21, 2014
When I try to create a sequence the program stops working and force quits, I have a school project due!!!
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May 24, 2011
I set my viewport to render with a "graphite" style, and I click on the viewport's plus sign menu, and choose "create preview" > "create still image file", I get a fantastic anti-aliased, detailed export of the viewport. I'd like to make a movie version of that, but when I choose "create animated sequence file", I get a horrible chewy gross looking version of the still as a movie. Is there a way to improve the quality of the animation version so it looks as good as the stills version does? I've tried a bunch of settings in the animation dialog box, and nothing works.
3dsmax 2012 64-bit
Windows 7 64-bit SP1
NVidia Quadro FX 580
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Dec 3, 2012
Is there a way to "render every Nth Frame" with a value of 0.5 oder 0.25 ?
To create a slow motion of the complete sequence without to use rescale time?
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Feb 22, 2012
I know in max its possible to bake out a spline using an animated objects keys. Is something similar possible in Maya?
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Apr 26, 2011
I have been trying out Xara 3D - great programme.
I create my first animated image and set it to loop the animation 99 times
If I go away from the web page I put it on and come back (before it could have done 99 loops) it seems to freeze, and refreshing the page does nothing to re-animate it.
It's here at [link removed] in the top right hand corner
What might be stopping the animation and how do I fix it?
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Aug 22, 2013
here are many people who feel that there are better formats available. One of the such format is the animated PNG (APNG). Despite its advantages over GIF, APNG has been rarely heard by content creators. One postulation is the lack of authoring tools and browser support, hence the lack of accessibility in creating such animations. I would like to ask if the future version of Photoshop will ever allow the creation of APNG files.
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Sep 26, 2012
I built an animated sequence in Photoshop 5, but when I try to add a new frame to the end of it in PS6, that last frame appears in plastered over all the frames before it. Is there something that I have to click on or off to keep that image on the one frame, instead of propigating it ot every frame?
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Jul 11, 2013
I just downloaded a trial for 3Ds Max 2014, and am now trying to render an animation.My problem occurs when the first frame has been rendered. It just stops there.I can close everything except the rendering window, where the "total animation" is empty but "current task" is full.
Why it just stops rendering?I have set the render setup for a specific range and set it to save the animation as an avi file.
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Jan 25, 2011
I am thinking of purchasing VideoStudio pro X3, but I can't seem to find out from the website if it will do exactly what I need.
I want to use an image sequence of an animation created in Lightwave 3D, bring it into VideoStudio and then create a BluRay disc with it on. I am hoping to do this in one go rather than convert it to a movie file first.
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May 5, 2011
In Maya, how do I do a transformation sequence. my plan is to have the character transform into a tiger human hybrid that is at least twice the size. (also its texture changes as it morphs)and can there be a bone rig that grows along with it?
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Nov 11, 2011
is there any way to export max 2012 animation to obj sequence?
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Aug 27, 2011
I have a animation and want to export the animation to sequence images. The sequence images is in the custom selected area.
I just know to use the Rendered Frame Window to render an image with selected area and save to a png file. But I cannot do that for every key frame.
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Mar 10, 2013
Is there any way to get a sequence of frames into Photoshop and have the layer visibility set up to play straight away ?
What I mean is, I'm using Bridge to import ....Tools > Photoshop > Load Files into Photoshop layers, and was wondering if the frame visibility could be automatically set to play the animation.
Currently all the layers come in visible and I have to "Alt" click the layer visibility in each frame....can be a pita with large animations. It would be cool if I imported frames 1 to 50 and PS set them up to play in order as imported.
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Nov 28, 2013
In ipn file, after I created sequence and wanted to add in some more components. When I edit the sequence, I cannot find the place to add the components.
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Apr 25, 2013
I am creating animations with rendered image sequences with StudioMax. I'm looking for a way to overlay a PNG with translucent background onto my render frames as sort of a logo border/window.
[URL] Specifically at the :18-:19 second mark, where the model is rotating but the logo image is static. The above animation was created in Blender and I've been told they add that as a 'background' image when they render.
Again, I render out individual images and use RAM Player to create an .avi that I then import into Movie Maker or similar application to add title screens, etc. None of the applications I have available to me or are affordable appear to allow me to do Video Layers which would also allow me to accomplish this.
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Nov 7, 2011
I'm doing a HD production (1920x1080) and can't get any animation previews to run at 100% when trying to create from the Animation Sequence? Surely there can't be a limit to the maximum size you can preview at?
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Apr 12, 2013
i would like to know how can we import multiple .fbx animations in sequence, in the same .ma or .mb (ex: idle.fbx + walk.fbx + run.fbx...)
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Jan 3, 2012
I have tried to record a simple animation sequence in Inventor 2012, I press the record button, select where to save .avi file, click play and it runs the animation. The file appears as an .avi in the saved location however it will not play (file size is 0).
Autodesk Inventor Professional 2013 SP2 64-Bit Edition
Windows 7 HP Z400, Intel Xeon W3550 3.07GHz
12.0GB RAM, ATI FirePro V4800 (FireGL)
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Nov 18, 2011
I've tried deleting all preferences. I was working with the camera originally then suddenly the keyframes wouldn't appear as red lines (there was only 1 camera) and appeared blank, i deleted these 'blank' keyframes and ever since I've been unable to play the entire camera sequence, the timeline simply sits at 0. I've tried a new camera with it's own keyframing but to no avail, it refuses to play.
edit: I just tried in a new scene also, same problem. It's making it near impossible to preview animations in real-time.
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Apr 3, 2012
Is there a way to export all frames of an animation at once as a sequence of gif files? (rather than going to file-->save for each frame)
A related question: is there a way to select multiple objects on different frames for easy editing?
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Nov 29, 2013
Though I am a long time CorelDraw user I've recently download VideoStudio Pro trial. The problem I am having is importing a sequence of animation images (360 total at 30frames/sec) The images where render and exported from Lightwave3D (jpg)
The only way I found to import the images was through the capture button and that worked fine. Once that was done imported VS editor and exported to several formats...
the problem is the sequence is choppy and not smooth it is a wee bit choppy the 30 frames/sec imports fine but the final play back is not smooth as it should be. If I export directly to video from Lightwave the playback is smooth. I'd render direct from LW but LW is is a wee bit wonky at time when writing direct to video format. LW prefers direct to image then you would composite in a 3rd party program
I tried VS video at 60 frames, 15 frames that made no difference at all the same unsmooth playback
How do I import a sequence of images at 30/sec so then export so that the playback is smooth.
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May 7, 2008
When Saving an animated GIF in Photoshop CS3 the animated frames slow when viewed after the save. Therefore any gradient fades etc seem to stutter, about 25% slower than the frame rate set initially.
When the animation is played in photoshop it plays at the right speed, only slows when viewing the file after saving...
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Mar 15, 2013
The scene is a 100 meter dash. I have animated one biped character and would like to add four more characters, identically dressed but in different lanes.
1) How can I duplicated the character?
2) how can I get the animation to be specific to each lane?
3) Can I vary the speed using Time Warps in Mixer?
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Apr 11, 2012
I'm trying to mirror an object (wipers). But i can't. Mirror tool not mirrors the animation, just the model, so when i play the animation on the mirrored object, it moves weirdly. Symmetry is nor an option. I'm not using bones or anything, just 3 objects, two with rotation, one with rotation and translation.
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Jun 1, 2011
I have a very complex hub model that needs animated visibility on certain areas. So I took all the parts I need to fade out and in and wired them to a slider, and did so with everything else that I need.
I don't get a gradual fade. If the slider value is zero, nothing is there but if its even 1, everything is solid.
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Feb 12, 2014
I am trying to export a rigged character mesh (with clothes and shoe meshes too) using fbx so that i can put the character into UDK. Max wouldn't do it at first. (exporting all the meshes with the textures) that is, it did do the fbx file but udk would always crach importing it.
Then i managed to export the meshes seperatly and udk would import them with the textures moslty ok. But.... then max would not export the animations correctly. it totally ignores the 'range' you specify when doing the export. UDK would import them but they were the wrong lengths because of what max exports. i had to go into max and delete the frames and keys of the animations i did not want exported. that worked. obviously i had to do that for all of my animation sequences.
Now. once i figured out that max would only export animations that way i thought 'a-ha, now i can try exporting the character mesh with the clothes and shoes and rig with the textures. but max won't do it. i even tried to just do the body mesh with the rig as i did before (she runs around naked in udk) but now max won't even export an fbx file that UDK recognises as having a skeletal mesh in it. UDK only sees a static mesh.
Do i need to re-install max? is that a hassle? or does it do a repaire?
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May 19, 2013
I have an animated GIF that I'd like to insert into a regular PSD file that I'm using as the background. The GIF is a foreground object. Another way to phrase my task is that I'm trying to add a static background to an animated GIF. How should I do this in order to preserve the animation?
What I've tried to do is insert the animated GIF into a smart object in the PSD file but I can't get it to preserve the animation, even after making sure all the frames are copied.
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Nov 22, 2011
When I merge an animated camera from another scene, the movement setting keys for the camera and target are there, but it appears that animated exposure settings are not. Is there a way to import those with the camera, as well?
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Sep 13, 2011
I'm trying to create an animated array with an offset on the distance between objects.e.g You have ten spheres, and when you a controller dummy they all move in one direction (e.g. to the left), but each sphere moves progressively further away from the last one - like an array with an offset.
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