Maya Animation :: Why Video Plays Faster Than Set Animated Sequence
Oct 5, 2011
why my video plays faster than the set animated sequence i have saved in the playback preferences. I have a camera on a motion path and have slow the playback speed to 3fps yet when i play the avi video in quicktime after it's rendered it plays much faster.
View 3 Replies
ADVERTISEMENT
Aug 5, 2011
I have a video that I need to set in the background of my animation but it needs to be turned 90 degrees. Right now its is side ways. Is there a way to do that within max 20111? I currently have in my environment map and Effect menu common parameter tab my movie. I then have an instance of it in my materials area. Within materials area I can change my W: Angle to rotate that diffuse map where my video is listed and it rotates with materials menue but just not in my animation background. Can I rotate the video that is in the background of my animation?
View 1 Replies
View Related
Jan 31, 2012
why the create animated sequence (Make Preview) will often times freeze and get stuck on one frame even though the time is progressing? Quite often when I create my previews, it will progress to a certain point and the frame won’t progress and it will continue to create the same frame over and over even though the time slider is progressing through the animation. I’m using Max 2011 and 2012 but this has happened in 2009 and 2010. To fix it I have to keep a close eye on the sequence images and stop the preview to restart it at the point it stopped.
3ds Max 2013/2014
Autodesk Inventor & AutoCAD
HP xw8600 Workstation
Windows 7 64Bit
Dual Intel Xeon 2.83 E5440 GHz
8.00 GB of Ram
View 9 Replies
View Related
May 5, 2011
In Maya, how do I do a transformation sequence. my plan is to have the character transform into a tiger human hybrid that is at least twice the size. (also its texture changes as it morphs)and can there be a bone rig that grows along with it?
View 1 Replies
View Related
Apr 12, 2013
i would like to know how can we import multiple .fbx animations in sequence, in the same .ma or .mb (ex: idle.fbx + walk.fbx + run.fbx...)
View 1 Replies
View Related
Nov 18, 2011
I've tried deleting all preferences. I was working with the camera originally then suddenly the keyframes wouldn't appear as red lines (there was only 1 camera) and appeared blank, i deleted these 'blank' keyframes and ever since I've been unable to play the entire camera sequence, the timeline simply sits at 0. I've tried a new camera with it's own keyframing but to no avail, it refuses to play.
edit: I just tried in a new scene also, same problem. It's making it near impossible to preview animations in real-time.
View 1 Replies
View Related
Oct 1, 2010
My model has turbine engines complete with blades.
After attaching the engine to the rest of the model, I tried to animate the blades using Cycles, however, because the engine itself is attached with a 15-20º incline, the blades do not rotate around -360 properly. The illustration below shows the blades at the -89º mark.
How do I reset the pivot point for the Rotate Tool, or at least compensate for the offset pivot?
View 5 Replies
View Related
Dec 30, 2012
I've set keyframes on the Glow Intensity attribute of an object so I can slowly reduce the intensity at certain points. Now I need to create a new expression to give a random flickering to the glowing object as the scene plays, until the glow finally dims out.
But when I select Glow Intensity and try to create the Expression, there is no option now to 'Create New Expression'. The other options are still there, but it seems that at the top I'm left with an option relating to the Animation Curve Attributes (animCurveTU..?)
Is there no way to add a rand() expression to give some flickering to the Glow Intensity if I also have a few keyframes set that slowly dim the overall intensity level? Surely not.
I've tried to manually create the expression in the Expression Editor, but when I have to type in the name of the attribute, it hangs the whole program and I have to kill Maya and restart. Either it will not work that way or I'm missing something.
Maybe another way get the flickering short of manually keyframing the intensity level for the entire sequence.
View 5 Replies
View Related
Feb 22, 2012
I know in max its possible to bake out a spline using an animated objects keys. Is something similar possible in Maya?
View 2 Replies
View Related
Sep 18, 2010
For certain and obvious reasons i need to delete history, problem is since i never deleted it, certain problems occur, like the very binding of my character to the skeleton is undoed, is there a way out of this mess, i just want the texture to stop moving when animation starts.
View 2 Replies
View Related
Feb 17, 2013
Video will not play properly [audio plays well video hangs ] in Adobe Photoshop CS6 running on a Win7-64 machine equipment with a quad-core processor. Video plays properly in Lightroom 4 and Bridge CS6.
View 6 Replies
View Related
Feb 15, 2013
I had a animation built in animate and i would preview from start to finish in web browser and now it doesnt play at all?
Im not sure what I did to break it. But I have old and new test files that work just fine.
View 1 Replies
View Related
Jun 19, 2012
My animator asked me a good question, he's breaking up models to rig/animate and of course shen he does multiple UVsets generate. Is their a faster way to copy and move UVsets to Map1 and then delete the old Uvset from the model? A script, or a working method. I knopw that in Max it apprently would do it for you.
View 5 Replies
View Related
Dec 7, 2013
. I have CS6 Pro and my video is very choppy. I used to edit in Sony Vegas and my videos play fine there. I wanted to step up and edit with a more advanced editor and it doesn't work!!! Here is what I do. Shoot with GoPro 3, take the video to GoPro Studio and make a MOV. file to remove fisheye. Take the MOV. file and edit it with Premiere. It plays smooth for 3-5sec then starts to stutter. My specs on my computer are:
i7-4700MQ CPU @ 2.40GHz
8GB Ram
64-Bit
Windows 7 Pro SP1
7200RPM HD
NVIDIA GeForce GT 750M w/2GB
Again my Sony Vages $70 program can edit without any problems but I am stuck with CS6!!!!
View 18 Replies
View Related
Feb 3, 2014
I've created a new video player for my client who has bounced the job as the subs are overlaid by the controls of the video - he still wants the full screen option but does not want to see the controls once you play the video.
[URL]
View 2 Replies
View Related
Aug 22, 2013
here are many people who feel that there are better formats available. One of the such format is the animated PNG (APNG). Despite its advantages over GIF, APNG has been rarely heard by content creators. One postulation is the lack of authoring tools and browser support, hence the lack of accessibility in creating such animations. I would like to ask if the future version of Photoshop will ever allow the creation of APNG files.
View 4 Replies
View Related
May 22, 2013
I'm trying to embed a video into my project and although the initial setup was simple, getting it to play in all browsers is proving to be very difficult. I've read more articles and forum threads than I care to recall, but just can't seem to find the right combination. Safari wil play audio only and IE10 gives me "Error: Unsupported video type or invalid file path".
I've contacted my host provider to ensure that the server is compatible with all video formatts and I've had other people from different locations try to play the video with slightly varied results, but ultimately the video doesn't play for them either. Here is the code I'm using:
I started with this code that I picked up from an online tutorial:
var vid = sym.$("Holder");
vid.html('<video width= "838" height="609" src = "video/tester.mp4" poster = "video/DFC5.jpg" type = "video/mp4" controls ="controls" </video>');
I eventually moved to this in order to attempt to accommodate multiple video formats/browsers:
var vid = sym.$("Holder");
vid.html("<video width='838' height='609' preload='auto' poster = 'video/DFC5.jpg' controls ='controls'>" +
"<source src='video/tester.mkv' type='video/mkv' />" +
"<source src='video/tester.mov' type='video/mov' />" +
"<source src='video/tester.mpg' type='video/mpg' />" +
"<source src='video/tester.webm' type='video/webm' />" +
"<source src='video/tester.mp4' type='video/mp4' />" +
"<source src='video/tester.avi' type='video/avi' />" +
"<source src='video/tester.wmv' type='video/wmv' />" +
"<source src='video/tester.ogv' type='video/ogg' />" +
"</video>");
View 2 Replies
View Related
Sep 26, 2012
I built an animated sequence in Photoshop 5, but when I try to add a new frame to the end of it in PS6, that last frame appears in plastered over all the frames before it. Is there something that I have to click on or off to keep that image on the one frame, instead of propigating it ot every frame?
View 8 Replies
View Related
May 24, 2011
I set my viewport to render with a "graphite" style, and I click on the viewport's plus sign menu, and choose "create preview" > "create still image file", I get a fantastic anti-aliased, detailed export of the viewport. I'd like to make a movie version of that, but when I choose "create animated sequence file", I get a horrible chewy gross looking version of the still as a movie. Is there a way to improve the quality of the animation version so it looks as good as the stills version does? I've tried a bunch of settings in the animation dialog box, and nothing works.
3dsmax 2012 64-bit
Windows 7 64-bit SP1
NVidia Quadro FX 580
View 9 Replies
View Related
Sep 12, 2011
Is there anyway to export an OBJ sequence from Maya 2012? I found an old script for it but it is not compatible with 2012. I want to be able to export an animated OBJ sequence to use in Trapcode Form as a base shape for a particle system.
View 4 Replies
View Related
Jan 25, 2011
I am thinking of purchasing VideoStudio pro X3, but I can't seem to find out from the website if it will do exactly what I need.
I want to use an image sequence of an animation created in Lightwave 3D, bring it into VideoStudio and then create a BluRay disc with it on. I am hoping to do this in one go rather than convert it to a movie file first.
View 5 Replies
View Related
Nov 11, 2011
is there any way to export max 2012 animation to obj sequence?
View 2 Replies
View Related
Aug 27, 2011
I have a animation and want to export the animation to sequence images. The sequence images is in the custom selected area.
I just know to use the Rendered Frame Window to render an image with selected area and save to a png file. But I cannot do that for every key frame.
View 1 Replies
View Related
Feb 17, 2011
I have rigged a character and made it into a character set in which i have locked the scaling attribute , I have then saved this file. I have then referenced this file and and have done a walk cycle animation and saved this file. I have then realised that I needed the scaling attribute when I have added other parts of my scene. Is there a way to unlock the scaling attribute in my walk cycle animation file or will i have to go back and change it in the rigged file, create a new character set and do the walk cycle animation again?
View 2 Replies
View Related
Apr 18, 2013
My current scene has 10 animation layers for a character, and seeing every f-curve from all layers, although grey and locked, when I only need to see the f-curves in layer I'm working on is really cluttering the graph editor. My current work around is selecting my active layer in the Layer Editor every time I select a rig control. Simple enough, but a pretty inefficient way of working. I can't seem to find a setting that allows me to just see ONLY the fcurves in the active layer. I imagine some of you out there may have hundreds of animations for a single game character.
View 4 Replies
View Related
Jan 20, 2011
I'm trying to animate a moving rope based on simulation data. I know how to import my motion data for individual objects.I've seen lots of tutorials where one uses simulations or soft bodies with IK in order to create a rope. how to use all these features and I want the rope to follow my coordinates exactly. I was hoping I could do something like the following:
1. create points in Maya which correspond to my data points
2. connect the points with a curve
3. loft a circle using the curve as a path in order to make a rope
4. move the points. due to History, the rope position is updated
Is there a way to do something like this in Maya? I've tried, and it looks like ep points do not have key-able channel data, so I can't create animations for them separately. I'm using .mov data file imports to generate x, y, and z motion keys for the points.
View 4 Replies
View Related
Dec 11, 2010
I have an assignment for a class where part of the final project is detailing the construction of a mold for a part. The animation that I would like to do would show the build up of the part in a 3D printer layer by layer. The closest method of animating this that I can think of is unfortunately backwards.
As I would have the part and a camera facing up from the bottom of the part and would have a plane that would recede upwards in the y direction. This would reveal the part as the plane translates in the y direction.
This might be okay, but the problem is that I would like to show this from a camera on top facing down instead of a camera on bottom facing up. How I can create the look of a part being built up in this additive method?
View 2 Replies
View Related
Mar 10, 2013
Is there any way to get a sequence of frames into Photoshop and have the layer visibility set up to play straight away ?
What I mean is, I'm using Bridge to import ....Tools > Photoshop > Load Files into Photoshop layers, and was wondering if the frame visibility could be automatically set to play the animation.
Currently all the layers come in visible and I have to "Alt" click the layer visibility in each frame....can be a pita with large animations. It would be cool if I imported frames 1 to 50 and PS set them up to play in order as imported.
View 3 Replies
View Related
Nov 28, 2013
In ipn file, after I created sequence and wanted to add in some more components. When I edit the sequence, I cannot find the place to add the components.
View 2 Replies
View Related
Apr 25, 2013
I am creating animations with rendered image sequences with StudioMax. I'm looking for a way to overlay a PNG with translucent background onto my render frames as sort of a logo border/window.
[URL] Specifically at the :18-:19 second mark, where the model is rotating but the logo image is static. The above animation was created in Blender and I've been told they add that as a 'background' image when they render.
Again, I render out individual images and use RAM Player to create an .avi that I then import into Movie Maker or similar application to add title screens, etc. None of the applications I have available to me or are affordable appear to allow me to do Video Layers which would also allow me to accomplish this.
View 4 Replies
View Related
Nov 7, 2011
I'm doing a HD production (1920x1080) and can't get any animation previews to run at 100% when trying to create from the Animation Sequence? Surely there can't be a limit to the maximum size you can preview at?
View 9 Replies
View Related