I am thinking of purchasing VideoStudio pro X3, but I can't seem to find out from the website if it will do exactly what I need.
I want to use an image sequence of an animation created in Lightwave 3D, bring it into VideoStudio and then create a BluRay disc with it on. I am hoping to do this in one go rather than convert it to a movie file first.
Though I am a long time CorelDraw user I've recently download VideoStudio Pro trial. The problem I am having is importing a sequence of animation images (360 total at 30frames/sec) The images where render and exported from Lightwave3D (jpg)
The only way I found to import the images was through the capture button and that worked fine. Once that was done imported VS editor and exported to several formats...
the problem is the sequence is choppy and not smooth it is a wee bit choppy the 30 frames/sec imports fine but the final play back is not smooth as it should be. If I export directly to video from Lightwave the playback is smooth. I'd render direct from LW but LW is is a wee bit wonky at time when writing direct to video format. LW prefers direct to image then you would composite in a 3rd party program
I tried VS video at 60 frames, 15 frames that made no difference at all the same unsmooth playback
How do I import a sequence of images at 30/sec so then export so that the playback is smooth.
In Maya, how do I do a transformation sequence. my plan is to have the character transform into a tiger human hybrid that is at least twice the size. (also its texture changes as it morphs)and can there be a bone rig that grows along with it?
Is there any way to get a sequence of frames into Photoshop and have the layer visibility set up to play straight away ?
What I mean is, I'm using Bridge to import ....Tools > Photoshop > Load Files into Photoshop layers, and was wondering if the frame visibility could be automatically set to play the animation.
Currently all the layers come in visible and I have to "Alt" click the layer visibility in each frame....can be a pita with large animations. It would be cool if I imported frames 1 to 50 and PS set them up to play in order as imported.
In ipn file, after I created sequence and wanted to add in some more components. When I edit the sequence, I cannot find the place to add the components.
I am creating animations with rendered image sequences with StudioMax. I'm looking for a way to overlay a PNG with translucent background onto my render frames as sort of a logo border/window.
[URL] Specifically at the :18-:19 second mark, where the model is rotating but the logo image is static. The above animation was created in Blender and I've been told they add that as a 'background' image when they render.
Again, I render out individual images and use RAM Player to create an .avi that I then import into Movie Maker or similar application to add title screens, etc. None of the applications I have available to me or are affordable appear to allow me to do Video Layers which would also allow me to accomplish this.
I'm doing a HD production (1920x1080) and can't get any animation previews to run at 100% when trying to create from the Animation Sequence? Surely there can't be a limit to the maximum size you can preview at?
why the create animated sequence (Make Preview) will often times freeze and get stuck on one frame even though the time is progressing? Quite often when I create my previews, it will progress to a certain point and the frame won’t progress and it will continue to create the same frame over and over even though the time slider is progressing through the animation. I’m using Max 2011 and 2012 but this has happened in 2009 and 2010. To fix it I have to keep a close eye on the sequence images and stop the preview to restart it at the point it stopped.
3ds Max 2013/2014 Autodesk Inventor & AutoCAD HP xw8600 Workstation Windows 7 64Bit Dual Intel Xeon 2.83 E5440 GHz 8.00 GB of Ram
I have tried to record a simple animation sequence in Inventor 2012, I press the record button, select where to save .avi file, click play and it runs the animation. The file appears as an .avi in the saved location however it will not play (file size is 0).
Autodesk Inventor Professional 2013 SP2 64-Bit Edition Windows 7 HP Z400, Intel Xeon W3550 3.07GHz 12.0GB RAM, ATI FirePro V4800 (FireGL)
I've tried deleting all preferences. I was working with the camera originally then suddenly the keyframes wouldn't appear as red lines (there was only 1 camera) and appeared blank, i deleted these 'blank' keyframes and ever since I've been unable to play the entire camera sequence, the timeline simply sits at 0. I've tried a new camera with it's own keyframing but to no avail, it refuses to play.
edit: I just tried in a new scene also, same problem. It's making it near impossible to preview animations in real-time.
why my video plays faster than the set animated sequence i have saved in the playback preferences. I have a camera on a motion path and have slow the playback speed to 3fps yet when i play the avi video in quicktime after it's rendered it plays much faster.
I wish to import a mixture of Images and videos taken in date sequence by my camera. img and avi.
They import into the library but sort automatically by name or by type (effectivly the same) But when I select sort by date (to get them into the sequence in which they were taken) nothing happens.How to do this? Or does the function not work?
The video I will produce needs to be in date/time order. Is it just that the "time" is not used in the sort and everything taken in one day will not be sorted in chronological order?
After selecting 2 (or more) files and right clicking and choosing Multi camera sequence from source, I drag the newly created sequence on to the time line but all I get is the two files on the time line stacked over one another. the sequence never gets created.
here are many people who feel that there are better formats available. One of the such format is the animated PNG (APNG). Despite its advantages over GIF, APNG has been rarely heard by content creators. One postulation is the lack of authoring tools and browser support, hence the lack of accessibility in creating such animations. I would like to ask if the future version of Photoshop will ever allow the creation of APNG files.
I really need to find a way to take a numbered image sequence and, through some File Browser magic, open them all into one PS document as Layers. Now, I noticed that the Photomerge option does just this, but then goes on to rearrange the layers into a panorama which I don't want.
I'm trying to create a timelapse sequence using CS4 Extended. Im using an iMac with Snow Leopard... LR4, and CS4Extended.
I've got my sequence of shots, edited in LR - and exported to a new folder.
Using file Open, I select the folder with the images in, click on the first image only... but the Sequence box is greyed out, and I can't use it - or make the time lapse.
I'm using CS5 (Windows) and I'd like to export a video as an image sequence BUT I want to define the frame interval (e.g. export ONLY every 5th frame and ignore the rest). I guess it's possible to manually delete those frames that I don't need after exporting them; however, I have thousands of frames and it work if I could automate it.
Is it possible to do this in Photoshop or should I look for another software?
A few months ago, I installed a trial for Photoshop 5 to create a few gifs. About a month after the trial ended, I acquired the full version of Photoshop 6 to make some more gifs. However, the option to load as an image sequence is not present as it was before:As I recall, the tick box to load as an image sequence should be at the bottom of the window.
I need to create a clip of a sketch being executed stroke by stroke - tool recording seems to give me this possibility, but how do I save the palyback as an image sequence?
I tried working on PNG image sequences instead of video footages.the problem is Smoke recognizes the fps as 59.94, and i want to make it down to 25fps.i tried using PAL.cfg, the frame rate did change to 25fps but when the sequences are imported in the timeline, its still 59.94fps.
I am using After effects cs6 and when i try to choose a format there is no option to save as an image sequence. This goes for any clip I try to render. The picture below is where I am having the problem, under the format tab. There are only about 10 options under the tab and image sequence is not one of them.
I have a image plane. I would like to move the image of the plane in animation. It looks out then masking. I need only some parts of the image in frame one, and I need other parts of the image on frame 100. The plane isn't moving, only the image is moving in the box.
I've got an image sequence that uses white on pngs, once they've been made into animated gif the white turns less white and slightly grey, how do i remedy it?