VideoStudio :: When Cross Fading Video Sound Doesn't Fade In Properly
Jan 2, 2012
Using VideoStudio X4 Ultimate 14.2.0.23 I have the following issue:
When doing a crossfade between video clips, the audio crossfades just fine in the preview of the edit screen in X4. However, after exporting to DVD 14:9 format, in the resulting MPG video the audio of the first clip correctly fades out, while the audio of the second clip doesn't fade in... it just jumps in.
Cross dissolve will not fade out clips correctly. It gets down to 10-15% opacity on the last frame and that's the lowest it goes. During playback, you can see how abrupt the fade is.
Ticking the "Composite in Linear Color" sometimes improves it, but it's still not a smooth fade. Why is it that I can manually add opacity keyframes to fix this problem (regardless of "comp"), but cross dissolve cannot do a smooth fade?
The following are screenshots of the last frame before the clip ends. The cross dissolve is 30 frames long.My system is i5, 560GTX, CUDA enabled, PP CC 7.2.1, Windows 8.1.
-White background, last frame, Composite not enabled:
-White background, last frame, Composite ENABLED:
With a white background, comp enabled is a bit better, but you can still see the content. I'd expect another frame or two before a complete fade. Black background, last frame, Composite not enabled:
Again, I'd expect another frame or two before total darkness. Oddly enough, after adding and deleting opacity keyframes and switching comp on and off, I managed to get a nice smooth fade with comp OFF with the above example. Some kind of bug? Can't seem to duplicate it yet.Black background, last frame, Composite ENABLED:
With the default black background, having comp enabled makes it WORSE. This has been happening since 2011, here's a thread over on the Creative Cow forum talking about the same issue: (and I know there's threads here on the Adobe forum talking about it too)URL....
I'm trying to edit a music performance shot with multiple cameras, both video and still, using VS X4. I'd like to e.g. insert (full-screen pan & scan) still pictures into the video stream with video cross-fading in and out, but I cannot find a way to get a satisfactory end result without breaking audio/video synchronization.
I've tried the following:
a) Put the picture on the overlay track. If I now put cross-fades on the overlay track, the fades are to/from black, not between main track video and overlay still, which is not the desired result. It is expected functionality, though, so no bug there.
b) Put the picture on the same (main) track with the video. First, I split the audio to a separate audio track to keep it intact. Then I split a piece of video out using chapter markers as guides and replace the cut-out piece with a still picture of equal duration. So far audio sync remains fine. But if I now insert cross-fades into the main track, it gets out-of-sync with the audio with every cross-fade (video gets shorter, probably to compensate for the audio missing in the still pictures?), and it is really cumbersome to manually repair sync after every transition.
Would there be any way to get cross-fades in for multi-camera processing without messing audio synchronization? Some nice function key (press CTRL/SHIFT/ALT etc. while dropping the transition onto the overlay track to force it to process between the overlay and the main video track instead)?
I now know how to get my main video and overlay tracks to cross fade. I also know that the default cross fade effect using the overlay properties option has a duration of approx 30% of the entire clip.
Is there a way to control the duration of the overlay fade in / fade out?
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I would like to have the title gradually fade away.
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After the file completes rendering, the project preferences default is set to play the rendered file. But I find that when the playing commences after rendering, the sound has an echo effect that isn't part of the original files. Like the original sound is reflecting off walls, and you get the same sound just spaced apart by a small time period. I've tracked this to what appears to be X5 playing both the rendered file and the project file at the same time. If I turn the project preferences item "play after render" off, off course nothing happens after rendering completes. And separately playing the rendered file, the sound is normal.
Is there a way to stop this echo effect? Ideally, just play the rendered file only. But failing that, change the preferences default. However, there does not seem to be any way to change the project preferences default for this item.
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I converted the MPEG 4 files to wmv, and the video was smooth but I lost some of the image clarity in the converting process. I don't think it's my computer because the MPEG 4 files play nicely on MediaPlayer - just not on VideoStudio.
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I do not understand why this is happening for a few reason:
1. The canoe cross sections lofted as planned, and I only added simple boxy shapes to those cross sections.
2. Each cross section is symmetrical (or at least from what I can tell they are).
3. The cross sections that are lofting improperly all have the same number of segments and are in very similar shapes.
I have attached the file of the cross sections and another file of an improper loft.
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