VideoStudio :: How To Save New Clip To Maintain The Original Size
Jul 9, 2011
I joined two video clips and saved them as a single clip. They are both .mov files. One is 18mb and the other is 15mb, so I assumed the new file would be 33mb. When I save the new file in .mpg, however, it is only 27mb. When I try saving it in .mov, it balloons to over 120mb. How should I save the new clip to maintain the original size and ensure I'm not losing any quality?
Also, when I save the clips it seems to be converting the original 640*480 aspect ratio to 720*480. How do I preserve the original aspect ratio?
I can not figure out how to maintain the original file size of my photos when I open them in Paintshop For example, the original file might be 3.78 MB but once it opens in Paintshop it is only 706 KB. Do I need to change settings somewhere?
Can I edit a video clip in PRE 12 and save the clip in place of the original clip, with the same file name, without going through the Project" program?
trying it out as a hobby.Installed VS Pro x5 in a secondary drive. Trimmed a mpeg-2 U-tube using multi-trim , tried to save it as per manual by selecting>file> save trimmed clip. It started to render instead of asking which drive to save.
I just purchased Video Studio Pro X4 and I'm hoping it wasn't the wrong decision. We do a lot of voice overs and wanted to start adding subtitling and audio swap to our list of services. Subtitling with the software has proven to be easy, as well as the audio swap. But I've just ran into a problem that I can't solve (I'm an audio guy through and through...but my video skills are low)
Video Type: H.264 Baseline Profile Video Total Frames: 6,356 Attributes: 24 bits, 1280 x 720 Frame rate: 25.000 Data rate: 4836 Kbps Audio Type: MPEG AAC Audio Audio Attributes: 48000 Hz, 16bit stereo
I easily swapped the original audio for ours and wanted to render the video exactly as it was given to me. However, when I try using the option: "Save as First Video Clip" it gives me the error:
"The frame size (1280 x 720) of the video file does not match the settings and therefore cannot be trimmed." 18706:1:1
This happens on both of my computers (Windows XP & 7). Am I missing some codecs...my video cards not up to snuff, or something else? Again, I know little about video.
In Settings, I tried changing the project properties to similar settings as the original video, but the highest frame size it will give me is 720 x 480; and 'user defined' is grayed out. Not sure if any of that matters at all.
Lastly, yes I can manually type in all the info in the Custom option and can successfully render a video with similar specs, but I was hoping to just use the "Save as First Video Clip" option.
My NZ DMR-XW380 Panasonic DVD recorder will only read DIVX or XVID video files. My Corel Video Studio 12 has no option to save a clip as DIVX or XVID. I am able to save the clip and convert it with Oxelon, but can Video Studio 12 be set up to do this?
Was able to trim and save 11 clips in new video files over 2-3 sessions, but then program hung after initiating 12th save. No duplicate file names, ie file already exsists. Computer show 100% CPU usage implying program has gone into loop. Have to use Window task mgr to end VideoStudio. When restarted VS indicates it is completing save started in previous session but creates empty file. Removing all Ulead files and folders I can find from computer left after uninstall, and all references I can find from registry, then reinstalling VideoStudio does not fix problem. I did not remove the video files in my user directory. There are no project files. Assume something remains on computer preventing clean reinstall and removal of bug.
I want to select an area of video and use a filter on it but maintain that filter all through the video. Currently when I try to use a selection and a filter (blur filter) it will only let me effect one frame at a time. The one frame is under the affected video area. How do I extend that one selection and frame all through the video clip?
I've done some tests and it looks like clipping mask and pathfinder>crop (CS5) do pretty much the same thing. I realize that clipping mask leaves the paths of the original objects for possible release while crop is creating a new path.
When would you choose to use one vs. the other? The only thing I can think of is when you want to end up with a new object use crop but if you want to maintain the integrity of the original objects use clipping mask.
When you select the option to apply any changes & overwrite your original photo does the program attempt to try to a default setting to keep the picture approximately the same size as it was before? (assuming that you haven't cropped it) If it doesn't default to a size automatically can is there an option to do so?
My problem is related with the quality of a image.
My question is how to maintain high quality (original quality) of a image after resizing it?
If i resize it with same ratio like:
2816x2112px to 1600x1200px (4:3) 2816x1584px to 1920x1080px (16:9)
Mainly i use scale image option in Gimp. But now i need to resize many images for my work so i tried David's Batch Processor to resize my images. After using it, i found there is some quality promble with the resized image.
Then i tried, the scale option with, use quality setting from original image and JPEG quality parameter is 95, in gimp but the problem is same. I did it with also with David's batch processor- JPEG quality parameter is 95.
Other thing is that, the original image 2816x2112px (4:3), size- 3.6 MB is displaying in image viewer with 47% and the resized image 1600x1200px (4:3). size- 1.2 MB is displaying in image viewer with 83%, So my questions are: How can i check the quality of a image after resizing it, means the image is exactly same as the original? Or Is David's Batch Processor maintain the original quality of the images after resizing?. I realy need to resize many images for my work.
I thought the best way to construct my video would be to 'cut' out all the sections of video I wanted to use, and save them in the library. When I had them all, I could then bring them down to the timeline where each needed to go. The videos I am working from are 512x288, and when I try to use the 'save trimmed video' function, it comes back saying my frame size is not per the settings.
I haven't seen a way to make the project accept a different frame size, that option is grayed out under preferences. Is there a way for me to cut out the sections I want and save them individually?
I realise there are pros and cons to this question and the temptation is to opt for the highest quality, but the file sizes are huge. So, my camera files will be mainly 1080 files at 30fps, what will be the best file type/size to save files for future use. I don't really mind the rendering time and space isn't a huge problem, but the variety of file types is bewildering. Most clips will find their way to DVD but I don't want to reduce resolution as they might be used at a later date for Blu-Ray.
If I change the size of, say, the "file open" box, and shut it down, then open it again, it goes back to the default small size. Is there a setting that I can change so that the dialog box size stay's to my selected size?
I have a 5 section book which I need to print. I usually export to a PDF then re import into a single indesign document. Then use print booklet to print the book. My problem is that I need bleed on my pages so I have set my page size to O/S A4 (32*22.5) When I export to PDF the pages end up A4. How can I export so the page size remains the same?
I have videos from my camera at 1440x1080, and after I edit them on Videostudio x4, when I save them (using MPEG4HD or AVCHD for example), the resulting file size is larger than the original. So I decided to use an encoder such as Xvid for reducing the file size. I choose avi as the output format and then in the options I set the resolution to 1440x1080 (not listed in the standard combobox, btw) and choose Xvid as the encoder (also tried ffdshow). But the resulting video is a smaller picture with a big black border instead.
I use CS4 and when working in Illustrator ( and later taking into a book in InDesign) how do I maintain custom page size with bleed in Illustrator when saving as PDF . I have been told my files are not print ready and have no bleed even though I set a bleed and accurate (custom)page size initially. It seems I lose these when I save as a PDF for Printers to use.
I'm trying to apply the time remapping settings from my original clips to those that I've colored in DaVinci Resolve. I turned off all effects on my colored clips and graded the entire clip, not just the segment in my original timeline. My workflow thus far has been this:
1) Copy the original clip above the colored clip
2) Revert the speed of the original clip to 100 from where it was adjusted to (the speed of the original clips varies from 500% to 1000% across the timeline)
3) Turn off Time Remapping on the original clips (this is done by deleting all keyframes)
4) Find the In and Out points of the original clip through timecode
5) Set the In and Out points of the colored clip to those of the original
6) Make another copy of the original clip and set it to 100 but don't turn off time remapping
7) Copy the time remapping settings of the original clip to the colored clip
8) Convert the colored clip to the original clip's speed (usually between 500% and 1000%)
Now, in several cases this works, but in others it falls apart at Step 3. When we turn off time remapping, the original clip gets grey stripes over it in the timeline and we cannot see the footage in the Program or Source viewing monitors. We have tried reversing steps 2 and 3, but when we do that the clip gets shrunk down to 1 frame and we lose the original In and Out points.
I'm playing around with the new generate plugin and running into an issue. I have a pre-existing set of icons that need to maintain a 70x70 transparent background. Unfortunately when I set up Generate the assets are cropped to the pixel dimension of the graphic.
Is there a work around? Or do I need to go through each asset and resize it to 70x70?
I think I've found a bug: PPX6 is not honoring the "maintain size" option while exporting as PNG.
To reproduce:
Create a new 24bits RGB 600dpi image. Export it as PNG Check the "maintain size" option (size controls get disabled) Now change the "resolution" to 96. Size now shows 0px 0px and scale 1%. Uncheck the "maintain size" option and mark it again. DPIs are now something like -491.
This has been an issue for me for a while, not just in CS6. When copying text from Photoshop into Illustrator the font comes through but the size is always about 4 times what it was in Photoshop. Both documents are set to the same dpi. I don't understand where it's getting this arbitrary size info from. Any trick to get the size to come though correctly?
Bristle brushes have an option near their size sliders named "restore to original size" ... but for some brushes, this option is resetting brushes to another size other than the original size appearing on the brush swacthes.
URL....I am using PSE 12 as a photo editor for Aperture 3.5.1 and the photo is duplicated (as a tiff) in Aperture and PSE editor opens with the image. When I close the file and say to save the file it brings up the save as window.
I tell PSE 12 to "on first save -- save over current file" it now brings up the "save as" window and won't save over the file (changes the file type from .tiff to .tif)
My picture’s original size was 108.2 MB in tiff. After I developed my photo in Lightroom and exported the new image, the file decrease to 50MB in tiff. Why did Lightroom decrease the file size to more than half the original size? Is there a way to increase the exportation file size to that I may develop a large size print?
So we've been sent a DWG file for a large site, that includes a massive aerial (TIF) image.
At this point it's too large to even work with so I'd like to scale it down (proportionally, so it will still maintain the same aspect ratio).
For simplicity sake, lets say the image is 15,000 x 15,000 and I want to scale it down to 5,000 x 5,000.
The problem is that AutoCAD seems to use that pixel size to determine the actual scale, so when I updated the new (smaller) image, it was also 3x smaller in the world.
How do I scale down the image independently of the size so it will still maintain the same scale in the CAD world? (I'm a 3D guy so this is akin to scaling down a texture, yet having the plane its projected on maintain its original scale.)