The only answer I've found is to use linework, but that can't be the way to go in a program such as revit. That's the whole point of it, right? To not have to sit and do things manually and then have to change the lines every time something in the building changes. I know that Archicad can show line thickness depending on distance from elevation line. And god do i dislike Archicad, but that's exactly what I'm looking for.
Another answer I've found is to use shadows, but then you get the problem of only being able to print as raster = no sharp lines.
I have a highrise that steps inward in various areas. Since I model structural concrete, there are no window walls stopping my depth of view.
Is there an option where I can vary my depth in areas? I don't want to create more views. An option is to halftone the areas that are set and hide walls that are way in the interior, but this is very time consuming. In addition, if I halftone a slab, the slab portions that are not inset turn halftone too, then I have to fix the linework.
How do you control the bottom depth of a toposurface? I have a structure with a basement and the "Earth" stops at the top of the footings so that my details show the footings floating in space!!
Photoshop's 3D rendering offers us the ability to create imagery that's virtually perfect. It even allows us to specify the depth of field, from infinite, to reasonably short.
My question to you is this: Does shortening the depth of field increase or reduce the visual impact of a rendering? I offer these examples for you to judge:
I can't quite decide which I like better. The one that's sharp edge-to-edge seems a bit more like eye candy, but the one with the short DOF seems maybe more realistic. On the other hand, blurring things always feels a bit like hiding imperfection, when in this case it's hiding perfection.
I create contour line in TOPOGRAPH program, and I import these polylines to AUTOCAD. I have to set elevation for each polyline manually, and I waste a lot of time doing that.
So looking for lisp doing that automatically. I mean, invoke the command, set the first elevation and them select the polylines.
e.g. The first elevation is 530. The next polyline that I select is 531 and so on.
I noticed that I don't have (ELEVATIONS) tab and also (elevation icon). See the picture. Also (Elevation Marks) in the window view are not exist.How can I regain all these?
I am in the process of drawing up an existing building and firstly am setting up with the building mass. I have managed to get the main bodys of the building done and the main roof.The problem now is that when i switch too the east or west elevations to add mass for the roofs on the adjoining wings of the building it wont let me see the model lines when i draw them in the screen i just get an error message " None of the created elements are visible in Elevation: East View. You may want to check the active view, its Parameters, and Visibility settings. "I have my reference line set not far from the building and it seemed fine when i done the roof from the north and south views for the main building. I can see the model lines when i switch too 3D views but i cant create the mass from there.
I have inherited some Revit files, all of which have a ground floor and ceiling plan (hence an associated level).
The levels do not show the in elevations (or sections for that matter). It is not a view setting, I have checked this, nor are they hidden by category or element. I have added new levels and these are visible. The levels exist, I just cannot view them or select them.
When we draw a reference plane in a project in the Level 1 (0' 0" Elevation) then the reference plane elevation shows 4’ 0” in the Specify Shared Coordinates Tab. Why the elevation of reference plane shows the 4’ 0” height? Is it default elevation for reference plane?
I received from our client a dwg file. i follow the steps in creating a topo surface file from a dwg within revit. However, revt include also the zero Z-elevation points within the file. And so it igave me a very weird result of the toposurface.
Know any good procedure in preparing a dwg file before importing/linking to revit or rather excluding all zero Z-elevation points.
Opened the Elevation Tags dialog (manage Additional settings) duplicate the 1/2" Square type call it External Elevation Tag. did the same to 1/2" Circle call it Internal Elevation Tag.
picked the elevation tool go to type selector and my new Elevation Tags not there - why?
A coworker believes an elevation tag can be placed in plan view A, but can be moved in plan view B without relocating it in plan view A. My experience...move an elevation tag in one view and it will be relocated in all views. Is there a way to have two different locations but reference the same elevation?
I have a (2D) drawing with hundreds of elevation lines as splines. They all have their supposed z elevation as text next to them. Is there a lisp that would raise these splines to the elevation in the text by firstselecting the spline and then clicking on the elevation text?
What determines the default elevation when inserting familes? I have a wall hosted family that always defaults to 4'-0". I have tried setting the default elevation in the family but it always defaults back to 4'. I have this issue with other familes as well.
I know I can set the elevation when I insert it but having to so that every time seems pointless when the elevation will never change for a family.
My problem is trying to move the project model to a new elevation some 1000+ feet higher than the 0'0" schematic design elevation. When using the "shared" solution, it will work for the model but not for the Topo as the topo is also tied to the Project base point, so when one uses shared it also moves the topo map 1000+ feet higher. I'm trying to find a way where the project elevation can be adjusted to the base point elevation so both topo and model elevations coordinate with each other. It's a 4 level project with many exterior retaining wall levels. I'm almost to the point of doing a full copy of the project to the clipboard and then importing it at the level 1000+ feet higher.
One of my colleagues was able to insert Spot Elevations by picking anywhere on the surface of his floor objects in his floor plan yesterday (2013 Central file with two users working). Today, when he tries to place the same Spot Elevation object, he is only able to pick the floors at the perimeter of the floor objects instead of the surface of the floor. what setting or mode they accidentally changed to prompt this unfortunate behavior?
I have a 3 story building. We are almost finished with design development. I need to raise the building's first floor which will cause all the other floors to change their level heights. I have been told that we need to fake in level markers because to change the level heights will cause all the information (for example dimensions) to disappear because they are 'tied' to the original level height. Is there a way to raise the building without loosing all the work that has been done?
Can you make a glass, which is transparency also in elevation views? In 3D views it is transparency and you can adjust it too, but not in elevation view? Is it so?
You can only hide it totally or let it be non transparency?
Ive got a problem with creating elevations. When I create an elevation on my floor plan - in this instance level 5 of my 30 storey building I open up the elevation and see the attached view. Its crop region is only 3mm high and therefore only shows me the floor of level 5 instead of the whole elevation of level 5 to the underside of the level 6 slab.
My concern is regarding a louvre family i am placing on walls in a multi-storey commercial project. They are viewable in 3d mode and Floor plan view but when i switch to elevation, all i get are holes in the walls where the louvre should be sitting. This louvre family is from Breezway and i am getting the same result with all Breezway family members i have downloaded.
Why there is no infill when there is a hight elevation change? the path is a "building pad", and I'm pretty sure normally it's filled with dirt....Did I do something with the site setting?
I have a model whit lots of non orthogonal walls. How can I control the alignment of an elevation view? Align does not work, and the elevation tag has almost not options. I tried with an scope box, but I get a message "elevation must be parallel to the scope box" That is just what I want!!!!!!!!!