I want to add progressive blur to a pic from left to right, I can do so on several layers with masks, and add more and more blur on each one.
I would like a similar effect, but with the wave filter.
For example, a straight horizontal line at the left that slowly starts waving in larger and larger amplitudes.
(the final idea is a bit more complicated, but I only want to get some initial help so that I can figure out the rest myself).
In fact: several other filters from the distort group behave the same way: apply more intense filtering to a next layer, and the beginning/end and curve doesn't fit anymore.
I am trying to think of a way to create a graphic similar to the one I've attached. I am not asking for a 'how to' but more 'How do I approach this?'. I guess the first thing to find out is if there is a name for this sort of effect. 'Colour spectrum wave effect thing' won't get me far.
I should be able to apply an effect to a line that has been made with the line tool. Why is this not working?I thought that maybe I might have disabled Effects somehow, but I can't think of anything.
I have a TON of JPEG pics that are currently in Progressive format but I am using them with an app that requires that they be non-progressive. So I am looking to convert them to a Baseline format. In Photoshop, this conversion is done through the Save As dialog. However, I dont know of a way to create an action to do this without saving the file name in it. I want to keep all the pics the same file name that they are currently (..there are a ton of them already indexed in an XML feed so..).
I require an option or method to convert a large number of jpeg files from a folder to progressive jpegs, with a single save option. Currently I have to save the jpeg file indiviudally for every files as progressive jpeg, Can I know if there is an option to perform this action.
What are the differences, preferences, etc. of saving files (jpgs) with these various methods? The baseline "standard" gives the largest file. Is this preferred?
I have created an object (Tube012) that i am trying to use as a rotational control mechanism / rig to move some vertices (morphed spline 012) through a series of progressive morph targets.
i have created morph targets that work as key framed morphs but when i change these to progressive morphs and try to drive with an expression nothing is happening.
The work i am doing is largely based on the great work of Ruramuq and Harvey from the thread "Rigging a wave (3D's Max)" Not sure why. I have file from Ruramuq and have tried to replicate his technique. Everything works well in his file so all i need to do is replicate. The answer is in here but i cant tell what the difference is between his and mine.
How to set to ProgressiveToolTip.Image Property for my new Inventor add-in ?
Dim mbp10 As ProgressiveToolTip mbp10 = m_featureCountButtonDef10.ProgressiveToolTip mbp10.Title = "main title" mbp10.Description = "description for main title" mbp10.ExpandedDescription = "extended description for main title" mbp10.Image= ??? (as object)
I'm having problems with progressive videos that look interlaced after exporting full size.The videos look fine within PP; when the same sequence is exported using You-Tube and Vimeo settings there is no interlacing.
Making a circular wave on a water texture is just by applying a zigzag/twirl/radial blur filter. How do I make a square wave then? Like dropping a plank of wood or something rectangle on to a pond.
I'm using CS3 on a PC. I'm using the wave filter to distort an image. writing down all the characteristics ie, # of generators, wavelength, amplitude, scale ect. Is there anyway to recreate that EXACT wave pattern on a particular image once I've left the program? It seems to generate another algorithm even if I input the same numbers.
Also, I'm distorting an image at 72dpi as a test. When I replace the image with an exact replica at 300dpi and apply the wave distortion, I'm unable to get even remotely the same results. the wave patterns are much tighter. I've moved around all the characteristics with no result.
I've been trying to use either displacement or the 3D function to create a realistic looking tattoo on a photo, but even the simplest line image won't bring up the "distort" or "render" option under "filter." I'm using CS,
I created the following design ( the first image ) but I messed with the "wave" filter settings and got this nasty burst effect on the outer edge of the "wax seal". No matter what I seem to try with the wave settings, I can't get back to the smooth "blob" shape that you see in the black and white outline below. I've tried all the combinations of generators, wavelength min / max and amplitude min/max. from the attached image .
so I made a displacement gradient map, flat image, I saved it as .psd file, with ICC deselected, then I opened desired image, a jpeg one, I choose filter-distort-displace, I enter 100 horizontal, 0 vertical, strech to fit and repeat edge pixels, ok, select the newly saved displacement gradient map.psd, ok and NOTHING!!!............no displacement, distortion, NOTHING!
what I did wrong? seems like nothing but I must have slipped something out of memory.
I'm working on a Wrap for my Van and designed the initial design concept at low resolution. Now I'm recreating the file at final output resolution and for some reason I cannot use the filter-distort option. Its greyed out, any suggestions as to why or how to fix it?
I have a strange problem that I've started experiencing since upgrading my PC. I was previously running CS4 and Lightroom 2 without problems on Windows XP Pro 32 bit - I recently upgraded to new hardware and Windows Vista 64 bit so that I could use more RAM as I was regularly receiving running out of RAM messages when working on large print resolution files.
I am using CS6 Extended and am taking a class on photoshop.
I am trying to apply the wave filter to some type, but not sure what all the options in the dialog box are for. I do see that there is something changing in the preview box, but the image is so incredibly tiny I can't really tell what is happening. I don't see any way to increase the size of the preview box.
I've been working on a new website and came up with something pretty clean/simple which I really like (so far anyways). I was just getting it ready to show to the client, and I ran into some trouble. Every time I go to export it (I've tried restarting it a few times to see if it helped, didn't...this is save for web btw) I get these waves of color where there shouldn't be any. Check out this link to see what i mean. I'm curious if anybody knows why this is happening, because I've tried playing with all my export settings and I haven't gotten very far. I've tried flattening all my background layers which are involved with the color, still nothing.
I want to know in Photoshop Is there any plug_in that can make envelope distort (distort object to full-fill inside certain area) , something like envelope distort in Illustrator ?
i want to change the orientation of the spherize filter after i applied the filter. You know like if i want the effect to be aimed more in one direction other than just centered.
I'm on a Mac with Photoshop CS. I have this tapered swoosh, so to speak, with a layer mask attached to it. When I go to Edit/Free Transform/Distort, I only get a single box when, as far as I know, I should be getting multiple. This singular transform box only gives me as much movement as the regular transform, which isn't enough. Does anyone know what's wrong? It's necessary that I dip the middle of the swoosh and modify the swoosh in ways that only a whole bunch of directional options will handle. Should I be using Warp? I don't have Warp though...
I got a file from a client, which, when I attempt to rotate it 90 degrees, it distorts elongated. And no, it doesn't matter whether I use PS, Illustrator, or InDesign.