Photoshop :: Wave, Fluid Grid
Jul 18, 2006I've seen these all over but I'm not sure if they are created with Photoshop or some other graphics program. Any ideas?
View 4 RepliesI've seen these all over but I'm not sure if they are created with Photoshop or some other graphics program. Any ideas?
View 4 RepliesI downloaded the trial version and have been messing with it for a couple of days..I really wanted to like it but I'm not jazzed in the least. Sure it works as does knockout and the extraction tool, but you seem to need to spend more time cleaning it up..why bother with a $300+ program if it doesn't seem to simplify the operation?
I'd rather do it one time with the Quick Mask and know its going to be smooth...and as for flyaway hair...extract seems to work as well as any. Has anybody have an real success with this program?
Is Fluid Mask 3 the best Knockout Plug-ins for Photoshop,
View 7 Replies View RelatedI have one layer with some outlines, everything is colored WHITE now. How can I change the color of this? The outlines is too thin and detailed to use the CTRL+U and drag the things, nothing will change.
View 1 Replies View RelatedHow do I load the fluid mask plugin?
I got it in the plugin folder and one is installed from their website.
The Fluid mask installer doesn't recognize Photoshop 6. I selected other and tried to put the “Vertus Fluid Mask 3” folder that contains the files dbghelper.dll & FluidMask3.8bf into the Photoshop 6’s plugins directory. It’s not available within Photoshop.
It does however function as a freestanding program so I know it works on the computer. It also worked very well under CS5.I’m sure Vertus will get around to upgrading, but I’d like to be able to use it with my current projects and not have to wait for them.
UPDATE: The above procedure works for the 32 Bit install of CS6... Not with the 64Bit.... would like it to work with 64bit since I edit some sizable files
How easy is it to migrate third-party plug-ins such as Vertus Fluid Mask to Photoshop CC?
View 1 Replies View Relatedi have started creating layouts in photoshop cs3 and i was wondering if there is an easy way to save my layouts as fluid width, as opppsed to fixed, so they resize according to the browser window. is css the only way to go?
View 4 Replies View RelatedWhat is a good 3rd party application that can produce good fountain simulations? There are a variety of conditions, not just the kind that shoot straight up, but that flow in sheets and synchronize etc.
I have the need for right away and little time to deal with much of a learning curve. I've looked at Real Flow but too expensive, with a complex price scale.
How can I fix my LT so that I can draw fluid lines? At the moment the cursor jumps in increments across the screen as I move my cursor.
I can draw circles and rectangles fine (smooth, no lag) but straight lines are a nightmare. This also follows true with the "first line" of an elipse which is very jumpy.
Note: Brand new 3 day old HP 6550b ProBook, running windows 7.
I made an animation of a small prototype engine I am designing (attached as video 3) and I would like to be able to show fluid flowing in from the injector and into the cylinder, through the dumbbell valve and out the bottom, autodesk inventor does not seem to have this capability and its looking like my only option is to learn 3ds max and rebuild my animation in that.
View 7 Replies View RelatedI'm using Maya 2012 with thirty fluid containers and the scene takes over 45 minutes to load.
What is taking so long to open the file? How can I reduce the time it takes to open the scene without removing the fluid containers?
I created a text which follow a wave (a sinusoïd) in an image. I would like to do the same with an equation.
I tried it the following way:
I edit my equation with latex and make a pdf.
I import my pdf in cs6.
I make a deformation of my pdf to follow the wave.
The problem with this methods is all the char are deformed and the equation is no more readable.
I really need how to make this wavy line exactly like this but bigger.
View 6 Replies View RelatedMaking a circular wave on a water texture is just by applying a zigzag/twirl/radial blur filter. How do I make a square wave then? Like dropping a plank of wood or something rectangle on to a pond.
View 4 Replies View Relatedtwo things:
I'm using CS3 on a PC. I'm using the wave filter to distort an image. writing down all the characteristics ie, # of generators, wavelength, amplitude, scale ect. Is there anyway to recreate that EXACT wave pattern on a particular image once I've left the program? It seems to generate another algorithm even if I input the same numbers.
Also, I'm distorting an image at 72dpi as a test. When I replace the image with an exact replica at 300dpi and apply the wave distortion, I'm unable to get even remotely the same results. the wave patterns are much tighter. I've moved around all the characteristics with no result.
I created the following design ( the first image ) but I messed with the "wave" filter settings and got this nasty burst effect on the outer edge of the "wax seal". No matter what I seem to try with the wave settings, I can't get back to the smooth "blob" shape that you see in the black and white outline below. I've tried all the combinations of generators, wavelength min / max and amplitude min/max. from the attached image .
View 4 Replies View RelatedI want a Pulse wave effect in photoshop. Like the heart beat wave effect in medical lines......
View 5 Replies View RelatedI am using CS6 Extended and am taking a class on photoshop.
I am trying to apply the wave filter to some type, but not sure what all the options in the dialog box are for. I do see that there is something changing in the preview box, but the image is so incredibly tiny I can't really tell what is happening. I don't see any way to increase the size of the preview box.
How do I cut the bottom of a photo into a wave shape?
View 5 Replies View RelatedI've been working on a new website and came up with something pretty clean/simple which I really like (so far anyways). I was just getting it ready to show to the client, and I ran into some trouble. Every time I go to export it (I've tried restarting it a few times to see if it helped, didn't...this is save for web btw) I get these waves of color where there shouldn't be any. Check out this link to see what i mean. I'm curious if anybody knows why this is happening, because I've tried playing with all my export settings and I haven't gotten very far. I've tried flattening all my background layers which are involved with the color, still nothing.
View 5 Replies View RelatedI want to add progressive blur to a pic from left to right, I can do so on several layers with masks, and add more and more blur on each one.
I would like a similar effect, but with the wave filter.
For example, a straight horizontal line at the left that slowly starts waving in larger and larger amplitudes.
(the final idea is a bit more complicated, but I only want to get some initial help so that I can figure out the rest myself).
In fact: several other filters from the distort group behave the same way: apply more intense filtering to a next layer, and the beginning/end and curve doesn't fit anymore.
I have a user and when he's in sketch mode he trys to draw a line but it keeps on snapping to a grid. Both snap and grid setting are switched off. I can't find any settings he has different from my own set-up so I'm finding it hard to fox this problem. FYI, this user is a bit of a problem and tends to change settings without even realising he's doing it.
He's using Inventor 2012.
Revit has a propensity to locate a lay-in ceiling grid with a grid intersection in the center of the room. You can use the alignment tool to align the grid with a wall. But I see no way to center a tile in a room. This is often a necessity in a narrow room, to keep the lights centered. Also, installers, when not given specific instructions to the contrary, will often locate the ceiling grid to minimize narrow tiles at the wall. We need more control over the position of the grid.
View 1 Replies View RelatedWhen i pick points from the drawing using the ID command i recieve a long and meaningless coordinate which is useless to me when setting out. How i can rotate my drawing so that firstly its aligned with my grid and secondly give it the same coordinates as my site based local coordinated grid?
View 9 Replies View RelatedWhen using the perspective grid tool and type, I have a word on the right side of the grid in perspective, and I want to make a shadow of this word flat on the bottom grid. (Like how a tall building casts a shadow flat on the ground)
I tried using the shear tool to do it but it is a bit tricky getting it just right. There must be an easier way to do it within the perspective tool grid.
When I type the word and align it to the bottom grid, how do I rotate it whilst still being aligned in perspective on the bottom grid?If I try and rotate the word using the selection tool it rotates off axis so it is no longer laying flat on the bottom grid.
Words placed on the bottom grid always read from the left vanishing point - I want the word to read from the right vanishing point so it aligns with my word on the right grid wall.
Understanding that composite volumes are typically more accurate, I have a reason to evaluate the volume between two surfaces via a grid volume. Easily created a grid volume surface using a 50' grid (50' is large for this site, but wanted to get a feel for calculation time).
Question: Can you change the grid size without creating a new grid surface? Ultimately I woud like to explore the difference in volumes based on grid sizing without creating a long list of surfaces. One would expect that you could chage the grid spacing in surface properties, but the values are non-editable.
I was working on some isometric drawings for my CAD class and I can't seem to figure out how to get the grid back to the standard 2D grid view that I used to get when opening CAD. I now jusr get this dotted grid every time:
[URL]...
I have an interior laid out on a scaled grid, and I want to print a copy that displays the grid (ie: visible on the printed page). But everything (& I mean everything) indicates that grids per definition NEVER print.
I also thought that I could create my own grid on a separate layer, but if that's an option, I can't find that either...
I'm looking for an option to adjust the grid size and to snap-to-grid.
For some purposes, you can find a way around this, but it is a pain when working on a project that requires perfect precision.
The topic has been brought up before, but I'm hoping to hear of any news on the possibility of implementing it. I don't assume there has been made any plugins to cater this need since earlier posts on the matter, so I'm hoping to persuade developers to implement the feature in a new version of paint.net instead.
If you need to know more specifically what I'm looking for, then it's basically what you have in Adobe Illustrator or any decent 3D modelling software you will ever come across. It would work pretty much exactly like the grid already in place, except you would not be limited to working only with individual pixels, but rather groups of pixels as you zoom further out. The grid would preferably have thicker lines every 5, 10 or 15 lines, etc. for user to position the various elements.
I'm using Paint.NET 3.5.8 on Windows 7 SP1 64-bit.
While editing small (16 x 16) images, I noticed that Paint.NET used a grid with a width of 2 pixels. Selection rectangles snap to this grid, as do paste operations.
How can I specify the grid width or disable this snap to grid effect altogether?