Photoshop :: How To Know Weight / Size Of A Shape In Points
Oct 10, 2011
I need to get to know the size/weight of a custom shape, measured in points. I basically need to get to know which of two almost similar shapes are the physically biggest.
I'd like to know how to ignore the stroke weight of a shape in the transform box. In other terms, to only consider the surface.
For example, I trace a square with no stroke, and measures 100mm. When I add a 1pt stroke on it, I would still like the transform box to display 100mm, and not 100,353 mm.
I'm working on Illustrator CC (64 bit), Windows 7.
I got this error many different times and the problem still continues.
When I change the stroke weight from the Strokes menu arrows or by scroll, this action changes my path's shape and distorts it. You can see the problem below:
I got similar errors when scaling a couple of times. But this one looks just impossible to me.
When I'm copying a drawing from one dwg and pasting onto a new one the line weight or sizes are changing for some reason and when printing in A3 the drawing loses it's sharpness.
The strange thing is that when i look at the properties the line size and weight still appear to the same .
I'm trying the trial version of Photoshop CS6, and I'm wondering whether or not it's possible to change the length of a shape with the amount of text entered into it, with the text still being editable? For example, if I had typed in 'hello', the size of the shape should be just big enough for the text to fit inside, without me having to change anything. On the other hand, if I typed in 'good morning', would I be able to make it so the size of the shape would change for the text to fit without having to use the transform tool?
I'm trying to make annotations for a video, and it would be annoying to have to transform to the correct measurements every single time.
The weight of the parts is correct but if the quantity is greater than 1 in a weldment the BOM collumm does not do the math and multiply the quantity X the weight. If it is a formula what is the syntax?
In PS CS 6 it used to be possible to draw a shape, like a rectangle, and then use the direct selection tool to select and move one corne of the rectangle. However, in PS CC this does not work anymore. When I try to use the direct selection tool, all anchor points remain selected and so I can't move a single point, just all of them at once. What might I be doing wrong? Did something change in the CC version?!
Trying CS6 for the first time and noticed that I'm having trouble aligning 2 anchor points in a vector shape. For some reason, no matter how much I zoom in, the anchor "snaps" where I don't want it to, which wouldn't be so bad if the anchor I'm trying to align with it snapped at the same place, but it doesn't.
I tried checking/unchecking "align edges" and "constrain path dragging", but neither has any effect on the problem.
Is it possible to create a shape and then edit the coordinates of the shape's control points? When I currently click on a shape's control point, it doesn't offer any way to fine tune the location of that point by manually typing in the X, Y coordinate.
I'm trying to take a shape from illustrator and have the iOS graphics engine draw it without having to import the file. In order to do this, I need to somehow get a text break down of all the bezier paths / curves / points that comprise the shape so I can tell the iOS graphics engine the points that need to be drawn. Is there anyway to get a list of these points from illustrator?
I've got two trajectories from the bottom of two tires and I want to create a road surface, an object whose shape will match the trajectories, thereby creating a perfect shadow catcher.
The trajectories are virtually identical in shape and number of points because the two point helpers that created them were wired together. I've converted them into splines and messed with the loft tool, with not so good results. I ended up brute forcing the shape of the object into some kind of shape but I think there has to be a good, dependable way to do this in a program like max.
i'm trying to build an easy way to create something like the following network graphic in Illustrator:
I basically want to create a brush or some other automatic method for adding a specific shape (in this case a circle) at every point a long a path. It would be nice if I could easily move around points on a path without have to move all of the circles independently.
I tried creating a pattern brush where the circles were the corner elements but depending on the angle of the corner the shape would get distorted.
I am wondering if there is a way to add/remove/redistribute anchor points on a compound shape so that there are evenly spaced anchors along the outline of that shape.I am aware of the "add anchor points" command. But that adds a new anchor at EVERY midpoint between two anchors. It doesn't smartly calculate where to add and where to avoid adding anchors.
Is there a way to remove redundant points whilst maintaining the exact shape of the path?
After using Pathfinder or Expand there are often many redundant points which can't be removed using Simplify or Unite.
The VectorScribe plugin has a Smart Remove Points feature which is exactly what I want. I'm presuming the only way I can get that feature is to buy the plugin.
A simple example is shown below: The path is part of an exact circle and I need to remove one of the anchors.
I have 4 points/corners (with XYZ-coordinates) of a square shape created in the DWG of my AutoCAD Civil 3D 2013 program. I want to create 2 "triangle-shape" parcels (one parcel connects Points #1-#2-#3-#1 and the other parcel connects Points #1-#4-#3-#1. How can I create these 2 "triangle-shape" Parcels from the 4 points/corners of a squre shape?
Here's an extremely simple example.. It works with a circle or a square, obviously because it has the same height and width. The problem is when you have irregular shapes, (or in this case, an oval). I know I've seen solutions to this in the past, but I just can't think of how to word this question and find them again.
I know you can create multiple strokes for an object in the appearance palette, but I'm looking for something more effective than just having colored stroke > white stroke > colored stroke> white stroke > etc.
Here's a couple examples of the kind of effect I'm looking for.
I want to add a Rectangle with a specific size in CM but Photoshop won't allow me to enter a value above 25.4 cm (my canvas is 300cm x 300cm).
I can manually draw the shape as big as I like, which is annoying and I need to know why it's doing this, plus it would really speed up drawing accurate shapes.
Don't use it often but when you need it you need it. Problem is for some reason I can no longer change the shape or size. Just get a square block about a 1 x 1 pixel and I'm stuck with it. Go into brushes or where ever and everything is greyed out.
I thought I used to be able to select a shape and then select a size and then just click and there is was. Now a dialog box pops up ("create custom shape")and asks for a size every time.
I have exported one point file from arc gis software to autocad. It is opening in autocad but I 'am not able to change the size of those points. Though I can change the color. I also created a small symbol and tried to match it by using MA option but it is not of any use.
this is a stroke of a path of a bicycle sprocket with 32 teeth,after removing 4 teeth from 4 different parts(there is a pair of 2 different type of teeth after every 6 standard teeth,i want to remove 1 of these 6 in each of the 4 parts).
I do not know how to join up the open ends of the path to maintain the circular shape to produce a 28 tooth sprocket,the teeth size are not to change just the circle.
I have CS6. I used to be able to fade out brushes under the Size Jitter in Shape Dynamics but can't now. I open up CS3 and I can do it in there. why it isn't working in CS6?
How can I increase the display size of anchor points? i.e. the vertices.? they are too small to see clearly. i am used to vertice point size of coreldraw.
I'm experiencing strange behaviour of the Free Transform Tool.
Free Transform determines the size of the shape including the points handles. Tested the same in Photoshop CS6 but it works normal there. Check the screenshot please:
When you try to allign the shape to other one, this is how Smart Guides works:
Steps to Reproduce:
1. Open Photoshop CC 2. Draw a random shape with Pen Tool. 3. Get the Move tool and hit Free Transform (Ctrl+T). 4. Enjoy!
Details:
Windows 7, x64, latest updates Photoshop CC , latest updates
I setup a dwg with all of my annotations sized just right for model and paper, but when I XREF them to my dwg that has all of my sheets to plot. The points look the same on my model tab, but when I go to layout the points are huge. I then made sure I had the same styles and drawing settings in both dwgs.
Before, when I created lines or shapes in illustrator a small window would show the size of whatever I was creating. Now it does not show up and what the size is of the shape or line.
I'm running ACADLT 3102 on a new Dell xps and the monitor is set to the recommended 1366x768 screen resolution. When certain menus like hatch open up, the bottom of the menu area is off the screen, there's not scroll bar and no way to move the menu up to hit the ok or cancel buttons. I've been getting around this by going into the control panel and changing the screen resolution, then finishing the hatch command, and waiting for the default screen resolution to take over again!
Is there anywhere in the program to change the size/shape of the command screens?? Can't find anything in Options>Display....