how I would remove that distinct "cutout" feel from object edges that you cut
You have a (we'll say) face in the center of an image. Surrounding the face is just a black background. So you cut out the face, the result is the face with a black outline, and this is what I want to figure out how to fix.
What is the technique used to remove this? I dont actually have Photoshop but a descriptive solution with proper terms would help me alot. (For future reference)
I have a shape that I want to use for a number backing on a racecar. The problem is that I want the lines to be 5mm thick right around, or any thickness just as long as it is uniform.
The shape/image in question:
I want to then copy the shape into a new layer, and resize it to fit inside the old shape to look something like this:
So to get back on topic, the real question is how to I make the outer lines the same thickness right around?
I used a quick mask to remove a background from an image and when I place the image into Indesign CS2 (Using Photoshop CS2) I can see a small white edge around the masked photo.
This is going to print at 2400 dpi four color and I don't want my customer looking at it and saying it's not up to par.
Is there any way to remove the effect I described?
I have a collage I put together of several guitars, and I want to outline the guitars in a gold outline and change the background color to black, to make them stand out. I can't figure out how to do this. If it matters, I have Photoshop CS2 for Windows.
i every other 3d modelling software it is possible to add new edges to a face, but i cannot find a proper function for autocad.
Following technic i try to use.
I create an cube of face and want to extrude one little rectangle. But one face is to big, for my reason and so, i want to inside a new rectangle of edges into one faces,which is in the proper size for my extrusion.
Due o this example how cani ad adges to an object??
I know about F3 and F4, but usually when i used maya and 3ds max 2014, i could see edges when i select an object....now i cant. When i go into edge mode, i cant even see edges at all unless i blindly select them. This image i show has a box of 2 segments and i selected the middle edges....can only see what i selected in red.
In the attached file there is a single 3D solid object. But there seems to be several unconnected lines, out in space, that are part of the object, but un editable. By selecting individual edges (on the problem geometry) edges on the solid are also being selected.
When I create a pdf of a shaded 3D object the pdf shows up with pixelated edges. Is there a way to create a pdf of a shaded 3D object with smooth edges as it appears on screen?
I cant get rounded shape in the irregular form attached. When I have one straight line edge its ok, but when have many edges in an irregular 3d shape it gives me an error message.
Wanted to do the same thing in the yellow pointers that I did in the black one.
I was making buttons for my nav bar and I had some trouble. I wanted the rounded rectangles as the buttons, but I can't get just the rounded part of the rectangle. For example. I make the button in IR just as I want it, with a transparent background and everything. How do I save it as a jpg so as to get just the rounded rectangle, and not all the white background? I know I can trim it down, but there's still the white around the borders. How do you save a non-square-like area?
So basically, I created coloured text inside Adobe Illustrator and however much I zoom into the text, the text always appears to have smooth edges. Once I click on 'Save For Web', the edge all around the text becomes rough and aliased. I chose GIF and PNG, but it still happens. The text is on a transparency background. The same problem applies to images when I am creating a logo.
I wan to trim / crop a layer which falls out of the canvas. From I search I did it turns out that by selecting all and the crop will do the job, but in my case it does not and I do not understand why.
What are some of the techniques to trim unwanted pounds off a subject in your photo to make them look more trim and fit? What are the best and easiest ways to accomplish this?
I am wanting to trim the waist, hips and stomach area on a few models in a profile pose to make them more shapely.
I trimmed an object in my template by accident (Argh!) and have now lost all the objects outside of the trim box. The files still show in my layers section, but I cannot see the objects - can I reverse this process?
I have tried to resize the canvas again but the objects still do not show....I have a back up template but have not added all my new objects to it recently.
I thought this was going to be a piece of cake in the new Illustrator CC but I am having a few unanticipated issues:)I need to create some vector tire images with different edges, such as the top one in the image below.So I thought this would be SO easy by simply creating a pattern brush in Illustrator and then using that for the outside. So I created the shape you see in the middle image below and created a pattern brush with this shape.I then created an ellipse and used the new brush for the outline.
All of those are open paths...it has taken the shape and applied it to the outline but has kept each shape separate, so I am not able to fill the circle in black. I could of course go in and manually join each little corner separately where the little shapes meet but this will take FOREVER with all the images I have to do.
I'm trying to snap a head with it's neck with the merge edge tool, but somewhere along the way, the edges lost there border edge characteristics and now I can't merge the edges. Is there a way to make the edges back to the way they were?
I'd like to trim mts video clips and save these trimmed clips in the same mts format (to avoid losses due to re-rendering in another format). It seems that there are no mts output options available (all hi-def options save the trimmed clip in mpeg format).
I just bought this program and when ever I go to save or export, image automatically trims itself. How do I turn off the auto trimming, so to leave open page space around images like how it shows in the work area?
I am trying to model an electrical junction box but just cant trim some of the unwanted portions inside the junction box.
I have placed two solids, one merged into the other so that there is no gap between them and the transition is uniform. now i want to remove the extra bit of piece left inside.
New to Autocad and using Autocad 2010. I am trying to trim a door jamb and attached my project in this thread. The attached picture coming close to finishing the drawing. There are other door jambs in the drawing that I have not started.
Trimming the door jamb I have selected several lines. Appearing in the attachment as two horizontal lines located above the lower left square and the left vertical outside double line border. These are my step to trim these lines.
Extend Command. Select both horizontal lines. Press Enter to end the command.
Trim Command: Select both horizontal lines once more. Enter. Select vertical outside lines. Enter twice. Trim Command running select both horizontal lines again. press Enter.
Completing the jamb in the drawing the two horizontal lines still there only as dashed lines. After saving the project these lines appear as solid lines.
Coming close with these steps. Is it possible to show me how to trim the door jamb following these guide lines I have outlined.
Is there a command or lisp that will allow you to select a closed polyline and trim everything outside of it even if the items are blocks that aren’t exploded?
I can't seem to trim a clip in the overlay track. When I'm scrubbing through it the F3 and F4 keys will not work. This is a clip that I have already used Multi-trim to create.