Photoshop :: This File Contains Timeline-based Animation - CS6 Extended

Mar 1, 2013

I have tried multiple times now to download a trial for Photoshop CS6 Extended.  Everyone says that the CS6 trial is already the extended version and only changes based on your serial number at purchase but every time I try to open a video project of mine it says "This file contains a timeline-based animation (Photoshop Extended only)"

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Photoshop :: CS6 Extended Timeline Video Animation - How To Make Rotation Animation

Apr 19, 2013

In the timeline panel in CS6 EXTENDED, you have a video feature, where you can animate three things:

Position Style Opacity
 
What I would like to know, is: How can I animate rotation of a layer? I want to rotate my layer at an angle and animate it. But when I rotate, the first animation frame is also rotated, resulting in NO animation between the frames.

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Maya Animation :: Setting Up A Rope For Animation Based On Control Panel

Jan 20, 2011

I'm trying to animate a moving rope based on simulation data. I know how to import my motion data for individual objects.I've seen lots of tutorials where one uses simulations or soft bodies with IK in order to create a rope. how to use all these features and I want the rope to follow my coordinates exactly. I was hoping I could do something like the following:

1. create points in Maya which correspond to my data points
2. connect the points with a curve
3. loft a circle using the curve as a path in order to make a rope
4. move the points. due to History, the rope position is updated

Is there a way to do something like this in Maya? I've tried, and it looks like ep points do not have key-able channel data, so I can't create animations for them separately. I'm using .mov data file imports to generate x, y, and z motion keys for the points.

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Photoshop :: Video Editing Timeline - CS6 Extended

Oct 15, 2012

I am having problem with my video timeline on my Photoshop CS6 Extended. The timeline shows frames instead of the normal video timeline, my timeline by default is completely different from what I have seen in CS6 Video Editing tutorials all over the internet.

Furthermore, I cant open or drag vidoes to the document, I have tried MPG, MP4, AVI and FLV video formats but it says, 'no parser or file format can open the file'.

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Photoshop :: Video / Timeline Playback Quality Not Good In CS6 Extended?

Jun 7, 2012

I am using PS in a traditional animation capacity--drawing each frame of animation by hand on a seperate layer. I loved doing this in 5.5 and it worked wonderfully on my machine. There are a couple of problems for me with CS6 that perhaps
 
My main problem is that when i play back my animation (I prefer to use the clips/layers version as opposed to the "frame" version which is more limited in my opinion), the image quality is horrible. When I say "play back" I mean hitting the spacebar and playing it, not rendering it. This feature worked like a charm in CS5.5, but the quality is very low in CS6. The same thing happens when scrubbing with the play head--the image quality gets all blocky and pixelly looking. The funny thing is, when I stop playback or stop scrubbing through frames, the images go back to thier normal state.
 
When I first saw this happen, it reminded me of a low quality RAM preview in After Effects (for those of you who are familiar with After Effects)--which I thought would make sense, since AE offers a way to increase or descrease the quality of immediate playbacks (RAM Previews) depending on what you are testing in the playback and how much available RAM you have. But there is no way to adjust the playback quality in PS CS6--at least not one that I can find. I absoluately need playback to be 100% quality as it was in 5.5, otherwise this feature is completely useless to me.
 
Also--did they remove the "onion skinning" button from the Timeline window? That was so useful... That is such a useful button for anyone attempting traditional animation in this program--which it was wonderful for in CS5.5.

BTW--my current machine specs if that matters:
 
Mac Mini, 2009 model
2.26 Ghz Intel Core 2 Duo 64 bit
NVIDIA GeForce 9400 256MB
OSX Lion
4 GB RAM
100+ GB free HD space

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Photoshop :: Adobe CS6  Extended 3D Camera Rotation Timeline - Not Working?

Apr 10, 2013

I'm trying to create a timeline wherein the camera rotates in a circle around a 3d Object that is located at the origin of the Ground Plane. I click 3d Camera in the Timeline to create my beginning keyframe, I drag the time slider to the end of the timeline, and I Rotate the camera view around the Z (vertical central)  axis of the ground plane. I have the caps lock on so that the ground plane stays perfectly level as I rotate.) 

As I am rotating the 3d Camera, the entire scene appears to rotate around the Z axis at the origin of the ground plane, which is what I want the animation to look like, but this is not the scene that plays back. When I play back the scene by clicking the play button or dragging the time slider, it rotates off-axis around some other center of rotation, with my 3d object often rotating out of the scene.

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Photoshop :: How To Use Timeline In CS6 For Animation

Nov 7, 2012

The new timeline in photoshop cs6 is weird but I don't understand how I can use it for animating. I use photoshop for frame-by-frame animaiton (Not flash) and the new Timeline is confusing me. How do  I use this new time line for frame-by-frame animation similar to the Animation Timeline in Cs5?

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Photoshop :: CS6 Animation / Timeline

Jul 28, 2013

I am trying to learn how to do a small animation. I have Timeline window open at bottom of screen but do not understand how to get images into the space. Everything is grayed out. I have read the Adobe tutorial but nothing really says how to place key frames into the timeline space. I watched a YouTube video but it started with there already being an image there and then they showed how to copy and change it so an animation could be achieved.

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Photoshop :: Timeline Animation

Aug 20, 2009

I have a problem with a 3D object imported in PS CS4. It is about 3 seconds long on the timeline, and cannot be extended, I tried to drag but it cannot be dragged further, you can only make it shorter. The thing is that my animation is 30s long, and i want the object to be visible till the end. I know I can always duplicate the layer several times and move it, but that results in bigger file, more layers...

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Photoshop :: How To Disable Animation / Timeline Panel

Jul 9, 2013

I'm trying out the new Photoshop Creative Cloud, and probably the most annoying thing is that the animation panel always opens up and covers up things / gets in the way at start or whenever I open a new file.

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Photoshop :: Restoring Timeline Animation Panel

Dec 12, 2012

Long-time PS user here, however for 2 years now my home version of Photoshop CS4 seemingly axed the Timeline portion of its animation panel. I've sort of accepted it until now, but recently I wanted to try some hand-drawn animation. As you can see this a significant speed bump. How to restore/reopen that portion of Photoshop, or am I just crazy in thinking CS4 ever had it to begin with? 

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Photoshop :: 24 Frame Animation GIF - Timeline Looping

Mar 18, 2013

I have created a successful 24 frame animation gif using Photoshop layers and putting them into timeline. I have saved it for web, and checked the Once option. I have checked the looping option to 'Once', but when I play it or place it in an email it loops forever. It only plays once when I open it in the web browser, or when I preview it in Photoshop.

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Photoshop :: Convert To Timeline Animation Button...

Jul 30, 2009

Convert To Timeline Animation Button doesnt appear and its driving me crazy.in the animation window its in frame animation mode and this button im talking about doesnt appear!.

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Photoshop :: Animation In CS3 Extended

Oct 21, 2008

I'm trying to make a very simple animation in CS3, basically an object moving from one side of a picture to the other. I have done this before in earlier versions of photoshop by placing my object, making a frame, moving the object, making a second frame, and then tweening the two. However, when I move my object in CS3 it moves the object in all frames, not just the one I have selected.

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Photoshop :: Change Brush Strokes On Animation Timeline?

Jun 20, 2012

I've made fire brushes and want them to change color and shape over time in the animation timeline for a movie sequence. I've made a separate layer for the fire, but can't figure out how to make it so that I can change the shape and colors over time on the timeline. This is a 10 second sequence.

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Photoshop :: Can't Choose Between Video Timeline And Frame Animation

Nov 21, 2013

Running Photoshop CS6 Extended 64-bit.
 
For some reason I cannot choose between Video Timeline & Frame Animation in the Timeline window. I do not know why, I've looked in the Timeline panel options, still nothing.

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Photoshop :: How To Switch From Frames To Timeline In Animation Panel

Mar 29, 2013

I am using Adobe Photoshop CS5.1 and I am trying to switch from Frames to Timeline in the Animation Panel. I have read in other forums that there should be a menu in the bottom right corner of the panel, but none is appearing in my panel.

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Photoshop :: Can't Resize Timeline Layer With 3D Mesh Animation

Apr 10, 2013

I am working on an animation with 3d layer, clip is 10 second long but I cant push the layer further than 5 seconds, other 2D layers are working fine,

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Photoshop :: Unable To Convert Timeline To Frame Animation

Apr 8, 2013

Whenever I try to upload a video clip, it only shows in timeline format and when I try to convert it to frame animation, it says "The video will not play back in frame animation."

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Photoshop :: How To Switch To Video Timeline From Frame Animation

Oct 31, 2013

How do I switch to video timeline from frame animation?

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Photoshop :: Convert To Timeline Animation Button Disappeared

Mar 2, 2013

I've used it before. I just clicked it to convert to Frame by Frame, but then the button disappeared.

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3ds Max Animation :: Delete A Mesh Based On Frame?

Feb 29, 2012

is there any way to delete a mesh based on frame? I have an object that fades to nothing after it's use is done, at frame 3000 say, and I was wondering if there was a way to just delete the mesh after that. Normally I would use vol select and a deletemesh modifier, but those seem to mess with the Pathdeform WSM a fair amount. This is really more for the sake of optimization, since that's around a million polygons that are still there, and making my poly count look silly high. Currently using the visibility track to make it vanish.

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Photoshop :: Where Is The Animation Panel In CS6 Extended

Nov 24, 2012

where is the animation panel in Photoshop CS6 extended?

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Photoshop :: Not Getting Animation Menu At CS6 Extended

Aug 12, 2013

I am not getting Animation menu at my Photoshop CS6 Extended. Why?

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Photoshop :: How To Render 3D Object During Animation In CS6 Extended

Mar 11, 2013

How do you render your 3d object during animation in photoshop cs6 extended.In my animation, there is no rendering. 

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Photoshop :: Make 3D Animation From 2D Photos Using CS Extended?

Sep 6, 2012

I'm trying to make a 3D animation of jewelry by taking a series of 2d photos and then stiching them together (?). Is this possible with CS6 extended or do I need a different program ?

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Photoshop :: Open ALL Animation Frame In CS3 Extended

Aug 5, 2009

way to open ALL animation frame in CS3 Extended? I missed ImagesReady.

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3ds Max Animation :: Export Skin And Morph Based Rig To Test Out In Unity

Nov 22, 2013

What I'm attempting to do is export a Skin and Morph based rig to test out in Unity. The bone and morph targets come into Unity but the actual morph animation didn't. I checked the controllers responsible and it appears that the curves driven by the Reaction Manager don't get baked when exporting to .fbx.
 
Now I suppose I can bake them myself to something .fbx understands before export but I can't seem to find a way to simply take the animation curves for the morph channels and bake it down. 
 
I really would like to get Morph Targets working in Unity but this silly problem is preventing me from doing so. 

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Maya Animation :: Create Curve Based On Path Of Object?

Mar 10, 2011

I am doing some animations involving sine waves, and I can make an expression that controls the translation of an object such that it travels along the path of a sine wave, but I can't figure out how to dynamically create an editable sine wave curve.

Is there a way to have Maya generate a curve based upon the path that an object travels upon?

For instance I have a sphere that is moving along the X axis with time, and also moving up and down on the Z axis back and forth. I would like to make an editable curve object of this path of motion.

I can see in Maya 2012 we will have motion trails where we can see the actual path an object is moving along, and that we will be able to interact with this path to alter the animation, but what if we could take that path and make it an actual curve or NURBS object?

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Maya Animation :: Can't Find Timeline

Apr 18, 2013

I've been using Maya for two years. I have used the timeline on this version before, but now it is completely gone. Everything else is normal. Is there a place to reset everything? Where might I look to try and turn the timeline back on?

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3ds Max Animation :: Change Color Of Object Based Upon Custom Attribute Slider

Jul 17, 2012

I'm trying to determine how to change the color of an object based upon a custom attribute slider. It would only need to change between 2 colors. I know this can be done by simply autokeying but using a slider would be more useful for my situation.

Is there a way to do this? I've been playing with wiring a simple cube's material but am not sure how to do this.

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