Photoshop :: Image Node
Aug 24, 2006Does anyone know what an 'Image Node' is? I have a graphic, with a .PSD file and I can't for the life of me get past this 'Image Node' for the graphic to work. Any ideas?
View 1 RepliesDoes anyone know what an 'Image Node' is? I have a graphic, with a .PSD file and I can't for the life of me get past this 'Image Node' for the graphic to work. Any ideas?
View 1 RepliesIs there a definitive list of functions, arguments, parameters etc?
I'm specifically trying to access image width and height and the number of items in the action node.
(SelectedOrder.count or something...)
I have an underwater scene where the camera looks up towards the surface. On the surface I have a simple plane, with a shell modifier, with a noise map and refraction. This works perfectly on my PC, but when I send it to the node, it doesn't render the noise.
All other bitmaps, materials, etc render fine, it's just this noise map which doesn't.Also if I distribute render (vray 2), the noise map doesn't render on the node buckets.It's not a major issue, as I can use the PC to render in this instance, but would like to know what's happening.
I tried starting Maya 2012 from the terminal and it started fine.Then it gave me this when I opened Hypershade libpng warning: Ignoring attempt to set cHRM RGB triangle with zero area...As soon as I made a mental ray node , in Hypershade , Maya crashed.And before crashing it spit this out
Qt has caught an exception thrown from an event handler. Throwing exceptions from an event handler is not supported in Qt. You must reimplement QApplication::notify() and catch all exceptions there.terminate called after throwing an instance of 'M2MI::ApiOutputError'maya encountered a fatal error
2012 Hypershade works fine on windows at my friends place. Do I need to upgrade my QT to the latest build ?
How am I supposed to render my scene with AmbOcc and SSS and all.
I'm getting around to installing 2013 Max Design on my network of 5 computers.They are all Windows 7 64-bit, and all except one are working fine with Distributed Bucket Rendering.
The one that doesn't work has 2013 installed, and the Windows firewall shows unblocking for
Autodesk Max Design 2013 64-bit
Mental Ray satellite for Autodesk Max Design 2013 64-bit
Mental Ray satellite server for Autodesk Max Design 2013 64-bit
The problem computer shows up in the network from the host computer and can be pinged.
It's also not that I'm using too many processors, because I'm checking each one individually.
I am woring with Civil 3d '14. For some reason all of my points, even though they have assigned elevations, their nodes are at 0.00 which makes it difficult to do any soft of point grading. How to adjust the settings so the point node is at the elevation of the point? The image attached shows a line which was drawn from the node of one point to the node of another point. Notice the z elevation of said line.
View 3 Replies View RelatedWorking in a drawing that leaves an X at the measured node instead of a point. How can I change this?
View 3 Replies View Relatedwhat gives here with Corel's so-call Pen Tool. First there's almost NOTHING out there in terms of tutorials etc. Plenty about the Bezier tool but truly hardly anything about the Pen Tool
How on earth do you change the node's direction? This is SO frustrating! I just wanna control this *** but I can't. In Adobe PS it's simple, just hit ALT and you're back to 0 angle. In Corel I read somewhere that you double click the last node......yeah that ends it alright but when you go back to continue at a different angle it goes back to the same angle all over again so it's literally useless.
I have been unable to remove a color after it has been applied to a node. Despite the "X" that show up in the color palette, clicking it does not remove the color. The only way to remove a color is to set the node's transparency to 100%, and the color will still show as the node's color in the mesh fill property bar. The color will appear to have been removed, but when clicking on the node again, the color come back.
The bug manifests itself in different ways depending on what color is selected. If the "X" is picked from the color palette floating/docked menu to remove color, nothing happens. Is it is picked from the Mesh Fill color drop down window from the context menu it will temporarily appear int he property bar.
In other object fills, you can select the "X" to remove the fill. I that something one ca't do in a mesh and one needs to color pick the background or set a default color for?
Usually the reduce node tool will reduce the nodes easily, but I have had a few issues where an imported shape or vector - usually a dxf file or plt file has thousands of nodes but the reduce node tool does not work.
When I select a node on these files it only reduces the node I select? is there a way of smoothing these without redrawing ?
I want to create a node on the intersection of two curves (eg bezier curves). Of course I can zoom in and try to be as near as possible, but it won't be exactly. Is it possible to exactly find the intersection?
View 9 Replies View RelatedHow can I stop the node arrows from chasing each other?
View 9 Replies View RelatedI'm working on upgrading my Node Manipulator macro. I have already added a few cool new features and a completely new form that saves space.
Here's a quick sneak preview..
I am attempting to rename a browser node. Here is the code I'm using and I'm getting a "Property 'Label' is 'ReadOnly'" error. In the API I found a note about using SetLabel() but that seems to only have ones for ClientMade browser nodes.
oSubAssyNode.BrowserNodeDefinition.Label = "XXX"
I'm working with some drawings (from others) that have some points that aren't selectable by node (although I can draw a line by points). I've isolated it to the Point Style. Trouble is, I can't seem to find anything out of the ordinary when I go to those settings.
View 2 Replies View RelatedThe short cut key to maximize actions outputs was Ctrl + C. What is it now?
View 4 Replies View RelatedI am about to jump from node locked to network license. Partly to avoid the anoying reactivation pain but especially to get some use from the included Burn license.
The specifications says CentOS 5.3 - should i take that very seriously or go for the latest version 5?
I am working in the Hypershade in Maya 2009. I need to see my place 2d texture nodes for my file textures.
Somehow they seem to have disappeared completely. There are no nodes in the utilities tab, and expanding the network to see inputs and outputs is not showing them either.
My main usage of Desktop paint is partially sharpening important parts of the picture that the focus puller unfortunately missed. I would love to see sharpening added to the tools in CFX Paint. Blur is there already, should not be the hardest thing to implement.
View 5 Replies View Relatedwhat going on if I use gap effect as back clip and add action node,
How come no result in result (f4) view all is black.
But if I add clip as a back everything goes normal??
GAP effect will work just fine If I not using action node on the schematic in cfx.
Is there a way to have one node which controls say the intensity of selected lights within my scene?
View 3 Replies View RelatedI'm curious why the 'resize' node can only have 1 input ? why it's not designed to have rgb and alpha ? Currently i have trouble when resizing image (w/ alpha) in cfx since i have to use 2 resize nodes. when i need to edit , then i have to re-edit both or using delete/duplicate method.
View 8 Replies View RelatedThere is NO Zoom controls in the Text Node in CFX. There are Zoom Controls in the Timeline Text tool.
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in cfx schematic , i got an action network, i set this action so it can output the comp and also the matte (the node got 2 output indicator : yellow and blue). Now if i right click and choose 'create cfx' , i will get a new cfx node , but i only output the final comp , there's no matte. In the pref, activate the 'generate alpha' will only output either white or black. Is this feature not avalable yet ?
View 5 Replies View Relatedcan i collect multiple nodes and collapsed them into a single node (group) and export it as a single new node (custom node ) where then i can add or expose/hide any original parameter as well as creating my custom (new) parameter or button where the button will be controlled by expression (python or similar) to do custom task. It's like in Sidefx houdini and foundry Nuke (pure node based app). can i do this in smoke.
View 4 Replies View Relatedhow can I save Node Setup in CFX with PreRelease 3
View 1 Replies View RelatedI have been looking for a while for a way to deactivate or disable a node in CFX. I know there is a way to disable nodes in Action by hiding them. Is there a way to do this in CFX? It would be handy to turn on and off a node in a CFX tree to see its effect on the whole tree.
View 1 Replies View RelatedI'm exporting a simple fbx scene making sure to use the 2010 fbx version but when i import it into smoke through the import node only one node shows in the action schematic which reads 'fbx scene'.
Also it isn't showing the mesh properly, more like bounding boxes...
I have a paint node with several sources for revealing. I´d like to see these sources for example to set the slip within paint. The documentation says F1 F1 but that doesn´t work. Is this a bug or are there alternative ways of seeing that source?
View 2 Replies View RelatedI wanted to know if there is a way to add points/nodes to all the centers of all the circles in my drawing with only a few steps, vs picking 700 circles one at a time using( _point) command.
maybe there is a lisp for this?
I am using autocad 2011 (fairly new to it).
I am having trouble taking a dimension from a node to the edge of an arc.
Attached is a diagram of what i am trying to achieve, i have also attached my actual dwg file.
If you look into the dwg file and zoom in you will see that my arrows do not point to the edge of the arc.