AutoDesk Smoke :: Maximizing Action Node

Feb 7, 2013

The short cut key to maximize actions outputs was Ctrl + C. What is it now?

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AutoDesk Smoke :: GAP EFFECT Add Action Node?

Feb 13, 2013

what going on if I use gap effect as back clip and add action node,

How come no result in result (f4) view all is black.

But if I add clip as a back everything goes normal??

GAP effect will work just fine If I not using action node on the schematic in cfx.

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AutoDesk Smoke :: Move More Than One Node In Action At A Time?

Apr 17, 2013

Is there a way without grouping nodes to move several at the same time in action?

Having to group nodes just to rearrange the layout is too slow.

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AutoDesk Smoke :: Access Image Width / Height And Number Of Items In Action Node

Oct 16, 2012

Is there a definitive list of functions, arguments, parameters etc?

I'm specifically trying to access image width and height and the number of items in the action node.

(SelectedOrder.count or something...)

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AutoDesk Smoke :: Setting Up A Burn Node?

Dec 12, 2013

I am about to jump from node locked to network license. Partly to avoid the anoying reactivation pain but especially to get some use from the included Burn license.
 
The specifications says CentOS 5.3 - should i take that very seriously or go for the latest version 5?

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AutoDesk Smoke :: CFX Paint Node Sharpening?

Jun 21, 2012

My main usage of Desktop paint is partially sharpening important parts of the picture that the focus puller unfortunately missed. I would love to see sharpening added to the tools in CFX Paint. Blur is there already, should not be the hardest thing to implement.

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AutoDesk Smoke :: How To Create A Controller Node

Apr 4, 2013

Is there a way to have one node which controls say the intensity of selected lights within my scene?

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AutoDesk Smoke :: Why Resize Node Have 1 Input

Feb 23, 2013

I'm curious why the 'resize' node can only have 1 input ? why it's not designed to have rgb and alpha ? Currently i have trouble when resizing image (w/ alpha) in cfx since i have to use 2 resize nodes. when i need to edit , then i have to re-edit both or using delete/duplicate method.

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AutoDesk Smoke :: TEXT Node In CFX - No ZOOM

Jun 15, 2012

There is NO Zoom controls in the Text Node in CFX. There are Zoom Controls in the Timeline Text tool.

[URL]

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AutoDesk Smoke :: How To Have CFX Node To Have Matte Output

Nov 19, 2012

in cfx schematic , i got an action network, i set this action so it can output the comp and also the matte (the node got 2 output indicator : yellow and blue). Now if i right click and choose 'create cfx' , i will get a new cfx node , but i only output the final comp , there's no matte. In the pref, activate the 'generate alpha' will only output either white or black. Is this feature not avalable yet ?

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AutoDesk Smoke :: How To Create A Custom Node

Nov 22, 2012

can i collect multiple nodes and collapsed them into a single node (group) and export it as a single new node (custom node ) where then i can add or expose/hide any original parameter as well as creating my custom (new) parameter or button where the button will be controlled by expression (python or similar) to do custom task. It's like in Sidefx houdini and foundry Nuke (pure node based app). can i do this in smoke.

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AutoDesk Smoke :: How To Save Node Setup In CFX

Aug 31, 2012

how can I save Node Setup in CFX with PreRelease 3

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AutoDesk Smoke :: Deactivate Or Disable A Node In CFX?

Jan 19, 2013

I have been looking for a while for a way to deactivate or disable a node in CFX. I know there is a way to disable nodes in Action by hiding them. Is there a way to do this in CFX? It would be handy to turn on and off a node in a CFX tree to see its effect on the whole tree.

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AutoDesk Smoke :: FBX Scene Only Showing As One Node?

Mar 24, 2013

I'm exporting a simple fbx scene making sure to use the 2010 fbx version but when i import it into smoke through the import node only one node shows in the action schematic which reads 'fbx scene'.

Also it isn't showing the mesh properly, more like bounding boxes...

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AutoDesk Smoke :: Paint Node (CFX) Can't See Sources

Dec 10, 2012

I have a paint node with several sources for revealing. I´d like to see these sources for example to set the slip within paint. The documentation says F1 F1 but that doesn´t work. Is this a bug or are there alternative ways of seeing that source?

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AutoDesk Smoke :: Unsupported Input Resolution Mix In Node

Jul 24, 2012

I keep on getting errors like PIPELINE: Unsupported input resolution mix in node "gmask" when entering the MK via action.For example, I have one clip that I work on inside the MK of action. And when I simply exchange the clip for a different one (same size, same bit depth), the screen turns blank and I get those error messages.

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AutoDesk Smoke :: Gamma Shift In Resize Node?

Mar 1, 2013

Whats up with the gamma shifts in the resize node? I have never noticed it before but it is killing my current comp.

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AutoDesk Smoke :: How To Extract / Disconnect Node In MK Schematic

Nov 30, 2012

How to do it ? in cfx , alt-ctrl-drag will work fine, but not in mk. I'm using fcp hotkey so i can't use alt-cmd as it's used to zoom by default. Using fcp hotkey has the same problem ? i created couple new user but they don't work.

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AutoDesk Smoke :: DSLR Footage - Sharpen Node

Jul 25, 2012

DSLR footage I need a sharpen node. Is there a way to sharpen in Smoke?

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AutoDesk Smoke :: Result Node Inside Mk Schematic - Too Many Inputs

Nov 30, 2012

In the mk the final output has to be sent to the 'result' node. The weird thing why this node has 3 input ( fg , bg ,matte ) ? the single stream of the matte should make it work. Is there any good explaination ? In what condition we need to connect all the output ? if i connect the fg to other image/clip then when we go back to action, the fg of the related layer will be replaced. But why we want to replace the fg using mk?

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AutoDesk Smoke :: AE Type Lens Distort Effect / Node In CFX?

Feb 12, 2013

Is there a ae type 'Lens distort' effect/node in cfx?

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AutoDesk Smoke :: Drag CC Node From Bin To CFX Schematic It Disappears For About 6 Seconds

Jun 15, 2012

Anytime I drag a Cc node from the bin to the CFX schematic it disappears for about 6 seconds and I get the spinning beach ball and the system freezes for that period. It then appears on the schematic and can be used.

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AutoDesk Smoke :: Auto Key Button Doesn't Work In A Gmask Node In CFX

Jun 15, 2012

THe auto key button doesn't seem to work in a gmask node in CFX. keyframe added even if autokey is off. bug?

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AutoDesk Smoke :: Text Node - Activate Virtual Keyboard To Put Accents In Words

Sep 27, 2013

In a text node, I really need to activate a virtual keyboard to put accents in words??
 
I am Brazilian and my language has several words with accents (á, à, é, ê, ç ....) every time I need to type something into smoke I will really going to have to keep typing a few letters, go for a virtual keyboard, select a special character, disable the virtual keyboard to type back ....

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AutoDesk Smoke :: Resize Output Of ConnectFX Node To Match The Sequence Size?

Jun 12, 2012

I set up a sequence that is HD, but I have source material that is 2K (2560x1440). When I try to insert or overwrite said source clip to the sequence, it should insert and automatically add a resize node. Instead, it changes the sequence size to match the source size. Bug?

Also, I can't seem to find a way to resize the output of my connectFX node to match the sequence size. For example, lets say I want to comp a bunch of shots that are 2K in action, and then output an HD sequence matching my sequence size. How is this done? I have changed the comp size in action and linked that to the connectfx node, but it just puts the smaller comp size in a black box which is the size of the source material (in this case, 2K).

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AutoDesk Smoke :: Output FBX From Action

Sep 8, 2011

I created a comp with 30 image planes and an animated camera. Now we want to work with the result in Fusion so I need an FBX. Is there a way to output it directly from action? And how can I export the camera with the animation?

Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)

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AutoDesk Smoke :: 3D Path In Action

May 4, 2012

I created a 3D text and a 3D path. Now I simply want the text to follow the path (the text should always look at me, so I can read it). But as soon as I connect the path to my axis of my text, the letters are being pushed together. No matter what path settings I try (Look at... etc) the letters don't extend back to their original "position"

Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)

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AutoDesk Smoke :: Tracking In Action

Feb 16, 2012

I have a 10 sec clip that I want to track. It's a girl driving on her bike a long a street. The camera is always parallel to her, so that the scene behind her keeps on changing. How can I track such a shot? I know, that if I want to track something going off screen, I have to jump to the last frame and adjust the tracker, but this clip is just too long, to just place the tracker at the very last frame (almost randomly).

Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)

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AutoDesk Smoke :: How To Get Audio Playback In CFX And Action

Apr 2, 2013

How to get audio playback in CFX and Action?

I have the Main Audio loaded the Timebar but can hear anything when I press play.

I'm needing to sync animations to places in the audio but Smoke 2013 can't seem to do it.

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AutoDesk Smoke :: Object Reflection In Action?

May 23, 2013

I was wondering if i could have an object reflect in a surface inside Action? I mean getting the geometry to reflect in a ground plane f. ex.?

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AutoDesk Smoke :: Interlaced Output From Action CFX?

Feb 28, 2014

I have a camera move in action to move between a couple of still images. This is going into an interlaced programme so I'd like the move to be interlaced (50i). Currently the ouput is rendering progressive frames and I can't see how to change this within cfx/action.

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