AutoDesk Smoke :: Text Node - Activate Virtual Keyboard To Put Accents In Words
Sep 27, 2013
In a text node, I really need to activate a virtual keyboard to put accents in words??
I am Brazilian and my language has several words with accents (á, à, é, ê, ç ....) every time I need to type something into smoke I will really going to have to keep typing a few letters, go for a virtual keyboard, select a special character, disable the virtual keyboard to type back ....
I have been attempting expressions to link to letters and/or words within the Text module but it doesn't seem to work. I just watched both of Grant's tutorials on expressions and I can make expressions within Action but not in the Text module.
I will copy a value and try to use the "Link" button to "attach" it to another value and no luck. No "e" shows up in the channels. I can copy and paste the values to other channels but using the Link button does not do anything.
Is there a step I need to do to activate the red rocket? I have one installed but I don't notice a performance difference. I'm using 5k R3d files. Even at quarter DeBayer they stutter. Also, playback controls hesitate quite a bit. I updated to the latest Firmware today.
I am about to jump from node locked to network license. Partly to avoid the anoying reactivation pain but especially to get some use from the included Burn license.
The specifications says CentOS 5.3 - should i take that very seriously or go for the latest version 5?
My main usage of Desktop paint is partially sharpening important parts of the picture that the focus puller unfortunately missed. I would love to see sharpening added to the tools in CFX Paint. Blur is there already, should not be the hardest thing to implement.
I'm curious why the 'resize' node can only have 1 input ? why it's not designed to have rgb and alpha ? Currently i have trouble when resizing image (w/ alpha) in cfx since i have to use 2 resize nodes. when i need to edit , then i have to re-edit both or using delete/duplicate method.
in cfx schematic , i got an action network, i set this action so it can output the comp and also the matte (the node got 2 output indicator : yellow and blue). Now if i right click and choose 'create cfx' , i will get a new cfx node , but i only output the final comp , there's no matte. In the pref, activate the 'generate alpha' will only output either white or black. Is this feature not avalable yet ?
can i collect multiple nodes and collapsed them into a single node (group) and export it as a single new node (custom node ) where then i can add or expose/hide any original parameter as well as creating my custom (new) parameter or button where the button will be controlled by expression (python or similar) to do custom task. It's like in Sidefx houdini and foundry Nuke (pure node based app). can i do this in smoke.
I have been looking for a while for a way to deactivate or disable a node in CFX. I know there is a way to disable nodes in Action by hiding them. Is there a way to do this in CFX? It would be handy to turn on and off a node in a CFX tree to see its effect on the whole tree.
I'm exporting a simple fbx scene making sure to use the 2010 fbx version but when i import it into smoke through the import node only one node shows in the action schematic which reads 'fbx scene'.
Also it isn't showing the mesh properly, more like bounding boxes...
I have a paint node with several sources for revealing. I´d like to see these sources for example to set the slip within paint. The documentation says F1 F1 but that doesn´t work. Is this a bug or are there alternative ways of seeing that source?
I keep on getting errors like PIPELINE: Unsupported input resolution mix in node "gmask" when entering the MK via action.For example, I have one clip that I work on inside the MK of action. And when I simply exchange the clip for a different one (same size, same bit depth), the screen turns blank and I get those error messages.
How to do it ? in cfx , alt-ctrl-drag will work fine, but not in mk. I'm using fcp hotkey so i can't use alt-cmd as it's used to zoom by default. Using fcp hotkey has the same problem ? i created couple new user but they don't work.
I recently requested assistance to find French accent keyboard shortcuts. This I received, but I can't seem to get these shortcuts to work using the Type Tool on a document in CS6. Is there a particular setting that I need?
I am working with a PC. I have even tried using a built in font to ensure the problem was not that the font of choice not having the accents I was looking for.
In the mk the final output has to be sent to the 'result' node. The weird thing why this node has 3 input ( fg , bg ,matte ) ? the single stream of the matte should make it work. Is there any good explaination ? In what condition we need to connect all the output ? if i connect the fg to other image/clip then when we go back to action, the fg of the related layer will be replaced. But why we want to replace the fg using mk?
Anytime I drag a Cc node from the bin to the CFX schematic it disappears for about 6 seconds and I get the spinning beach ball and the system freezes for that period. It then appears on the schematic and can be used.
I set up a sequence that is HD, but I have source material that is 2K (2560x1440). When I try to insert or overwrite said source clip to the sequence, it should insert and automatically add a resize node. Instead, it changes the sequence size to match the source size. Bug?
Also, I can't seem to find a way to resize the output of my connectFX node to match the sequence size. For example, lets say I want to comp a bunch of shots that are 2K in action, and then output an HD sequence matching my sequence size. How is this done? I have changed the comp size in action and linked that to the connectfx node, but it just puts the smaller comp size in a black box which is the size of the source material (in this case, 2K).
At random points while editing my keyboard will become inactive within Smoke. I've mapped out a custom keyboard and it works well to a certain point. It's as if I've accidentally changed a setting that "turned off" all my key maps. I can't zoom, insert or even playback from the source monitor or timeline.
I do a heavy job about an into working on a comp my keyboard will stop working, every once in a while if I cmd + tab out of smoke and back into smoke it will do the same thing, but my mouse always works. The only way to really get the keyboard back to working is by rebooting the app. This is really embarrassing when you are doing supervised sessions and you have to reboot.