Photoshop :: How To Reveal Background Layer Through Cut Out
Apr 14, 2012
How can I cut out a shape from my PS image to expose the background layer? I will "Save for Web" with a transparent background. The shape will be a rectangle, and a text layer will later be added to display within the rectangle.
My goal is to use the PS image as part of a Web page, allowing the Web page background to show through the rectangle which surrounds the text. Hope this explanation makes sense.
I need to cut into a mask to reveal a layer. I have a alpha image with thousands of lights scattered around the image. I'm laying the lights layer over an image of a city to create more lights in various buildings. All I need to do is create some form of mask that when I cut into it reveals the lights below which is over the city.
I have an image silohetted on a transparent background. In order to put a drop shadow on it that only affects the bottom half of the image, I duplicated the layer, added a drop shadow layer style and a layer mask>reveal to fade the effect of the drop shadow. This worked but the layer masked added black or darker coloring to the over all image - then I reduced the fill on that particular layer to 0% and still got the discoloration. Why is the overall image getting darker with the addition of the lay mask on the layer style?
Using CS2 and images that were shot in RAW and have been converted to jpgs or psds.
When I create a duplicate b&w layer and try to erase over a color that is not bright (in the more neutral family, like blue eyes or faded blue colors), the bottom color layer is not showing true to its color and is instead showing as a yucky orange peach. This does not happen with brighter colors of any type - erasing to reveal them will reveal the true color.
This does not happen with my older documents that came out of my camera as jpgs. Also, no amount of changing modes, color spaces or anything like that seems to help.
When i am using layer masks in elements 9 I can conceal paint with a black brush, but when I want to go back over something to reveal (white brush) nothing happens. I have the layer mask selected as active and it works perfectly fine in reverse (black).
I'm working with Layers, and wondering if it's possible to use a brush to reveal the layer beneath. If so, how would I do it? I'm thinking of an effect a bit like when you have a window that's all steamed up, and you run your finger across it.
I am doing a kinetic typography project for for set to a certain song.
At one point I want two words to be displayed with simple text movement and once those two words are in place I would like an image to rise from behind them to be on top of them(not in 3d sapce but standard 2D). Since text is transparent you can see the image behind the text before the image is set to move.
I tried creating a mask around the image which does mask it out but when I move the image up the mask moves with the image, thus keeping the image masked. I thought maybe a null object with a mask would be needed but I cannot get to see to get it work. I feel this should be easy but I just do not have the skills to put the pieces together....
Am I missing something very basic?? I am trying to invert a mask on a sculpt layer. I don't seem to be able to invert a mask on a sculpt layer.
I have a layer with sculpting on it an I need to separate it out into two different layers. I painted a mask for the parts that I want to mask out and then duplicated the layer. Now I want to invert the mask to reveal the masked out sculpting on the second layer but I don't see the "invert mask" function that I thought for sure was there. I see invert freeze but not invert mask.
I have a large psd. The bottom most Layer can be a background layer is it possible to flatten just this layer to make is a background layer as this may make the file size smaller. Im working in PH5 on a Mac.
Pic 1. I have an image I want to use as a background, however the image is not complete. I need a part of pic 2 to fullfill it.
Pic 2. The colors around the object doesn't match the colors of Pic 1.
Normally it would be best to cut the object out. However in this case it wouldn't look nice (the object is mixed out (in color) with the rest of the image). If I cut out something the object won't look "proper".
My question:
How can I blend pic 2 on pic 1, using the original object from pic 2 (as it is), and at the same time blend the colors around it, so that it matches that of pic 1 / or simply remove it somehow?
How do I create a blank layer to be used as my "Background Layer" in CS6? I need to do this action before importing anything because once an image is imported, the image is automatically set as the Background Layer.
Every time I import / open a new image in Photoshop CS5 will be provided automatically to a background layer. Is it possible to change it so that the layer is a common and editable layers from the start?
When you open an image with adjustment layers, what determines what is selected, the background or the adjustment layer? It seems sometimes it's one or the other, and I don't know the logic. Personally I would prefer that the image always opens with the background layer selected.
I work with .dds texture files a lot in modding the games Oblivion and Skyrim, and whenever someone else releases a mod that I like, I usually change it to my preferences (solely for personal use, of course). This occasionally means editing their textures, but some people have a way of making the texture "invisible" (as in totally transparent), yet still readable by the game as well as some plugins like Emboss. This makes it impossible for me to do anything with the file, and as a result some become completely unusable. what this "invisibility" is caused by, and a way to reverse it?
This house was going to have woven shingle corners. Of course Revit can't really do that. It appears that materials are prety much like wall paper so they look pertty fake up close. NIce for sketchy stuff and "common" presentations. 3dsMax can punch up that wall paper but still in a close rendering or animation it's going to look pretty cheezy. After exhausting all searches for a very real looking siding material or texture. I came up with the clever idea of using a reveal to "press" a siding pattern into my outer finish layer. (This would save me the laborious task of modeling the siding and remodeling it every time I need to move something.)
It started to work and I got excited, I exlaimed, "good job autodesk! I can finally at long last, put 3 dimensional siding on a project!" Then things got weird. For some reason when it's applied to SOME walls it won't join with the adjacent wall, AND it unjoins my walls in plan.
If I paste an image which is larger than the canvas size, a part of the pasted image will be outside the canvas. How can I resize the canvas so it will reveal only the image outside the canvas but no extra white space is shown.
By using the built in "Resize canvas" function, there is a lot of trial and error involved.
From DWG files exported off Vectorworks, in Model Space my lines are interrupted with blank area which are non removable, unpickable. If I move my drawings in MS theses black areas stay in place, the problem is: I can drag my drawing away from them but without seeing them, where they are. In Paper Space, these invisible hatch turned into grey area in random location and as grey background behind Elevation Benchmark (circle+text), room text, floor section.
I'm trying to reveal text using Gmask and Blur. When I apply the effects I get a dark edge around the text. I've tried the different key operators in the blur node but that's not working.
Is there a way to tell whether a DNG is the result of converting a cr2/nef vs. jpeg or tiff? I seem to remember an "original file" field in the metadata in the past.
how do you add to a layer from another layer, for instance, the background?
There are TONS of explanations for how to take away from a layer or create a new layer (layer mask) but nothing on how to add to a layer once it's already made. I made this layer with the magic wand tool and now I simply need to add little bits in to the layer that the magic wand missed.
Below is the layers panel with the BG layer OFF and the picture below it shows how my image looks when the BG is OFF.
Now here is the layers panel with the BG layer ON and here's my image when the BG layer is ON
I am a bit confused as to why the white BG is covering the 1st layer above it ... isn't the BG layer suppose to Always be Behind the 1st layer? Both BG layers are locked and in the same Z order ....
A friend had an image created, of a star, and cannot get hold of the person who created it. She's asked me but i have a problem, how to remove the background so you just have the star so that you can layer it on another background? I tried this a few weeks ago, changed it onto a transparent layer. Weird thing is when you put it onto another background, the transparent layer suddenly changes to a white background!
I get eps files that i have to post to a website. I open the files in Photoshop, and they open on 1 layer, a Background later, that has a white background. However when I drop them into a PPT or Word doc, they are indeed transparent.
When I open the EPS's in Illustrator, they are transparent. When I re-save the EPS in Illustrator as an Illustrator EPS, and then open that file in Photoshop, it opens on "Layer 1" and is transparent.
Why are these EPS's opening on a background later to begin with?
For editing a jpeg file (e.g., sharpening), first I create a duplicate layer. Now, I have two layers: Layer 1 and Background layers. Editing is done only on the duplicate layer. That's how I am able to keep the original jpeg file. When editing is completed on Layer 1, I got to save the edited image. Before saving it, what should I do with the Background layer? Should I delete it or merge/flatten with Layer 1?
CS5 - the background layer - although it shows as being locked - it is not -- when I add a new layer the new information also changes in the background layer - how do you fix that?
Is there a way to merge a layer with the background? I mean, suppose the background doesn't even exist and I have a series of layers on top of this transparent background. How do I go about merging one or more of these layers with the background without flattening the entire image?