Pic 1. I have an image I want to use as a background, however the image is not complete. I need a part of pic 2 to fullfill it.
Pic 2. The colors around the object doesn't match the colors of Pic 1.
Normally it would be best to cut the object out. However in this case it wouldn't look nice (the object is mixed out (in color) with the rest of the image). If I cut out something the object won't look "proper".
My question:
How can I blend pic 2 on pic 1, using the original object from pic 2 (as it is), and at the same time blend the colors around it, so that it matches that of pic 1 / or simply remove it somehow?
I have "group1" and inside that group, only one layer: "layer1". The blending mode for "group1" is vivid light and for "layer1" it's "normal".
Now, if I change "group1" to "pass through" and "layer1" to "vivid light" ... the result is completely different, while it should be the same, shouldn't it?
How do I make the edges of the top layer blend in with the bottom layer so you cannot tell that there is a line??? I want to make it look like a heart but I don't know how to smoothen the edges to make it look like it is part of the bottom layer so when I merge the layers there is no goofy lines looking like someone cropped another fire picture out...
I've got a simple circle shape with some modifications that I need to not blend with the background color. The edges of the circle blend with the background color, but I will be using this image in a game and the background color is the alpha color. If the background color dissapears in the game, but parts of the circle have colors that blend with that background color, it will look very strange. How can I stop the image from blending it's edges (I guess what it's doing is anti-aliasing to make a smooth effect) with the background?
I have a logo that I want to layer on top of a background image that will together act as the header for the webpage.
The easy thing to do would be to create an image on photoshop layering the background image and the logo, with the logo blend effect, and then save and upload. Problem is that I want the background image to resize with the browser window - without resizing the logo.
Therefore, I figured I could save the background image and logo files separately, and then layer them using HTML and CSS. For it to look comparable therefore, I want to keep the background of the logo transparent. I would also like to set the blend mode of the logo to linear dodge (add) - so that whatever size the background image is scaled to, the logo remains the same size, with the same blend mode. The problem is that when I save the logo as a transparent png file (24-bit), it is not maintaining the blend mode.
I have a 3images with a common background, but there's different text and each picture has a different part of the background intact. I'm looking for a way to restore the back ground by over layer the images together. I originally tried with one image and selecting the text with the magic wand and filling it with content aware fill. But the results were so so.
So I have a few questions;
1) the images have slightly different orientation. I can't get them to perfectly align, its weird, I really can't do it. I can get it close, but not perfect, is there a simple way ? 2) How do I keep the common element between the images (the background) and remove what's different (the text) ?
I tried overlaying them after having deleted the text, but I still get the damn contour effect.
3) Furthermore, the colors are slightly different between the images, is there a simple way to get them to match ?
problems with the the blend modes in the "stroke" layer style, or am I doing something wrong?
right click on layer > blending options > stroke > blend mode (position=inside)
I want to use "fill type"="gradient", but the blend modes do not even work with "fill type"=color. For both fill modes, the stroke does not let any pixels of the layer shine through, no matter what blend mode I choose.
I often use blend modes, for example "darken", etc. I know how they work, but somehow for the stroke layer style it seems not to work at all.
I have searched the site but am unsure whether or not I need certain plugins etc or whether I will be able to get the required effect without.My problem is I have just been asked to update a website.
I would like to know "IN LAYMANS TERMS" how to keep the style of headers the same but change the images.
I would like to keep the same background of which I have copy but be able to have various pictures added to the right hand side as above with the same fade effect.In my search on the site I saw something about feathering etc but not sure.
I'm using 2 different images of 2 different people, and layer masking features from one person on to another. I tried using a Color Balance Adjustment Layer..
1. Should I be adjusting the midtones, shadows or highlights? 2. I added a little bit of red, is there ever a time when you might add add magenta or green to blend skin tone? What about yellow or blue? 3. Any other general tips for doing this?
I've created some graphic artwork in Photoshop RGB, and now its time to output these graphics to an Illustrator CMYK file.
I have a bunch of layers that I have created for lens flares / light effects and I created these via filling a layer black and then using the Lens Flare Filter and then converting the layer to a Screen layer blend.
I notice that when I convert to CMYK in photoshop I lose the effect of those screen layers, is there anyway I can get those layers to look the same in CMYK without having recreate them from scratch in the CMYK space?
In my illustrator file I have a gradient background and was hoping to bring in these transparent lens flare lighting effects to place over the top of the gradient. I was thinking I might be able to merge the layers in Photoshop but unfortunately I need those screen layers to remain transparent.
I also tried turning the layer to normal 100%, convert to CMYK, placing into my CMYK illustrator file and then changing the layer to screen mode there but its doesnt look the same, its turn transparent like I wanted but it looks like where there is transparency there is a 25% opacity white.
I'm doing some painting with a lot of layers set to different blend modes. I find that every time I want to paint on one of these layers, I have to go to that layer, set the opacity back to 100, change the blend mode back to "normal" sample the color, then change everything back and continue painting. I realize I can save a swatch for the color, but it can get confusing when you're using subtle color differences on multiple layers. It seems like there should be a modifier key to the tool that samples the layers "true" color discarding opacity and blend mode.
I do a lot of work for TV and as such have to often provide flattened layered art to broadcasters. I flatten most layers and flatten layer styles as well.
Question: is there any way to preserve a layer style blend mode when flattening i.e. I have some rasterized text with an Outer glow. The outer glow has a Linear Burn blend mode (or similar).
Is there a way I can merge this layer complete with style to a flat layer and PRESERVE the way it looks? Often I try this and it looks different (obviously because there is a blend mode being implemented with the layer style.
Any pointers how to get around this? I use CS2 by the way.
Another one - I often whack stuff into After Effects and put on an adjustment layer at the top with a gaussian blue (so it blurs everything below). Is there a way to do this in Photoshop i.e. an adjustment layer placed at the top of the layer stack with a BLUR? Any workarounds people know of or is this just something I can do in After Effects?
I used to work in Photoshop and GIMP, but then became sidetracked. I've forgotten half of it. I used to make siggies for others all the time, although I really was guessing my way through some of it. I knew I could do better.
Anyway, I figured it'd be wise to start with a really basic question. I'll use the pic below as an example.
In a pic such as this one, how would you go about seamlessly blending the edge of the picture with the background? (All I did so far was have 2 separate layers; the picture of the hottie, and then behind it of course was just the template where I tried to match the pink from the hotty pic).
I'm also curious about just blending 2 or more photographs together to create a collage. I've done this before, but I know I made it harder and more tedious than it had to be. So.... would a collage have to be done a little differently.
I used to go about all this various ways way back when, but like I said... I've forgotten half my little tricks which I know really weren't the correct and easiest route to go about it.
I have a shape that I want to add a blend layer to by creating a square, adding a gradient then making it an overlay on top of said shape. The issue I am having is I cant find a way of masking out the unwanted areas of the blend layer. I have tried to follow the steps the official help and other internet help sections but it's not working. It's so easy in photoshop. How come it's so difficult in Illustrator? Is there something I am missing? Additionally, a blend layer (in most modes) wouldn't show any colour if overlaying upon white in photoshop. How come this isn't so in Illustrator?
I have a large psd. The bottom most Layer can be a background layer is it possible to flatten just this layer to make is a background layer as this may make the file size smaller. Im working in PH5 on a Mac.
How do I create a blank layer to be used as my "Background Layer" in CS6? I need to do this action before importing anything because once an image is imported, the image is automatically set as the Background Layer.
When using the blend tool to blend colour between two objects is there a way to see the anchor points so I know where to click the blend tool. I realise the cursor changes when over one but its seems very cumbersome to have to move it around until it changes rather than click directly on one which I could do if I could see it.
Every time I import / open a new image in Photoshop CS5 will be provided automatically to a background layer. Is it possible to change it so that the layer is a common and editable layers from the start?
When you open an image with adjustment layers, what determines what is selected, the background or the adjustment layer? It seems sometimes it's one or the other, and I don't know the logic. Personally I would prefer that the image always opens with the background layer selected.
I'm using Illustrator CC (on a Win7 Pro machine) at a beginner level, probably halfway to intermediate. I'm trying to learn how to blend colors together for highlights of various types (skin tones, clothing, light on objects, etc.) so that when I'm making a graphic for a project I'll have a decent idea of which tool/technique is best for the specific effect I need.
I'm trying to use the Smooth Color option in the blend tool. Late yesterday afternoon I recall creating two ellipses (one of which was a solid fill and one of which was a gradient going from black to transparent) and getting a smooth color transition between the two. It was a much harsher effect than I was looking for so I didn't keep it. This morning, while trying to replicate the same thing, I seem to be unable to use smooth color between two objects if one or more of them has a gradient applied. I only get what you see below, which is a step between the two objects.
I've done searches and found multiple references to blending gradients in this way and have followed those instructions (create the shapes, fill with the gradients, then either click on the Blend tool and click on the center of each shape, or click on Object -> Blend -> Make) but I can't seem to get a Smooth Color blend if either object has a gradient applied. Am I missing an important step somewhere? I'm 95% sure I accomplished it yesterday and nothing has been changed since then.