how can I cut out just a single part of a whole image and not the entire image itself? For example, I have a picture of a girl and the only thing I want to use from the entire picture is her lips. How can I cut those out?
A while back I took a Photoshop class and remember a lesson on where you could select a region of an image and save it for the web with a high quality and select another region of the same image and save it for the web with a low quality, so that the focal point was saved with a high quality and the background was saved with a low quality. I have no idea where my notes are from this class and can not remember at all how to do this. Can anyone direct me to a tutorial about this?
I wasn't sure how large my image would be, so I created a larger than necessary PSD file. I would like to export as little as possible (it's a rectangular image). How can I select just the image for export and ignore the background?
I am using Photoshop CS6 and I want to create a composite of 2 images. One is of the Moon and the other will be of stars. The problem I'm having is removing the unwanted stars from the Moon and the dark part of the Moon (depending on the Phase). Do I create a layer for each image? And is it black over white or vice-versa?
i want to take out the buildings on the right and left of the water heaters, leaving the skyscrapers in the middle. i'm quite a novice at Photoshop and i can't seem to find a good way to do it without having a horrible result.... i tried doing it using the clone stamp and spot healing brush, but i just cant seem to get a good transition of the background sky from dark black to lighter grey once i take the buildings out..
need photoshop to split image to two parts and paste the second to the bottom of first in photoshop and need macro for this as i need to do for 1000 pages.
I have a picture of a trumpet. I was wondering how you could take the image and blur the background, leaving the trumpet in focus. The "flaring" or putting lighting effects on certain spots of the trumpet, like the valve tops and bottoms.
how do i reduce the opacity on parts of an im age, i have tried selecting part of the image with the marque tool and then reducing the opacity but it still reduces it for the full image.
how do i reduce the opacity on parts of an image, i have tried selecting part of the image with the marque tool and then reducing the opacity but it still reduces it for the full image.
I am looking for a quick solution of numbering around 75 things on a picture. I want to specify links of a screenshot using numbers. The way I imagine this, it would be a number with a circle around it, however, if I do this manually, it would take foreever, and I'm very limited in time. I am looking for a quick solution.
How do i cut out multiple parts of an image for example if i want to isolate a tree from the background and cut out the gaps in the foliage as well as the outline.
I have been using refine edge and the quick select tool and getting great results, its creates a layer each time but i cant work out how to show all the cut outs i can only seem to see one at a time instead of all the transparent background, i assume its something to do with layers and masking perhaps.
I have an image that I rendered in 3ds Max 2013 using iRay. There is a visible horizon line present in the image that I am trying to edit out. However, adjusting the levels, curve or exposure does absolutely nothing to the part of the image I am trying to edit. They do however work on the parts im not trying to edit. I'm sure this explains very little, so here is a lower res version showing whats up.
Try to edit the levels on the TV layer; the matte shadows and horizon line stay the same, while the TV adjusts as expected.[URL]...
I have an image file that was created in Photoshop. It was sliced into buttons and parts of buttons. I am trying to reassemble all the parts in Photoshop elements. I drag and drop the parts onto the canvas. I turned on the grid. I noticed that each part I drop onto the canvas creates a new tab and what looks like a new layer. I don't want this. I would like to import all the parts of the button images and reassemble them on one canvas. I have imported the images into the organizer but it seems like I can only drag and drop the image parts one at a time onto the canvas.
I recently started using Adobe Photoshop Elements 11, and it looks really great, but I cannot figure out how to make certain parts of an image transparent. I pasted an image in, and there is white around the sides, and I wanted to get rid of them, by making them transparent. How I would be able to do that
There is a tiny window which shows on an image being edited to enable you to scroll or move to different parts of the image instead of using shortcut keys. I cant find it on my screen anymore I found it very useful if i had to move through the image.
I am somewhat new to CDX5 and on a VERY steep learning curve.
Anyway, I have an image of a girl and I was able to powerclip the outline away from the background, however I want to remove the infill, which is a dark colour between her arms and her body. Her arms are by her side.
Also the dark colour between her legs. I need to do this to superimpose the image across another background.
I've got a few pictures taken at night of buildings and the street lights and lights on the buildings have come out extremely bright and 'bleed' out of their point of origin (not sure how else to explain it).
All I want to do is to darken these areas without affecting any of the other parts of the image. Is this possible at all?
What would be ideal would be if there was a tool, plug-in or method where I could select a certain colour range or brightness threshold that I could then lower however much I want without affecting the already dark areas.
I created a layer by duplicating an existing layer and found that I couldn't paint on the transparent parts of the new layer, regardless of the state of the layer's Lock alpha channel button. After much gnashing of teeth I finally got it to work by exiting Gimp and starting it again. Once I had done that the Lock alpha channel button had the expected effect.
My question: Is this a known bug, or am I doing something accidentally to put it in a mode where it ignores the state of the Lock alpha channel button?
I am trying to replace a custom part - created from a content center part - with a copied part with a different name. (I am using the replace tool in an assembly.) However, Inventor is not replacing the part with the part I pick but rather the content center version of it.
On the main sheet of my drawing I have the overall Parts List. Shows almost all parts except for the few that we don't want to list. On the second sheet I inserted a Parts List to show only parts that are shown in a detail on that page, made the rest non-visible.
On the main sheet there is an item (#13) that has a QTY of 3. Two of those Three are optional parts. What I'm trying to do is insert a custom part into the Parts List, give it an item number of 13A and put in the description "OPTIONAL", then do an Override in the balloon to show 13A.
I get it in the Parts List, Apply it, close it, save the drawing. Looking at the Parts List, item #13A is there, but item #14 is gone. I go back into the Parts List and 13A is there and there's a blue box around the item # and the description. I uncheck Static Value and number 14 shows up (item # and the description).
Then I go over to sheet two, open that Parts List and it lists 13A at the bottom with all the info I added in sheet one and it's non-visible. Go back to sheet one, open the Parts List and there is no 13A to be found.
I am working on an assembly that is designed around a box (bounding box) that could change size. I modeled the bounding box and placed it in a new assembly file. All other parts have been created within the assembly by referencing that bounding box with starting work plane and project geometry.
The problem comes in when I change the bounding box dimensions. The work planes for each additional part, which were defined by the faces of the bounding box, do not move when the sides move. Also, my projected geometry is not updating correctly. This is a simple box, with all 90° corners. So, all associated parts (at this point) are just rectangles.
My parts list on my idw do not update when I make changes to the model. Specifically, I have deleted a bolted connection on my design and replaced with a different components but the parts list table does not update - all I see is a lightning bolt in the browser next to the parts list but I cannot update it here.
Autodesk Inventor Professional 2013 SP2 64-Bit Edition Windows 7 HP Z400, Intel Xeon W3550 3.07GHz 12.0GB RAM, ATI FirePro V4800 (FireGL)
I was using virtual parts to add nuts and bolts to a drawing in 2013
I can make a VP bolt in the assembly, no problem, set it's size, weight, etc.
In the VP itself, there is no option for number of bolts I want it to emulate. For arguement's sake the weight was 1 pound per bolt (they are big bolts).
I can go into the BOM and say quantity 60, hit done and save the assembly.
If i open the drawing, the parts lists shows 60lbs for the 60 bolts total - which it should when summing the weight.
The problem is the BOM/assembly. If the weight of my assembly (without bolts) is 10,000lbs, the assembly sees the VP weighing 1lb and says the total weight is 10,001 lbs. Am i going to have to pattern a fake part to get this to work right? Shouldn't the total weight take into account the quantity set in the Bom??