Photoshop :: How To Create Fadeout Or Stone Washed Effects
Mar 2, 2006
I'm a fashion designer and i've just learned using photoshop and illustrator.so my real problems are creating textures. i'm designing a T-shirt with fadeout or stone washed looks,
I cannot fade out the sound at the end of my movie.
I have just bought VideoStudio X5 and added the SP1. On my first try, I have added a MP3 file on my silent movie, on the music track.
On this track, I have shortened the music to the end of the movie and with the sound properties panel displayed, I have click the fadeout button which is now on. But when I test my movie or when I generate a video file, the music doesn't fade out and stops suddenly at the end of the movie.
Why do my images look washed out after I have worked in Photoshop CS6 and saved them in Finder? I have been a Photoshop user for a while now and have never experienced this problem. It started 2 months ago and no one can seem to tell me why or how to fix it. I am a professional photographer and I have clients waiting on their images but I can't send them looking as horrible as they do. My workflow is: drag and drop an image from iPhoto or Finder to Photoshop. I change things like levels, contrast, image size and use the healing too.
Then I save to Finder so I can upload to dropbox or to website or burn to a DVD. Now when I save the image the thumbnail looks washed out, without color and looks horrible!!! I don't know if my photo files are corrupted or ? If I open the image in Photoshop or Bridge it looks fine. Things were working just fine, but not now.
I do a lot of digital art in PS. I noticed that when I convert my PSDs to JPGs, my colors get washed out (they get darker if the image is generally dark). I know that I lose quality during compression, but I've seen lots of JPGs that don't seem to suffer it as drastically. Is there some sort of setup that I can do before hand to make sure the colors in my PSD match that of my JPG more closely in the final result?
I'm designing a poster for a play and loved the stuff I saw in the stone wall forum and I'd like to do something like an ancient engraved stone (egyptian era ) You know, chiseled into the stone. I'll post what I have but I need some advice. Is there a way to get the engraving to show up better? I used the emboss mask but I'm just not satisfied. Any ideas?
My jpg thumbnails and previews look washed out in the folders of Windows explorer, but are correct and vivid when I open them in Photoshop. This only happens with files I edit, and has started since updating to the Creative Cloud CS6. How can I get the thumbnails to match - I am concerned about client impressions when seeing them on their systems. I have checked all of the export and color settings I can think of, but can't seem to get them accurate.
My RAW files look washed out, in camera I introduced warm colours by setting it on cloudy and set to vivid. They look great in other programs, how do I retain the original colors?
I'm new to photography but taking every chance I can to learn and slowly upgrade my tools. I recently switched from a PC(CS3) to Macbook Pro(CS6). Since doing so, I am having a huge problem. My photos show up exactly as I want them to on my Mac, in and out of Photoshop, but look washed out almost everywhere else, including the web, on PC's and in print(Shutterfly). There are a few exceptions like facebook, but still not all of the photos show up the same quality as what I saw on my Mac.  I thought I did a good job of calibrating my Mac and I'm not doing anything different in PS, but I'm completely lost on what could be causing this.I can upload one of my jpg's so you can see what I'm seeing off my Mac if needed.
I've been using CS2 all morning, dragging and dropping images from Canon's Zoombrowser and doing minor editing. All of a sudden half an hour ago, images' colors became incorrect, much brighter and more washed out than they should be. I figure I must have hit a hotkey that changed something. I've checked through all settings I know of, and must be missing the correct one. Images are displayed correctly in other programs, including Imageready, and images that appear incorrect in PS that are resaved within PS also display correctly in other programs.
Any t-shirt designers in the house? I'm trying to design a couple of graphics for t-shirts in Photoshop and want to give the artwork that old, vintage, washed look. Can someone share some of these tricks with me.
Anybody know why a web design created in Photoshop in the sRGB workspace would appear washed out when viewed in a web browser? I have designed a new web site in Adobe CS4 Mac using the sRGB (IEC61966-2.1) workspace. When I save the images for the web, the colors look slightly, but consistently, washed out when I view them in my browser.
Even the background color appears washed out (which was reproduced in CSS using the #959fba hex value provided by Photoshop). The best information I could find on this subject via Google was the following article... [Hm, forum says I'm too new of a member to be allowed to post a link, but the article is titled "Tips for Managing Web Color in Photoshop" at CreativePro.com]
...But I'm doing everything they recommend in that article, and yet #959fba still looks deeper and richer in Photoshop CS4 than it does in Firefox 3.0.6.
I'm creating a level for a 3D game, and I'd like to use self-made textures for that one. A part of the level is supposed to take place on the outsides of an old castle. So I need a stone floor that looks old, a little dirty and bumpy.
I've folowed a few tutorials, and I made pretty nice things, but I can't seem to make the stones look more realistic. If you take this example (not created by me)
You'll see that the stones have very subtle cracks and scratches, and that it looks dirty (notice the greenish moss growing on it, darker patches here and there, etc)
I want stones that have similar effects. Can anyone tell me how to make that greenish moss effect and how to make outside stone floors look dirtier and older in general?
I'm running photoshop CS3 in a macbook pro under windows xp, and I want to add color to something in my picture. I used "selective color" (Layer > adjustments > selective color) to add color to a whitish-looking robe that is worn by a character that I created in photoshop earlier, but even when I move the slider to +100 % the color is still too washed out (will add images later). I know from experience using Photoshop CS 3 in my old laptop (a HP Compaq Presario X6000 running windows XP)Â that to get the depth of color I want in my character's robe, I shouldn't have to move the slider all the way to +100 %. Is there any way to fix this so I can get the same color depth I got when I used my old laptop? P.S. When I choose "selective color" a dialogue box comes up. I left the settings in this dialogue box as they are seen in the image, and clicked "ok".
I'd be grateful for any tips anyone has for processing some photos to look in some way like these photos from the 1940s (including any possible effects aging has had) :
To begin with, I've read in various places that desaturating is not always the best way to change a colour photo to B&W, depending on the results you're after, and I'm thinking that perhaps this might be one of those times ?
I have the full CS Suite 3 and my issue is with the Photoshop aspect. It has worked for me beautifully for many years and, unfortunately, has come into a problem recently. When I select a color using the eyedropper tool (sample size 3 by 3 Average) it selects the color. Then, upon attempting to paint that color, it uses a color that is washed out by comparison. It selects the right color but the paint brush (I'm using the standard, 27 pixel soft brush, normal mode, 100% opacity, 100% flow) will not paint that color. It looks like it's adding more white to it or adding a muddled grey color. I'm not amused with this at all. Â I'm not certain whether it is my having accidentially hit something as to make this happen or if it is the program glitching. I uninstalled and reinstalled and, unfortunately, am still finding the problem. I will try uninstalling and reinstalling again (this time deleting all the preferences) to see if that may fix it. It does this with multiple images (all .psd files, multiple layers) so I know that it's not the single file being corrupt.
I am trying to recreate the following pic below, I am not sure how to do the effect of the User Interfaces (UI) which around he guy? Can anyone help? I need to know how to achive the filp on the side of the UI.
I've added a stone material to my wall surface but when I hit render the edge looks very sharp. My question is how do I get the edge to look more rounded and give a more realistic look to the edge. I've attached my rendered image and below an image of what I would like it to be.
Is there a way to algorithmically create (no painting or brushes) Nebulae / Wispy Clouds effects in Photoshop. Random clouds and Difference Clouds filters can certainly create interesting patterns, but they are miles away from authentically looking clouds or nebulae.
On the other hand several fractal generators can do the trick - and XenoDream and Apohysis in particular can create photo-realistic nebulae and clouds, but doing it straight in Photoshop would be a good skill to have.
how to create a custom brush shape. Is there a way to create a custom effects using your own shape but creating an effect similar to the one you get with the butterfly or flower brush, like this?
Just trying to figure out the best way in animation a block of stone being chiseled away. So the stone would be chipping away piece by piece, one after another. Is there a way to treat a polymesh so that peices can break off of it in a controlled manner? I have tried pro-boolean but it is not to effective for multiple pieces.
Win7 Pro 64bit I7 3680 6 core 12MB cache w Corsair H80 liquid cooling ASUS P9X79 32 GB DDR3 NVidia Quadro 5000 3TB WD
Gamma 2.2, Gamma 1.8. Linear workflow, exposure, input - output etc. how NOT to get washed out images using sun&sky. For example, you use daylight system to render a car with carpaint, the carpaint mat is washed out. No matter what settings are used. Some renders look as if each A&D material stayed nicely saturated and crisp while most don't. I know that the daylight system is supposed to mimic real lighting conditions, but there has to be a way to preserve a nice rich crisp A&D color on renders.
I recently started working with the new adobe cc programs. I haven't encountered these problems before. I have created everything using CMYK and used no images. I checked the colors in InDesign CC and the colors looked washed out as well. I checked overprint view and the colors don't change in Illustrator. Â The left is a screenshot of Illustrator and the right is a screenshot of PDF. Â Â Adobe CC uses synced color profiles so the colors should be the same across all adobe products right?
I am trying to create tilt shift effects. issue in selecting focus and blur areas. I do the following - Go to Quick Mask(Press 'Q') --> Select Gradient (Press 'G') --> Then I draw a vertical line to define the focus area. Usually a relatively darker red color used to appear as a band. But suddenly I see a very vague red color. And when I exit Quick Mask (Press 'Q') again the marching ants selects the entire picture and not the focus and blur areas.