Photoshop :: How Do I Make A Quick Square "border"?
Sep 22, 2004
I know this is very basic but I can't find a simple way to do it. How do you draw just a simple thin square or rectangle black outline on a white background?
I have tried:
1) Using the square outline under "custom shape tools" but it makes too thick of an outline.
2) Just drawing the 4 sides with the line tool at 2-3 pixels but that is too hard, trying to get each side the right length and properly oriented to make the square.
3) Using the rectangle tool (and the rectangle marquee tool)
to make one black rectangle, then using it to make a white rectangle inside the black one in order to make the black outline. But that is also too hard - trying to get the inner white rectangle the right size so that all the black borders it creates are the same size.
Can someone please explain how to make a simple thin outline? Seems there ought to be a simple way to draw a square/rectangle, but I can't find it.
I have a picture of a cabin on a lake, I want to use this as the flash intro for a website. I would like a mist to cover the picture and then float away, and the water in the lake to "shimmer" or make it look as if it is "moving"...kind of like you were looking at a video clip, not a static picture.
Is this something I would do in any of the creative suite programs? or studio 8 programs? or is it something completely different.
I used the free select tool to free select an area of an image that is not a square (odd shape), how do I make that selection a perfect square if pasted to new image or new layer??? rectangular would be fine too...
I've never encountered this before, but my Marquee tool is doing this now. The corners are not sharp, 90º angle corners, but are "stepped". I'm using PS 7.0. Any ideas on how to stop this?
I'm making a website based around leather products. So my site design is based around leather.
I've got a light brownish/red leather texture for the main area of the site, and I want to have some text that looks like it was stamped into the leather, or burned into it, etc..
I've tried simple stuff like a reverse bezel or just an internal shadow in the top left.
Those suggest the letters are sunk in, but in no way look like they were pressed into the leather or burned.
I've tried using the burn tool but it doesn't look natural at all.
I'm also trying to get other leather effects, like punched holes, or sewn edges, or pattern stamping etc... Anything that might be done to leather.
I'm trying to make a snow spray effect (you know, when you run really fast in the snow you kick up this fine sheet of snow...) - it's for a signature on another forum :>
But, as a near-nab, and not a lot of experience with the basic brushes, I can't really get a realistic spray effect coming off. Maybe I'm just rushing it too much and not really experimenting with different brushes...
I'm a feshmen fashion photog and do all of my post-processing myself... I want to create the "Plastic" look that you see so often in Maxim and in these photos' cases, Stuff.
I've messed with Gaunisson (sp) blurred layers and things of that nature, but I've never achieved this look. Once again, I'm not a master airbrusher and don't intend on being one.
I want to put a counter on my site, to keep track of foot traffic and I was curious can I download ones and use them on my site or am I going to have to make one? I would actually like to make one looking something like this...
A little differnt to work for my purpose, but does any one know how I would go about making a counter or am I better or using one that someone has already made?
When printing a series of images, all the same size, CS2 will "remember" your first shot and keep those print settings until changed. CS3 makes you jump all those settings hoops with every print. Same for other aspects in PS where it used to remember... HOW do I get CS3 to do that?
I would like to make a 1" long, 1" diameter straight pipe as a block. I would like to insert that block into my drawing, say...on a 90 degree elbow. After inserting the straight stub, I would like to use a grip to "stretch" the pipe length to the next fitting. Ultimately, I would like to compile a parts list for my pipe drawing that will give me the straight pipe length. I've been doing some searching and 3d dynamic blocks seem to be impossible.
I would like to make a 10" x 3" bumper sticker (one half being one image, one half being another image). Are there options to layering (Vertical |, diagonal /, horizontal --) or am I stuck with manipulating the imported image by hand. I use the Move tool after I drag and drop an image onto the canvas (background).
I was wondering how I could duplicate the texture of this gear/star thing? I want to use the same texture for a square shaped frame. I already tryed messing with the bevel and emboss layer style but I didnt get a the matching result that I desired.
My next question is how do I make my own custom bevel and emboss layer style textures?
I have an image where i chopped seperate parts of different pictures, desaturated all 4, but on the one, there seems to be more "grays" in the black and white photo... i want the grays to be more black. Messing with the brightness and contrast isnt doing it...
I have changed my computer from pc to mac, and when I had a pc I used "Paint Shop Pro" to make my graphics. Now that I have changed to Mac, I couldn't use Paint Shop Pro anymore as it is not compatible with Mac, so I changed to Photoshop Elements 2.0. I would like to know how to make a graphic/text like this one with Photoshop Elements 2.0:
At work, whenever I "save as" a jpg or tif or whatever, it just renames the extension. eg. 'Work.psd' -> 'Work.jpg'. But when I work from home, whenever I "save as" it appends "copy" to the end, which I really hate. eg. 'Work.psd' -> 'Work copy.jpg'. I know this is a trivial matter, but it puts an annoying kink in my workflow having to remove "copy" from the file name during my extremly frequent saves. I've tried to google this, but I'm at wit's end trying to find where the preference is hidden.
when I try to open an existing file or create a new one -- the application will shut down unexpectedly and without warning.But I also experience application errors: 'Instruction at "0x1a3c4b6b" referenced at memory "0x00000028" Memory could not be read.
I have a square that I want to make into a circle, without distorting it. I want to create a circle using it as a stroke... I"m using CS2, can anyone help
I used the transform and the warp tool and got it into a circle, but there were points where it was pinched and it looked stupid.
I thought maybe there was a way to make a circle and use that "pattern" as a stroke for it, but so far I can't figure it out.
i tried making it a brush and needless to say...
We use that square to put around all of our letterhead and official station documents. I've created a CD-Rom media kit of our stuff and want to put it around the edge of the cd label, but unfortunately for me, cd's are round which is not condusive to the template I have....
I recently got the newest photoshop, and I'm confused about paintbrush.in the other version it was always square, but now when I go above a size 3 brush it starts to look a bit like a squary flower. how do I make the brush just a plain square??