Photoshop :: Gif-time In Preview Is Perfect But Too Slow When Export And Open It?

Aug 3, 2013

i have like 20 frames and the delay between the frames is 0,01 sec's, its perfect in the preview, but when im exporting it, its really slow. i've even deleted like the half of the frames and its still very slow, im using Photoshop CS4 and the file is like 500KB and there are like 43-50 colors, its also slow when i upload it on tumblr or something.

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Photoshop :: GIF Preview Slow In Save For Web?

Jul 15, 2013

I am having an issue in Save for Web where the .gif animation preview works very slow and choppy. I am an advertising designer and many times I need to work on animated .gif banners. I am working with Photoshop CS6. When I play the animation in the frame timeline the animation speed works as intended, a little choppy but the timing isn't too bad. However when I go into the Save for Web screen and play the animation it always appears a lot slower and looks choppy. Anything se to 0.0 or No Delay runs as if its set to .1 seconds. Now if I export the file and open it in Chrome the animation speed seems to go back to normal. This wasn't always the case, I tested this 2 or 3 months ago and the animation speed in the export was also slow and choppy but it must have been fixed in one of the updates since then.
 
My issue is I don't want to have to preview everything in Chrome after I export it, and then possibly have to go back and tweak it then save again, preview again etc. I have never encountered this issue in previous versions on Photoshop or other machines. Ususally my experience has been the opposite, the frame timeline has always been slower, but previewing in Save fro Web has shown a pretty accurate preview.
 
I also have a HP laptop running Windows 7, photoshop CS6 and I don't encounter this issue at all. Default answer on all of the forums is "different browsers handle .gif animation speeds differently, etc.." but int he past I have saved a .gif on my mac and it was slow and choppy in the Chrome, then I saved the same file on my PC transfered it back to the mac and previewed in Chrome and the animation played quickly and smoothly.
 
I can't see it being a hardware issue because the machine I am using is farily new. iMac Late 2013/2013, 3.4 Ghz Intel Core i7, 16GB RAM, NVIDIA GeForce GTX 675MX 1024 MB, running OSX 10.8.4 Mountain Lion.
 
Could it possibly be a setting or preference that needs to be changed? As I stated above it seems that now when I export the animation works fine in the browser the preview is just slow.

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I have Photoshop CS5 Extended, running on Mac OS X Snow Leopard. I use Photoshop to make gifs, either from video frames > layers or from importing screenshots into a stack. When I make the gifs, I set the frame delay in the animation panel to whatever I want - mostly 0.04, 0.06 and 0.1 and when I play it, it works exactly how I want it to, running at the speed set.
 
But when I go to Save for Web and Devices, the preview of the gif is slow and doesn't play at the same rate as what I set. No matter what I do to the frame rate - set it to no delay, convert it to a timeline gif, the gif doesn't run faster in the Save for Web window. When I upload it to a website, again the gif plays at the same slow rate shown in the Save for Web window.
 
This problem doesn't happen when I import a video to layers and set it to skip every two frames (or more). But even if I make a gif with very few frames (either from importing from a video with no skipping or from importing screenshots), it still runs very slow.
 
Other friends who make gifs via the same method as I do don't encounter this problem. I even opened a .psd from a friend of a gif with a frame rate of 0.06 and when I went to Save for Web, it still played very slow but for my friend, they managed to export the gif and have it play at the intended speed in their Photoshop (also CS5).
 
So how can I make the change the setting for the frame rate in Save for Web and Devices because I assume it must be an issue within that panel?

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1. Updating previews (100%) is very slow.
 
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2. Image deleting is painfully slow.

You type Command + Delete, and nothing is happening for five, six seconds.Only then the images get deleted. Has noticed these two hold-ups?

I just went back after writing and editing this post, and Bridge is still busy with the preview update. This is now 15 minutes after the image had been edited. The busy signal in the lower left corner just never turns off again.
 
It feels like Bridge has also problems working in the background. As soon as you open e.g. a browser to bridge the waiting for bridge, Bridge seems to keep the busy signal rotating, but not actually doing anything until you close the browser again. Which is why I just had a 15 minute wait for an image preview to finally update. The time spent in the browser did not "count".

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I'm using two monitors with LR5, and the second monitor is the preview screen. I find the preview on the second monitor to be painfully slow in both the Library and Develop modules:

1) If I am the Develop module, and I move to the next photo, and zoom the preview to 100% (or if it is already at 100%), it take a minute, literally, for the preview to display correctly.

2) In the Develop module, sometimes the display does not update correctly at all. If I adjust a slider on the Details tab, however slightly, the preview then updates almost immediately.

3) In the Library module, if I switch the main window to single photo view, and view 100%, then, as I browse the photos, the main window updates very quickly, but the preview window lags behind.
 
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re: NEW color picker stroke color not updating in real time (previewing).
 
Is it me or has the stroke color preview been removed in CS6 or is there a setting that needs to be changed to enable it?
 
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Ratings lost when switching between folders, etc. (ie: all photos, last import, custom collections) This was a clean install that ran beautifully at first. Started noticing this more and more after using the spot tool. (my last step in processing a job)
 
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