Photoshop :: Editing Or Rendering Text Layer Will Cause Layout To Change?
Dec 12, 2012
The problem I'm having is that when I try to edit a text layer, the layout of the layer changes completely - I have a grey warning triangle in the affected layer thumbnail that states the following message when I hover over it :
'Font is present on system but requires a layout change'
When I double click to edit the text layer, the following warning dialog pops up:
'Editing or Rendering the text layer will cause the layout to change'
I'm forced to click 'okay' to proceed which is when the layout of the text layer changes completely! Obviously this has massive implications for branding and page consitency!!
Now even if I have to do this the long way round, which means rebuilding each individual text layer for every single document, there is another problem, it appears that after I click 'OK' photoshop distorts the text! This means that I can't increase or decrease the font size to match it up! Same font, Same height, same AA, same weight, different circle radius!
I'm using CS5 64bit Cloud edition on Windows 7, I've already tried updating and reinstalling Photoshop but it doesnt remedy the problem, I've reinstalled a sample batch of the fonts affected and deleted any plugins
I have one PSD that I moved from one Windows 7 machine running CS5 to another. When I open the file on the second machine all of the text layers have the little alert triangle icon. When I try to edit the text I get the message:
"Rendering the text layer will cause its layout to change. Existing pixel data will be used."
The font being used is Verdana - which I believe is native on both machines. There are no faux files applied to the fonts.Both machines are running CS5.
why text layers from one computer conflict with another computer.
Photoshop CC up to date 5 years PS experience Restart of file and PS didn't resolve the issue Creating Smart Object didn't resolve issue
When attempting to add simple text on an individual layer, the layer is turning black. This prevents me from seeing the text I'm editing. When I move to another layer the text displays correctly. When I go to edit the text by clicking the image the layer goes black again. It is like editing text in the dark, turning the light on to see the changes, turning the light off to make the changes, repeat.
Using CS5 and Win7. I just noticed something with my text in CS5 which is different from CS3 and as far as I'm concerned, a step back.
I made a text layer with some words. The words appeared as the layer name in the layers palate (say I typed "TEXT" on the screen and the text layer was named text). Then I double clicked on the text icon and this selected the word on the screen. I then changed the word "TEXT" to some other word say "WORD". However, this new word I typed in was not carried over to the layer name so the old layer name remained.
In CS3, the layer name is updated when the words on the screen are changed. I'd really like to have the new text update on the layer name. Is there some way to fix this or is this just something in my system.
I just purchased a plr blog and I cannot figure out how to edit the header text. I want to change the text to match my domain name. The file is a psd but I believe paint.net can edit psd?
I just purchased a plr blog and I cannot figure out how to edit the header text. I want to change the text to match my domain name. The file is a psd but I beleive gimp can edit psd? The header is: [URL] ....
I also uploaded the psd file: [URL] ...............
When I open Photoshop Elements 10 Editor to edit a text layer on a 511KB 412x292 psd photo the text layer is not shown. How do I open the text layer? How do I edit the text layer? How do I save the finished work product? The background layer is locked. I can't unlock it. I have tried any number of approaches none of which open the text layer for editing.
I want to change the text that says ''gangsterturk25'' I created this file like a year ago, and saved it on my pc, because I thought I might want to change it one day, and the day is today. I made this with the use of a tutorial so I can recall how I dit it exactly. I am a ''noob'' in photoshop so to say. How could I possibly change this.
I use illustrator for several things.So i really need to use shortcut's.But there is one big problem : I have the english version of illustrator and i have a German keyboard layout.An example :
To blank a shape u use '/' ( English Version ) To blank a shape u use '#' (German Version )
I can't use '/' cause i have to press shift+/ ... I dont know its not working.Can i change the "Shortcut-Layout" and use the German layout ?
I edited the psd format image in photoshop(it there in the PSD folder) in my desired style added texts etc etc But now iam totally lost... now what should be my next step. Now how can i take this edited version in microsoft frontpage for editing...how can i edit it and insert hyperlinks etc.
When I go to my paperspace layout tab to print my rendered surfaces all i see is the wireframes... Is it possible to view a Realistic Rendering in Layout Tab?
I draw a three drawer night stand and would like to Render it using pine wood. Ideally I would like to see each part of this cabinet to have "different grain pattern" (in real life there's no two pieces of wood the same). Is this possible? So far my cabinet looks better in "shaded with edges" view than Rendered... Is there a way to edit material (one material) that shows different "patterns" after rendering?
I've just recently learned how to use scripts to my advantage. I work for a company that uses a lot of custom details using AutoCAD and have now decided to switch them up and use different layers, fonts & styles. So far I have been able to come up with some script changing the styles of how we want the fonts to look, but I am trying to select one font style, change the layer & color of that text, then close the file.
I have created my own graphics from scratch with GIMP, but the resolution to this issue is eluding me.
I imported a GIF map and want to add red labels. I have no problem adding the labels, but I cannot seem to get the text colored red. Before I create the text layer, the text tool shows the color is red, but it still creates it black. All of the suggestions I've seen (yes, I've read the fine manual) reference the same things, including dragging the color from the foreground color (which I've also changed to red). Nothing I've tried seems to work. I've even saved the image as an XCF, but I have the same problem.
i want to make a TEXT ONLY LAYER.if i want change a font or size, just click a layer and change a font or size. like-photoshop.but, not same-photoshop. i think layer is make a ONLY ONE.
How to go about making it only change the color of text frames on the active layer? In the final script I will hide all other layers so if it could be done by a visible attribute more easily that would work just as well.
I saw a video about customizing a layout in the book module. I need to replicate a layout used for story boards. see attached. I found some pages that have a grid of photos. Is there any way to start from scratch or edit a multi photo page? I'd like the text elements as well. This would be an amazing time saver in preparing a story board book.
Just a quick question - what does Photoshop CS6 Extended use to render 3D objects? When I create very simple 3D text and render, it's taking about 2 hours or more. In the past (5 or so years ago) I did a lot of computer animation with Maya, Max etc. and with my less capable system back then, each frame rendered much quicker than it seems to with Photoshop. I understand that for animation I was only rendering 1920 x 1080 images rather than my current A4 300dpi ones, but should it really make that much difference? It seems to perform many many render passes before it's done. My graphics card is definitely the weakest part of my system...I built this computer not too long ago for use with CS3 and now it's all about graphics card performance...typical!
Here are my specs:
Windows 7 64 bit Intel i5 2500k @ 3.3ghz 16gb DDR3 ram Nvidia GT220 (512mb DDR3)
Would a 1gb DDR5 card speed up rendering that dramatically? I was always under the impression it was CPU that determined render speed?
I have a fairly basic comp consisting of 3 or 4 3d layers spaced out along the Z axis, two precomps containing some edge lighting effects, a camera, a light, and the troublesome adjustment layer. The adjustment layer only contains some color correction and a flare. I thought perhaps a certain effect may be causing the layer not to render, but i eliminated that possibility by removing the effects i had and trying several other, the layer was still not rendering. I think I have exhausted all of the really simple solutions, nothing is solo'd, all the layers are visible in the preview, the layers are all in the correct order etc.. I can't SS the project right now as I am not at home, but i can tell you that I am working with CS5.5, on windows 8.1, i5 cpu, 8 gigs of ram. The really frustrating part is that a slightly earlier version of the project successfully rendered the adjustment layer and I don't remember changing anything major. Shots in the dark?
Where is the icon to change the layout in photoshop cs6? In cs5 it was in the top menu bar. I want to view two files side by side but in their own tabs.
I have a type layer with some text in it (a headline, let's say). I click on the layer, I click on the Character Panel, and first thing I see is the color in the Panel is not the color of the font in the layer.
I then click on any Panel property, and the text in this layer is replaced by text from another layer in my document ( a paragraph layer, let's say), but the color is not the same as the layer the text came from.
I have been using Photoshop for over 4 years now and only recently have I been faced with something I wanted to do but dont know how to do: editing 2 layers at once.
I understand you can put 2 layers in a set or use the layer link option in the layers pallete, to essentially move 2 layers around the workspace at once. However, what is the solution for applying blur/dodge/burn/smudge type effects but having it take effect on 2 seperate layers.
I know that I could merge them together and this problem would be circumvented entirely but thats not what I want. I sitll want to have them seperate, once Im done. I also know there is a long process I could do of saving the selection of one layer, merging it with the other layer, applying changes and then using the saved selection to extract the content back onto a seperate layer again.
I'm just testing out the new CS6 extended version and am on the trial period using a mac.
My problem is in editing the 3d objects I have imported. These were imported in 3ds format and contain numerous different elements (over 50) within the same file. All are neatly to scale and positioned correctly in relation to one another.
I need to be able to edit these individual elements within photoshop and assign different materials. I can't seem to separate these individual objects onto different layers in order to work with them further. In addition, although I can scale or move the elements, I cannot delete them without deleting the whole layer.
I have tried looking at merge 3D layers but as I only have one layer it doesn't work.How can I assign these objects to different layers without importing each element separately into photoshop (and therefore losing their scale and position)?
I'm using Photoshop 14.1.1 on a Mac with OS 10.8.4.
When I have a string of text in the clipboard and try to paste it as a suffix to a layer name, the paste command is not working at all. It works on CS6, though.
with layers on photoshop (CS3) when trying to edit photos. Although i can do each individual part on its own what im after is one file containing different layers for each adjustment.
For example i want my healing/clone layer, a sharpening layer, various adjustment layers etc.
Im completely stumped as to what order i want to put these in. For example with mu healing layer in one place if i adjust the levels slider on the adjustment layer i get blotches where the healing brush was used as it hasn't updated to the new levels. Reversing the 2 and the healing brush pastes in from the old not new levels so wrong colours and so on.
sensible layer based work flow and order for dealing with these things in photoshop?
Currently i end up loading an image, doing all the healing, flattening then creating adjustments and so on but this means obviously i cant go back to adjust an individual layer and so on so isnt great.
I have a file that is 31gb, have attempted to render to Blu-Ray 4 times. It keeps stalling at 6% - no change in the slider bar for the last hour, currently at hour 06:39 and counting.