I have a fairly basic comp consisting of 3 or 4 3d layers spaced out along the Z axis, two precomps containing some edge lighting effects, a camera, a light, and the troublesome adjustment layer. The adjustment layer only contains some color correction and a flare. I thought perhaps a certain effect may be causing the layer not to render, but i eliminated that possibility by removing the effects i had and trying several other, the layer was still not rendering. I think I have exhausted all of the really simple solutions, nothing is solo'd, all the layers are visible in the preview, the layers are all in the correct order etc.. I can't SS the project right now as I am not at home, but i can tell you that I am working with CS5.5, on windows 8.1, i5 cpu, 8 gigs of ram. The really frustrating part is that a slightly earlier version of the project successfully rendered the adjustment layer and I don't remember changing anything major. Shots in the dark?
I scanned a drawing I made as a .jpeg, opened it in PS CS4, converted the background to a layer, added a curves adjustment layer, and when I try any of Flatten Image or Save as Jpeg the results disregards all or part of the effects of the adjustment layer. The same happens for a levels adjustment layer . I have attached the original jpeg and the .psd with the curves adjustment layer.
What I want to do is to have an adjustment layer that is a reversed, black and white image. I initially thought to merge B&W and reverse adjustment layers, but read that an adjustment layer may not be the target of a merge. Is the way to accomplish this to fiddle with the B&W adjustment layer sliders somehow?
I like how the black and white displayed image of a given color channel looks, how can I export that channel into a layer?
I use a lot of adjustment layers and they're often applied to the previous layer. Is there a keyboard shortcut to automatically "Use pervious layer as clipping mask" without going through the dialogue box or manually applying in the layers palette(Option-click between layers)?
I'm new to Paint shop. Is it possible to clip an adjustment layer or image to just the layer below it like in Photoshop? Or maybe Paint shop calls it something else?
im trying to make an adjustment to one section of my footage.i followed other instructions elsewhere about making a mask on a solid and then linking the solid to a null object, which has tracking footage (i was thinking i could motion track a mask?)
so i did that, but tracking motion doesnt work, the mask moves everywhere so i went in and moved the mask points at keyframes, which was annoying. but now i can't add adjustments to the solid where the mask is. i turned the solid into an adjustment layer but adding color correction adjustments doesn't work.
i have to use after effects by the way. basically tl:dr i need to color correct one section (or the masked part) of my footage. how can i do that in AE?
also is there an easier way to motion track something that goes completely off screen or out of the comp window? cause its a handheld shot and theres like a pan, and im trying to track the mask but it doesnt really work or stay around the area it needs to.
I'm familiar with adjustment layers and clipping masks, but am wondering if there's a way to have an adjustment layer affect a group of layers below it, but not all of them. (Usually you have a choice of having it affect either JUST the layer beneath it (through a clipping mask), or ALL of the layers beneath it.
When you open an image with adjustment layers, what determines what is selected, the background or the adjustment layer? It seems sometimes it's one or the other, and I don't know the logic. Personally I would prefer that the image always opens with the background layer selected.
I recently took some Milky Way photos and was attempting to process them in Lightroom. Many of the effects I am using are hardly doing anything. I'll use clarity for an example.
I typically use the adjustment brush to add effects like clarity soley to the Milky Way. I find a setting of 40-60 is usually sufficient. Sliding the scale from -100 to 100 is DRAMATIC, making the Milky Way overly "pop" in a disgusting, artificial manner.
However, on my most recent batch when I applied a clarity of 50 I could hardly tell. Sliding the slider from -100 to 100 had a very small difference. Other effects are behaving similarly.
When I go back to my older photos the brushes seem to work. However, any of these new photos (which have various exposures settings) all behave similary in that I just can't get the effects to do much. The originals of my older photos and my new photos look comparable.
Is there a reason that After Effects keeps crashing and only getting to a certain render point when pressing "0"? If I split projects into different compositions I don't tend to get the same issues, but it's more pain than it's worth spiting one video into 4 parts.
I am trying to make about a 7 second clip of some photography (converted into that cool 3D paralax effect) with a lens flare and a CC light rays effect. The damn thing took two hours and was less than halfway done, which seemed extremely long to me. Here is my setup:
i7 4770 (2 processes for system, and 6 for AE, with 2 gigs per process) Nvidia 760 4bg 32 gigs ram (4 set aside for system and the rest for Creative Cloud stuff) SSD: system, media cache HDD: projects, files
Everything else I've tried to render has been reasonable times. For instance 5 minute clips usually take about 15 minutes. I've tried variations of the multiprocessing tab to no avail, and changing the media cache to HDD which didn't work also. Just seems like something is going terrible wrong.
So I guess my question is twofold.
1) How important would it be to get another drive? (I'm between adding one SSD or getting 2 HDD's per my budget, which presents another question of would a 2 SSD, 1 HDD setup be better than a 1 SSD, 3 HDD setup)
So today I was editing and I finished, so I tried to render it so I can have in a .avi. But once I rendered it I got no errors or nothing. So I went to the desktop were it should have been placed, I loaded it and it didn't render properly after a couple of secs the music stops playing and I didn't get the glow effects or the full edit. How do I fix this tell me if you need sertain information.
Any way of creating a glowing object without using the rendering effects.I am trying to create an Acrobat 3D file using Tetra 4D which does not support 3DS Max rendering effects.
why my After Effect render so lousy???When i finish my rendering,the video play very slow and keep stopping....I've tried for many times,but it's still the same result..
I am currently working on After Effects CS6 and I'm wondering why it takes a long time for me to render a composition. I am not sure if the problem is with the mac that i am using or with the settings i have on AE. When I render the composition of 21 seconds video with 1080p 29.97fps it takes 5 hours and eralier i triend rendering again and it takes 7 hours. is this normal?
I am using Mac with this spe
Processor 2 x 2.4 GHz 6-Core Intel Xeon Memory 12 GB 1333 MHz DDR3 ECC Graphics ATI Radeon HD 5770 1024 MB
I downloaded a composition from Videoblocks.com and hit RAM preview to let it play smooth. Then whetever I move the CTI after that, it de-renders.This has never happend in other compositions I've worked in.
just switched from a macPro to a Windows Workstation specs are:
Windows7 with ServicePack1 intel Corei7 3970X 64GB RAM Nividia GeForce GTX680 Using Quicktime Version 7.7.4
so everything runs smoothly till i try Rendering my comp in a .mov-Container Codec doesn't matter which one i take. Tried everything from Fotojpeg to DNXHD to png. Nothing Changes. As soon as i swiitch to avi rendering it's really fast. (Project rendered in 5mins whereas i cancelled the rendering after 15mins when trying to render to QT-Fotojpeg)
is there a way to define a sequence of images to be rendered into a movie from the command line, without first creating any composition ? Basically loading media and creating composition by command line or by script ?
I have a .wav file in my composition that I see the waveform going across the entire composition. If I grab the first 10 seconds of my composition and hit 0 on the number pad, it correctly plays the audio the entire time. When I render that composition, making sure audio is enabled, it doesn't work. The resulting .mov file plays the audio for the first 5 seconds and then just abruptly stops.
i have the imac 27 680mx 32gb ram,when i render on cs6 takes very long time, the first one takes 8-10mins,when i do the second time its very fast 30seconds
It seams that when editing in After Effects (CS6) despite doing everything i've been told to do i get no audio when editing video clips imported from my digital camcorder. The only audio it seams i can hear in it is an actual song or audio file (MP3) and the worst part is when i render out the video after adding my effect even when i check the audio output box in the Output Module, i keep most render settings the way they are? but i have tried everything that i have seen suggested but nothing seams to work and no matter what i do i cannon manage to get any audio from my finished products unless there is an actual song in it.I must also add that in the Output Module i have tried many formats such as MPEG4, H.26, AVI, WAV, Windows Media and many others, none of them make a difference to the audio, only the quality of the video.
However my machine is not using all cores and is rendering very slowly.I have a mac pro running os 10.9, 2 x 2.4 GHz 6-Core, 64GB RAM, and my graphics card is an NVidia Quadro 4000 with Cuda version 5.5.28. I've looked for updates, but everything seems to be current. Not sure what I should do?
Fast Draft:Available Texture Memory:1515.00 MBRay-tracing:GPU
sometimes rendering the RAM-Preview takes some time. while waiting I would like at least to read some articles on the internet. But as soon as I click into an other windows, AE stops rendering.
is there a special setting / workaround to avoid this (user-unfriendly behavior) ?
Today I was just about finished editing a video on CS6.What happens is that while RAM previewing at some point during the loading of the preview it will stop loading, It will then proceed to play the ram preview on loop and when I press a button to stop it a small box pops up in the centre of my screen and the ram preview bar to show what has loaded (the one which shows green for parts that are loaded and blue for cached) turns black and sometimes other parts of after effects turn black. This has happened before and I fixed it by uninstalling and reinstalling After Effects about 6 times. I would do that this time though I would like to know the cause of it and any possible fixes as it is quite irritating. Another thing that may be happening is the RAM usage is slowly filling as I render. This has happened before on my laptop and I did not manage to fix it though it was not related to the first issue that time. The last time when it happened on my laptop the RAM usage eventually filled up to 100% and it would no longer render. I am not sure if it is happening this time as it is still currently rendering though I will update the thread if it does. Finally my render is going very slowly, I am not sure if this issue is realted to any of the above or if it is just the effects I am using though. My memory and multiprocessing settings are using 6 cores of 7 with 2 GB of ram allocated to each with multiprocessing on. My ram allocated for other programs is 6GB. To fix these Issues so far I have tried clearing the cache, purging the memory and image cache, restarting my computer and reinstalling after effects.
I know it works in CS6, still have that installed. I don't get it, it's listed as a supported card in the CC spec. I have the lastest CUDA/Driver installed.
I have a problem with After Effects CS 5 on Windows 7 64 bit.When I try to render out quicktime formats in After Effects I get an error message:
After Effects error: Rendering error while writing to file "E:/ . Unable to open file. (-1610153459)
Rendering to other drives, like C: or D: works fine but as soon as I try to render to the E partiton.I get this error.... It must have something to do with permissions on that partition.I don't want to reinstall windows.
I was editing a video an while playing with the scale I went to RAM preview and it wouldn't work so I closed it down and reopened it as this problem has happened a few times and this has been the fix. I then went to RAM preview from the beggining and my computer crashed, no bluescreen the monitors just went blank and the BIOS popped up. I then reopened my project and RAM previewed from the beggining and it didn't start it just said requesting frame 2 of ... I then played with a few of the prefrences eg. clearing the cache and purging memory and It still didn't work. I then disabled multiprocessing and RAM previewing worked again though I would like multiprocessing to work as It is alot faster. I then tried restarting my computer and reinstalling AE but still no luck.Also rendering does not work either with multiprocessing enabled.
Specs: i7 4770k @ 4.4Ghz G.skill Ripjawz Z 32GB @ 2133Mhz GTX 780 Samsung 840 pro SSD Seagate Barracuda 2TB HD
When I start rendering a composition, I usually just go to a spare monitor to browse the web and do additional work. However whenever I click onto my new monitor, AE stops rendering and gives me the 'finished sound'. Why doesn't it complete rendering? I have to leave my computer alone and keep a window selected in AE for it to complete.