For a promotional campaign I'm working on, I'd like to take a picture and "break it up" into puzzle pieces, then move those pieces around to mimic the look of them floating into place as the image is completed.
I have a great handle on the "move them around" and "float into place" parts, but I'm having no luck with the puzzle piece end of this, that I did previously using blocks. It's the right effect, but I really want that jigsaw puzzle look to this next one.
creating your own templates for jigsaw puzzle pieces? So far, I can create these in CS6 (no longer seems to have Texturizer with a jigsaw puzzle texture like earlier PS versions) by using a single template (found with a YouTube video on this topic) for a specific number of pieces, confined to the one template.
I would like to make jigsaw puzzles with a variety of pieces, so it would be useful if I could create my own templates with different numbers of pieces. There are PS plugins but these have costs associated with them, especially if used commercially. If possible, I'd rather create my own templates (in PS or AI). For example, I'd like to create an "easy" puzzle template with 20 pieces.
If none exist, an option would be to re-install PS CS 4, 5 or 5.5, alongside CS6. Not sure which is the last version to have Texturizer with a jigsaw texture, but it may be CS4 (by additional download for CS5). But, not having seen or used it in earlier versions, I also wonder if it has sufficient configuration options to choose the number of pieces for a jigsaw? As mentioned, would like to create a range of templates all with different numbers of pieces.
Ubiquitous Information: Adobe Illustrator CS6 v. 16.0.3 (32-bit) Win XP sp3 OS
I have a vector art file of puzzle pieces (connected as though the puzzle has been assembled) that I would like to use with an image file. If I wanted the entire image to appear finished, I would simply place this vector layer above the image layer and voila...finished puzzle. However, I would like to use the 3D effects in Illustrator to make it appear that some of the pieces are not yet seated into place. I know how to do this with the puzzle vector art, but how do I attach or clip the image layer to it so that it rotates, bevels, etc. with the individual puzzle pieces I want to treat in this manner?
I am trying to create a puzzle from an image but I am having some trouble with the edges of each puzzle piece. Basically in short what I am doing is this.
1) I load my image in gimp (image layer). 2) Create new white layer (puzzle layer). 3) Use Filters -> Render -> Pattern -> Jigsaw... 4) From the Jigsaw windows I select; Bevel width; 0, Highlight; 0, Jigsaw style; curved. 5) I then select the white area from the puzzle later, copy this area from the image layer, and paste this on a new layer (piece layer). 6) I duplicate the piece layer (duplicate layer). 7) Paint the piece in white in duplicate layer. 8) In duplicate later I select Filters -> Blur -> Gaussian Blur 9) In piece layer I select Filters -> Map -> Bump Map 10) I select the duplicate layer as layer.
My problem is that the edges look really bad. Is there any way how I can make them look better? That is, not so much crippled?My aim is to have each puzzle piece in a different layer since I have to save them in different files. I checked several tutorials on how to create puzzles but all give me similar results.
Back in Photoshop CS2 or CS3 I found a Plug-in for a Filter of a jigsaw puzzle piece. I am now using CS4 in Windows and am unable to find that plug-in any where. Can you tell me how I can get it back?
I am trying to do a jigsaw picture. Everyone ( well, not everyone but lots ) are telling me that this is included ( but not loaded ) in CS5. I have looked in my Adobe folders and there is not even a textures folder, Let alone the jigsaw texture itself !
I have a ton of stock images with the backgrounds removed that I need made to look like a puzzle piece with a 3D feel and a slight shadow to make it look like it's floating above the canvas.
I also will need to make an indented outline of the image where the puzzle piece would fit. I've attached an example of what I'm looking to do (I don't need the wood background, I think I'd probably just use a solid color).
I have a gray scale tiff image that will be printed on a corrugated fibreboard carton. I need to show what this image will look like at 45 DPI when viewed on a screen and printed out in a PDF file. How would I show the actual 45 DPI in the image itself? I Have seen images before that are in 45 or other DPI but for the life of me can't figure out how to do it. I have Photoshop 4 here at home on my laptop and am about ready to pull my hair out trying to figure this out. I know if I had a LaserWriter, I would just assign a DPI to the image when it goes to the printer and it would print out at 45 DPI. This effect is what I need to be seen on the screen.
I have included image. I want to create something like this: From the paint gun sprays white paint and creates a splatter and inside that splatter is a image.
does anyone know how to create a gradual pixelation effect? for example one end of the image you can make out the individual pixels, and gradually the image quality improves until you have a high res look.
how to create the high-contrasty overly-xeroxed look on an image that we see so much of on tshirts and posters. If anyone of you could share with me the specific steps in Photoshop to create this trick or if you know of a plug-in that does it instantly, please let me know. I've tried using the Threshhold feature in photoshop, but that doesn't quite do it and it makes the image look very sharp and jagged, not smooth.
I have created have gotten great feedback, and were the result of poking around. I dont know how to use all the tools yet..
I need to create stardust for a few of my images. I want it to look like a sparkle of showering stars. I have no idea how to do this.
I found an online tutorial about making a new layer in white and using the airbrush/smudge tool...but it didnt give me the effect I want, it looked like a white trail of stars. I want the stardust to be slightly transparent, almost ghostly, so you can see the background image.
I have managed to put the jigsaw outline on top of the image ( couldn't upload it, file to big) anyway i don't know how to cut around the outline successfully. Is there an easier where to have jigsaw pieces?
The following is a link to a tutorial creating a diamond effect on a word.
[URl]
At 4:35 into it, the author begins creating the shiny parts of the diamonds by drawing a path, copying it and then rotating the copy ninety degrees.
I'm having trouble just creating that first path the way it's done in the tutorial. First, it says to choose a brush of 17, make sure it's white, then switch to the pen tool and draw a straight white line. However, mine doesn't look like that, how it splays outs. I just get a straight white line. Then, when I try to tranform the copy by rotating it 90 degrees I get an error message saying "Could not rotate because the initial bounding rectangle is empty."
how i can create an image that depicts football fan choreography, that is i ll use football fans in stadium kind of image as my background...but i am clueless on the effects that are to be used.
I'm trying to re-create this effect. The only image I have to work with is very small (I apologize if it's hard to see). Basically, It is a rectangle that has diamond patterns that seem to stretch as they extend. I'm trying to re-create this effect and have no idea where to begin.
I have this laptop object image (laptop_img.jpg) and I want to create a mirror effect like mirror_img.jpg.
I understand that using stamp tool and doing some rotating can achieve this effect. But however, no matter, how many 90 degrees I turn for this image, I just can't achieve the mirror effect.
I am trying to create this shape, but have it so it is scalable for a logo image. I have tried making various ellipses and putting them on top of each other, then skewing them and going back to trim out the "tails" of the rings. It never seems to come out clean, and the top edges of the rings always seem square rather than rounded. Does anyone know of a better approach to this. I apologize if there is already a tutorial or thread on this, I searched, but didnt find anything on my own. I would be using it for both print and web.
I'm looking to create this damaged metal effect in CS2.
how to do so?
I found a tut, but it was for Gimp. Also, I'd like to try to make it without any lighting or shadowing effects. I'm importing the texture into a community built game, and I know how to create my own specular & bump maps for the in-game shadow effects.