I've tried a couple of blends, thru layers, but I can't get it right! I want to put a face into a matrix background, with the falling matrix blended into the face, and the face sticking out from the screen (3D like effect)...
I need to make a picture of a person's face blend seamlessly into the sky. The below shows you what I mean. At the moment the Kenyan Warrior's face has harsh edges and doesn't look properly blended in. My very limited Photoshop ability had me placing an inner glow and bevel and gloss to get something close to what I want, however I suspect the real tool I need for this is completely unknown to me!
My recent project has included taking a face and putting it on a different body (or vice versa). Here are my steps (and youll see why Im requesting better ways to do this )
1. Get an image that I want someones face in. Go into MS Paint (YIKES, I know; but the "magic tool" in photoshop doesn't always erase the right stuff) and slowly/carefully make an outline of white around the person's head.
2. Cut out the head (looks jagged and not smooth) from Paint, resize it with Irfan View.
3. Find a picture of a random body, put it in photoshop
4. Paste the head into photoshop file and position it over the old head.
5. Recolor/contrast both layers so they match skin tone/lighting and then blur edges of face so it doesn't look so rough
when I anchor the layer face over the background face the floating selection disappears which means I cannot work on the layer face and therfore am unable to erase the layer face into the background face,this is on gimp 2.6
i'm trying to plend a face (happens to be Justin Timberlake) into the face of a snake, I have the selection matched up and have the layer mask so i could erase the extra. The main problem I am having is the difficulty of getting the colors and textures right, the actual blending the face in part.
Hoping someone can help me with something that I think is simple but can't find out how to do it.
I have a picture that has a dark boarder which I want to blend evenly into a black background. I've tried the gradient tool but can only seem to blend a small part of the picture and not all four sides evenly. Is there another way?
I have a group photo of some fellow co-workers and would like to add 2 other individuals that weren't in the group photo. When I add the 2 people to the group shot however it's clearly visible that they were photoshoped in because the coloring, saturation, etc of the individuals are different from the group shot.
I am superimposing a person into a picture. I need blend/soften the edges of their hair line into the background so they look more a part of the picture. What's the best way to do this? (I'm using CS4)
I'm creating an image for a webpage, I'ts a statue with a blue cloudy sky behind it. I'd like to smooth the edges of the image so that the sky blends nicely into the white web page.
I was hoping PS had something like a sponge that an artist would use on a canvas to diffuse any sharp edges at the edge of a painting.
I have a picture has hard edges and I was able to blend these edges using lasso, mask and then Gaussian blur, check attached picture. is there a another way can produce better result or that result is enough ?
i'm having trouble blending 2 images together for the background. I'm using alphamask but it's not what i wanted. visit this link [URL] and look at steps 2-6. It shows the pictures being blended smoothly. I've used photoshop but it's to complicated and laggy.
Basically I've got the cut out that I want to blend into a picture, and what I do is get the images as near the centre of the canvas as I can, then copy and paste a new layer. Take the new layer and reduce it in size by say 95%, then try to centre it within the original image behind is as best I can. Select round it with the fuzzy select tool, then delete the smaller image. Move back to the original image and then add mask layer and use gradient blur to introduce a gradually fading of a few pixels round the edges.
The trouble is this method is not really good for complex shapes and often involves some iWarping to get the smaller image within the boundary of the larger one. So my question is, is there an easy way to fuzzy select round an image boundary that can introduce an arbitrarily chosen margin, say 5 or 10 pixels?
Anyway this is the kind of thing I am working on at the moment, making trippy fantasy images using dead animal's skulls.
How do i blend a picture into a background? It's like this. I make a picture of an anime char and the background is all gray or white, but when i put it onto the background, the gray or white part of the pictures shows up and blocks the background a little? How do i Overlay the background onto the picture gray background? For example:
Picture 1 is what happens, but I want to learn how to do it like Picture 2.
I currently make an A5 magazine using corel draw x3.I am looking to make a full page advert with a photo at the bottom of the page (3rd of the page landscape) and then I would like to match the colour from the top of the photo and use it for the rest of the page.However I would like it to blend.
I try to shoot all my pics same light, etc. I want to paste all my designs on this uniform towel (no background).As you can see the square pasted on with basketball is on the same cloth but looks unmatched.
how I could blend/edit it in with the towel, keeping basketball & Kyle the same? Or should I try doing something else?
I am new to the gimp software and am struggling blending a photo into a solid color background.I cannot seem to get rid of the hard end of the photo. I have tried applying a mask then using the blending tool, but still cannot remove the line.
Blurring image, i'm just messing around to try... [URL]....
I recently lost a pet and want to use a photo of her as a tribute. What I'd like to do is to crop a heart shape of her face and layer that into a white background. The question I have is: how on earth do you draw a perfect heart using the lasso?
im tryin to make a a graphic based on the matrix. makin the cool bullets trail affect they use. You know when hes dodgin the bullets that are goin really slow and it looks like they have kinda smoke behind them?
how to edit a solid with opening a hole only one face and deleting an another face..
I added a drawing file which has a coloured face solid,I put a circle on blue face and making a hole on this face,and I want to delete red face without exploding solid,after all this I want to mesh this solid with maximum 25 units.
All I need to do is merge a circular face to a flat face, so both faces become one continuous face. Is this possible at all?
I have a attached a screenshot to show what I mean. Face 1 needs to be merged with face 2. This is so if I constrain anything to that face it will constrain to the entire face and not either the circular face OR the flat face.
Is it possible to create an interface that has two different animations on it?
The problem is one of them works on a three frame loop. The other I thought I would create a continuous scrolling effect like you find on those Matrix Effect animation tutorials.
However, I don't know anything about animation and I don't know the limits of ImageReady.
1. Get a picture of a car (or something else), and a picture of some matrix code.
2. cut out the car using the magnetic lasso and paste it on as a new layer on the picture of the matrix code.
3. Go to image, adjustments, Hue/Saturation., and adjust it so it looks like the color of you code.
4.Copy a large square chunck of code and place it on a new layer.
5. The go to Edit, Define Pattern, and call it matrix.
6.now go to your car layer and click a part of the picture other than the car and ckick on it with the magic wand tool. Then right click on that same spot and click on select inverse, then copy it.
7. Now drag this layer over the layer of the matrix code and erase around it until it fits in nicely with the rest of the code. (don't erase too much.) Then press control+E to merge the two layers into one.
8. Duplicate the green car layer twice, and set all three car layers mode to vivid light.
9.Then mess with the Hue/Saturation menu until you car blends in nicely.
(Optional part which I did on the picture posted here)
10. Press the print screen button and copy and the paste image you get into a new image. Then use the magic wand tool on the car from your original image and copy and paste it on top of the new matrix car on a new layer.
11. Then while the lines are on the car you pasted, go to the car that is already there and copy and paste it onto a new layer. Then delete the first car you pasted in.
12. Mess with the Hue/Saturation on the car layer until it blends in with the matrix coding even better.