Photoshop :: Blend Modes Math Equations
Jan 4, 2009one of my top questions ever about photoshop is where could I found some documentation about the real math equations and algorithms that plays inside blend modes operations?
View 1 Repliesone of my top questions ever about photoshop is where could I found some documentation about the real math equations and algorithms that plays inside blend modes operations?
View 1 RepliesFor successive layers, all have different blend modes ... for finding the pixel values seen on screen, we should start with the bottom most layer ... isn't it?
View 1 Replies View RelatedI am working on a cool project and need to know how to do this.Â
View 20 Replies View RelatedI want to construct some mathematical and scientific equations in Ai. Where I can get the necessary fonts that will work in Ai?
View 4 Replies View Relateddisplay math equations as in-place vector OLE objects in Coreldraw 12.It looks like the Mathtype OLE in CDR saga is still not resolved, even with the latest Mathytype and Corel X5. The option to insert as a bitmap is not at all convenient - one wishes to be able to edit in-place and have vector scalability.
The work-arounds posted in various forums don't seem to work with complex mathematical symbols, adding fonts to the system doesn't seem to work, WMF/EMF also getting messed up, and so on. As Mathtype works flawlessly e.g. in MS Office and Open Office, the question is what is CDR doing...
I recently tried another program, "Aurora" [URL] , which renders *Latex* equations as vector OLE objects - quite nice (there are a couple of other Latex OLE solutions out there, but this one has the options I need). Free trial version.
Aurora supports both vector and bitmap rendering. Vector rendering works perfectly in all programs I tried, except ... Coreldraw. Choosing vector rendering shows some horrible font substitution. I tried adding the Latex fonts to the Windows system, but the problem seems to prevail (and all the other programs, e.g. Word, OO, work fine without doing this). But maybe it is just my version and system configuration.
My blend modes aren't working. If I try to apply a blend mode, no effect.
View 13 Replies View RelatedIs there a way we can get like gradients of one layer mode to another. Or from normal to "overlay in a gradient fashion?"
View 1 Replies View RelatedI have photoshop 6.0, trouble with blending 2 images. I wanna know how do I place the texture above the image. So that says that the Texture is Layer 2 and the real image is the backround.
other question.
I have 3 images I wanna create an animation with.
Does anyone know the formulas or know of links for the formulas representing the different Photoshop blend modes?
View 4 Replies View RelatedI know the shortcut for cycling through a preview of blend modes is to use the Shift keys and the + or - sign. What must I do to consistently get this shortcut to work. Am using CS5.
View 6 Replies View RelatedI have a problem with the blend modes. I created a logo and i want to use it on a web page. On the sample picture i have created a random logo to show where my problem lies. The logo has a sunburst behind it which has transparent effects on the outside. Also i have made a big dot behind the logo with a soft brush. I have used blend modes - hard light on the logo and overlay on the white brush.
Now the problem is that i want to flatten the logo and the brush. And keep the background separate from that. The background is a tiled image so it would be better to use it on a web page instead of one flat image. But when i flatten the logo and the brush, then the blend mode effects disappear. I cant use the regular opacity because i want the grain to be shown through the sunburst. Also i cant cut out the image because the sunburst is transparent from the edges. So is there any way to flatten the logo and brush separately from the background and still have the blend mode effects to be shown?
I know what the documentation says that they do, but it doesn't appear to be the truth. For example, if I take my image and overlay it with a 50% gray layer set to Luminosity mode, I would expect to see the hue and saturation of my image, with the luminosity of every pixel set to 50%, but that isn't what actually happens.
View 12 Replies View RelatedI'm having a huge issue in designing my up and coming website.
I've numerous layers within my soon to be designed page - however, a few of these layers are set to different blend modes (Overlay, Screen and Lighten).
I need to ensure that these layers remain looking the way they do on my page when they're part of my flattened site, but it's just not working for me. When I flatten all layers, it looks as I want it - however I can't do that, as I will ultimately be using a tiled background layer, and the background layer I'm using now is only as a guide.
how I can merge down a ('Screen', for example) layer, without it losing its screen look?
Is there a keyboard command to cycle through blend modes?
View 2 Replies View RelatedI found an image of the sun as a PNG file on Google Images. It had an entirely black background, but no alpha, so I decided to use the Screen blend mode and the black surrounding it was effectively removed, making it transparent. However, if I try to export to a PNG, this effect is not exported. I would like to import it into Flash, so it's important that I find a workaround for this soon, or I will need to find a different image of the sun that already has alpha. (I don't have time to create an alpha channel myself.)
View 4 Replies View Relatedproblems with the the blend modes in the "stroke" layer style, or am I doing something wrong?
right click on layer > blending options > stroke > blend mode
(position=inside)
I want to use "fill type"="gradient", but the blend modes do not even work with "fill type"=color. For both fill modes, the stroke does not let any pixels of the layer shine through, no matter what blend mode I choose.
I often use blend modes, for example "darken", etc. I know how they work, but somehow for the stroke layer style it seems not to work at all.
I've created some graphic artwork in Photoshop RGB, and now its time to output these graphics to an Illustrator CMYK file.
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I have a bunch of layers that I have created for lens flares / light effects and I created these via filling a layer black and then using the Lens Flare Filter and then converting the layer to a Screen layer blend.
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I notice that when I convert to CMYK in photoshop I lose the effect of those screen layers, is there anyway I can get those layers to look the same in CMYK without having recreate them from scratch in the CMYK space?
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In my illustrator file I have a gradient background and was hoping to bring in these transparent lens flare lighting effects to place over the top of the gradient. I was thinking I might be able to merge the layers in Photoshop but unfortunately I need those screen layers to remain transparent.
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I also tried turning the layer to normal 100%, convert to CMYK, placing into my CMYK illustrator file and then changing the layer to screen mode there but its doesnt look the same, its turn transparent like I wanted but it looks like where there is transparency there is a 25% opacity white.
Is there a way to kill all the blend modes in an illustration and convert them to just plane old fill colors? I'm exporting these things to HTML5 where blend modes aren't supported.
View 1 Replies View RelatedIt would be nice to have the full set of blend modes available to the AXIS tool in the timeline.
Quite often the most used blend modes for quick color treatments....Overlay, Hard Light and Soft Light etc...are not available in the timeline AXIS soft effect.
Is this a limitation of the soft effect as opposed to using ACTION or say Blend&Comp nodes?
New users would probably not find where the extra layer blend modes where, and may simply think that Smoke lacks these most used blend modes.
Well, I'm making a book cover...I have a background on top of which i put a label which will contain the name of the book but will "cut out" through the label to show the background.how would I do this in Illustrator, but with a actual object and a font instead of erasing out of a rectangle on an iPhone.
View 4 Replies View RelatedI have "group1" and inside that group, only one layer: "layer1". The blending mode for "group1" is vivid light and for "layer1" it's "normal".
Now, if I change "group1" to "pass through" and "layer1" to "vivid light" ... the result is completely different, while it should be the same, shouldn't it?
im having trouble getting the fillet edge command to work. Ive never had a problem with it before but now i get <Modeling Operation Error:
geometry or topology at end of blend too complex Failed to perform blend.Failure while filleting.>
why its not working.
When using the blend tool to blend colour between two objects is there a way to see the anchor points so I know where to click the blend tool.  I realise the cursor changes when over one but its seems very cumbersome to have to move it around until it changes rather than click directly on one which I could do if I could see it.
View 2 Replies View RelatedI'm using Illustrator CC (on a Win7 Pro machine) at a beginner level, probably halfway to intermediate. I'm trying to learn how to blend colors together for highlights of various types (skin tones, clothing, light on objects, etc.) so that when I'm making a graphic for a project I'll have a decent idea of which tool/technique is best for the specific effect I need.
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I'm trying to use the Smooth Color option in the blend tool. Late yesterday afternoon I recall creating two ellipses (one of which was a solid fill and one of which was a gradient going from black to transparent) and getting a smooth color transition between the two. It was a much harsher effect than I was looking for so I didn't keep it. This morning, while trying to replicate the same thing, I seem to be unable to use smooth color between two objects if one or more of them has a gradient applied. I only get what you see below, which is a step between the two objects.
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I've done searches and found multiple references to blending gradients in this way and have followed those instructions (create the shapes, fill with the gradients, then either click on the Blend tool and click on the center of each shape, or click on Object -> Blend -> Make) but I can't seem to get a Smooth Color blend if either object has a gradient applied. Am I missing an important step somewhere? I'm 95% sure I accomplished it yesterday and nothing has been changed since then.
I have a series of colored rectangles I'd like to blend into a single rectangle with a smooth blend of the colors, like a rainbow or spectrum.
View 1 Replies View RelatedI am using Civil 3D 2009 version 4.
I have designed a railroad yard that the construction plans require all grading to be to centerline of rail (0.5 feet under the ties) and my profiles are required to be to the top of rail (1.3 feet above the centerline elevation). Since I already have the grading surface done I was hoping there was a way to target my grading surface and add the 1.3 feet to the elevation in the label. Is that passable?
Using the stock 'Elevations and Stations' style I targeted the existing ground for profile 1 and the finished ground for profile 2. Then I tried using the language you enter at the command line to do math in the label (+ 1.3 <[Profile2 Elevation(Uft|P2|RN|AP|Sn|OF)]>) but that only generated a label that read "(+ 1.3 242.00)" instead of the "243.30" that I need for the loading area, for example.
AutoCAD Civil 3D 2012 (Primary), 2011 by contract.
Dell Percision T3500: MS Windows 7 64-bit SP1; Intel Xeon CPU W3505 @ 2.53GHz, 12.00 GB RAM, NVIDIA Quadro 600
Can I draw mathematical equations in Inventor drawing? I am using the stacking functionality but that fails when I need to include symbols such as greek characters.
I do not have to draw fancy equations just the simple fractions but I need the greek characters to appear.
I am trying to blend two different art brushes with different colors using the blend tool. I'm trying to use two fixed-size line segments of the same length and then applying the two different brushes to those segments ( each art brush is a different color). Then I want to blend them the regular way so their colors transition. However, when I do this, the first shape is a different color, but all subsequent blend steps are the color of the second blended shape. Why is this? It doesn't blend the colors for some reason.
View 4 Replies View RelatedSimply adds the two components. But this is only correct if there is no transparency involved.
Once there is transparency involved, it gets more complex. So, what is the math behind the linear dodge blending mode if the top layer has semi-transparent pixels (=alpha less than 1)?
I'm using CorelDraw 12 to make mathematical drawings. Triangles, circles, tangent lines, perpendicular lines, etc... and that works really fine
But... I'm having a hard time entering mathematical equations, especially when using a lot of fractions and square-root-signs. Is there an "easy" way to do that?
Inventor 2012
Can equations like this cell equals this cell be used in the Ipart or Iassembly family tables?