I know what the documentation says that they do, but it doesn't appear to be the truth. For example, if I take my image and overlay it with a 50% gray layer set to Luminosity mode, I would expect to see the hue and saturation of my image, with the luminosity of every pixel set to 50%, but that isn't what actually happens.
I have photoshop 6.0, trouble with blending 2 images. I wanna know how do I place the texture above the image. So that says that the Texture is Layer 2 and the real image is the backround.
I know the shortcut for cycling through a preview of blend modes is to use the Shift keys and the + or - sign. What must I do to consistently get this shortcut to work. Am using CS5.
I have a problem with the blend modes. I created a logo and i want to use it on a web page. On the sample picture i have created a random logo to show where my problem lies. The logo has a sunburst behind it which has transparent effects on the outside. Also i have made a big dot behind the logo with a soft brush. I have used blend modes - hard light on the logo and overlay on the white brush.
Now the problem is that i want to flatten the logo and the brush. And keep the background separate from that. The background is a tiled image so it would be better to use it on a web page instead of one flat image. But when i flatten the logo and the brush, then the blend mode effects disappear. I cant use the regular opacity because i want the grain to be shown through the sunburst. Also i cant cut out the image because the sunburst is transparent from the edges. So is there any way to flatten the logo and brush separately from the background and still have the blend mode effects to be shown?
one of my top questions ever about photoshop is where could I found some documentation about the real math equations and algorithms that plays inside blend modes operations?
I'm having a huge issue in designing my up and coming website.
I've numerous layers within my soon to be designed page - however, a few of these layers are set to different blend modes (Overlay, Screen and Lighten).
I need to ensure that these layers remain looking the way they do on my page when they're part of my flattened site, but it's just not working for me. When I flatten all layers, it looks as I want it - however I can't do that, as I will ultimately be using a tiled background layer, and the background layer I'm using now is only as a guide.
how I can merge down a ('Screen', for example) layer, without it losing its screen look?
For successive layers, all have different blend modes ... for finding the pixel values seen on screen, we should start with the bottom most layer ... isn't it?
I found an image of the sun as a PNG file on Google Images. It had an entirely black background, but no alpha, so I decided to use the Screen blend mode and the black surrounding it was effectively removed, making it transparent. However, if I try to export to a PNG, this effect is not exported. I would like to import it into Flash, so it's important that I find a workaround for this soon, or I will need to find a different image of the sun that already has alpha. (I don't have time to create an alpha channel myself.)
problems with the the blend modes in the "stroke" layer style, or am I doing something wrong?
right click on layer > blending options > stroke > blend mode (position=inside)
I want to use "fill type"="gradient", but the blend modes do not even work with "fill type"=color. For both fill modes, the stroke does not let any pixels of the layer shine through, no matter what blend mode I choose.
I often use blend modes, for example "darken", etc. I know how they work, but somehow for the stroke layer style it seems not to work at all.
I've created some graphic artwork in Photoshop RGB, and now its time to output these graphics to an Illustrator CMYK file. Â I have a bunch of layers that I have created for lens flares / light effects and I created these via filling a layer black and then using the Lens Flare Filter and then converting the layer to a Screen layer blend. Â I notice that when I convert to CMYK in photoshop I lose the effect of those screen layers, is there anyway I can get those layers to look the same in CMYK without having recreate them from scratch in the CMYK space? Â In my illustrator file I have a gradient background and was hoping to bring in these transparent lens flare lighting effects to place over the top of the gradient. I was thinking I might be able to merge the layers in Photoshop but unfortunately I need those screen layers to remain transparent. Â Â Â I also tried turning the layer to normal 100%, convert to CMYK, placing into my CMYK illustrator file and then changing the layer to screen mode there but its doesnt look the same, its turn transparent like I wanted but it looks like where there is transparency there is a 25% opacity white.
Is there a way to kill all the blend modes in an illustration and convert them to just plane old fill colors? I'm exporting these things to HTML5 where blend modes aren't supported.
It would be nice to have the full set of blend modes available to the AXIS tool in the timeline.
Quite often the most used blend modes for quick color treatments....Overlay, Hard Light and Soft Light etc...are not available in the timeline AXIS soft effect.
Is this a limitation of the soft effect as opposed to using ACTION or say Blend&Comp nodes?
New users would probably not find where the extra layer blend modes where, and may simply think that Smoke lacks these most used blend modes.
Well, I'm making a book cover...I have a background on top of which i put a label which will contain the name of the book but will "cut out" through the label to show the background.how would I do this in Illustrator, but with a actual object and a font instead of erasing out of a rectangle on an iPhone.
I am trying to calibrate my screen using gretagmacbeth eye one. Everything works o.k. apart from my colour temprature and luminosoity. The colour temprature is way down approx 10% and so is the luminosit, it is no where near the rcommnded levels. To the extents I have now got a red tint on my screen due to the colour temprature.
So how can i overcome this, can i buy a special lightbulb or kit for the room i work? Or what do I do?
I'm using Illustrator CC (on a Win7 Pro machine) at a beginner level, probably halfway to intermediate. I'm trying to learn how to blend colors together for highlights of various types (skin tones, clothing, light on objects, etc.) so that when I'm making a graphic for a project I'll have a decent idea of which tool/technique is best for the specific effect I need. Â I'm trying to use the Smooth Color option in the blend tool. Late yesterday afternoon I recall creating two ellipses (one of which was a solid fill and one of which was a gradient going from black to transparent) and getting a smooth color transition between the two. It was a much harsher effect than I was looking for so I didn't keep it. This morning, while trying to replicate the same thing, I seem to be unable to use smooth color between two objects if one or more of them has a gradient applied. I only get what you see below, which is a step between the two objects. Â I've done searches and found multiple references to blending gradients in this way and have followed those instructions (create the shapes, fill with the gradients, then either click on the Blend tool and click on the center of each shape, or click on Object -> Blend -> Make) but I can't seem to get a Smooth Color blend if either object has a gradient applied. Am I missing an important step somewhere? I'm 95% sure I accomplished it yesterday and nothing has been changed since then.
Recently I noticed the histogram in PS4 displaying color channels instead of luminosity. And all three RGB colors seem to spike off the top of the window. Is there a way to only display the luminosity histogram curve? Also, how often would be considered normal to have to re-set preferences?
I have a diamond image, which obviously has different shades in it, it actually has dark, like dark brown shades, which i want to change to lighter smth like light yellow, i tried replace color, hue/sat//light but the effect is not realistic like an actual diamond looks, it is loosing its luminosity. i even tried with magic wand tool, by selecting each darker part and changing color, but it does'nt look realistic either.
If I'm using the color mask and i want to know the luminosity of an image can I use it for Luminosity mask?the reason is PP does not have something as Photoshop.
While using Photoshop CS4 Extended version 11.0.1, whenever I change Screen Modes, it causes the color of all photos to display improperly. The pictures become very dull and gray. Even the whitest whites (255/255/255) appear to be a dull gray, as if a black layer set to 30% opacity is placed in front of the picture. The color still displays properly in the thumbnails of the Layers Panel.
Every picture I have open is affected in this way. Closing the pictures and reopening them does not help. Any new pictures I open are also affected. Changing back to the original screen mode does not fix the problem. The only thing that fixes the problem is closing Photoshop altogether, and then restarting it.
It doesnt matter how I change Screen Modes, whether I change it from the Screen Menu, the Applications Bar, or cycle through the modes using the F key. Even hitting the Tab key to hide the panels causes this to happen. Being a long-time Photoshop user, I have long been in the habit of cycling through screen modes frequently, so suggesting I not cycle through Screen Modes isnt an option because itll take months to break me of the habit.
I am doing a school project on Photoshop and some of the math behind it. I am focusing on the Hexadecimal Color Picker and how Photoshop calculates the interaction between colors.
Fore example. If I lay down a color on a layer with a brush then change the transfer mode to "Multiply" And then brush over the first color. How does Photoshop calculate the resulting color?
I am editing a file for a Realestate customer of mine. For some reason her previous designer didn't understand to make print material in cmyk ( I cant believe how many "designers" dont understand the difference.). I am now going back and correcting that issue so they will print accuratly. Usually I can do this in Illustrator and just go to the edit menu and then go to edit colors and choose convert to cmyk. That option is greyed out in this situation. I am attaching a screen shot. I am using illustrator cs6 on a mac running 10.7.5.
I have a full colour photo that i want to use on my website...but i dont want all the colurs in there... i only really want blueish colours....
How do i edit the existing colours OR apply a kinda blue wash to the image while still maintaining all the lighting/shading aspecst of the original image?