Photoshop :: Shortcut For Cycling Through Blend Modes
Sep 10, 2013
I know the shortcut for cycling through a preview of blend modes is to use the Shift keys and the + or - sign. What must I do to consistently get this shortcut to work. Am using CS5.
I understand that shift++ (holding down the shift key and typing plus key) is supposed to cycle between blending modes. Nothing happens when I do that though. I have the top layer selected and the blending mode stays the same. Using PS CS6.
I have photoshop 6.0, trouble with blending 2 images. I wanna know how do I place the texture above the image. So that says that the Texture is Layer 2 and the real image is the backround.
I have a problem with the blend modes. I created a logo and i want to use it on a web page. On the sample picture i have created a random logo to show where my problem lies. The logo has a sunburst behind it which has transparent effects on the outside. Also i have made a big dot behind the logo with a soft brush. I have used blend modes - hard light on the logo and overlay on the white brush.
Now the problem is that i want to flatten the logo and the brush. And keep the background separate from that. The background is a tiled image so it would be better to use it on a web page instead of one flat image. But when i flatten the logo and the brush, then the blend mode effects disappear. I cant use the regular opacity because i want the grain to be shown through the sunburst. Also i cant cut out the image because the sunburst is transparent from the edges. So is there any way to flatten the logo and brush separately from the background and still have the blend mode effects to be shown?
I know what the documentation says that they do, but it doesn't appear to be the truth. For example, if I take my image and overlay it with a 50% gray layer set to Luminosity mode, I would expect to see the hue and saturation of my image, with the luminosity of every pixel set to 50%, but that isn't what actually happens.
one of my top questions ever about photoshop is where could I found some documentation about the real math equations and algorithms that plays inside blend modes operations?
I'm having a huge issue in designing my up and coming website.
I've numerous layers within my soon to be designed page - however, a few of these layers are set to different blend modes (Overlay, Screen and Lighten).
I need to ensure that these layers remain looking the way they do on my page when they're part of my flattened site, but it's just not working for me. When I flatten all layers, it looks as I want it - however I can't do that, as I will ultimately be using a tiled background layer, and the background layer I'm using now is only as a guide.
how I can merge down a ('Screen', for example) layer, without it losing its screen look?
For successive layers, all have different blend modes ... for finding the pixel values seen on screen, we should start with the bottom most layer ... isn't it?
I found an image of the sun as a PNG file on Google Images. It had an entirely black background, but no alpha, so I decided to use the Screen blend mode and the black surrounding it was effectively removed, making it transparent. However, if I try to export to a PNG, this effect is not exported. I would like to import it into Flash, so it's important that I find a workaround for this soon, or I will need to find a different image of the sun that already has alpha. (I don't have time to create an alpha channel myself.)
problems with the the blend modes in the "stroke" layer style, or am I doing something wrong?
right click on layer > blending options > stroke > blend mode (position=inside)
I want to use "fill type"="gradient", but the blend modes do not even work with "fill type"=color. For both fill modes, the stroke does not let any pixels of the layer shine through, no matter what blend mode I choose.
I often use blend modes, for example "darken", etc. I know how they work, but somehow for the stroke layer style it seems not to work at all.
I've created some graphic artwork in Photoshop RGB, and now its time to output these graphics to an Illustrator CMYK file. Â I have a bunch of layers that I have created for lens flares / light effects and I created these via filling a layer black and then using the Lens Flare Filter and then converting the layer to a Screen layer blend. Â I notice that when I convert to CMYK in photoshop I lose the effect of those screen layers, is there anyway I can get those layers to look the same in CMYK without having recreate them from scratch in the CMYK space? Â In my illustrator file I have a gradient background and was hoping to bring in these transparent lens flare lighting effects to place over the top of the gradient. I was thinking I might be able to merge the layers in Photoshop but unfortunately I need those screen layers to remain transparent. Â Â Â I also tried turning the layer to normal 100%, convert to CMYK, placing into my CMYK illustrator file and then changing the layer to screen mode there but its doesnt look the same, its turn transparent like I wanted but it looks like where there is transparency there is a 25% opacity white.
Is there a way to kill all the blend modes in an illustration and convert them to just plane old fill colors? I'm exporting these things to HTML5 where blend modes aren't supported.
It would be nice to have the full set of blend modes available to the AXIS tool in the timeline.
Quite often the most used blend modes for quick color treatments....Overlay, Hard Light and Soft Light etc...are not available in the timeline AXIS soft effect.
Is this a limitation of the soft effect as opposed to using ACTION or say Blend&Comp nodes?
New users would probably not find where the extra layer blend modes where, and may simply think that Smoke lacks these most used blend modes.
Well, I'm making a book cover...I have a background on top of which i put a label which will contain the name of the book but will "cut out" through the label to show the background.how would I do this in Illustrator, but with a actual object and a font instead of erasing out of a rectangle on an iPhone.
I have "group1" and inside that group, only one layer: "layer1". The blending mode for "group1" is vivid light and for "layer1" it's "normal".
Now, if I change "group1" to "pass through" and "layer1" to "vivid light" ... the result is completely different, while it should be the same, shouldn't it?
On one of my PCs the hot key for tools will take me to that group of hot keys. However, repeated hits on the same hot key does not cycle through the subset of the tool group.
When using the blend tool to blend colour between two objects is there a way to see the anchor points so I know where to click the blend tool.  I realise the cursor changes when over one but its seems very cumbersome to have to move it around until it changes rather than click directly on one which I could do if I could see it.
I'm using Illustrator CC (on a Win7 Pro machine) at a beginner level, probably halfway to intermediate. I'm trying to learn how to blend colors together for highlights of various types (skin tones, clothing, light on objects, etc.) so that when I'm making a graphic for a project I'll have a decent idea of which tool/technique is best for the specific effect I need. Â I'm trying to use the Smooth Color option in the blend tool. Late yesterday afternoon I recall creating two ellipses (one of which was a solid fill and one of which was a gradient going from black to transparent) and getting a smooth color transition between the two. It was a much harsher effect than I was looking for so I didn't keep it. This morning, while trying to replicate the same thing, I seem to be unable to use smooth color between two objects if one or more of them has a gradient applied. I only get what you see below, which is a step between the two objects. Â I've done searches and found multiple references to blending gradients in this way and have followed those instructions (create the shapes, fill with the gradients, then either click on the Blend tool and click on the center of each shape, or click on Object -> Blend -> Make) but I can't seem to get a Smooth Color blend if either object has a gradient applied. Am I missing an important step somewhere? I'm 95% sure I accomplished it yesterday and nothing has been changed since then.
I just bought the Intuos5 tablet and am now setting it up to work properly. It apparently has some issues with non-US keyboards and requires some shortcut remapping. Which wouldn't be a problem (I got brush size working), if only I could find the place where the layer cycling shortcuts are hidden.
I see this might be a rather dumb question, but I went through the Edit->Keyboard Shortcut menus multiple times and just couldn't find what I was looking for. is it possible to make Canvas Rotation seamless and not only by 90 degrees in CS2?
I like to work in fullscreen mode (press F once). I like it that I can pan the position of the image around (holding the space bar), but it is very annoying that when I cycle through the opened images using cmd-< the default position of the image is used again... very annoying, so I have to re-position the image again and again...
I am trying to blend two different art brushes with different colors using the blend tool. I'm trying to use two fixed-size line segments of the same length and then applying the two different brushes to those segments ( each art brush is a different color). Then I want to blend them the regular way so their colors transition. However, when I do this, the first shape is a different color, but all subsequent blend steps are the color of the second blended shape. Why is this? It doesn't blend the colors for some reason.
I've noticed that with selection cycling, while it's handy to select multiple overlapping objects, you'd better be sure about what you're selecting first because there's no way to unselect (using selection cycling).
Having problem with object selection when covered by other objects ie lines,arcs etc on a solid model---autocad 2011---did not seem to be a problem in 2006 version,but wondering if switching layers on and off is the only way?
I know in Photoshop you are able to cycle through hidden tools not visible in toolbar by pressing SHIFT together with the keyboard shortcut repeatedly. I don't see this behaviour in Illustrator - is this correct? Is there any way to replicate this behaviour without allocating a different shortcut for every tool in the toolbox?
I often have lines drawn on top of other lines and need to cycle thru them to select the correct one. I always did this before upgrading to 2013 by holding the CTRL key and clicking on the lines. That doesn't seem to work on this version. I saw some recomenedations to hold the CTRL key and space bar at the same time but that still doesn't seem to work.It would be a huge time waste if I have to turn off layers everytime to just get to 1 line that I need to offset.