I have created a snow scene and added a wide black background.
I have been trying without any luck to add a bevelled edge to the background where it meets the photo. The idea is to make the black background look like a card frame around the photo. I think the bevelled edge would be referred to as a pillow bevel with chisel corners.
When I go to crop or move an image close to the edge of the canvas it jumps to the edge. I am having trouble especially with cropping the space between the image and the edge of the canvas the way I want it. turning off this jumping to edge problem I'm having?
Also, I've used CS4 a fair bit and haven't come across this same problem but in PE when I'm editing things like adjusting text on a layer and I'm changing options with hotkeys to resize the text box for eg, Elements seems to jump to the background layer quite alot and then I have to click back on the layer I want to edit between changing tools. Is it something to do with the Esc key?
It occurs on all canvas size, small to large. Alot of the pixels across the bottom and up and down the right side basicaly arn't working. For example I take the pencil too and attempt to fill a singel pixel on the bottom of teh canvas. The history records the use of the pencil tool but nothing appears on the canvas. The same is for the marquee tool. If I go a few pixels above the bottom row and select by draging down it will go to the bottom. But if I try to only select the bottom row the marquee outline does not appear and I am told no pixels were selected.
However when I use the fill too those same pixels along the bottom and up the right side are filled. After becoming extreamly agrivated and going nuts with the pencil tool I noticed that if I hold it down and and slide it toward one of the pixels I can eventualy get it, but only after penciling the surring 60 or so pixels.
I have restared photo shop 4 times with no luck. I'm not drawing on the background layer and the color i'm using is not the same as a color below it.
I used an outer glow layer style to make a curvy gradient but it fades towards the edges of the canvas. Is there any way to get rid of the fade short of making the style larger than I need and then cropping it, or is there a better way to make a gradient like this?
I can't seem to find a place to set an edge padding or bleed value when I'm painting with Viewport Canvas. I'm using it to paint out seams.
The options I've come up with on my own are to either dilate those areas in Photoshop after I paint in Max, or use RTT to bake from one texture channel to another after I paint with Viewport Canvas and set the edge padding value in RTT.
Ideally I'd like the edge padding to happen as I paint though.
Today I came across with a visualization library named as processing.js. As far as i learn, to use this library we have to create a tag like "<canvas id= "processing-canvas"> </canvas>".Now, i wonder that; how can i create this element in Adobe Edge? I'm sure its possible, but how to do a little demo with processing.js in Adobe Edge.
I have some small rectangular drawing of different sizes (about 3" x 4" or 5" at 200 pixels/inch). I want to place a simple solid black line border around the edge of the canvas. These drawings have a white background.I do not want white showing past the outside edge of the border.I want the border to show with an even smooth width on all four edges of the drawing.I want to specify the color and the width of this border. Here is what I have unsuccessfully tried: Using the Rectangle or the Line tool on a layer assigned for the border is a hit and mostly miss proposition.
For the Rectangle tool, once the rectangle is placed on this layer, I do not know how the adjust this rectangle. I erase the rectangle and try again. Sometime what I see is okay, but most of the time what I see is irregular and poorly positioned. For the Line tool the lines drawn often show as a stepped line, not a single width line. I do not know how to not have these steps occur, and I of course do not want curved lines. Can you instruct me about how I can create a simple solid black line border around the edge of the canvas?
One of our biggest concern right now is animation made with Adobe Edge can't scale and resize like Flash or Canvas (and we are not talking about fluid or responsive design) Is that true? Our animations need to allow user zoom in or zoom out without any restrictions, can we build our animation with Adobe Edge?
I created an animation which was working just fine within animate and which I was also able to successfully export as an oam file to then be used on Wordpress.However when I reloaded the animation within edge the next day to make some adjustments, the majority of svg images I used are not showing on the canvas. Theyre present on the stage, elements and assets but when I select, only the box is visible and not the image. Theyre set to be visible (the little eye thingy) but aside from that, theyre a no-show.
i've an image of a tyre..100x100 pixels.when i import it in edge, i get something like 1000x1000 and the tyre is left side top..as 100x100 the rest is empty and i cant get it away??
I have a vertical (rectangular) photo that I have pasted into a square canvas. I am looking to expand the photo to the edges of the canvas in a specific way: I want to stretch the edges of the photo (not the whole photo) such that the closer the photo edge is to the edge of the canvas the more stretched it is.
If you look where it is blue and there is the 4 cubes beside the pixelbrick logo the background blue has strokes or lines that looked beveled out of the solid blue.
I am laying out a portrait collage with four openings for photos. Is there an established way to apply a frame to each that has the appearance of a beveled mat?
Are the beveled edges on this auto generated somehow via filter or whatever--or did someone actually go into illustrator or something and manuall draw these edges?
when using the bevel and emboss tool in the layer style menu, to make a sharp inner corner? I was working on creating a frame using hard chisel bevel - it makes the outside of the frame have a sharp corner, but the inside is rounded. See sample image at: URL....
i created a text with the bevel option, then export it as OBJ but every time i try to open it in photoshop it crashes, what i want is to manipulate this text in after effects.
I'm working on a flyer on a 8x11 canvas, but I want all of the elements I'm working to be transferred to a NTSC video film format. I understand how to a open a NTSC (Video Film Canvas), but I do not understand how to convert a canvas that I'm working to that.
I just got CS5.1 at my job. This must be a preference, but when I adjust the Canvas size, it will constrain the image, rather than cropping the canvas. The Anchor in the Canvas Size menu appears outlined (highlighted?) which indicates that this is something in preferences that I can adjust.
I am trying to model . How to give the beveled profile around the top and bottom. In the attachment I have made the shape that I want to subtract from the nut but it will not let me do it.
I have this compound path (green in the print screens below) which I would like to apply a bevel effect on.
It seems as if the compound path is fine but when I apply the bevel effect, the result is as image 2. How can I solve this so that all of the beveled effect is smoothly and unite instead of rectangles popping out etc... ?
I tried to apply a transparency to a beveled rectangle and was unsuccessful to get any effect to apply. Tried to make the bevel first and then apply transparency and vice-versa, a transparent rectagle and tried to do bevel effect. Neither way would work.
Don't they play nice together, or do I have to try it in PP?
when i try to create a beveled tamil language font in maya 2013 sp2 ,it appears as question mark ,is there any way to ,even i changed my windowws 7 display language and key board language to tamil , i inserted the pic