It occurs on all canvas size, small to large. Alot of the pixels across the bottom and up and down the right side basicaly arn't working. For example I take the pencil too and attempt to fill a singel pixel on the bottom of teh canvas. The history records the use of the pencil tool but nothing appears on the canvas. The same is for the marquee tool. If I go a few pixels above the bottom row and select by draging down it will go to the bottom. But if I try to only select the bottom row the marquee outline does not appear and I am told no pixels were selected.
However when I use the fill too those same pixels along the bottom and up the right side are filled. After becoming extreamly agrivated and going nuts with the pencil tool I noticed that if I hold it down and and slide it toward one of the pixels I can eventualy get it, but only after penciling the surring 60 or so pixels.
I have restared photo shop 4 times with no luck. I'm not drawing on the background layer and the color i'm using is not the same as a color below it.
When I go to crop or move an image close to the edge of the canvas it jumps to the edge. I am having trouble especially with cropping the space between the image and the edge of the canvas the way I want it. turning off this jumping to edge problem I'm having?
Also, I've used CS4 a fair bit and haven't come across this same problem but in PE when I'm editing things like adjusting text on a layer and I'm changing options with hotkeys to resize the text box for eg, Elements seems to jump to the background layer quite alot and then I have to click back on the layer I want to edit between changing tools. Is it something to do with the Esc key?
When I expand a selection or move and image/object around then deselect the edges/parts that end up falling outside of the canvas area get deleted. How do I stop this? When I go move the layer around or resize it I can't because what ever parts landed outside of the canvas area have been deleted. This is on Photoshop CS6, I never had this problem with CS5.
Is there a way to repeat edge pixels of a layer? It seemed like a basic filter, but i can't find an easy way to do it.In liquify there is the push pixels tool with which i can somehow do it manually. But i hope there's a better (read: automatic) way.?
I have created a snow scene and added a wide black background.
I have been trying without any luck to add a bevelled edge to the background where it meets the photo. The idea is to make the black background look like a card frame around the photo. I think the bevelled edge would be referred to as a pillow bevel with chisel corners.
I used an outer glow layer style to make a curvy gradient but it fades towards the edges of the canvas. Is there any way to get rid of the fade short of making the style larger than I need and then cropping it, or is there a better way to make a gradient like this?
I can't seem to find a place to set an edge padding or bleed value when I'm painting with Viewport Canvas. I'm using it to paint out seams.
The options I've come up with on my own are to either dilate those areas in Photoshop after I paint in Max, or use RTT to bake from one texture channel to another after I paint with Viewport Canvas and set the edge padding value in RTT.
Ideally I'd like the edge padding to happen as I paint though.
Today I came across with a visualization library named as processing.js. As far as i learn, to use this library we have to create a tag like "<canvas id= "processing-canvas"> </canvas>".Now, i wonder that; how can i create this element in Adobe Edge? I'm sure its possible, but how to do a little demo with processing.js in Adobe Edge.
I have some small rectangular drawing of different sizes (about 3" x 4" or 5" at 200 pixels/inch). I want to place a simple solid black line border around the edge of the canvas. These drawings have a white background.I do not want white showing past the outside edge of the border.I want the border to show with an even smooth width on all four edges of the drawing.I want to specify the color and the width of this border. Here is what I have unsuccessfully tried: Using the Rectangle or the Line tool on a layer assigned for the border is a hit and mostly miss proposition.
For the Rectangle tool, once the rectangle is placed on this layer, I do not know how the adjust this rectangle. I erase the rectangle and try again. Sometime what I see is okay, but most of the time what I see is irregular and poorly positioned. For the Line tool the lines drawn often show as a stepped line, not a single width line. I do not know how to not have these steps occur, and I of course do not want curved lines. Can you instruct me about how I can create a simple solid black line border around the edge of the canvas?
One of our biggest concern right now is animation made with Adobe Edge can't scale and resize like Flash or Canvas (and we are not talking about fluid or responsive design) Is that true? Our animations need to allow user zoom in or zoom out without any restrictions, can we build our animation with Adobe Edge?
I created an animation which was working just fine within animate and which I was also able to successfully export as an oam file to then be used on Wordpress.However when I reloaded the animation within edge the next day to make some adjustments, the majority of svg images I used are not showing on the canvas. Theyre present on the stage, elements and assets but when I select, only the box is visible and not the image. Theyre set to be visible (the little eye thingy) but aside from that, theyre a no-show.
i've an image of a tyre..100x100 pixels.when i import it in edge, i get something like 1000x1000 and the tyre is left side top..as 100x100 the rest is empty and i cant get it away??
I have a vertical (rectangular) photo that I have pasted into a square canvas. I am looking to expand the photo to the edges of the canvas in a specific way: I want to stretch the edges of the photo (not the whole photo) such that the closer the photo edge is to the edge of the canvas the more stretched it is.
If I am constantly making frames in photoshop for use in the video world (ie. They will be on TV) the pixels need to be rectangular (or 4x3) in aspect and not square.
I know in programs like After Effects and Combustion you can set when saving an image whether or not it is square or rectangular pixels.
I'm working on a flyer on a 8x11 canvas, but I want all of the elements I'm working to be transferred to a NTSC video film format. I understand how to a open a NTSC (Video Film Canvas), but I do not understand how to convert a canvas that I'm working to that.
I just got CS5.1 at my job. This must be a preference, but when I adjust the Canvas size, it will constrain the image, rather than cropping the canvas. The Anchor in the Canvas Size menu appears outlined (highlighted?) which indicates that this is something in preferences that I can adjust.
2 days on GIMP. I need to adjust the clone tool so it's 1080 pixels vertical and about 20 pixels wide. I googled and searched, but I can't seem to find the right phrasing.
I have several layers in an image, and I need to align them precisely. The ordinary layer shift ("move pixels") by multiples of pixels is not sufficient. Is there a tool or plugin for PDN that allows sub-pixel shifts (i.e. moves by fractions of pixel)? And rotations by very small angles?
I've just started using Xara to edit my photos. I have a problem I can�t solve: how can I export the edited photos with 72 dpi and 843*403 pixels;or 72 dpi and 404*404 pixels?
I'm having trouble getting the edges of my eyes to look like they are part of the chair, which got me wondering. Is there a way to feather my edges with increased intensity closer to the edge? To be specific, I'd like to start the feather 100px inside the border with 60% opacity, all the way to the edge (border) with 0% opacity. I tried doing this manually a couple of ways and it just didn't look uniform.
I have also tried with the eyes seperated (without the middle area), but I still have the same issues.
How do I fade the edges of a photograph into the background so there is no hard line? Once I did it by spraying the background color over the photo outline, but I know there is a better/easier way. What standard filters apply only to edges? I frequently want to do a torn edge, wavy edge, etc.
I am doing a gold medallian to put on an award and need to create the toothed edge aroung the circle. I know I make the circle selection and inverte it before doing a quick mask. But I can't figure out what filter and settings to use to make a toothed edge around the outside.
I have an existing HTML page (created in Adobe Muse) and I am trying to draw some Adobe Edge objects on top of the page (e.g. a rectangle or an image). When I look in the layers panel, the Edge objects show as top in the list. However, visually when I look at the page, the elements show behind the pre-existing HTML page from Muse.
Using Autocad 2000LT and trying to locate as many 1.5" diameter circles as I can within a 21" diameter circle keeping all the circle .500" apart from any other circle and .500" away from the outer edge. Am using the array function. Trying to bring the first circle up to the line thats .500" in from the 21" outside diameter.
First when I zoom the 1.5" circle looks like a series of lines, not a smooth round circle. First how do I smooth out the appearance of the circle. Second, what commands do I use to move the edge of the circle to just tough the line so that when I measure from the outside dia to the far edge of the small circle I get 2".
In version 5.2 for Mac i'm seeing Export -> Long Edge / Short Edge giving the wrong result... they seem to be inversed... I.e. defining a long edge seems to result in an exported image with that length as the short edge.
The Elements window in Edge Animate seems to be unstable. When I right-click in the field to modify an asset, Edge often crashes with the resulting error message:
Edge Animate - Exception An error occurred. Please save your work and restart Edge Animate.