A video tutorial I'm taking says to apply "3D Transform" and suggests the path in my title as the way to get there. For the life of me I can't find this one. I've looked all over.
I can't find "3D Transform" anywhere in the help files either.
Since I upgraded from CS4 to CS6, I am unable to use the FILTER > RENDER > LIGHTING EFFECTS. Why is this? Also, My eraser brush disappears after working on multiple files.
I keep getting a dialogue box that says "Revit was unable to render the view due to an unknown error during render calculations. The rendering operation will be canceled." The only option is to click "close" and when i do so, it continues to render but only the sky and grass. My buildings are not present.
The same scene, same settings, produce 2 very different outputs in max 2011 and 2012, render to texture for normals is currently useless in max 2012.
The blue one is a correct tangent normal map created from a sphere in max 2011, the colored one is the the one created inside max 2012 from the same objects and settings, and the last is another sample of normals generated in max 2012.
I have created a 3d model of a football stadium, but when I try to render it, it comes up with this message and it cannot render the scene. I've tried everything I can to fix it, but nothing has worked.
I tried to use the lens flare filter in Photoshop CS6.While the lighting effect is interesting, it introduces ugly artifacts like blue or orange blobs (which are supposed to be the reflection of the diaphragm, but do not look anywhere close to that, but instead are just cheesy looking blobs of color).
In the "movie prime" setting blue lines are added which have nothing to do with lens flar.On top of it, the preview is about the size of a stamp. Any way to use the filter without getting these artifacts, or is it - what I assume - just a useless toy filter, that has probably been dragged on for years and years because it's always been there? What do you use to create a lens flare effect? Are you just building it from scratch with brush work?
I've deleted my PS preferences and restarted, and I cannot get this filter to do what is was just doing a day earlier. It doesn't matter what the foreground/background colors are, nor does it matter what the resolution of the file is. I've experimented with every variable. The filter effect changes the filled layer to a solid color of the current foreground color. No lines, dots or circles at all.
I'm trying to make lines in a filled layer, or a rasterized text layer.Adjusting the sliders has no effect at this point, but the other Gallery filters DO work, oddly enough.
I've used this filter effect many times over the years, and it just started acting wonky. This is PS CS6, on Mac OSX 10.8.5.It seems to be unpredictable or temperamental. Is there a reasonably-priced plugin that will create lines that are completely adjustable?
Each time I want to have batch render with 4 camera views. I thought it would provide me with elements along with it. But it just brings me only one file as I set .png.
I know it works with State Set by changing camera view. But Batch render should work too.
I can´t believe it. Save 50% Rendertime. Fix the Render Elements Bug with Render Optimizer V3! deactivate "contrast all Buffers" with RO V3, and you have the same speed as Vray Renderelements.2014 can comming! URL....
Okey, so I want to render a normal map directly from render production. Pretty much like the Viewport Filter "Normal map" in Mudbox. Can this be done? And I also want to make clear that I do not want to use "render to texture". I dont want to do any projection against an other mesh, I want to do it directly to the camera.
Yesterday Ae was working perfectly. Today, Ae will not render compositions in the render queue or in AME? If I try to render from Ae,I get this error message:
and I can fin nothing about this error anywhere on line.
I have Photoshop CS4 running on a 8 gig Vista 64 bit system. When I click on Filters, there is no Extract Filter. I did a search prior to posting and saw some threads talking about not moving files, icons etc from their original folder. I am un sure if anything has been moved. However, when I click on Filters, they all seem to be there (at least not greyed out), EXCEPT for the Extract filter. Any help would be apprecited and if you let me know where the filters should reside I can make sure they are in the correct location.
Is it possible to render an object to fit exactly into the render window. i.e If I have a plane object segmented into 512 * 512 segments and I randomly colour each polygon. If I render at 512*512 pixels, I would like to fit the plane exactly so that the rendered image shows 1 pixel per polygon.
Whilst you can select region to render its not that exact and is based on the visual window. can it be utilized with render blowup.
Basically I want to render a square object exactly ( no borders) at a large resolution, hence the need for render blowup so that I can render into smaller tiles.
Is there a way in CS3 to add a 3-D effect to any image or layer with one click of a button? I heard this was a new feature of CS3, but havent been able to find any info on this.
I am a student in animation and media design. I have used photoshop in CS4 to animate in the past then I switched to creative cloud.
Another student thinks that I am getting it to render and its playback is just to fast for me to see but I have adjusted the settings and used different formats but it is all the same. What else could it be?
I can render out the same video (same quality) in both PS CS5 and PS CS6, and in CS6 the mov file size will be about 10X bigger. How can I get CS6 to render out a smaller file size mov?
examples (random ACS comertial/video from youtube)
I'm trying to do a some simple text 3D rendering in Photoshop 6. I'm a bit new to the 3D environment. I've created my text and it looks good; however, when I 'Save for Web' or try to render, the text comes out pixelated.
how would you render a 370z in the most professional way i've been trying to know how to render a 370z; and by looking over youtube none that i think are any good or to old i'm using photoshop cs6. Oh and looking how to render the 370z to my liking and a how to for tuning to my liking when trying to learn from a professional way.
ok, I need some help. When I make a sig it just looks like I went off to google and slaped a render(picture of something) onto my sig (which I don't, I use planetrenders but thats beside the point). I want to know how I can make the image I want on my sig to blend in more....
Just installed the CS4 Design Suite Premium and everything is swell so far with the exception of strange behavior while zooming. Whether I use my wheel mouse (logitech Revolution) or Cntrl/+- to zoom, the zooming is jumpy and all of the icons on my desktop flicker on and off. It makes no difference whether I have open GL turned on or off. I updated both the graphics card and the mouse with the latest drivers this morning and that did not ....