Paint.NET :: How To Copy Between Layers And New Canvas
Nov 24, 2012
I have pdn file that has multiple layers so when I go to the one I want to copy to another canvas entirely, I used the lasso selection tool and copy.
Well, it did but what it copied was a blank lasso with the nubs around it. I think (I was just trying any and everything to get it to copy the image not a blank.) I think! I made a duplicate layer and then it showed up.
Is that the way to transfer one layer's image into another canvas? Or is there a surer and easier way.
I've got a large project with an object that's dependent on a multitude of layers (over 17).
I don't want to flatten them because it's a large no no, and with they way the whole image is setup, idk if it's possible.
I want to just copy all the layers into a new .pdn file and save it separately so I can experiment with flattening without wrecking the big picture, as well as just having it for versatility for use in future projects.
So is there any way to copy an entire layer over? I don't mean magic wand it over to a new project (I just tried that.). I need all the settings with the layer, the opacity, filter settings, Title etc etc.
Pasting it over won't work since a lot of layers have filter settings like Overlay and the such.
I tried manually reapplying the settings, but there's so many different layers it's virtually impossible to figure which one needs which settings. It would be easier if AT LEAST the layer titles were transferred over, that way I could at least figure out which layers I'm looking at between the two projects, but I haven't figure a way to do it yet.
So is there any way to do this? Or any alternative?
And if not can it be added to a 4.X version? I think this would be a killer feature. I can think of a few other occasions
I'm trying to build a sprite image for a website based on a graphic that I created with Paint.NET.
The graphic has about 6 different layers.
To make the sprite image, I need the items in one layer to be duplicated in the exact same spots only shifted down by an integral number of the height. So, if the original image is 400px, I stretch the canvas out to 1200px. Now I want to copy each of the 6 layers and paste them exactly 400px down, then copy each of the 6 layers and paste them exactly 800px down.
I'm guessing there is a way to do something like this using the scripting ability of Paint.NET, but I have never used that feature before.
I download an image of the net of a dog with a .png transparent background. open in paint it's showing the transparency which is great, now say i make another image (not a layer) of 400px, by 400px, and fill it white, I'm so used to in photoshop just dragging transparency masks/layers from one image directly into a new image,
I've tried everything in paint.net even tried making a new layer, filling that white, bringing the transparency image to the front. so the white layer is behind the transparency one, then copy/cut to the new image with a filled in "white" background.
but all that copies across is the transparency layer, unlike Photoshop there's no copy merged, move merged option. so how do you get to cut/move a bunch of layers as 1 into a new image either by drag and drop, or cut and paste?
Add a new menu item "Edit->Copy Flattened" which allows one to copy the selection from ALL the visible layers, instead of just the currently selected layer.
If you've ever created an image having multiple assorted layers, and want to apply a modification to the final image while keeping those original layers intact, here's the script to do that:
Select allfrom PSPApp import * def ScriptProperties(): return { 'Author': u'Ken Arway', 'Copyright': u'2013', 'Description': u'Copies all visible layers to a newly created ra' u'ster layer.',
[code]....
Just use your favourite text editor to copy that code into a text file, and save the file as "CopyVisibleMergedToNewLayer.pspscript" in your user scripts directory. Doesn't matter if it's the "Restricted" or "Trusted" directory.
As the name implies, all the visible layers will be copied and merged, so it's easy to first "hide" the layers you don't want merged before running the script.
Yes, it's just a series of recorded actions; but the key is its use of the "Select All" and "Paste Into Selection" actions -- that ensures that the resulting merged layer maintains the same positioning as the individual layers. In other words, if your original layers have a transparent background and opaque areas that are off-center, simply using Edit...Paste As New Layer will center those opaque areas in the canvas, which is not what you want....
I often will copy a layer in the layers palette via option drag. If the original layer is linked to another, the new layer is also linked to the orginal layer I copied as well as any other layers that original was linked to.
Is there anyway to option drag to copy a layer in the layers palette without the new layer being linked?
why are we not able to edit layers outside the canvas?
I often create images were the canvas size is fixed (e.g. display resolution). I then add layers to it that are often larger than the canvas. I would now want to select the superfluous parts of the just added images (e.g. to make them transparent), but I can't select parts of the layers that are not on canvas!
I also can not see any layer content that is off-canvas. A workflow I'd prefer would be copy everything somewhere (not necessarily inside the canvas) and then align it layer by layer, which is hard when one can not see the content of the off-canvas layers.
I have an image with many layers. I want to cut a vertical strip out of the middle of one of the layers because I want to narrow the transparent gap between the left side of that layer and the right side. That is, my image has stuff on the left side and stuff on the right and a gap in the middle through which shows the pattern in the layers below, and I want to narrow that middle gap. I want to do the same thing as cutting a vertical strip down the middle of that top layer with scissors so I can scrunch the sides together, so less of the patterns on the layers behind shows through.
Is there any way to do this? It doesn't work when I simply select the area I want to cut and click "cut" or "clear" - those commands don't get rid of the canvas in that section, just the contents, which are transparent anyway.
I'm trying to avoid resizing the canvas and then laboriously reconstructing the layer with all the finicky alignment issues, because that seems unnecessarily time-consuming, when all I need to do is remove a gap in a blank section. I tried using guides to guillotine the image, but that, too, is turning out to be time-consuming in terms of reassembling the image. I know I must be missing something obvious - how does one simply remove a selection of the canvas (and not of the image itself) with the selection tool?
Whenever I create a shape on my canvas, or I use a shape as a clipping mask, the entire canvas blacks out and I can't see anything until I click off to the side, in the workspace, so none of my layers are selected. This has happened when I have dropped items onto my canvas and am moving them around, as well.
When hiding or showing a layer the main canvas is not refreshing.
If I hide the layer window then the canvas is refreshed.
So in order to hide a layer I click the eye icon, click in the canvas panel, hit Tab to refresh the canvas, and tab again to shop the layer window again.
I'm pretty sure this is not by design but I'm not sure whether there's a setting I've accidentally activated, or if it's a bug in Gimp or if it's a problem with the graphics set up on my machine (not having any other problems).
I'm using Gimp v 2.8.4 On fedora 17/Gnome 3
I've tried purging gimp from my system and reinstalling with out success!
It doesn't matter what file I open, none of my layers show up any more. All I get is a white background. And if I hide every single layer you would think I'd see the checkboard background. Nope! Not even that appears. My colleague tried opening up my files on his copy of CS6 and the files work fine. I've checked and my version of Photoshop CC is up-to-date.
've been having this annoying problem with CS6 where every now and then no matter what I click, nothing would happen. I try clicking tools, layers, brushing something on the canvas and nothing happens. Even when I try to close the window i am using nothing happens. When I roll over the X the colors light up and everything but nothing happens (same when I roll over tools and swatches).
Can't close or minimize anything. I've noticed it happening more often when I work on big files over 80mb. The only thing I can do is use shortcut keys to save whatever I have, quit photoshop and reopen again. Sometimes I have to reopen more than once. It also happens a lot when I minimize PS and browse the web for a bit and come back. It's so annoying, and I worry that one day I won't even be able to use shortcut keys or access the top menus.
I have a Macbook Pro with OS X Mavericks. I recently updated to Mavericks, but even with the OS I had before that (10.7) I still had this same problem.
how to select items on the canvas, aside for selecting each individual layer on the layers panel. have Mac os X 10.7.4, and I previously had cs5.5 on my laptop.
I was able to use the direct select tool to select mulitple items by either dragging it would select anything in the box or using shift to select multiple items. Do I have to click on every item in the layer panel to select it on the canvas? Is there a option that I have checked when it should be unchecked?
Every once in a while I print that has two side-by-side images on one piece of paper. My usual routine is to create a new document that is larger than the two images--say, 10x8 (horizontal) with a transparent background and the same resolution as the two images that I'll be placing on the canvas (say, two 4x3's). Then I simply click on the image I want to move and drag it from its layers palette onto the blank background canvas, and move/edit/size as needed.
when I drag an image over to the blank canvas, it assumes the size of the entire canvas. so I just have the image... enlarged. With no background canvas. when I click on the new image (the one dragged to the canvas), all of the editing commands are grayed out. So I cannot resize or move it.I'm on CS5 (mac)
I've been using PSP for a long time now (fisrtly PSP7 and now PSP9) and I wanted to buy the new version PSPX4. I downloaded the free-trial version and I saw that it is impossible to generate files bigger than 10'000x10'000 pixels. In the canvas size menu, it's impossible to give a higher number. The problem is that a made bigger files with PSP9 and I'd like to keep on working on it without resizing them.
So my question is : Is it only a limitation of the trial version or is it simply impossible to work with bigger images than 10k x 10k ? I hope there is a simple solution because PSP9 encounters some problems with Win7...
I like Paint.net quite a bit more than Gimp. I do, however, like the Single Window Mode in Gimp, allowing me to tab my windows together, then lock the cluster to the side. It doesn't cover the image, either.
I was just wondering if there is a plug in that would emulate something similar for Paint.net? I can't stand constantly moving my windows around based on the size of my image. It drives me up a wall. Even something to restrict the size of the canvas, so it can't go under the windows would work.
If I paste an image which is larger than the canvas size, a part of the pasted image will be outside the canvas. How can I resize the canvas so it will reveal only the image outside the canvas but no extra white space is shown.
By using the built in "Resize canvas" function, there is a lot of trial and error involved.
As I was cropping this image from a black background (not layered), I forgot to crop a single column of black pixels. However, I almost missed it, because the canvas always has a small shadow, for the simple purpose of looks. Is there any way to turn this off?
ONLY--now when I go to the layer I made the original changes on in Text, it refuses to let me type new ones. The little symbol shows up and the long line for text size and placement, but it will not take the text.
My mentor who is out of pocket right now--hey you know who you are!--said I should try using esc because I probably had a selection hanging around. So I did--and did--and did. Even used ctrl z a few times thrown in! No luck.
I did manage to "fool" pdn enough to copy and post one of the text pieces I need, but no more. It's on to me.
I don't want to post a scrnshot because I don't want this particular thing on a public site like Photobucket. With my mentor we've been able to use email and attachments.
why the text tool won't work beyond placement and flashing vertical line.
using Paint for a few months with great results, but i'm having problems trying to get font sizes to fit a page i.e.A4, i set the canvas size dpi etc, but can't get for example the the letter H in Stencil font to fit to the page without selecting it and stretching it manually which makes it not look correct, the font size won't go past 288.
It use to be that when I would import a picture that was larger than the current canvas size I was dealing with it, it would ask me if I wanted to enlarge the canvas size or not. Now it just automatically is changing the canvas size and it's driving me nuts because I don't want it to do that!
I'm trying to make a picture compostion out of several pictures. I want the canvas to be fixed from the beginning and stay fixed. The problem is that whenever I add a picture using "Layer -> Import from file" and the imported picture is larger than the canvas the canvas get resized to the size of the imported pictue. Is there a way to prevent that?