Illustrator :: Using Certain Preset For Automatic Image Tracing?
Dec 18, 2013
I use Illustrator CC.I have made a custom Image Tracing Preset and want to use it on a folder containing a sequence of pictures I want all to vectorize automatically. Programming an Action isn't an option as the Action recorder doesn't record which tracing preset is used for image tracing. I found I can use the pre-installed Image Tracing Script [URL] in which I only need to specify the correct number of the Image Tracing Preset. And that became a big problem.
I have an assignment for school where I am suppose to trace an eagle onto another layer. However the image disappears while I am trying to trace it. Is this some sort of setting that I need to change?
I would like to trace this image and I was wondering what the best way is to do that. As you can see I made a small start and not sure if that's the right way to go.
Is the image trace feature any better at tracing scanned business cars and newsprint ads in order to extract a logo? Clients never seem to have clean copy to supply me with.
In InDesign if i move my folder with images just by re-linking one image of the folder ALL will be linke at once by their names. In Illustrator i have to re-link manually one by one. Am i doing something wrong? Should i have some command selected? Can i do it through a plugin?
1. How do i restore a deleted preset from the Image Trace drop down panel. I accidentally deleted one of them and would like to restore it.... naturally . Is there anyway short of doing a complete reinstall?
2. I notice that when I scan some art, i get a double path. Meaning there's a path on both sides of the inked line. How do I get it to make one line/path for the inked line? IOW a single path with its thickness defined by the stroke weight.
I will be using the biezer tool to trace an image that I imported as a bitmap. I want to make this image transparent so I can trace easier. How do I do that?
I am considering using GIMP 2.8 on my system with Mac OS X 10.6.8 to do thefollowing:
(1) Digitise a photograph by tracing over parts of it with lines. The photocould be, say, the roots of a tree. The lines would be colour codeddepending on the state of what they are over. I.e. roots in one state getstraced with one colour, while roots in another state would get a differentcolour. In the end I might end up with a bunch of lines, with the differentcolours of lines organised in different layers.
(2) Calculate the relative proportion of lines of a certain colour to thetotal length of all lines.
To do the above, I am wondering if GIMP has the ability to calculate thelength of lines drawn over an image (in, say, number of pixels). This way, Ican obtain the total pixel length all lines put together, and the totalpixel length of, say, just the blue lines.
Do you think GIMP is suitable for this kind of image analyses? Or should Iuse a vector based program like Inkscape?
I've imported a png of a simple black drawing on a man (Like you get on a toilet door) with a transparent background and tried to trace it to a vector but I can not get rid of the white background. i've tried it as a jpeg to see if the trace command would generate two layers one for the main drawing and one for the background that I could delete, but it di dnot. I tried setting the Trace fuction to just outline but that did nto work either.
how to get rid of the background when tracing a simple image or break apart the object to get at the background shape?
i'm wondering how to trace a JPEG imagine and make a copy of the original image 20mm bigger all the way around so i can cut the larger image out and engrave the inner image
I've used image trace to trace the outline of a street grid and expanded the trace into paths. However, after doing so, I realized I wanted the streets a bit thicker, so I increased the stroke value.
Is there a way to adjust the old paths to match the new outline? I tried saving it as a .jpg and retracing but the quality was subpar. Any way to "redo" the trace in the original file, or somehow tell Illustrator to move the paths to match the increased stroke? I need them to coincide once more with the edges of the streets. URL...
In CS5 there was an option to use the Live Paint Bucket on a newly traced image and there were also gap options to close gaps when doing this. I do not see these options in CS6. Where are they?
I have a pen sketch scanned with resolution ~ 7000x5000px 300DPI. When I'm trying to trace the whole image with Illustrator CS6 into b/w, I am losing details overall. Example is on the left side. It's just part of the image.
However, when I tried to isolate a couple small raster pictures from the big one and trace them separately, I got pretty good results comparing to tracing a whole picture. The isolated images are with resolution ~700x800px 300DPI.
The problem is that I can't isolate all elements in sketch then combine after tracing, it's hell lot of work. So my hope is that there is some technique of tracing big images.
i want to do some scanning of drawings of rubble masonry wall in section export it as a dwg file in autocad, and then work and modify in autocad. However when i use the live trace command, the trace is wrongly done. for example there is a straight line having thickness 2 mm.
illustrator traces it as a rectangle having a width 2 mm. what should i do so that a closed circle sketched on a paper scanned into illustrator is traced as a single circle by recognizing the centre of the sketched path rather than 2 concentric circles placed apart at a distance equal to the thickness of my real life graphite pencil .?
I have a JPG file with a colored design on a white background. I'd like to extract the design without the background and be able to use it as an .ai file. I tried tracing it and then expanding it, but when I copy the design and place it on a different background, the white background comes with it. How can I isolate just the design?
Here's the JPG with the design I want:
and I'd like to be able to isolate it so I can use it on different backgrounds -- such as:
I am working on a project, and I have finished tracing everything. I am now ready to color in the objects, but when I fill the shape with color, it does not work. My layer is not locked.
I'm doing a LOT of tracing of raster files on illustrator. After using the image trace function to vectorize a raster file, I further edit the vector. I select the vector file, place the raster file I will trace from on top, and begin to erase sections of the vector that don't line up with the raster file. The problem I'm encountering is that I have to hide the raster layer (the one I'm tracing from) each time I want to add (paint) to the vector. Is there a way I can paint on the vector without hiding (or effecting) the topmost raster layer?
I placed and traced a PS doc (with transparent background) in AI..... then I saved it as an AI file, opened it in Photoshop, and the background was white. Result was the same whether I saved it flattened or with layers as objects. How do I do this and maintain transparency? It's probably something obvious....
I work on CS3 and have often the problem for the logos the Companies send me in .jpg to convert for their design as a vector file.
With vector magic it works always good to smooth with one click the curves full of pixels into a pixel free curve with clear boundary.
I had a look into the old discussion on this forum and found few things in the discussion "raster image .gif". I would like to get an addon that would be a 1 time buying and cheaper as a complete new investment into a whole soft like vector magic.
I use live trace quite a bit and have created several custom tracing options in CS4. How di I get them into CS6. When I open a scaned document in CS6, The custom field in the trace menu is greyed out so I don't know how I could recreate them from scratch.
I am trying to do a bitmap trace of an image. The resulting vector is OK, except that, between every shape of a single color, there is a line, and that line is made a color, either transparent, or a specified color - and thickness.
The preview creates a desired result, but the end product is the problem. When I click on the vector, I can change the color of the lines between the colors in the vector, and in the dockers, I can change the thickness to "none" but a line still exists between the shapes. The previews are just fine, what can I do to make this guy not look like a puzzle? Its as if the shapes in the vector do not touch each other. The previews show no lines between the shapes/colors, except in the final output.
I notice that when i import RAW images into Lightroom and open them up, they immediately become dull, less vibrant and very different o the in-camera image. I have tried to find whether there is asetting which applied automatic adjustements to the image but have been unsuccessful. This doesn't seem to happen when i use the Canon RAW processing software.
Why is there a 'lightroom video preset' under the preset tabs. yet when i open a video file in lightroom and go to the develop modue it says video is not supported in the develop module?
I was watching an Illustrator 6 tutorial and the instructor was able to change his workspace to resemble photoshop with a 'Like in photoshop' preset. There was also an InDesign and FreeHand preset as well. Is this a feature that needs to be enabled or downloaded.