Illustrator :: Scaling Object With Reference To Another?
Aug 12, 2012How can i do referential scaling, like scaling an object with reference to another? see the video. open in new tab or click on it too see the video.
View 12 RepliesHow can i do referential scaling, like scaling an object with reference to another? see the video. open in new tab or click on it too see the video.
View 12 RepliesWhen I tried to scale an object to more than 200%, I kept getting the message that this would make some objects too large. I tried making my artboard larger but still got the same message. Am I doing something wrong?
View 2 Replies View RelatedI am working in 5.5 and have a 3D revolved globe object with a map art applied. It is currently in A2 art board size and I need to increase to A0. When I scale the object I get "The combination of artwork size and resolution exceeds the maximum that can be rasterized." I have tried adjusting the rasterize setting and the map art.
View 5 Replies View RelatedWhen we select an art object in Illustrator we can get the (x,y) position and the size of the selected object in the control bar.
At the left of the x value, there is something called reference point. We have nine possible choices. (bottom-left, bottom, bottom-right, left, centre, right, top-left, top, top-right). Its name seems to be the reference point (from the tooltip).
Is it possible to retrieve the current choice of the user ?
I have a square object I want to rotate in Illustrator CS6. The object wants to rotate from the center. I want to rotate it from one of the corners. How do I change the reference point from which to rotate around?
View 7 Replies View RelatedHow can I snap the center of an arbitrary symmetrical object to the grid? For instance the center of a circle or rectangle. According to this discusssion it's not possible: [URL]
How can I define a reference point in an arbitrary object or in a group of objects and snap this to the grid?
I created a closed object that had a Bezier curve as part of it's definition. I wanted to scale it by 110% and then use this second enlarged object to create a sort of a background underneath the first object to create a sort of a shadow effect. But rather than the second object being uniformly larger than the first it intersects the original object in ways that don't make sense to me.
Is there an easier/differnt way to create an effect like this? I can do it but have to manually adjust a lot of points in the new object so that they create a uniformly larger version of the original object but it's a lot of effort for something that works fine for normal polygons with straight lines (e.g. a star with 5 points).
i've attached an image of what I get with this technique of creating two examples of two objects one a 110% scale version of the other. The first star shows the effect I'm trying to get and the second shows the problem (the red border does not surround the black object uniformly around the perimeter)
I have a problem: when i scale objects (even if I do a proportional scale clicking "Shift" button), the program automatically modify the alignment and the form of the object. for example if i scale a "stickman" which is completely symmetric, finally I have a figure with arms of different dimensions and proportions. Im using the cs5
The problem is not about the stroke dimension, is the path that is modified.
I get the following exception message while debugging, after pasting VBA code into my vb.net project:
"Object reference not set to an instance of an object"
Without going to specifics yet, I commented-out ObjectCollections and the error happened further down in the class.
Is there a different way ObjectCollections are handled in a vb.net class, versus a VBA module?
I've just changed a VS compile options to use .NET Framework 3.5 (previously Framework 4).
My user controls that I've added as containers for the pallette don't seem to agree with it and I get a "Object reference not set to an instance of an object" error on each of their resx files. And one on Resources.resx.
Attached is a screenshot.
Is there anything I can do to fix this?
I got a simple question about the creation of copies of an object. Is it possible to have the objects in the mirroring of an object change with the object used as reference for mirroring?
If there is no function to do this directly is there a way to do it via Ilogics to update the mirrored objects? If possible even by deleting and creating a new the mirroring yet not manually but by i logic?
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I am a beginner for CAD Drawing and a want to scale an entire drawing in just one axis without modifying the dimensions in other.
scale the attached drawing document along X axis by reducing the lenght to be fit into an A4 sheet. Without compensating the markings' visibility.
I am designing a logo, and have used a gimp script to create (a) the text that I need, and (b) a ring to enclose it. The ring is in a separate layer with a transparent background (I set the entire background to Alpha), and it surrounds the text. I created the ring using a script to transform a letter 'O' into a 'glassy' style object, which I then resized into an oval of the correct size and shape using the 'scale layer' tool.
The logo looks OK, but would be much improved if I could make the surrounding ring thinner. The ring has a 'glassy' effect which is just what I want, but it is a little on the chunky side. It would look much better if I could transform it to be about half the thickness that it currently is, to match the slimmer text inside the ring. I would like to do this without losing the 'glassy' effect of the ring.
I have already tried creating the ring with the thinnest font I could find that gave me the right shape, but this doesn't go quite far enough. Is there any way that I can thin the ring so that it keeps it's size, position and 'glassy' effect, but ends up with a thickness of about 50% of it's current width? Effectively, I just want to transform a fat ring into a skinny ring!
Using Photoshop CS5 - after scaling a smart object do I need to remake it as a smart object again?
View 3 Replies View RelatedI encounter this.... after i select object for scaling, can't select base point.
View 2 Replies View RelatedCan i scale a 2D object to an exact length and width that i need to fit into a space?
Ive been reading around online and they say use scale/ref, however i noticed by giving the ref length, it does lengthen the object to the ref length, but the height's off!
I have an object that when scanned in was not straight. I would like to draw a reference line that is drawn across the object that I know is horizontal in the artwork. I then want the object rotate to that line. Is that possible?
View 14 Replies View RelatedI'm getting a "NullReferenceException. Object reference not set to an instance of an object" using:
For Each SetEntry As DBDictionaryEntry In SetRootDict Dim SetEntryDict As DBDictionary = CType(SetEntry.Value.GetObject(OpenMode.ForRead), DBDictionary) Next
I have the same lines letter for letter in a different procedure and referring the same unchanged root dictionary where it works fine.
I derived in a part and I am trying to use a sketch from it in my new part.
I am trying to revolve my sketch and when I do I get this error.
I am using a English version, and I cant read chinese at all. Design doctor shows no errors, but this will not revolve. Tried Extruding and get the same error. When I try to revolve, it shows a preview of my part correctly, but when I click apply in the revolve dialog, that is when I get this error.
The files are attached and here is a video of my steps. In the zip file, the -M8.ipt needs the EOF marker moved all the way to the bottom.
Windows 7 x64 -12 GB Ram
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INV Pro R2013, SP1.1
Vault Basic 2013
is there any way to align a extrude solid object as per angle reference line?
View 5 Replies View RelatedI wondered if there is a way of changing view reference from one object to another.
Example.
I have two similar models but drawing done for one.
I could save it as with a different name and replace in all the views referenciing from old model to new one.
Possible?
Using C3d 2013. I am looking for a way to place the deflection angle of the PI of an Alignment in the label of a structure part that references said alignment. But PIs aren't an option when I select Reference Text type. Common sense tells me it would be under Alignments, but none of the PI data is an option of the Contents' Text Component Editor. I couldn't find it under any of the other Reference Text types either. I can pull the station value from the referenced alignment, is there a way to get it to tell me the deflection angle at the PI it sits on? Or even the difference in the instantaneous direction just before and just after the part?
I know listing the deflection angle of a PI is possible, as I have seen it in several examples of labeling alignments. I just want to place it in the label of other objects.who can tell me how to display LT (to represent left) and RT (to represent right) when the deflection is positive or negative respectively.
I have keyframed some ojects. I then set up a camera projection texture at keyframe 179
Is it possible to create a Texture Reference Object from keyframe 179 so this texture will stick to the geometry throughout the sequence?
New Responsive Scaling feature is great.
It's enabled me to add an Edge Animate file to my responsive Wordpress site using the Edge Suite Plugin.
Only problem for me is that although the 3.7MB file I’ve created scales perfectly on all devices it struggles to play on smartphones. (I assume it's too big and too power hungry to play smoothly on smartphones - even since I've added a pre-loader.)
So, in an ideal world, what I need is a separate low res Edge Animate file that only plays on smartphones.
Failing that, I’d be happy with a 'Down-level Stage' image which could replace the Edge Animate animation.
For a moment I thought I’d found a solution when I came across this Adobe TV movie: [URL]
Unfortunately this clever solution only works when the new Responsive Scaling feature is NOT selected. As soon as it is selected, the animation no longer changes from one layout size to another when the browser window is reduced.
I don’t mind whether the fix is in Edge Animate, Wordpress or the Edge Suite Plugin - I just want a solution!
I try to wire the length parameter of a taper object to the local Y-Position values of another object. It works fine until I reload the file. I get an MAXScript Wire Controller Exception error:
--Runtime error: Illegal self-reference in controller script
...and the parameter-wire dialog opens. The desired functionality returns by clicking the Update Button and everything works fine again.
Artwork becoming deformed after scaling or moving it?
I attached a screenshot of a piece of clipart that I scaled down twice with the original showing on top. You can see in the art in the middle position that it's been changed while the original size and smallest size seem to be fine. They are all the same, copy, pasted and rezied.
It's happening very often, and once it does I end up having to re-import or redraw the art.
how line art changes when scaling object in AI CC? For example I have a logo file to deliver to client that doesn't have the font. In AI CS6 and below you can hold the shift key and resize objects smaller and keep the shape's intergrity. I've noticed in AI CC that resizing fonts converted to paths smaller does not hold the characters shape as well as previous versions of Illustrator. I understood the industry practice of converting fonts to paths as the last thing to do prior to shipping out a design to production. But what happens to logo files that get sent out to clients/vendors, for these files it is paramount to keep the shape intact.
View 16 Replies View RelatedCertainly elements - not all - of my illustrator file (cs5, MacOS) distorts when I down scale it's size.
View 15 Replies View RelatedI know, I know. This question has been asked a million times already. Unfortunately the Align New Objects to Pixel Grid / Snap to pixel grid tip doesn't work for me. When I scale the image down to tiny proportions, the path becomes horribly, sickeningly distorted. It certainly seems like the pixels are being snapped to some kind of grid, but as you can see in the screenshot, the option is disabled. I tried switching between RGB and CMYK with no luck but I havent messed with the document profile past that. I am not yet ready to spend another few hours recreating the image.
I am using Illstrator CS6. Everything except the "web studio" is a path.
How could this happen? I tried to scale a logo down to fit a stamp and Illustrator destroys it by distorting the paths.
This is the original logo
And this is what Illustrator does with it when i scale it down. (Image is scaled to same size to better illustrate the distortion)
Is there a way in Illustrator CS6 to scale text inside a text box so that the text and box scale together proportionately? Not using the scale tool where you have to enter percentages, but using a keystroke. In Quark, you can do this by holding down Command + Shift and dragging the box. This will make the text and box bigger keeping the same dimensions. It's a very quick and easy way of changing the size of your text.
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