The colors are specified using hexadecimal numbers for the ARGB values.
In Illustrator I have the following color chooser:
I could fire up a calculator and convert each of the (nonobvious) hex values into decimal, but I imagine there is an easy way to change the Illustrator settings for the document to use hex values. Is there? If so where do I set it?
On opening Elements 2, foreground color is white but changes to yellow if a file or image is opened. Checked hexadecimal values and they are the same. Operating system is Windows XP.
Is there a Hexadecimal Swatch Palate or Color Picker for Illustrator CS5? If not -- in CS6 - as I'm thinking of upgrading.But it seems like such a thing is so basic, surely I'm just missing it?
I am doing a school project on Photoshop and some of the math behind it. I am focusing on the Hexadecimal Color Picker and how Photoshop calculates the interaction between colors.
Fore example. If I lay down a color on a layer with a brush then change the transfer mode to "Multiply" And then brush over the first color. How does Photoshop calculate the resulting color?
I'm trying to colorize a black and white picture. (Again) The last time I did it I used the "hue/saturation with colorize." Some of you guys told me that it wasn't the best way to to it and suggested I try using the CYMK and curves instead.
I've been placing photoshop tiff files into Illustrator, and doing this seems to change the color values, when I sample them with the eyedropper tool. The images I made use a custom mix of CMYK rich black, with the K set to 100. In Illustrator, they appear to revert to the default 'Photoshop black", approx C75 M68 Y67 K90. This is not my intent of C70 M60 Y58 K100. The Illustrator document is CMYK mode, and I don't know why this is happening. The non-image items (vectors) in my illustrator file DO retain the color values I intended, however.
Is this some kind of setting I can change in Illustrator? Will this discrepancy show up when this file goes to print?
I'm running Design and Web Premium CS6 on a Windows 7 machine. I was recently using Ai's Recolor Artwork dialogue for a CMYK document. I wanted to convert my 4 color artwork to Pantone solid coated. I decided to chose some different Pantones. In older versions of Illustrator I could easily open the Color Picker, click on a Pantone value and then just type in a new value to scroll to it. This is no longer the case with Ai CS6.
I am using Ai-CS5 SDK to create a plug-in. In which I need to get the all link(image), color, font used in document. Let's say a document having some images(linked not embedded), using 3 fonts - Arial, Times New Roman, and Impact, and using color- CYMK + Red + Violet.
I need to get these value.like-
links - 1 - c:abccde1.jpg 2 - d:mno2.jpg
fonts- 1. Arial 2. Times New Roman 3. Impact
colors- 1. Cyan 2. Yellow 3. Magenta 4. Black 5. Red 6. Violet
I've had this problem before, and it randomly popped up again today.
This time restarting Ai fixed the issue the first time. I just don't know if this was human-error/setting on my end, or a minor bug to report.
So I create a CMYK Ai doc. Create some black text and/or shapes. Then decide to change color to rich black by manually entering CMYK values (in this case, 60, 40, 40, 90), select ok. However, the colors revert back to original percentages (75, 68, 67, 90).
In past versions, it's happened once or twice, and restarting Ai didn't solve the first time.
My need is to create up to 50 points from the same origin in a three dimensional Cartesian coordinate system but I’d also like to have a labels for each point that show up in the feature tree.
Are there Inventor 2013 plugin (i.e., add-on, 3rd party, AP) to convert a list 3D Cartesian coordinate system locations (i.e., points) to Inventor to work points(x, y, z)?
I found that I cannot create 3D points in the assembly. Is this correct? I did find that an Inventor part may be used to create a 3D sketch that creates points in 3D space. In the past few days, I found two ways to create 3D points within a iPRT; the batch way uses an Excel file but it then does not allow me to name the points in the feature tree. The second way is to create them one at a time but that take way too much time.
I saw another thread on this, but it went unanswered, so I am going to ask it with some better information.I installed inventor pro 2012, and it was working fine for a few days, but it now is missing the input boxes for the Precise Input window. URL....
I am UNABLE to follow a tutorial on how to make a repeatable pattern using 'texture transfer' on some fire I want to make into a pattern!!! every time I select the area I want to use and the 'input map' and paste as new image and I tell Resynthesizer to use that image it ALWAYS errors out as "The Input Map Should Be The Same Size As The Input Texture Image" according to the tutorial another person gave me on this forum he said NOTHING about being the same size!!! in fact, his selection was SMALLER than the actual image that he was using Resynthesizer on!!!
As long as a cmm is set up it is not possible to me to measure the same color value on screen (with an external color picker) that I entered in Corel's color definitions. This only works, when I turn off any cmm in Draw.
Plus it is not possilbe to export a pdf in which I can measue the RGB values that I defined in Draw. The closest I get is without a cmm (see above) but I still get readings that are off by 1 in most cases (I don't figure why rounding issues should be acceptable here).
The only export that works for me is to export for "Office" .. only then all values are exactly how I had defined them.
I have a file from a client that has a table with the color values recorded as CMYK. (e.g. 50, 0, 10, 0)
I'd like to display the colors but I can only figure out how to do it if it's in the 256 color format. Is there a way for me to convert CMYK color values to a 256 color value. I realize the hues/colors won't be perfect, and I'll be happy with colors close to what the original data was using. Maybe there's a way to go from CMYK to RGB, and then to 246?
So I am measuring the 'red' 'green' and 'blue' values of a picture after I adjust the white balance with a grey card.. I notice that if I measure the colors from 'selected layer' they are different then if I select 'entire image' those are both different if i do not do any white balance adjustment..
Which is the correct measurement that I should record? I want the the white balance adjustment included.
I have a photo of an object on a black background, and during the editing process the cmyk values of the black background are c=75 m=68 y=67 k=90. As this image is to be placed on a business card, if it is possible to change the values to 100% K or 40% C 100 %.
About color lab color correction, in those days i'm watching a lot of tutorials about cause i'm trying to understand this new to me subject in a better way.
While neutralizing color, correcting a photo in Lab by Curvas adj Layer, the default eye dropper values are:
To prevent the possibility of out of gamma some tutorials suggest to change the above mentioned default values:
Black from 0 to 26 RGB (0-6 Lab), White from 255 to 243 RGB (0-96 Lab)
What about the middle eye dropper Gray? A few tutorials mention to chage the gray value too from 128 to 133 RGB (54-56Lab) while the majority never mention gray value, they tell about black and white never mentioning the gray value; what is your experience about?
The above mentioned "out of gamma problem" is mainly related to output printing or to screen displaying too?
Generally speaking I would like to receive some comment by you gurus about this very subject, while working in Lab, what about your Curvas adj Layer eye dropper values, do you change them or you leave them as default?
Is there a way to select a portion of an image and display the average RGB or Lab values of that area? Right now I can only see the values of selected individual pixels. Instead of manually adding up these values to get the average value which is quite tedious, can someone help me to a better option?
I have a selection or a layer of which I want to tweak the color. I use my color sampler to read the RGB values from my "source". How can I apply those values to my selection/layer ? If I use a color fill, I lose all detail in my original.
Is there a way to select pixels in Photoshop based on given Lab values? I am using Select --> Color Range with a specified "fuzziness" threshold, but I'd rather make the selection based on specific Lab values instead of random pixels that I choose with my eye dropper. Is there a way to do this in Photoshop, or does anyone know of a plug-in that might do this?
Is there a way to select a portion of an image and display the average RGB or Lab values of that area? Right now I can only see the values of selected individual pixels. Instead of manually adding up these values to get the average value which is quite tedious, can someone help me to a better option?
what the technique is called when you swap the values of two of the colors within a selection?
For example, let's say that we have a nice pinkish color for something... but you don't want pinkish. This would keep things looking relatively nice, simply by swapping all the red values with the blue values, giving you nice lavender-ish color instead. Or perhaps swapping blue with green values, giving you a more orange-y color.
I'm working in Photoshop CS 5.5 on a Mac, and I want to apply a specific CMYK color to a selection in an image. I create the color with the values C=0, M=100, Y=100, K=10 and add it to my color swatches. Then I select the section of the image where I want to apply the new color and fill it with the paint bucket. The color fills the section just fine and life is good. But then when I roll over the section with the eyedropper to double-check the CMYK values in the Info window, it shows that they've inexplicably shifted to C=9, M=100, Y=100, K=1.
I'm using a Canon 40D, Photoshop 6 and a Mac Mini running OSX 10.8.4.
I'm loading a RAW image from my Camera into Photoshop in 16 bit mode. As I understand it, my Canon 40D has a 12-bit A/D and RAW images have a 12 bit depth out of the camera. Loading them in 8-bit depth would lose some dynamic range/resolution, so I choose to load them in 16 bit mode.
Once the RAW image is in Photoshop in 16 bits, I scroll over parts of the image with the color picker to see the pixel values. This is where I lose understanding of what's going on. The color picker shows pure white values as 32768 and pure black values as zero. Apparently Photoshop (or Camera Raw) is shifting the 12-bit camera data up to fill the top 16 bits in Photoshop. But this is not entirely true! If it truly shifted all 12 camera bits into the 12 MSBs of the 16 bit Photoshop value, wouldn't the max white value be 65535?? If the 12 bits were shifted into the 15th bit, wouldn't the max value be 32767?? Where does 32768 come from? Also, what is Photoshop putting into the LSBs after it does the shifting?
I'm trying to do some averaging of lots of low light exposures using Linear Dodge in 16 bit mode. If photoshop indeed shifts the 12-bit camera values to the MSB of the 16 bit word, I'll eventually run into clipping when I sum my images. I'd have to go to 32-bit mode and that really slows down my system, almost to the point of uselessness.
I have a plain rectangle with overall c09300c0 RGBA levels.I want to change the alpha channel value from c0 (193) to some other value, for the whole image at once. Or some other color channel.
How can I change the absolute value of a channel ? The color menu has only relative adjustments.
Half way through my trial of Photoshop CS5 it stopped rendering hexidecimal colours correctly. If i take a background colour from my css page and put it in the colour picker, use it to border a photo and put that image back into the background it stands out like a sore thumb. This was not the case earlier in the trial, everything rendered fine. I have tried dozens of times to get it to work and i've checked everything i can think of, it still will not render the colour correctly. My operating system is Windows 7 on a Lenovo Thinkpad.what is going on and how to fix it.
I have just switched to Photoshop from Fireworks, and so far I'm not happy. For the life of me, I cannot figure out how to adjust the dang hexadecimal code inside of Photoshop CS4 for the desired color!