Illustrator :: Pixel To Centimeter Conversion?
Sep 16, 2013The standard unit conversion calculator (from Google) says that the 668 pixel = 17.7 cm. But this values are varying in the Adobe Illustration, i.e., 668 pixel = 23.56 cm.
View 2 RepliesThe standard unit conversion calculator (from Google) says that the 668 pixel = 17.7 cm. But this values are varying in the Adobe Illustration, i.e., 668 pixel = 23.56 cm.
View 2 Repliesthe current raw converter in LR5, Bridge CS6 and Photoshop CS6 produces magenta or green pixel errors on grey ridges (e.g. mountain structures).
In Nikons NX View 2 does this problem not occur.
I have a drawing that has dimensions in inches and I need them to read in centimeters for a client i am working with. I tried changing the units but that did not work.
View 6 Replies View RelatedWhen I'm trying to select/move/do anything anywhere on my workspace (not the UI, the actual window where you model), the cursor is offset by about a centimeter. I've tried running as administrator/doing all sorts of compatibility things and resetting the user interface in Max. I've also tried changing various settings on my video card (power saving off and whatnot).
I'm running windows 7 64 bit, all drivers are up to date.
I found one motorycle drawing, but there is all dimensions in INCH. How can i change from INCH to centimeter to do this sketch in centimeter. I am never done this before, and I don't know.
If I change dimension in documents (Inventor) to draw in INCH, I cant put there like 3/15 and some little numbers.
how to make changes from INCH to centimeter and to do drawing in Centimeter.
How can I Draw a line directly centimeter. I Know Inch setting. I want to I select line tool then enter 1, draw 1 centimeter line.
View 6 Replies View RelatedI created a canvas with 10 x 15 cm.
I am unable to create a vector rectangle or to set a raster image layer to fit 3 x 4 cm. I intend to fill the 10 x 15 cm canvas with a plenty of 3 x 4 cm photos.
a) Considering a rectangle vector, I set it to 300 x 400 (width x height), but the size don't match 3 x 4 cm, since the ruler (preferences/units/ruler) is set to cm an it is clear the 300 x 400 vector is smaller than 3 x 4 cm. Then, how could I set vector size to millimeters or centimeters?
b) I paste an image as new layer in the 10 x 15 cm canvas. The pick tool allows just scale the image, but I would like to obtain more control over raster image size. So, similarly to the vector issue, how could I set raster size (layer image into bigger 10 x 15 cm canvas) to fit 3 x 4 cm exactly?
does using a grid set to foot vs Centimeter cause the computer to use more processing power?
I would believe it to do so because when building something to scale on the centimeter grid it is much smaller then building it on the foot size grid.
Is there anyway to convert 0/0/0/100 Black to PMS Black by replacing the cmyk swatch with the PMS swatch? I have a bunch of Illy packaging files that are using CMYK black that need to be changed to Pantone Black C and the only way it seems that I can do it is by selecting same fill and/or stroke. I tried using recolor artwork, but cant get that to work with cmyk black either.
View 8 Replies View RelatedWe have had a few instances where we get a file (PDF) from a client and then take it into Adobe Illustrator to add bleed and make a few marking on it for the cutter and then when we re pdf the document, a logo or element drops off the file and then my staff do not pick it up and end up printing the file and it is costing me huge money in waste. We can Rasterize the image in Photoshop before we make changes but then it is not practical to make the changes we need as nothing is vector anymore. Can we automate the solution (If there is one) with Switch?
View 2 Replies View Relatedhow to convert an Illustrator .ai vector file into a CorelDraw .cdr file?
View 6 Replies View RelatedI compile all of my data in Arc and get my data referenced and looking good. Once all of the data I need is in place and ready to be exported, I export the map out to an AI file. This has worked fine and still does. I am new to AI and have great Arc Knowledge. Here's where my issue begins:
- Once I bring in the map to AI, the roads look horrible and nothing like they did in Arc. I exported it at the small scale (county) and the linework looks horrible. Roads that were straight in Arc are all zig-zagged and did not convert over smoothly. This would not be an issue if there were only a couple of them, However, I am dealing with thousands of unsmoothed roads. The smooth tool works, however, one line at a time and then it leaves loose connections. So this tool is not really an option for me.
- My next attempt at smoothing out the lines in the masses, was to select the area in question, then Object>Simplify>Smooth. This works on some, but did not produce the output I was looking for. It smoothed out all of the selected roads, but instead of keeping them all together and just smoothing out, It moved some of the longer roads and long story short, the roads became inaccurate and did not shown what was really on the earths surface.
- is the scale of exporting out of Arc. At the small Scale, the map is rough, nasty and needs some smoothing. However, when exporting on the larger scale, the roads turn out fine, just as they are displayed in Arc. I have been messing around with this idea since it produces the output I am looking for, however, scales and whatnot are all out of wack creating more than wanting distortion as well as gridding out my map to export, then reassembling it. I could do that, but this map will need to be accurate and an error in this that could mess up the coordinate system.
There are multiple ways to smooth out data in Arc, however, the data looks fine in arc, it only has conversion errors when brought into AI.
Experienced this error with linears and scales? I am going to locate a new road shapefile and see if it will come out better in AI, but if there is a workaround.I have tried other files that I have, and some are better than others, however, all have large areas that will need to be smoothed.
Any workaround for text along path conversion from freehand to illustrator?The problem is text along path in freehand which is slightly moved along path.The result after conversion to illustrator is an invissible (exept a red+ where the text should be)text. Sometimes you can't even correct the problemtext so you had to place hundreds/thousends of text (streetmaps) again after conversion.
Exporting the Freehand file as illustrator 7 gives a much better result for the text part. (the art works is in this case seperated into lines and fills)The message I get opening the illustrator file in CS3 is that legacy text should be updated, clicking the update button and text is looking way better and there is less text to replace.Opening the Feehand file in CS3 doesn't give me this method.
After Copy/Paste form PS cmyk object/picture into AI i noticed that it looses original colors making color conversion CMYK->RGB->CMYK (with AI defined cmyk profile).WHY?
Didn't find any preference in AI (or PS) about that.
Is there a way to programatically convert CS5 and CS6 illustrator files to lower versions (CS4, CS3 etc) programatically. Are there any third party tools to do it.
View 5 Replies View RelatedI am after a script or some direction for a script to convert a large number of text objects. I'd like to be able to convert from metres to yards and vice versa. All the text objects would be on the same layer and only contain integers and symbols such as (25) -23.
If the conversion could select all the text on one layer, and then convert and copy to a new layer it would be useful but this can be done manually if needed. Is this possible? I am not familiar with scripting really but can learn what i need to get this script going.
When a mixed RGB/CMYK PDF is opened in Illustrator CS6, Illustrator forces a conversion to one color space or the other. See this screenshot: [URL]
I assume this is a limitation of Illustrator and there's no way to keep both color spaces. Under that assumption, Is it possible to choose the profiles used for the conversion from RGB to CMYK? Can Illustrator be made to use the RGB and CMYK profiles defined in its Color Settings to make this conversion?
Via VBA macro, some way of getting RGB/CMYK color values of a bitmap pixel by pixel?
View 1 Replies View RelatedWhen I crop a picture Pixel Demensions become 6 bytes Width and Height 1 pixel each. I can no longer see the picture. How can I fix this?
View 4 Replies View RelatedI managed to remove the background, of an image,(A whit background) and put the image on top of a transparent layer. made a transparent image. When I place this image over a light color background, it looks fine, but when I place it over a dark color background, the edge of the image looks very rough and dirty, I think it's because some of the anti alias from the original image, how can I make it a clean image without going to delete pixel by pixel?
View 2 Replies View Related We are developing an application using functionality of Gimp´s channel mixer with java.
Our problem is that we don’t Know how channel mix works exactly for transforming pixel by pixel in Java.
For example,
We have an image an do on it the next mix:
Output Channel = Red
Red=200.0
Green=0.0
Blue=0.0
For simulate that, we transform all pixels with Red Component *2 and 255 (maximum) if is greater.
Our problem is:
Output Channel = Red
Red=200.0
Green=60.0
Blue=0.0
How can I simulate that?
I am using Adobe Illustrator CC version 17.0.1 x64 on Windows 8.1.
In Edit > Preferences > Guides & Grid I have the Show Pixel Grid option checked but when zoomed in over 600% the pixel grid does not appear. Am I missing something?
Align To Pixel Grid a bit more thoroughly. I understand how to use it - to turn it on & off, but I'm a bit confused about the "why & when" of using it. F.I. I'm creating a picturebook with text. So when I export / or save for web, I'll be turning the vector art and text as an image. My understanding is that using ATPG will eliminate the jagginess of the text that would occur, when it becomes an image, if I did not use ATPG.And conversely, if I don't use ATPG, the text will be jaggy when exported to jpg or png. Is this correct?
View 2 Replies View RelatedWhen importing bitmaps into illustrator, pixel preview doesn't appear much different than overprint preview. Is there a way I can make this appear as a more accurate live version rather than a pixelated, undetailed one like in CS4?
View 4 Replies View Relatedpixel rendering does not seem to work correctly in Illustrator CC on OS X 10.9 Mavericks.
Objects are placed correctly, and stick to pixel grid, but Illustrator renders them as being off-grid.
I have installed Illustrator CS6 as a temporary solution, and the same file works correctly.
I have two art objects on two layers. I want to match to the pixel the two objects that otherwise could be exactly the same but one layered object was imported slightly smaller.
The scale tool has good scale handling, I just want to measure the tool spots to the pixel to gain an exact scale size factor and match sizes.
It blows my mind that somthing this simple isnt all that simple. I used the eyedropper tool to slect a color from another photo, then used the brush while fully magnified to change the color of each pixel.
It was coming out a weird greyish color, and I noticed that if I clicked more than once, it got darker, but so did the pixels directly around the one i was editing. So, i copied both pictures, loaded them into paint, and went to town.
It worked, but then when i copied it back into photoshop, it had a black background (there was no background in the original pictures) around the sprite I was editing. I tried to use the magic wand tool to get rid of it, but it took parts of the sprite with it, so...
Is there any way that I can edit the color of a single pixel (or hell, even a group of pixels if they share the same exact color would be nice...preferred, even) accurately? If not, what program could I use that would keep the transparent background?
making things snap to the pixel grid and in return destroying the ability to align things and rendering the pathfinder tools useless
Try this: New Document for Web (with Align New Objects to Pixel Grid on)Draw a perfect rectangleDraw a perfect ellipseUsing Align to Selection, try aligning the rectangle and the ellipse to their top-left cornerZoom in as far as possible, note that the paths are NOT aligned. Even try manually aligning the two paths by their X and Y co-ordinates, and you will see they snap back 0.5px Repeat the above steps with Align New Objects to Pixel Grid off, and see how things use to actually align...
While I do understand you have done this to try to create pixel-perfect graphics, there has to be another way.. Back in CS4, I had a work-around for the pixel-perfect problem. It involved applying a graphic style with a transform properties of -0.5, -0.5 to individual paths or groups. The reason this worked was that it did not affect the actual co-ordinates of the path and allowed me to snap my paths to whatever I wanted..
I am sizing illustrator artwork to be specific pixel dimensions (ex: 294 x 76 px). I slice by "making" slice (object/slice/make). I then export by saving for web & devices. When I then preview the artwork I see the file size is 295 x 77px the wrong size by one pixel. all artwork is expanded prior to being sliced so there are no drop-shadows or effects messing with the slices sizing.
View 1 Replies View RelatedOS X 10.8.4, CS6 Illustrator
Working with web icons, and I can not get some things to line up with each other. Either to the left or to the right. I've shut off snap to pixel grid in transform palette.
Is there another, overall way to turn this off?
How do I change the The Align to Pixel Grid settings, So my pen tool doesn't default to 1pt when I hold down Shift?
View 4 Replies View Related