I have a question about the layers I created in photoshop and I would like to open as a vector in illustrator.
The layers in photoshop as a smart object are done in pen tool.
The question is a little confusing, but what I'd really like is to take an art that I created in photoshop pro after effects, as a vector. Only when I open the AE, rasterize all layers and can not work by increasing the elements.
Hence I wonder if I can bring all these elements created in Photoshop vector shape in Illustrator pro.Without me having to "redo" everything in illustrator.
I'm on this project that i need to digitize an old artwork. It requires vector (AI) & shading (PS).
I have all line art done in AI. There's like 50 layers on it. The original artwork has "shading" and "highlight" on it used by Air brush.
I just want to import all the layers in photoshop at once. It will be time consuming if i do it one by one SO is there any way that I can transfer all the vector path from AI to PS?
I tried Meshtool and its hard to control. Unlike in Brush tool in PS, I got the freedom to adjust the opacity, softness, etc.
I've been using Illustrator since the late 80's but this request just now came up for the first time, twice in one day: the clients each want me to send them layered files (OK-no problem) wherein all the layers, even the raster layers, register as vector layers. Or at least all the layers, regardless of file-type (vector or raster) are contained within an unflattened Illustrator file. One of the clients specifically asked that the Type layer (No problem-all the type is on one layer) be "vector mapped", whatever that means, while all the other layers can be Photoshop layers, if necessary. So how do I hand them an open, unflattened Illustrator file containing both vector art and raster art? Can it be done in Acrobat, as a PDF? I'm working in AI and PS CS5, but I can and will upgrade if I have to.
How to get my shape outline back? Adjusting the panel preferences has no effect. Really obnoxious bug, since obviously I can't even see my shape until I select it (and even then, it's pretty hard to find).
I'm not that fluent in Photoshop. I have a PSD, see here: [URL] . I want to open this in Illustrator so I can print it on my vinyl printer. I need to be able to have this as a vector.
When I open it from a .eps, .pdf, whatever, I get some of the text as vectors, but everything else is some sort of image on 1 layer.
See this screenshot:What I did in the screen shot is take the layer that has most of the items, all together, not vectored and dragged it to the left for you to see.
As you can see by the screenshots, this logo is vector and shows up perfectly in PHotoshop. (it was created in Photoshop and is a layered Vector PDF). I bring it into AI, though and the top portion of the talking heads disappear. Though their shape oultines remain. A grey box shows up when I click a lot. I am really a photoshop gal, so all this Illustrator stuff is foreign to me. I'm thinking the grey box is containing my art and only showing what falls within it? How to expand it or remove it so that all my logo will show up in AI?
Can Adobe Illustrator match or simulate inner bevel effects of inDesign and Photoshop? If it is possible, how to get a soft inner bevel on type or vector shape in Adobe Illustrator CS4 that can be set up to be identical (or, at least, very close) to the layer styles of PS and the type/fill/stroke/object effects of ID. So far, I have not been able to achieve the same look with 3D extrude and bevel in AI. I want a solid red object with a soft 16 point white-tint highlight and a soft 16 point black tint shadow. If it is not something that is possible with 3D extrude and bevel settings, this something that must or could be done manually with the gradient mesh tool?
why in CS6 some vector files have this odd outline around shapes. It's visible when editing the file, exporting the file & placing it within Photoshop as a smart object.
how can I export a vector in layers to Photoshop? I want to be able to open it in photoshop in separate layers..so far everytime I try some layers merge..
When I need to move a project from Photoshop to Illustrator, I need an automated way to prep shape and vector mask items for export--preferably preserving the structure and layout that already exists as layer names and order, character and paragraph settings, and of course global registration. My scripting is limited to recording actions, so I need to find an existing script or get coached on this. Any recommendations?
I have googled and waded through numerous forum posts trying to research this on my own, so I know about the ability to export my path collection, but that's usually inapplicable in reality. It only deals with vectors from the Paths palette. In Photoshop, I use the Paths pallet to store master and WIP paths, but all the working paths are either shapes or vector masks--or active type layers. Often enough that it's become an issue, I'll need to move the whole project to Illustrator. Obviously, the process has issues; I'm not expecting the rastor layers or Photoshop styles to carry over, but I see no reason why I can't capture text, shape and vector mask elements.
They all have a vector component, but simply opening a PSD in Illustrator flattens (badly) the layers. I select the "Convert Layers as Objects" but have yet to see it extract editable text. I'm not sure if it even attempts to do anything with vector shapes or masks. I've got a process for moving a project one element at a time, using registration marks--but this requires turning text into shapes most of the time, especially if I am trying to preserve kerning and leading crucial to the layout. Maybe I just have not found the right info, and there is a way to transfer editable text without losing character and paragraph settings.
For now, I'd be happy to stop wasting time doing a ton of conversions and renaming by hand, just so I can preserve the work I've already invested.
One suggestion, posted under a multiple path export question, was to use scripting... but no one explored or explained how to go about it. I'm not asking for the impossible, however. I simply working out my own solution: if there is no application method for transferring the elements, try to script a method to prep those elements for export. Before I even attempt to reinvent someone's wheel, I am putting the question out there:
I kept at it and managed to open my current project PSD in AI with text and shape/mask vectors successfully--not as cleanly as I'd hoped but the relative positioning of things was acceptable. I am still interested in hearing people's suggestions on better ways to transfer work from one tool to the other, though. I know this is going to come up for me again and again.
When converting a vector or Illustrator file (such as a logo) into a shape layer any gradient fill is lost. Is there no way to ensure the gradient fill is converted across or is this a matter for a future release of After Effects?
I have an illustration I did and when exporting as a PDF I get these white stitch marks inbetween the layering. My steps previous to that were Object > Live paint, where I finalized colouring of my illustration. I'm guessing live paint probably made the layers space out a bit, but I wouldn't see why. The layers are fine when in Illustrator, it's only when I export it into PDF. I would have put a image up but the forum doesn't allow me to post PDFs for some reason.
I want to make a vector shape from a path. Is there a way to bypass having to define a new custom shape? I just want to quickly add the vector shape to a new layer, but I don't need it defined as it'll just be used once.
I'm a cartoonist, and I do rather complex vector drawings. It's no unusual for my work to have hundreds of layers, and those layers have dozens of sub-layers. When I opens said files, several layers expand to reveal all the sublayers. I then have to colapse them, one at a time. Is there a quick way to close all sub layers at once?
When I open a file, one or more layer are opened/expanded in the layer tab on the side of the screen. I can close the layer, make modifications, and save; but when I open it up, the layer is always opened.It doesn't happen with every file. But on the files that do have this, it's always like this.
If CC is a TRIAL program, why would you allow it to blow away layers and groupings when the doc is reopened in CS6? No I have to resinstall CC, open the doc, save it back down to CS6, and PRAY that the layers and groupings are intact. What a waste of my time.
[URL] This image is directly from a customer’s email. An Illustrator template for custom candy bags is sent to the customer and has about 10 layers on it. Somehow they always come back as Layer 1, flattened. I am opening them up in CS5.why a multi layered file constantly comes back from our customers as a single layer? Having all layers is very important for these bags to print properly.
Is there a way to open a file as a layer? I want to open multiple files in the same window to make a collage. Currently, as I open each file they all open in separate windows. The "Open Document As Tabs" option in the User Interface preferences is not selected.
When I open an Illustrator file with many layers, nested groups, etc. I have to spend the first minute or so closing all the nested layers in the layers palette.
I've searched for a preference but can't find anything to tell Illustrator to open with all layer triangles closed. Is this possible?
In Photoshop CS6, when you have a shape layer with a layer mask, and the two are not linked together, and the layer mask is selected, you should be able to scale the layer mask independently of the shape. What actually happens is the shape gets scaled and the layer mask stays untouched. In fact, even if you option-click on the layer mask to show the mask by itself, and then try to scale it, you still end up scaling the shape instead of the mask. Even if you go as far as to make a pixel selection of the layer mask and attempt to scale the pixels, the shape still gets scaled and the layer mask still stays put! Unbelievable!
This works correctly in CS4, but not in CS6 (don't know about CS5).
I'll omit the long background --- suffice it to say I did this once and need to do it again, but can't recall the toolchain / workflow I used.
I _think_ it was Macromedia FreeHand 8, and that I used a plug-in w/in that program, but I can't recall. Any way other than rendering the drawing as a half-toned bitmap and then tracing it? Or re-drawing the image on top of such a bitmap?
I made a vector shape of an arrow (see below) and then rasterized the layer.
Then I double-clicked the layer and gave the grey shape a 1px black stroke outline. Only after hitting OK, the 1px black stroke shows up as a thick, grey stroke.
I cannot find how to fill a vector shape. When I mouse over the vector mask thumbnail in the layer's pallette I only get three options, if I right click I only get blending options.
I've been working on converting a vector into a shape and am having no luck. I've done this before and have had no problems. I import my vector .ai into AE as a comp (sequence tickbox not selected). Once I've got it in, I drag to the project, then click layer > create shape from vector layer. My shape populates at the top, my .ai file is off and what is just one of the three colors, along with the shap. I've checked the the shape's contents, every group has the correct fill with the correct blending mode.Also, I've tested other logos with the same results--one color displays while the others don't. I'm working with "ray-traced render engine" And, I've reset my preferences.
I have been using the pen tool for more than 2 years already, but when I started using CS6, I have lots of difficulties using the pen tool. I use the pen tool for vector portraits and I need to use opacity 8 for every vector.
But when I add another shape on top of it, it gets back to 100% opacity, so I have to change it to opacity 10 again. This has caused me to spend a lot of time on something else than trying to make my work quick and fast.
Is there any way to "simplify" an existing vector shape layer by somehow "averaging out" curves to remove as much of the unnecessary anchors as possible?
For instance, a simple sphere can be just 4 anchors. The one I'm working with has 100 anchors. The vast majority of them are useless, and only make the shape look uneven upon close (zoom-in) inspection. If there was an option, perhaps one with a slider ever, that allowed me to "simplify" this vector shape by removing anchors and adjusting angles to compensate .