Illustrator :: How To Combine Paths That Are Not Overlapping
Dec 11, 2013
So I'm working with type, and I want to place a very thick outline around the type it's self.Creating a thick outline unfortuantely doesn't just work, as it aligns it over the text strokes themselves.
Corel has an option to place the outline behind the object (see below)...but alas, illustrator does not... they have the align outside option (far less effective).I want this style without having to duplicate the text, and placing one with an outline behind it:
So when I convert the text to outlines, and apply the outside aligned stroke I get an overlap from the other charactersis there a way to combine objects that aren't overlapping into a single object, so when I align the outline around the text I don't get the above problem, or is there a way to place an outline behind an object without duplicating the object and adding a thick outline?
I have just finished designing my characters. Now I have to create my background. I figured to do this, I would simply have to create my background and hide the layers above so I can see what I'm doing. However the few lines that I've created in my background are overlaping the characters, how can I resolve this?
Also after doing a brush or creating a path in general, how do i I deselect it (instead of having to bring out the selection tool and clicking anywhere on the screen)
I jut remembered something else, if i want to select an object but the selection rectangle covers the perimeter of another object, how do I avoid selecting the other object aswell?
I'm trying to draw a circle and an ellipse so that the ellipse shares exactly two points of contact between the two paths (not centered).
This is seemingly impossible with the tools provided since, if you draw an ellipse normally, with the anchor points of the ellipse on the circlular path, there are four points of contact, which means the two paths overlap.
I've tried revolving a line segment that goes from the edge of the circle to the middle of the circle (not center) with similar results.
Drawing the ellipse first doesn't work either.
Astute Graphics has a plug-in, Subscribe that would almost work, except it only draws circles, not ellipses.
Am I overlooking someting extremely obvious, or am I correct to say that illustrator can't do this? I'm using CS5. Maybe this is something that is fixed in CS6 with a snap to path option?
Background: My job requires that I print vinyl cut letters and shapes. I do this by creating a cut contour path in illustrator with a spot color as a stroke, so that once printed, there will be instructions on the print showing where to cut and the cutter will recognize the marks.
My problem is that, for some reason, the cutter is going back over the cut path a 2nd time, as if there is more than one cut contour path in the file. But looking at the eps file in Illustrator, I don't see any extra overlapping paths with another stroke. It just looks like there is one pink line that there are actually extra cut paths that the cutter is reading that I don't know about. Is there a way for me to either A) find all of the paths and turn off the spot color swatch on all of them and just apply it to the one I need or B) find all paths and delete overlapping ones that I don't need?
getting extra overlapping cut paths in different Layers(?) I'm just really not sure what to do or how to find these and weed them out.
I'm having problems getting what I want on Illustrator CS6. This is the shape that I'm working on: [URL]
I got two paths, one for the inner outline, one for the outer. I want this to be one object, looking just like that, where red is the fill, and black is the outline. Simple as that. [URL] - this is what i want.
So, the inner "circle" is not filled with anything, beacause my object is this "frame" outside. But since I have two seperate paths, I'm filling the outer path with colour, and I get:
[URL] the outer filling is red, the outside is transparent, which is good, but the inside is red because the inner path has no filling.
Right, so next I fill the inner path with white and it looks almost good: [URL]
But the inside is not transparent, it's an "illusion" and everything will be great on a white background, but that's not the case.
I want to convert these to paths into one object to behave exactly like I showed in the first image. Red is the fill, black is the outline. And I plan to use gradient mesh heavily on that shape, so that has to work to.
Bad quality, just doing some quick previews on Photoshop.
I want to join two paths to create a shape that I can fill but at the same time retain one of the original paths (the red one in the image below). I can copy the path I want to retain but surely there is a more elegant solution. See below for for an illustration:
is it possible to have overlapping slices? For example, I typically start a web design in illustrator, then like export pieces to use in in my build. But, I tend to have a lot of overlaping pieces that need to be exported (full static background image for the webpage and banner overlap for example). I find myself, hiding pieces, drawing out a slice, export it, then go back, delete that slice, create another slice . . . as you can see, it gets pretty tedious. Everytime I try to overlap a slices, they just create new slices and I end up with a bunch of rectangle slices all over the artboard.
I'm trying to automatically create fill shapes out of a pattern I made with stokes. The pattern (see attached) is comprised of overlapping rows of lines. My goal is to make he inner triangle shapes different colours, but I will need an actual shape there before I can add colour.
I've tried playing with the pathfinder tools, but haven't had any luck.
I'm new to the adobe family and I'm working on a design for one of my friends and he came across a look he was wanting. The problem is I cant figure out how to get the text that is overlapping to alternate from in front to behind and so on and so forth.
I have two overlapping circles with 2px solid stroke. Now, I'd like to change the two parts of the circles which are now within the circles to a dashed line. But this creates only parts of the lines in dashed mode. Here, I used the Pathfinder's "Divide".
I'm looking for any options that could remove the hidden sections over numerous overlapping objects. I have plenty of objects that lay over each other in this design, and now my client is thinking about getting it screen printed. Is there a shortcut for this that would save me a mass amount of time? (other than using Pathfinder on each and every one?)
How can I draw a continuous stroked line with a fill, so that it overlaps and covers the previously drawn part of the line? I'm trying to draw some text so that it has an effect like in fig. 2 of the attached picture, not fig. 1. Is it possible to make somehow? For a simple image like this I could of course manually remove the few lines, but for a more complex text it's not possible, and I can't seem to find a solution myself.
I'm in the process of drawing a site plan which contains buildings, roads and wooded areas. I want to draw roads which go through the wooded areas. I want both the road and the woods to be opaque except where the woods overlaps the road (I want the wood to be partially transparent at the overlap). Example of the effect I want is shown below. I don't get this effect when trying to use blending transparency modes. I'm sure it can be done with the opacity mask but I've tried all sorts of combinations and not managed to get this effect.
I have a logo where I'm having trouble erasing some overlapping shapes? I'm using Illustrator CS5.
This is part of the logo: [URL]. I need to erase the white part of the hexagon that's showing through the cog and circle shapes, and I need to erase the part of the green cog that's showing through the circle. The problem is that the cog and hexagon have been made using strokes, so every time I try and use the pathfinder tool the cog inverts itself and I get odd results like this: [URL].
Yes i could open illustrator and bring art in photoshop. But that's very annoying there are things that i like about photoshop and there are that i like about illustrator so my opinion is to make a new version that have both this way it won't offend people who dont like what i like.
Photoshop: -line tool is bad. -Lacks much of the basic vector tools, which most are available in illustrator. (line width change, pen pressure dependent, smooth) -choosing color is much easier than illustrator. More sensible -You can more easily draw gradients on shapes.
Illustrator: -make lines that are trully art of work. -merge, combine seperate shapes just by overlaying them.
Basically, most tools in PS are great but it lacks a lot in vector area. I also like transform tool. I want all capabilities of illustrator on top of photoshop's but with some improvements at illustrator side. So i don't want adobe to bring bad things about illustrator in photoshop and break it.
It also includes some editted type that intersects with more editted type. I really to need to combine them to a single line without the intersection of the half "x" and the top serif of the "g". I included a project file.
PS: I had attempted to use the Pathfinder Unite command, with no success. URL....
I'm trying to combine two closed, filled arcs to make a 3 sided image with a large arc at the top and a small one at the bottom. I need to knock out the extra fill along the outside of the small arc at the bottom which is the point where the large connects. I'm also unfortunately still using CS2 ans using XP. I've tried many combinations using the pathfinder tools as well as setting them up as compound paths and masks.
I want to be able to apply vector textures [for t-shirts for example] by knocking the texture shape out of the original shape. Now, say I have a logo with several layers, or a bunch of shapes together, and I want to apply ONE texture across the entire thing (as a knockout). What is the best way to go about this.
And as my question asks, how can I combine two objects into one shape without making them one color? Using the pathfinder of course. Aka, while still maintaining individual colors.
I created some paths in illustrator, and I want to paste them in photoshop. I tried cut n' paste, but it doesn't work. I tried exporting to PSD, still doesn't work.
I trace a lot of line drawings in my work to add regions of color or to create a layered watercolor effect.
In previous versions on Illustrator (I currently use CS6 but I think CS5 worked the way I liked) I could set the opacity to whatever I wanted and new pencil or pen objects would be trasparent as I drew them. Now my paths are opaque no matter what my setting in the transparency menu and it's impossible to see what I'm tracing.
I used to be very productive drawing blobs of color and overlaying quickly for a nice watercolor effect, but now I have to draw a blob, select it and set it's opacity, then draw my next blob and do the same thing. Very time consuming and not good for quick evaluation of whether or not my image is looking good.