Illustrator :: Attach Line Vertices To Other Objects Centres?
Jun 6, 2013
Is it possible to attach the vertices of a line to the centres of various objects so when I move the objects the line vertex attached to that object's center moves with it?
And what is a vertex called in Illustrator? It seems I'm using the wrong name for vertices.
software like indesign and coreldraw allow you to align centres of texts and objects.
for example if i have written the word bedroom and a rectangle of 3000 by 4500 is therem, i can select the text and the rectangle. press the aign to centre button and these two things will align their centres. how can i do that in autocad?
I want to create a mesh, then have small spheres attached to all of the vertices, then I want to control the size of the spheres, have them different sizes across the mesh.
Would also like to know how to keep the spheres attached to the vertices as the shape of the mesh deforms/animates.
I have an equipment list on excel 2013, that I can't insert into my AutoCad (2014) drawing. I've tried using paste special, paste link, using both as excel work book and as an autocad table. I have a wide variety of problems with both. Pasting as autocad table sometimes it wont update, when I try to update the link it locks up the drawing. When I paste as excel workbook it doesn't plot, although it show on plot preview. Is there a memory setting that has to be changed on autcad I have 12 gigs of memory on my computer.
Whenever two shapes are stacked directly over top of one another there seems to be a phantom line at the edge of the top shape. At first i thought it was a way to indicate to the user that there are two shapes stack agansit one another. but when I export the graphic as an image, the phantom line is included. This is also the case when using a clipping mask. (image example below)
A few work around that I've used are exporting the file with Art Optimized (Super Sampling) selected in the Anti Aliasing setting. Also, manually creating a sort of ink trap around the bottom shape so that it doesn't reach the edge of the shape above it. Sometimes this becomes a painstaking task when dealing with complicated objects.
As a designer who works with screen printing i'm weary about sending the production file to the printer because of the possibility that they will not understand this glitch/setting and i'll end up with phtanom lines around objects when printed.
What do you think it's better between Attach JPEG image vs Embed OLE Objects in Cad Drawings? I have used OLE Object in the past and i problem i have is that, I can't rotate OLE object/image i can scale and move. i can't clip OLE obj. For Attach JPEG or PDF when someone accidently delete the JPEG which were attached out of the computer then when i open the file it will show "Not found" on the external Ref. this won't happen in OLE obj. i tried not to use either of these methods above because it increases the size of the dwg but this is how the Co Worker wants for this project. The drawing size is less than 1000KB not too bad.
Being new to AI, I find that as I draw paths, sometimes I would like to view them without all the anchors and handles, etc. So far, I've been doing this by clicking the 'deselect' option. Is there a faster way to do this, some sort of shortcut perhaps?
The CADdesigners have asked me if i can make a function that runs through our AutoCAD 2012 MEP model attaching certain predefined classification definitions to ducts, pipes, MVparts etc.
I have used hours searcing for examples / tutorials on how to connect to the MEP objects not finding what i need.
I have a couple of lines I've drawn on a image map that I am working on. The lines are perfectly straight but of course my hands lost being that study years ago so I can't paint a straight line with the brushes on top of the drawn line to keep it straight. Is there any auto way to make a line turn into a paint brush style line or action, effect or script that will accomplish this task?
Maybe the best way to work it is to get a paint brush to follow a preset path. I know how to set paths in other software and make an png or obj follow that path but still trying to learn that in adobe.
I'm trying to create a surface using feature lines. I have an alignment and profile that I have created a dynamic feature line. However, on a horizontal curve, it apparently creates a vertex at the start and beginning of the curve, and nothing on the curve, so it triangulates between those two points and that's it.
Do I need to play with spiral tessellation (0.25), mid-ordinate distance (0.1) to get some points along the curve?
Now I have all block instances rounded into a 5mm-accuracy. How to also round in Line start and end points (and maybe even polyline vertices) into a 1mm (or custom) accuracy. There are hundreds of inaccurate line elements within the drawing .
I'm not able to locate the function that moves the vertices of a object squarely on the zero-line.
Basically I am modeling a half a head and using symmetry mod for the other half. I just want a clean half model with all the verts line up at the mid-line.
Win7 Pro 64bit I7 3680 6 core 12MB cache w Corsair H80 liquid cooling ASUS P9X79 32 GB DDR3 NVidia Quadro 5000 3TB WD
I want to make a robot arm that bends in the middle and has a tube connected at the top and the bottem so it bends along with the arm.I don't want to use reactor I just want it to be constrained at the top and bottem and just move near the arm and the arm moves and bends.
I want to create a right-angled triangle (just the three sides, no fill) where each side is a different color (say red, blue, and green). For generality, let's assume it's a scalene (rather than isosceles) right triangle. I want the weight of each line to be about 3pt. (But I guess that's not a crucial number. Let's say I'd like the sides to be 20 or 30 pts thick, for the thrill of it.) I know how to draw the three lines of specified width, make them different colors, and arrange them into a triangle. My problem is how to make the vertices (corners) look miter-joined rather than have them overlapping each other, which obviously looks terrible and like something an infant drew in Microsoft Paint. ;-) If I join the 3 paths into a single shape, they all become the same color, so I'm thinking I have to keep it as 3 separate lines (paths). The only solution I can think of is: Instead of drawing three lines of 3pt weight, draw three extremely thin rectangle shapes (about 3pt wide), one of each color, and rotate/position them so that they form the sides of a right-angled triangle. Then go in and do some visual surgery at the vertices to make the vertices look miter-joined.
How does one remedy this Adobe error message? "Can't scale the objects. The requested transformation would make some objects too small to use." This one always gets me. I'll spend more time trying to find the object in question. This has happened in almost al versions, but this time it's CS5.
There are 3 elements there. the top of the clap board was placed before i started tryinbg to create the slanted dashes that are on the average clapboards. The white dash was skewed using Object > Transform > Shear. Then i attempted to rotate it to fit.
I need 4 of these skwed white squares / trapezoids on the top along with 4 to match on the top of the larger potion of the clapboard. I do not want to eye it as it will be a part of a logo.
What would be the best method to use?Is there a way to draw the 4 rectangles on top of a perfectly horizontal long black rectangle and skew the white dashes at the same time?Is there a way to skew based on the dimensions of the longer black rectangle?
I should be able to apply an effect to a line that has been made with the line tool. Why is this not working?I thought that maybe I might have disabled Effects somehow, but I can't think of anything.
I am using live paint to paint cartoon character illustrations. The artwork is brought into Illustrator CS3 and live traced. Then I convert it to a live paint group and use the paint bucket to fill. Everything looks fine no matter how much I zoom in. If I bring the AI file into Photoshop CS6 I can see a thin white line between the black line art and the fill. This is most noticeable where black meets black. I can also see this sometimes in file previews while browsing through files. If the white line cannot be seen in Illustrator is the file ok? I did just upgrade to CS6 if that would make a difference.
when I (try to ) use Pencil and Brush tools, (cross-hatching), some lines get erased/replaced by the lines drawn close to them. It must have something to do with the preferences, but I am not sure what to change/adjust.
Any good script that allows you to align multiple objects to a line? I've found the ALIGNIT.lsp, but it's not working in Autocad 2012.
It's like this:
I have a horizontal line. Above it, there are +200 objects. They are aligned in the right rotation already, but I just want to move all the objects lower line to my horizontal line.
Is there a way in the command line to select certain objects. For instance if there is a cirlce a line and a square can i just select the circle using the command line. When i try to save as an STL file i can't find it anywhere. Does surfsculpt not work? Everytime i use it it says it failed. Also when i make an ellipse is there anywhere to specify the X Y and Z lenghts?
I am running AutoCAD 2010 full version. Every time I select a line or a group of lines or objects. My program freezes up for a couple of seconds each time, to scan the drawing. So a task that should take 10-15 minute is turning into 25-30 minutes nightmare. Every selection I make there will appear a progress bar and the words "Scanning the drawings..." in the bottom left hand corner of the screen. Is there some setting somewhere i can turn this scanning feature off? Is this issue linked to the layer states?
This is a cropped corner of an illustration I removed from its opaque background and placed on a transparent background. The north and west borders show the whilte line that forms whenever I place objects on a transparent background. The south and east borders are the cropped edges -- they are clean and make the trasition from object to background color without that white line. With some objects, it's possible to use the Plygonal Lasso Tool, for instance, and trim that object away from the background. With portraits or irregularly shaped objects, though, it's necessary to use the Magic Wand or other means to trim the background away from the object, which results in that unwanted white line. Defringing, Removing White Matte, Anti-aliasing, trying to predict what color you'll lay the silhouette on and working in that color, and on and on. It seems as though Photoshop would be relied upon heavily by professionals who need to place objects on top of one another without intrusion.