I've been using GIMP for a while but it's just recently I've come across this issue as I have to deal with something I've never done before. I have a .gif that I want to tile across the canvas of an image to use as a background. Then I have a normal image I want to show on top of that. The main issue seems to be the tiling, as when I export the whole thing as a gif, it plays each iteration of the gif before going onto the next one. I want to know how I can get them all to play at once.
i'm currently working on a header. I've created a tiling background image, 6*6px gif, and I was wondering whether it's possible to insert this, tiled, into the header image. The reason I wanted to do this is because the header contains gradients and looks nasty in gif, so I can't really use transparency. However I don't want to have to manually duplicate the tile a billion times.
I have Photoshop CS and I have an image I wanted tiled repeated as a background. I can probably shrink the image and tile it manuelly in the background but I was wondering if there was some easier way of doing it.
I want to print tiled photos to make posters - cannot find the tiling option on the advanced print pop up menu. I use Windows 8 and have an HP 7610 wide format printer.
I have a problem making labels. I designed a label (to be printed out on fabric), 5 x 5 cm, then tiled it to 20 x 20 cm (to be sent to a printing shop for a print proof), but every time, it comes out as 40 x 40 cm, with only 4 rows of 4 labels, which means that the label itself has doubled in size. I don't get it.
I'm currently using GIMP for making textures for a 3D game. These textures are drawn by hand and making those "tileable" is a bit awkward most of the time. There's all sorts of manual methods but I'm wondering if there's something that will take care of this in real time. Anyway what I'm looking for:
Is there a way to create layer groups which contain the very same layers at different locations? Or displaying the same layer group in two places next to each other? So stuff I draw in one place is "cloned" in real time to another layer or group? What I want is the ability draw seamlessly, so when I draw at or past the layer borders on the bottom I automatically draw at the top border.
I can kinda achieve this manually either by offsetting a layer or by making the layer bigger in size than the texture I want and then cutting and pasting the details beyond the actual texture size to the opposite side. But those are very awkward procedures, especially when working with many layers that have to be drawn and edited separately. Is there maybe some automated feature that takes care of this for me in real time?
The image in the middle is my .gif, and it is playing on the football field/players/text background. However, when I save the .gif, the background is the 1st frame, and then disappears from the 2nd frame onward as the .gif plays. How can I make the .gif play on the background?
I have followed about a dozen tutorials on how to make a background transparent and it seems as though I am doing everything right but... When I go to import my new image to PrintMaster it gives me a warning that the transparency may turn black. It does darken the transparency and has a noticable rectangle around the image that should have a transparent background. I have tried exporting the image in every form possible and nothing seems to work.
i want to be able to use the fussy select tool to remove the Background of a picture so i can paste it over another picture, but whenever i delete the background it doesent become transparent, only into the colour ive recently used
I need to make the background transparent, so as usual, I used the fuzzy tool and then, tried to cut the background out, but it actually cuts out more parts then I need it to(it cuts out other parts with similar colours), so is there a way that I can pick a colour specifically and then cut the part with that colour out?
I was wondering if there was a fairly simple and straightforward way to make an image's background transparent (for example, a transparent .gif) without using layers. Similar to some apps that have an eyedropper tool used to create transparencies.
However, I am not quite satisfied: whatever I try, the background never seem to match with the characters (I know most of you will find it awful, but my goal is to get it to be somewhat plausible, now it seems just too fake).
I have a black and white png image. I want to make the white background transparent. I can select the white background by color, but then how do I make it transparent?
i know how to make a transparent image in gimp, and i know how to make gifs in gimp, but if the background istransparent on the gifs, it shows the previous layer on the gif, how do ifix that?
p.s whenever i edit gifs, they turn out just fine, but I want to make myown so...
Whenever i try to use Gimp the sparks aren't orange they are grey i really need the orange to make a Signature-Background thing for myself i will post a picture
I am taking photo's of jewellery on a white background which shows as anything on a color scale from light blue through to grey. How can I make all my background colors the same shade of white.
I have made an A4 Flyer (but, will cut to 5 A6 flyer). The background is yellow, but, I just want this to be clear. I'm stuck and can't seem to make it clear.
Wondering how you can get those beautiful portraits with a black background that kind of washes over the subject as well? Sort of fading into the darkness.
AND
How to make your background that vibrant WHITE that surrounds the subject?
While I still try, unsuccessfully, to get Gimp to run on my Mac...
I'm not a graphic artist, but I do have a task I would like to accomplish, so a couple of quick questions?
It's been over 10 years since I experimented with graphics software of any kind other than resize and/or convert from one format to another.
Scenario to illustrate my question:
I create a new graphic, of X by Y proportions. Create a black circle in the center of the graphic. Save graphic.
When I import the graphic into a document, web page, email composition window, etc., I would like only the black circle to display when the background is a color other than white. IOW, I want the unused/blank part of the graphic to be transparent.
I've found the online manual to be confusing to follow, since I can't easily "thumb" through the pages to see a picture of the effect I want to accomplish, and I'm not sure of the correct terminology.
I found a PDF manual for 2.4, are there instructions that cover this? I'm not really interested in printing it, or having it printed. If the manual were for 2.6, I would consider having it printed.
I was asked to cut out the background from a logo to make it transparent so the logo would look nice on a variety of backgrounds. I've been given a good quality jpeg file.
What I did was I selected (by colour) the background (white), inverted the selection, copied it and pasted as a new image.
It's all fine (the logo itself doesn't have any other elements) but there's still some whiteish/greyish outline around certain elements of the logo.
If I were to do it manually, it'd probably take ages. What would be the best way to accomplish it?
I have a problem. I am trying to print an image that is 108" x 94" on 36" self adhesive vinyl. This should be easy right? After all it's just three 36" panels 94" long. ... tell that to x 5! I click the print icon, go into layout and from that point onward I am more spectator than print manager.
Everything I do to try to get the image tiled with 3 x tiles and 0 y tiles is futile. The scale of the image keeps changing, why isn't the scale 100%? I preview the print and the number of tiles keeps changing almost with every effort to print three tiles, at times it looks as if x5 wants to print the image in 8 1/2 x 11 tiles!
Do I need a Phd in computer programming to be able to perform this task which seems to on par with creating the universe in 6 days?
Not sure what's happened, but the new tiled painting function doesn't seem to be working for me. I tried it once or twice and it was fine, but now I keep hitting 'new tiled painting' and it creates a 3D layer that is totally blank/empty. Any ideas what I could be doing wrong?
My goal is to make a terrain from a height map. The terrain shall be used in a 3d game on the Xbox360. Since I don't want the game to render more polygons than visible by the game camera the terrain needs to be divided into a number of tiles for culling purposes.
So what I've done so far is to create a plane (10x10 with 10x10 subdivisions). I then clone the plane into an 2d array with a total of 100 planes. I then group the planes into a single group. This gives me a terrain object consisting of 100 planes and a size of 100 X 100 units.
Now, here is my question: Is it possible to apply a displacement modifier to this group/planes so that a heightmap will modify the planes and thus create a terrain where each tile is only affected by its "part/area" of the heightmap?
I've tried by adding displacement modifiers to the planes but when applying a heightmap each plane is affected by the whole heightmap and thus the result is that the terrain group consists of a number of identical "mini terrain" planes.
I have just upgraded by creative cloud to CS6. I can't find in CS6 the arrange brilliant documents icon which automatically tiles open documents in CS4 in one click. Where it is hidden?
When a new document is created I want to set the model space to have tiled viewports. This can be done within autocad using the view/viewports/new viewports menu option. How do I do this using the API?
Using PSE 11 wanted to have 2 images on the screen to compare them.I hit Window > Images > Tile, and all my open images, about 15, were tiled.From there I was stuck. I don't know how to select the 2 images I want to compare, and I don't know how to get back to displaying just 1 image.I hit Window > Images, but there's no option to do anything with the tiled images.I opened the Photo Bin, right clicked on different thumbnails, but "Minimize" wasn't available.I ended up writing down all my open images and closing the program.It would be nice to be able to select what images are to appear simultaneously on the screen, or at least get back to having a single image.As it is, I don't see the use of Window > Images > Tile unless you just want to look at a cluttered screen before closing the program.