I was wanting to try out the clone tool to paint out a fly in some footage I have, but I can't get the clone tool to grab a sample region. I hold down ctrl and click where I want to sample from, but the green circle doesn't appear. I can do it by manually offsetting it with the x and Y position, but I'd like to do it with my pen.
I am having a big problem when using the new CS6 on my Mac (os x 10.7.4). When switching to a new tool, like a brush, or clone stamp, or healing brush etc, Photoshop hangs for about 20 seconds before resuming. It's not 3rd party plug-ins, because I get the same behaviour when I run using the shift key and third party plug-ins are disabled. It doesn't happen every time, but it happens frequently.
Photoshop 7. Clone tool (etal) won't work. I've verified I am in RGB mode, and the 'Aligned' box is unchecked. Since the background layer is locked, I duplicated the background and tried working in the unlocked layer. Still no luck. These tools were working fine before, and sometimes when I open PS they do. Other times, like now, they are inaccessible.
i'm using my corelphoto paint x3 for a year now and it is working fyn then on one occassion i don't know but while editing an image, i suddenly discovered that my effect tools, paint tools, clone tools wont work or wont make changes on the image i'm editing... i've already checked the menus and settings but still no work..i also tried reinstalling the program but still it's all the same..
I recently had a computer virus. The hard drive was scrubbed, and we had to reinstall all our programs.
Now, on my CorelDraw X3 graphics suite, the photo paint program is only partially functional. The clone and paint tools do not work anymore. I have uninstalled and reinstalled a couple of times, rebooted the computer, but no progress. We have Windows XP, the same as before.
i have photoshop cs3 running on windows xp. the delete, clone and paint tools do not work on any layer. (other tools do work. susch as red eye removal) . the layers are not locked. i have used these tools on many many occasions. they just stopped working. i have tried: resetting the tool preferences to their defaults, restarted my computer, restarted photoshop. i hope to avoided having to re-install cs3.
I'm doing far too many inadvertent moves/deletes/copies, simply by clicking pen for menu to appear, only for it to commit to whatever the pen position was at. This happening in the library area is no fun at all....not sure what the answer is really! but it's not ideal....
I am an experienced Smoke user and use a Wacom. No I have adjusted to using a mouse with Smoke, and for that matter my MacbookPro touchpad, but the swipe menu on the right for Player views I have never liked.
it shows up if I get close to the edge of the screen, covering up what I was trying to get to, and it just does't seem to fit the overall design.
With PR4 the right click contextual menu for the timeline seems to have been re-arranged to accomodate new features.
As a result, when you right-click a timeline element to remove all effects you have to move your pointer up through a list of about 15 items to reach the "Remove Effect" command.
There also appears not to be an assignable keyboard shortcut to remove all effects from a selected timeline element. (apart from Option+Clicking on the effect in the effect bar which just removes a single item).
Would it not make sense to have this remove effect command at the bottom so that it appears right near your pointer when you activate the menu?A keyboard shortcut binding would be ideal as I realise the contextual menus are probably in a state of constant change at the moment.
I have to do a freelance gig on 2013, so kicking and screaming I drag myself to the SMac and get into cfx.
My first bugbear is when saving or loading an action setup in cfx. The node load/save buttons are on the other side of the screen from the cfx load/save button, yet in the modular keyer, when you want to save a colour correction, the node load/save button simply replaces the mk load/save button. I find this much faster. Can we move the cfx node load/save buttons to keep inline with action and the mk?
The colorwarper is unusable in cfx. I know you know. So ?
And what's with the hotkey for gmask in action Modular Keyer. I can't get it working?
BTW, I downloaded the trial yesterday, so it is the most recent version Smoke 2013 SP2
I think there should be a 'edit cfx' menu when we right -click the clip in timeline. This is very handy to get fast access to the cfx. Yes i can click the small cfx icon/button and RMB - edit cfx , or i can double click the cfx button itself, but this only work when the cfx button is visible. Also there should be a hotkey for this.
See attached. It now take 4 pen actions to get the safe titles overlay on and off. And before it was one pen movement. So before it was aptly named quick off. Now you should rename it. Slow off. Or "waste of time" something that matches function.
I vote for reinstating the quick off operation from 2012. And I checked, there is no quick off in the hotkey editor, so I can't streamline the usage with a user key.
I am trying to paint out a logo on a bottle with the clone paint tool, then have what I have painted over track/scale as the bottle zooms in during the shot. I think I am supposed to be using the Gmask to get the geometry of the track done (as I can do this with a matte if I want that to cover the logo with a blur or gradient or something else), but I am uncertain how to link the Gmask track node to the paint node in the correct way.
I have a clip where I have to remove a ring from a finger. I thought about using paint. But I might have to exchange that clip for a different color grade. Now, when I load paint again (from history) all the strokes I made are gone (I didn't work with autopaint). And I also can't exchange clips in history view. So what are my best options?
Smoke 2012 SAP2 SP4 and Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts) Mac Pro 4,1 OS X 10.6.7 12 GB RAM NVIDIA Quadro 4000 14 TB RAID (Areca)
My main usage of Desktop paint is partially sharpening important parts of the picture that the focus puller unfortunately missed. I would love to see sharpening added to the tools in CFX Paint. Blur is there already, should not be the hardest thing to implement.
I'm in paint module (desktop tool) then i want to use autopaint combined with tracking. The problem i only can get single tracker inside the stabilize module. Am i really limited to use only 1 tracker ?
In terms of feature sets, it seems like a few more things are needed to make this a full-fledged compositor... (so one doesn't have to leverage AE/Nuke/etc.).
In particular: - 3d projector - 3d tracker - scene to point cloud (or even automated 2d to 3d conversion??) - particle system
These things seem to be standard elsewhere... For us, it seems sort of crucial to add that. We think that not having to round trip is a really great edge of Smoke, and the integration between CFX and the time-line is very well done! However, then there's so many things missing compared to other packages. And those are the type of features that can really create more complex scenes and really speed up the work.
Also check out the new context-aware patch/move/paste tools in Photoshop. That would be a great addition to the paint module. CS6 has a timeline now and offers a lot more in terms of paint. Esp. if one can apply context moves to the entire motion sequence with auto-paint (that's something where PS CS6 still lags).
I have a paint node with several sources for revealing. I´d like to see these sources for example to set the slip within paint. The documentation says F1 F1 but that doesn´t work. Is this a bug or are there alternative ways of seeing that source?
On the new smoke for mac however, I am getting luma shifts after doing a lot of reveal/cloning backgrounds etc.
This does not happen all the time, and not consistently, I find if I paint for a while and go back and forth, the image becomes much darker, not always the entire clip, sometimes just the frame I'm painting.