AutoDesk Smoke :: Paint Causing Luma Shift?
Apr 4, 2013
On the new smoke for mac however, I am getting luma shifts after doing a lot of reveal/cloning backgrounds etc.
This does not happen all the time, and not consistently, I find if I paint for a while and go back and forth, the image becomes much darker, not always the entire clip, sometimes just the frame I'm painting.
View 5 Replies
ADVERTISEMENT
Mar 1, 2013
Whats up with the gamma shifts in the resize node? I have never noticed it before but it is killing my current comp.
View 2 Replies
View Related
Jun 25, 2012
I have a job done in Smoke 2012 Subscription Advantage Pack and exported an RGB uncompressed QT. I can pull this pack into the same software version on any of the other 14 Smoke on macs I have and it is exactly the same as the original. I have installed the new bug fixed Smoke 2012 Subscription Advantage Pack2 and this same clip comes in with a large colour shift. The whole image is about 10% darker! I have exported the same clip as YUV2 uncompessed QT and also a TARGA sequence and pulled these into both software versions and it is identical to the origianl. NO CLOLOUR SHIFT.
I also have 2013 beta version and I'm getting the same colour shift.
Have you done something to the colour management of RGB Uncompressed QT's in your newer software releases.
All my masters source files have been RGB uncompressed QT's for years and this is now causing big concerns.
View 5 Replies
View Related
Oct 3, 2012
Flame hot keys equivalent of SHIFT-D-F13 debugger
2012 SAP2 SP3
10.6.7
Kona 3G driver 10.3.2
Quadro 4000 driver 256.01.00f03
Cuda driver 4.2.10
Mac Pro (mid 2010)
12 Cores / 24 Gigs
CalDigit HD Pro2 (8TB, 723 MB/sec read)
View 6 Replies
View Related
Jan 17, 2013
I am trying to paint out a logo on a bottle with the clone paint tool, then have what I have painted over track/scale as the bottle zooms in during the shot. I think I am supposed to be using the Gmask to get the geometry of the track done (as I can do this with a matte if I want that to cover the logo with a blur or gradient or something else), but I am uncertain how to link the Gmask track node to the paint node in the correct way.
View 9 Replies
View Related
May 8, 2012
I have a clip where I have to remove a ring from a finger. I thought about using paint. But I might have to exchange that clip for a different color grade. Now, when I load paint again (from history) all the strokes I made are gone (I didn't work with autopaint). And I also can't exchange clips in history view. So what are my best options?
Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)
View 1 Replies
View Related
Jun 21, 2012
My main usage of Desktop paint is partially sharpening important parts of the picture that the focus puller unfortunately missed. I would love to see sharpening added to the tools in CFX Paint. Blur is there already, should not be the hardest thing to implement.
View 5 Replies
View Related
Mar 5, 2013
I'm in paint module (desktop tool) then i want to use autopaint combined with tracking. The problem i only can get single tracker inside the stabilize module. Am i really limited to use only 1 tracker ?
View 6 Replies
View Related
Mar 5, 2013
in paint module, when i do the 'wipe' , i only can wipe the single/current frame. I can't find the setting to wipe the whole clip. am i allowed to wipe the whole clip using a single click ?
View 1 Replies
View Related
Jul 5, 2012
In terms of feature sets, it seems like a few more things are needed to make this a full-fledged compositor... (so one doesn't have to leverage AE/Nuke/etc.).
In particular:
- 3d projector
- 3d tracker
- scene to point cloud (or even automated 2d to 3d conversion??)
- particle system
These things seem to be standard elsewhere... For us, it seems sort of crucial to add that. We think that not having to round trip is a really great edge of Smoke, and the integration between CFX and the time-line is very well done! However, then there's so many things missing compared to other packages. And those are the type of features that can really create more complex scenes and really speed up the work.
Also check out the new context-aware patch/move/paste tools in Photoshop. That would be a great addition to the paint module. CS6 has a timeline now and offers a lot more in terms of paint. Esp. if one can apply context moves to the entire motion sequence with auto-paint (that's something where PS CS6 still lags).
View 1 Replies
View Related
Aug 5, 2011
What would be the equivalent on Smoke to S in Paint on Flame to scale the brush?
Smoke 2013 Ext1
17" Mac Book Pro
OS X 10.8.5
16 GB RAM
View 1 Replies
View Related
Dec 10, 2012
I have a paint node with several sources for revealing. I´d like to see these sources for example to set the slip within paint. The documentation says F1 F1 but that doesn´t work. Is this a bug or are there alternative ways of seeing that source?
View 2 Replies
View Related
Aug 10, 2012
I was wanting to try out the clone tool to paint out a fly in some footage I have, but I can't get the clone tool to grab a sample region. I hold down ctrl and click where I want to sample from, but the green circle doesn't appear. I can do it by manually offsetting it with the x and Y position, but I'd like to do it with my pen.
View 3 Replies
View Related
Mar 6, 2013
I'm doing painting (clone brush). The problem after I finish I realize that i only paint single frame (current frame). I want to extend the duration of the stroke , how to do this? do i have to redo all the paint using autopaint? is this the best way I can do?
View 3 Replies
View Related
Apr 3, 2013
I have a number of clips that were soft imported, then used in the paint module to remove some blemishes. I have since done a 'store local copy' on the original clips.
The painted clip still has the 'soft' indicator. How do I update the painted clip?
Is there a way to go into the history of the painted clip and replace the soft import with the local copy? Do I 'store local copy' on the painted clip?
View 3 Replies
View Related
Jul 23, 2012
When I am in Paint and sketching with the brush I get blocky artefacts.
If I hit esc it gets better, but does not fix the problem.
View 5 Replies
View Related
Sep 20, 2011
When I use Paint module with Graphics menu, I get bad edges randomly on the image in action. The default setting of Anti-aliasing in paint module is 4 now, and I have tried to change the value from 4 to 1, 1 to 4. the only differences are the amount of, position of bad edges.
I also tried to check the "Divide" function in the media-list, but it gets from specific colour to white. I only want to take the bad edges away from the image.
View 1 Replies
View Related
Jul 27, 2012
I am trying to use the clone brush in paint through the tools menu.
View 1 Replies
View Related
Nov 25, 2011
I Want Create a Reveal Transition in the timeline with black & white paint splatter matte! i can this in ACTION MODULE but i want in timeline!
View 2 Replies
View Related
Aug 29, 2013
I know that the AJA Kona 3 card has 2 outputs. Can Smoke send one eye to one channel and the other eye to the other of the Kona 3 card? Dual Stream output is what I am really getting at.
View 4 Replies
View Related
Feb 26, 2013
Is there any way that Smoke can see/output sub-blacks and super whites? Can't find any way of seeing them on my scope, Smoke just clamps everything. It won't even see anything below zero in order for me to make a correction on it, everything seems to be clamped on import. I'm using ProRes HQ footage.
View 9 Replies
View Related
Jan 16, 2014
What is the best plugin to do spline warps in smoke?(need something like the distort in flame) I notice revisionfx don't make a warper for smoke on mac.
View 7 Replies
View Related
Oct 2, 2012
I am experimenting with Smoke 2013 pre-trial and I am having issues with importing images and video with alpha channels.
1. If I have a layered Photoshop file or png with an alpha channel (a still frame lower third), I see that I can import it as a multi layered clip, but what is the best way to have it in the sequence to show up properly?
2. If I have a QuickTime in animation format or Pro Res4444 format with an embedded alpha, how can I import that file to show and cut it on a top layer to animate above my video?
View 7 Replies
View Related
Aug 28, 2012
It has to do with the organizer. I use my desktop for dropping photos too temporarily then delete them. My organizer is always left viewing that at the bottom of the X4 UI. When I delete those photos it still shows their placeholder when I hope X4 again and it freezes. As if its trying to find them and can't so it just stops. I can obviously work around that... somehow I'm sure. But anyway to stop it form doing that? ( I tested it by putting back all the photos it was trying to find. Opened right up without any hesitation.)
Windows 7 , 12GB Ram
Brand new PSP X4 install
View 2 Replies
View Related
Oct 18, 2012
Can Smoke support the OFX architecture?
View 1 Replies
View Related
Jul 10, 2012
Does Smoke have selection functionality similar to that of Combustion? As an example, you might want to selectively blur part of an image. In Combustion, you would draw a selection and then apply an operator above the selection to achieve this. I don't see a similar selection tool function in Smoke, but I imagine you could achieve the same effect by duplicating a layer and using a Gmask via the Wipe timeline FX.does Smoke not have a selection tool similar to Combustion?
View 3 Replies
View Related
Jan 10, 2014
Whats the dealing with importing TWs to Smoke? I have a show that's 70% keyframed with timewarps and need a way other then baking the effect to bring it into Smoke. It's comming from FCP7 and we have Automatic Duck but neither the XMLs or AAF bring anything other then the first speed of the clip. Any way to retain the keyframes?
View 1 Replies
View Related
Feb 27, 2008
Windows Vista Home Premium, 2GB RAM, 200GB free HDD space, HP Laptop
Adobe Photoshop CS3 (with/without 10.0.1 patch)
Epson Stylus Pro 4800 via TCP/IP connection
I am still having the following three problems:
1. When holding down the shift key and clicking near the edge of the screen with a paint/clone/repair brush, the screen jumps to another area of the image (light years away it seems) - PS7 and CS2 moved a fraction of an inch in comparison.
2. When printing to the Epson Stylus Pro 4800, no matter how many copies I indicate that I want, I'll inevitably get more...sometimes many more. From my other PC, a dual P3 with 4GB of RAM running Win2KPro and PSCS2, this does not happen (using same file).
3. If I close a file that is showing full-window (not necessarily full-screen), and another image is still waiting to be worked on in the background, the full-window image does not change when the file closes, but the navigator version of the image changes to the next image waiting in the background. I have to resize the window to force a rewrite of the screen with the correct image.
View 1 Replies
View Related
Dec 19, 2011
Often, especially when I'm working with screenshots, I'd like to be able to set the canvas size, and then paste in a larger image and move it to a specific point. This would allow me to automatically cut out the Windows portion of the screenshot, menu bars, scroll bars, whatever, while still keeping the actually interesting pixels in the same place from screenshot to screenshot.
In the past, what I've done is essentially to create a selection mask:
Prep:
Paste the image into the backgroundCreate a 2nd layerSelect over the interesting pixels on the image in the 2nd layerInvert the selection in the 2nd layer and fill it with a solid colorRepeat:
Make a magic wand selection of the un-colored pixels in the 2nd layerSwitch to the background and copy the selection to the clipboardWork with the copied pixels (in another Paint.Net window, or another program)
Paste the next image into the backgroundSwitch to the 2nd layerBecause of the manner in which Paint.Net handles the canvas, this workflow would be greatly simplified if I could programmatically move pixels:
Prep:
Select the interesting pixels in the first imageCrop to SelectionRepeat:
Work with the pixels remaining on the canvasPaste the next image (select "Keep Canvas Size")Shift Pixels so that the interesting portion of the image is on the canvasI looked through the entire menu structure in 3.5.10 several times, and didn't see anything that would obviously produce this transformation. I'm aware of the Ctrl+<arrow> method for moving by 10px, which is certainly better than just using the arrow keys. And I've seen references to the Panelling effect plugin which performs a similar function, but (without having tried it) I expect it would not produce the desired effect if I wanted to create negative/empty space on one or two sides of the shifted pixels, or if one of my images was smaller than the total desired area.
Is this already available in Paint.Net, and I just missed it? Or is there a plugin that accomplishes this specific transformation without additional side effects?
View 3 Replies
View Related
Jun 20, 2011
How do, Some time (2006 maybe?) back I used paint.net to generate the following image in shades of green.
How this can be re-created to shift colours to all green shades?
What if any plug ins would be required? and the process?
Note: The images are out of focus, intended using Motion Blur/Angle: 15 degrees/Distance: 15 pixels
Attached Thumbnails
View 2 Replies
View Related
Aug 2, 2012
I've been using a very old version of Photoshop for the last 10 years and I'm used to using the shift key to extend a line or paint stroke. By that I mean, I use the paint tool to make a dot and then hold down the shift key and make another dot elsewhere and that creates a straight line. I just purchased CS6 and that function doesn't seem to be happening. Is this something I need to activate in a preference?
View 10 Replies
View Related