AutoDesk Smoke :: Split Second Lag Just After Hitting Play
Oct 16, 2012
there is a little bit of a "Play Lag" or Pause just after hitting Play. Afterwards it works fine. is just the beginning. Even on a Very Fast Computer with all resolutions even on Pro Res LT.
Also when I press "L" more than once, everytime I press it there's the pause or lag before changing speed.
I have a question about conforming material from Abode Premiere CS 5.5..I have a 720@50p source that was converted to Avid DNxHD 10bit 720@50p in Quicktime .mov container, using Media Encoder.Then material was edited in Premiere, cuts, dissolves and etc. Timeline in Premiere is set to 720@25p, because I need to output 720@25p finals.Premiere DOES NOT slowdown shots in timeline, it just plays them skipping every 2nd frame (I thinks so), so it is played in a normal speed and audio is in sync also. In Interpret footage settings nothin is changed - so, it still treats as 50p footage.
Problem is that I dont understand how to conform this footage correctly in Smoke.If I use automatic conform using wiretap import of AAF (same dir as footage is), Smoke thinking about this operation about 10-15 mins and then it creates a 1080@50p timeline where all shots are smaller it's native size and timing is completly wrong. They starts early than they should.If I use Video I/O I have correct sizing but timing issue is still present.
I need to create a project with PAL settings and override resolution to 720p?
How make Smoke to play footage same as Premiere does? Whithout shifting in out points?
Every Quicktime I import and cache into my project won't play audio, even though the audio tracks show up in the timeline with waveforms and the seqeunce specs match that of the source audio. Apparently Flame users are having similar problems. I'm having to strip out the audio into AIF for separate import and re-sync.
Oddly enough, I can hear the audio prior to import when playing the preview clip in Media Hub.
when I'm in the MediaHub, using the player there, clicking on the play button will start playback but it does not stop it like it does in the other players. I would expect it to behave just like the play button in the Source/Record Viewers.
I really like Smoke, I've tried pre-release and I've noticed there is no realtime playback. I have pretty fast machine, MBP, 17, 1920x1200, SSD, 16Gb Ram, 2.3 Ghz (early 2011), AMD 1GB, but still it seems too slow for Smoke?
optimize it for laptops, because 50% of users siting on laptops.
i'm trying to link my edl with the correct clips. So when i got a green check icon , indicating that smoke have found the matched clip. But before i link it i just want to make sure that it's the correct clip. So in the bin, the clip is highligted and i double click it to open it up in the viewer. The problem the viewer split control is disabled so i can't do split screen to match that clip with the guide/offline (in the edl sequence i've inserted the guide movie). all i can see i have to link it first then go back to timeline and now i can view in split screen.
I know that the AJA Kona 3 card has 2 outputs. Can Smoke send one eye to one channel and the other eye to the other of the Kona 3 card? Dual Stream output is what I am really getting at.
Autodesck Exchange opens when we launch AutoCad. When any page displays with videos, there is a message that Flash is not installed. None of the videos play. Flash is installed and we re-installed it.
Is there any way that Smoke can see/output sub-blacks and super whites? Can't find any way of seeing them on my scope, Smoke just clamps everything. It won't even see anything below zero in order for me to make a correction on it, everything seems to be clamped on import. I'm using ProRes HQ footage.
What is the best plugin to do spline warps in smoke?(need something like the distort in flame) I notice revisionfx don't make a warper for smoke on mac.
I am experimenting with Smoke 2013 pre-trial and I am having issues with importing images and video with alpha channels.
1. If I have a layered Photoshop file or png with an alpha channel (a still frame lower third), I see that I can import it as a multi layered clip, but what is the best way to have it in the sequence to show up properly?
2. If I have a QuickTime in animation format or Pro Res4444 format with an embedded alpha, how can I import that file to show and cut it on a top layer to animate above my video?
AutoCAD 2013 installed as expected but I can not run the Flash based introduction movies.
I am a new to AutoCAD, have never used to program before and would like to switching the "preferences" (which I can't find) to a better browser like Google Chrome.
Suggestion for Autodesk: Please dump IE in favor or propper browsers. IE has never and will never work properly.
In conclusion: How can I get the Flash videos to work. Where do I register the software?
Because of the above issues, I've installed AutoCAD 2013 on my iMac and everything is running as expected. I am more of a Linux/OS X user and have limited experience with Microsoft products.
Does Smoke have selection functionality similar to that of Combustion? As an example, you might want to selectively blur part of an image. In Combustion, you would draw a selection and then apply an operator above the selection to achieve this. I don't see a similar selection tool function in Smoke, but I imagine you could achieve the same effect by duplicating a layer and using a Gmask via the Wipe timeline FX.does Smoke not have a selection tool similar to Combustion?
Whats the dealing with importing TWs to Smoke? I have a show that's 70% keyframed with timewarps and need a way other then baking the effect to bring it into Smoke. It's comming from FCP7 and we have Automatic Duck but neither the XMLs or AAF bring anything other then the first speed of the clip. Any way to retain the keyframes?
When I import a short AVCHD or MPG (~ 1 min., 100 mb) into Premiere Pro CS6 or After Effects CS6, it plays great. When I import the same file into Photoshop CS6 on the same computer, it's jerky, even with sound off, frame skipping enabled, cached, and no other applications running.
System is a Core i7 with 8 gb RAM, 1.5 gb nVidia GeForce, Win 7 x64 and DirectX 11. All drivers ruthlessly updated.
I made all my polygons with the same technique but somehow interactive polygon split tool does not split all polygons... I attached a file with which I have problem. Split tool just "disappears" after submitting changes...
I have RED footage which I exported as EXR. When I import them back in, they look exactly like the RED footage. But when I import the EXR in Fusion, export it back out, and then import that EXR into Smoke, it looks brighter, although I didn't change anything in Fusion. (when I compare the EXR from Smoke and the EXR from fusion in my finder on my desktop, they look exactly the same). So what is Smoke doing with the "foreign" exr on import?I was also playing with the LUT settings. I get a result which is close, but I need to be exact.
When I export a XML from FCP 7 all of my files come over and link but there is no video with my HDV files (1440 x 1080) all of my other files (Canon FX etc) come over fine.
I converted the h.264 files to uncompressed 10bit. Bringing in the footage and XML was fine, but as soon as I resize to PAL (the timeline was changed to PAL, as was the output on the AJA) the picture starts anti aliasing in detail areas. I have processed this with every filter in Smoke with no satisfactory result.
I am having issues for a long time regarding importing XML into smoke 2013. Will try and explain you in breif.
First When we try an import XML into smoke it just doesnt do anything, in the message history box it comes up saying FOUND 0 SOURCES.
Nothing gets imported at all. No footage is imported, nothing is shown in timeline as well.
Second For a different project when the XML does get imported, the videos get imported but then again nothing is coming up in the timeline and in the message history box we get the following error.
XML Validation Failed.
Cannot process unliked media.
we have checked all the import options to make this work, including max up level and the rest but nothing is working.
I must have changed a setting because today my interactivity in CFX has taken a hit, specifically when making Axis moves. The move doesnt register until after I have made a change in the Axis field.
I know there is a setting for this but cannot remember. Am not having the same issue grabbing Axis in viewer.
I'm currently trying to conform an XML from FCP 7 into Smoke 2012 (Linux). The issue I have is that the files I want to conform with are MFX, however the files used in the FCP timeline are PRORES, therefore have a '.mov' extension. This means the Smoke is not seeing the MXF files due to the extension & the only way around it I have found, is to edit all of the '.mov' extensions to '.mxf' extensions in the actual XML. This works well, but is a complete nightmare, particularly as I'll have to do this for 13 half hour episodes!!!!
I have tried all the different combinations of Filename, Timecode, Tape, etc, but none work due to other metadata issues from the filming of the footage to it being delivered to our edit suites!!!!
Any way of making the Smoke ignore the file extension?
Can i remove the fx history ? for example i render a cfx clip. then i want to keep the render only and disconnect the relationship with its 'cfx history' . And is there any practical benefit of it ? You maybe will ask me : 'why do you wanna do it?' , my answer is " i don't know man, it just came across my mind .