AutoDesk Smoke :: How To Make A Clip Play Backward
Jul 19, 2012How to make the Clip play from last frame to first frame?
View 3 RepliesHow to make the Clip play from last frame to first frame?
View 3 RepliesVideo Studio X4
Is there anyway to play a clip backward? Tried looking special effects did not see it. Have footage of a person running into a pool, I'm trying do a one two one two effect before they go in.
Kind of at my wits end with this software. Decided to give it a proper test on a job involving some wire removal and a bit of 3D comping. Every day brings hourly crashes, corrupted sequences, black frame renders, inability to archive projects, on and on. It's like every shot on this project is a minefield of troubleshooting and trying to find workarounds just to get a render complete. I'm spending easily an extra 20 hours a week just trying to overcome problems with the software.
Now I've got a sequence that I literally spent 4 hours on and just trying to open it brings smoke to a hard crash. Trying to make a cfx clip of the sequence takes half an hour to save so I've only been doing that once a day.
Smoke 2013 EXT1
iMac i7 3.4Ghz
NVIDIA GeForce GTX 680MX 2048 MB
32GB RAM
MAC OS X 10.8.3
Promise R6
I'm inside cfx where at the end of my network , i attach resize and set bit depth to 10 bit. Then i create a cfx node. The cfx node now cannot be rendered. After finish rendering, it will be back to unrendered state. The project setting itself is set to 16 bit fp. If i set that resize using the same 16 bit , then cfx clip has no problem.
View 4 Replies View RelatedI have a Pegasus R4 and an IMac 16G RAM.
Playback is not in real time with 10 bits uncompressed 4k scan.
I chose the option "Play From Memory" and surprise I can play only 40 frames.
QUESTION : where can I change the quantity of RAM to read more images ?
the most annoying thing in smoke is doing backward offset-tracking. How to do it the right way ? it seems to be too complicated than it should be. In Nuke i ussually can track from any frame and can offset the reference to any pattern at any frame freely. I can't find something like that in Smoke. One solution is reverse the clip first, but that's not always the solution.
View 9 Replies View RelatedIs there a way to get rid of the play tab on the timeline?
View 1 Replies View Relatedthere is a little bit of a "Play Lag" or Pause just after hitting Play. Afterwards it works fine. is just the beginning. Even on a Very Fast Computer with all resolutions even on Pro Res LT.
Also when I press "L" more than once, everytime I press it there's the pause or lag before changing speed.
I have a question about conforming material from Abode Premiere CS 5.5..I have a 720@50p source that was converted to Avid DNxHD 10bit 720@50p in Quicktime .mov container, using Media Encoder.Then material was edited in Premiere, cuts, dissolves and etc. Timeline in Premiere is set to 720@25p, because I need to output 720@25p finals.Premiere DOES NOT slowdown shots in timeline, it just plays them skipping every 2nd frame (I thinks so), so it is played in a normal speed and audio is in sync also. In Interpret footage settings nothin is changed - so, it still treats as 50p footage.
Problem is that I dont understand how to conform this footage correctly in Smoke.If I use automatic conform using wiretap import of AAF (same dir as footage is), Smoke thinking about this operation about 10-15 mins and then it creates a 1080@50p timeline where all shots are smaller it's native size and timing is completly wrong. They starts early than they should.If I use Video I/O I have correct sizing but timing issue is still present.
I need to create a project with PAL settings and override resolution to 720p?
How make Smoke to play footage same as Premiere does? Whithout shifting in out points?
1. I put a clip in a timeline , then i put a cfx clip on top of the first clip. Add axis clip to cfx clip, set transparancy to 100% (fully transparent) , when hit render , this cfx is still calculated.
2. if i have stack of cfx clips, the clips are solid (no matte or transparancy ). one clip is on top of the other. In the top layer , i add a axis fx and cut a very small hole. We can see even a very small hole ( that will exposed small part of the bg ) will trigger smoke to render both of the clip full frame. Actually i only will see small part of the BG so i'm expecting smoke to render only that visible pixel. How to control this ? In some case i will waste my time waiting smoke to render part that i don't need.
Every Quicktime I import and cache into my project won't play audio, even though the audio tracks show up in the timeline with waveforms and the seqeunce specs match that of the source audio. Apparently Flame users are having similar problems. I'm having to strip out the audio into AIF for separate import and re-sync.
Oddly enough, I can hear the audio prior to import when playing the preview clip in Media Hub.
when I'm in the MediaHub, using the player there, clicking on the play button will start playback but it does not stop it like it does in the other players. I would expect it to behave just like the play button in the Source/Record Viewers.
View 1 Replies View RelatedI really like Smoke, I've tried pre-release and I've noticed there is no realtime playback. I have pretty fast machine, MBP, 17, 1920x1200, SSD, 16Gb Ram, 2.3 Ghz (early 2011), AMD 1GB, but still it seems too slow for Smoke?
optimize it for laptops, because 50% of users siting on laptops.
All of a sudden, I'm unable to scroll through clips with real time feedback. Did I turn on some preference?
Also, I've noticed that when I'm in Action, I don't get realtime feedback going to the broadcast monitor, but rather the image catches up upon pen up. I don't see anything about it in the options in Action or global preferences.
is there a way to put a LUT on a clip, without having to 'bake' (process) it? So I can turn it on and off?
Our process is:
import R3E Raw files with User Settings in Red Log (so the image looks flat, with most color information).
then turn on a Display LUT (which settings would I use here?)
then do the color correction with the LUT on and after I'm finished, turn the LUT of and then export a dpx 10 Bit sequence to the vfx department, so they can work with it (in fusion).
Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)
I just started playing around with Smoke 2013. I played around with the CFX and did some keying. Now, on the timeline, I have a clip with CFXa and an axis effect. Now I thought, that it should be a container, and that I could simply double click the clip, step into the container and copy out the matte. But that doesn't work anymore, since double clicking now enters the editor again.
So, how can I access the matte (and how can I step into the container)?
Oh, and now that the unrendered clip is on the timeline, I only get the message Unrendered Frame. Obviously Smoke can't play back an unrendered clip, but why doesn't it at least show the frame I'm parked on? And also, I started rendering, but it took forever, so I stopped after 10 min. In Smoke 2012 it rendered at least partially, but now I still only have a dotted line......
Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)
Tell me that I'm wrong on this but with the new CFX clip in SP3, it looks like you can't update the original CFX Clip and have it update/link to all shots where it is placed. It would be so perfect. Now it is just another "fancy" way to copy&paste comps?
View 6 Replies View RelatedIs there a way to remove/delete the history from a rendered clip, other than re-rendering the clip without history enabled? Flame has a desktop function that can delete the history from an entire desktop (which would be convenient in my case here on Smoke 2012).
View 2 Replies View RelatedIs there any short cut for moving the clip from one track to other(above or below track)?
like we have in FCP.
can i clone (not copy) cfx clip ? so any update made to the cfx clip will automatically update all the instance ?
View 2 Replies View RelatedI created a stereoscopic timeline in Smoke. That seems to work so far, but now I want to output it in full resolution on a 3D TV (Samsung). The TV only supports HDMI in.
I'm working on a Smoke for Mac 2012 with a NVIDIA Quadro 4000 (which has 1xDVI and 2x Display Ports). And we have the AJA Kona 3G (SDI out and mini HDMI). We have a reference monitor which is connected via SDI and that works.
We tried to connect the Mac via mini HDMI to HDMI. We did get a signal from Final Cut Pro, but we didn't get a signal out of Smoke.
I tried all kinds of settings, but there is no way of outputting an image from Smoke. What options do we have, so we can get a 3D signal out?
I heard that Smoke for Mac doesn't support Dual SDI out. Is that right? Would it work to simply buy a converter from SDI to HDMI? Would I still get full res HD out then?
Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)
I have R3D footage which I imported in 2K. For a couple shots I need a higher resolution, so I matched out my original clip from my timeline, saved it to my library, double clicked and selected Modify Clip History, where I set my layering to full. I don't change anything else, however, now my In and Out TC are not correct anymore! Everything is fine, just until I hit the Modify Clip History and Apply the changes.
View 5 Replies View RelatedIf there is still an option somewhere where I can force my import to be frames and set duration to 5 or 10 frames like in 2012. or force a set of sequences o be imported as one clip.
Update: Found the frames option but no frame durations available. But no single clip available in case of importing multiple sequences or frames that need to be in a single sequence.
Currently dancing between Flame Premium 2013x2sp3/2013Sp4 nd Smoke on mac 2013Ext1
I am trying to export a :30 spot and only :04 clips are exported.
View 1 Replies View Relatedwhat does exactly mean the red line under a clip in the timeline ?
I noticed the clip with red timeline has red effect, but it doesn't seems to mean i have to render them.
in paint module, when i do the 'wipe' , i only can wipe the single/current frame. I can't find the setting to wipe the whole clip. am i allowed to wipe the whole clip using a single click ?
View 1 Replies View RelatedHow to hide selected clips in timeline without turn off layer visibility (eye icon) ? i found no hotkey and also there's such option in contextual (RMB) menu.
View 1 Replies View RelatedSo I have a soft imported clip with cfx applied...right click consolidate handles...and it seems to work...
But then archiving gives a crazy size estimate so I checked handles again...it turns out the handles haven't been consolidated at all. Timeline says it has been consolidated but entering cfx and exiting again the handles come back.
I need my audio to reverse with my video clip, doesn't seem like Smoke wants to do that or am I missing something?
View 4 Replies View RelatedI got a clip in timeline, apply connect fx then cut the clip (ctrl-v). The problem i cannot uncut this clip immediately , even if i haven't changed/modified anything yet. The simple solver will be throw out one part and trim back the clip. I'm just curious .. Is this normal ?
View 2 Replies View RelatedI'm trying to apply noise to a shot using the ReGrain effect. BUt it's not working....no matter what settings I try (e.g. custom and then playing with the sliders) I don't receive any effect.... is there anything I have to be beware of?
Or is there another way to apply noise to a clip?
Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)