Is it possible, on a Finder level, to move project information (like sequences) between machines using Finder? After my current Smoke install has self-destructed without any fix from Autodesk, I need to retreive my work in progress.
I've tried copying the folder from /usr/discreet/project/ into the same location of another system with the same release version but it does not appear in either the launch screen or Media Hub.Can I replace the entire /discreet/ folder with the one from my crashed system to get the project back?
What I don't get is when it says "navigate to the project that contains the clips you want to copy." Does that refer to /usr/discreet/project/<project name>? Because when I navigate to there, I don't see any media to import.
I hit render early in the am to ship out a project for delivery. And in classic Johnny Fegan fashion my mac pro crashes, and won't boot. So my next step is to start the mac in Target Disk mode, via firewire(probably the second worst thing that has happened to me, firewire) and started to backup everything. Due to the fast turn around on the Project, I never had a chance to archive the project.
My current working config(on the mac pro that died) was an internal raid0, and a pci express ssd. The raid is where I keep my local Autodesk Media Storage folder, and the ssd is my system drive(/usr/discreet). I just completed a back up of both folders to my secondary mac pro, with a license of smoke installed, and am trying to open my project on it. I set the backup copy of my old Autodesk Media Storage folder up to be used under the Smoke setup utility, and when I access it in smoke the only option I get is to create a new project.
I'm wanting to work on my laptop at home, and my machine at work. I have an external tunderbold SSD array that I want to use. How would I set smoke to save projects to the external drive? Whats the best work flow for this?
I have been learning smoke on various machines and different versions of the prereleases and service packs. I'm using SP2 now and II see older local projects listed in the media hub but they don't show up in the start-up screen listing of projects. how to regain access to these projects?
I lost my mac os hard drive, but my data or clips are in other place, i have a backup folder of discreet folder from /usr/discreet,
i make a new install of snow leopard and smoke 2012, how to relink this projects without restore/archive method, i not archive any file from library menu, I have the discreet folder and metadata in raid disk.
I'm looking at the possibilities of making grids moving across 3D objects like toruses (tori?) and ext bicubics to get kinda oldschool vector like effects. Slightly inspired by Hitchcock's Vertigo titles.
Using grids on diffuse map isn't looking great, with some artifacts where lines cross.
Changing the object to wireframe looks great, but I don't suppose there's some clever way to get the wireframe to animate across the surface is there? So the grid changes in some way?
I am doing a football program. It will be a standard 8.5x11 background page that will have small boxes of each senior, along with a box at the bottom of the photo that has their name and position. Sounds easy enough, I know. I came up with the idea to make a "Sr. Player Block" template with a block (just a rectangle shape) set at the bottom of the page which would allow me to pick the players image, arrange it to where it goes to the back so the block will show, adding their name and position on it, and then I was planning on flattening and saving each block and moving it to the background page. My problem is, is that when I open the actual photo, which looks great, nice and clear, to the block template, it gets pixalated and looks fuzzy! I have also noticed the same problem on some family program ads i have attempted, the photos I have opened (that get opened in a different little box look fine, but when i move them they look blurry...
I am new to the project navigator, I have several projects I would like to move to another computer and I am not sure how to do this. I have searched but must not have used the right words in the search. What is the correct way to move or export these project and import them into the other PC?
Moving C3D projects to a new server, specifically regarding data shortcuts?
For example, current projects live in: \serversharexxxproj_number
Soon, that path will be \A_new_server\shareBproj_numberdesign
Upon internal inspection, the data shortcuts are storing the full path and a relative path. Based on our initial tests, C3D is resolving the path to the source drawing using the relative path, even though the "full path" stored in the data shortcut is invalid.
I don't think we will need to use the "Data ShortCuts Editor" to fix the paths as long as the relative directory structure remains intact.
Is there any way that Smoke can see/output sub-blacks and super whites? Can't find any way of seeing them on my scope, Smoke just clamps everything. It won't even see anything below zero in order for me to make a correction on it, everything seems to be clamped on import. I'm using ProRes HQ footage.
I am experimenting with Smoke 2013 pre-trial and I am having issues with importing images and video with alpha channels.
1. If I have a layered Photoshop file or png with an alpha channel (a still frame lower third), I see that I can import it as a multi layered clip, but what is the best way to have it in the sequence to show up properly?
2. If I have a QuickTime in animation format or Pro Res4444 format with an embedded alpha, how can I import that file to show and cut it on a top layer to animate above my video?
Does Smoke have selection functionality similar to that of Combustion? As an example, you might want to selectively blur part of an image. In Combustion, you would draw a selection and then apply an operator above the selection to achieve this. I don't see a similar selection tool function in Smoke, but I imagine you could achieve the same effect by duplicating a layer and using a Gmask via the Wipe timeline FX.does Smoke not have a selection tool similar to Combustion?
Whats the dealing with importing TWs to Smoke? I have a show that's 70% keyframed with timewarps and need a way other then baking the effect to bring it into Smoke. It's comming from FCP7 and we have Automatic Duck but neither the XMLs or AAF bring anything other then the first speed of the clip. Any way to retain the keyframes?
I have RED footage which I exported as EXR. When I import them back in, they look exactly like the RED footage. But when I import the EXR in Fusion, export it back out, and then import that EXR into Smoke, it looks brighter, although I didn't change anything in Fusion. (when I compare the EXR from Smoke and the EXR from fusion in my finder on my desktop, they look exactly the same). So what is Smoke doing with the "foreign" exr on import?I was also playing with the LUT settings. I get a result which is close, but I need to be exact.