AutoDesk Smoke :: Moving Media Storage (framestore)
Jun 16, 2012I have managed to install Smoke (Pre release 1) with no problems. However, I have ended up with my framestore on my boot drive. How can I move it or create a new one?
View 7 RepliesI have managed to install Smoke (Pre release 1) with no problems. However, I have ended up with my framestore on my boot drive. How can I move it or create a new one?
View 7 RepliesI would like to modify the 16-bit Float EXR compression for my Framestore / Media Storage. What is the syntax? I would like to use 16 bit half with Zip16 (16 scanlines).
I am currently using "floatVideo=EXR:ZIPS:16" and several variations with no success.
SMac 2013 Ext1
3.33 GHz 6-core Intel Xeon
48 GB 1333 MHz DDR3 RAM
K5000
AJA Kona 3G
ioFX 1.6 TB
Eizo ColorEdge CG276W (artist monitor)
Sony XBR 4K UHD Display (client monitor)
I have just tried plugging a Samsung SSD capable of 400+MB/s into a thunderbolt caddy. In action and on the desktop it behaves as normal. But in the player it plays at about 100fps. how to get it to play at speed.
The project config is HD 25 psf free. Smoke SAP2 SP2ssd_storageplaybackspeedissue.mov
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Few times already, deleted one media storage in smoke setup and tried to ad another one, and it doesn't want to add. every time i reload it's empty. Only work around is to to uninstall Smoke and install again and then to add new volume.
View 3 Replies View Relatedi have done a new media storage on the smoke setup window, how do i delete it now?
View 4 Replies View RelatedI am new to Smoke. It placed my media folder on the boot drive. How do I create one on an external drive and lose the other one?
View 3 Replies View RelatedWith Autodesk Smoke v6 and existing Media Storage with few projects inside, I've recently reinstalled my Mac OSX 10.8.2 system. I had to procedure clean reinstall.While installing back Smoke v6, I asked to choose Storage folder. I checked the existing one.When I start a software, I can't see any of my old projects.Seems like Smoke doesn't see it. So, how should I restore Autodesk Media Storage with all my projects inside?
View 2 Replies View RelatedI have one of the Promise R6 drive arrays that has failed on me but fortunately it hung in there long enough for me to back up all my data. My questions is once my new array shows up can I copy all the data onto the new drive with all the same folder hierarchy and will it all work fine with smoke again as if nothing changed?
View 3 Replies View RelatedI've heard it said that it's not a good idea to use your system disk as the media storage, but I've never heard why. I'm running on a Retina MBP with a 750GB SSD. I did a couple of small jobs using it as the media storage and everything worked fine and fast. Then I archive it off to a slower drive. So what's the problem with doing that? SSD is way faster than USB 3 spinning drives & even Thunderbolt. I read somewhere that SSD isn't good for high end video editing, etc., but don't understand why.
View 5 Replies View RelatedGetting this error message for Smoke Trial ext 1
ERROR: The Media Storage Location used by smoke is invalid or missing. Please check the settings in the Smoke Setup utility.
I tried to setup the Media Storage location but was unable to.
Not sure if it's a bug or not but when removing a whole project the "random" folder(s) are still in the Media Storage folder. Everything connected to the project(s) are gone but not the random folder smoke creates when creating project files. Any specific reason their still in the Media Storage folder?
Im a bit of a neat-freak... After removing a whole project, is it safe to remove all the empty folders? Or would that cause problems for other projects?
I've just purchased a new and faster frame store. Added the unit using the 'Smoke Setup' utility. While I am able to create new projects onto the new drive I am unable to render files, produce proxies or process out effects from the desktop. I am presented with "framestore locked".
I thought this would be simple. All other Smoke 2012 components are running normally. The system checker utility also indicates that no framestore found which is pretty indicative (if you can believe that it is reporting correctly as I believe there is a known bug in this updated System Checker). However the the Smoke setup utility clearly indicates that the new framestore has been added.
We have Smoke 2012 Adv Ext1 SP1
I'm just putting a bunch of texture QTs and stills on Smoke. In a folder on a PC they are about 22GB. I've just brought them into Smoke and organised them but I'm getting a size estimate of 156GB for archive.
These are just clips no effects. I can imagine it could be quite a bit more to archive but can this be right?I've tried different groups and it's roughly proportional so it's not a few odd files causing the issue.
I'm also curious how this relates to how much room projects are taking up in Smoke, and how to judge this.From the 2012 wiki the Volume Statistics page is supposed to have a % of space taken by each library but I can't see it anywhere. I used to go by Nb Fullres frames, but I'm not really sure what this is. I mean, does an HD frame count the same as SD? how much space my FX library is taking up in Smoke?
just tried to get access to a Flame Framestore via Wire/Network but unfortunatly I only see the Harddrive, not the Framestore.
I would love to load some conformed stuff from the Flame.
Is this not yet implemented or is there some special setting I have to change either on the Flame or SMAC? (SMAC 2013 prerelease on MBpro)
I get this prompt while copying sequences between projects with gateway-linked footage, and I'm not sure what it means.
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CLIP MGT: Unmanaged media contained in selection. Store media on Wire?
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Is it asking me if I want to store a local copy or stonifize the media?
just installed a shiny new copy of 2013 on my workstation yesterday, and found that it would not let me specify a storage location as is outlined in various tutorials. i have worked out the way around it post installation, but was curious if this was unique to me. I previously had one of the pre-releases running, could this have affected anything? Or is this just one of the things with 2013 that doesn't quite line up with the tutorials that are around at the moment?
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I just installed Smoke2013 without a problem! But I accidentally put the media storage in the main OS drive!! I want to use my Raid 0 drive. I unistalled it and delete all the autodesk folders and installed again but the setup program did't ask to use the other drive like the first installation!! It just used the main OS drive as before!!! How can I change the Media drive to another drive? Why when I unistalled Smoke and then re installed It didn't ask to select the media drive?
View 4 Replies View Relatedhow LUT storage should work with Smoke 2013, but I think I'm seeing a bug.
I'm loading a LUT, able to using it as a monitor LUT and apply it to a clip, but when I reload the project, it loses the LUT path and I have to reload it. I've tried storing it on a network, and locally in the discreet folder. Is this a bug.
How can I decide to have all my proxies on one location and full renders on another storage location... I can add more locations, but how to send all proxies to one location and full to another ?
View 1 Replies View RelatedI imported a Final Cut sequence via XML into Smoke. The media is 1080p25 ProRes 422 HQ and is located on our SAN. I need to do some green screen work. I have two clips and an Axis effect on the upper clip.
Adjusting the keyer and scrubbing that segment of the timeline is painfully slow so I want to copy just the two clips I am working on, to the local storage.
Is there a way to do this directly from the timeline? I only want what's in the timeline. Not the whole length of the original media.
I'm running Smoke 2012 on a fully loaded MBP. I'm having problems exporting QTs. Constantly get this error:
Cannot get local IFFFS wiretap server's storage id: Connection refused.
I have to do a full power cycle, then maybe it will work. This used to be an occasional occurrence, but now happens almost every time, unless I've only just powered up. Once Smoke has been running for a few minutes, forgetaboutit. I never have this problem when I can use the Export button; but this button is greyed out when QT is selected, which means it has to be dropped into the queue, then exported from the background page. Perhaps this is where the issue lies.
I can't render anything and I know this has been addressed before, but I still don't see a solution, I have no Available Local Services under my Preferences/Backburner. We wan't to purchase smoke but can't trust that it will work on our system.
View 2 Replies View RelatedIs there a way to save a CFX set up with its media (in my case, still images) as a preset to be used in other projects?
View 9 Replies View RelatedWorking in Smoke 2013 pre-trial v3, and I've been wondering why every clip I import has the resize filter? Every video and graphic in the XML has a resize filter even though they are they same aspect ratio as the sequence. I've tried this with a NTSC and 1080i sequence and they've both had the same issues. I even imported a clip through the media hub and I had the same result. When I look at the clip in Final Cut, it is the same setting as the sequence so I don't have to render. In Smoke, I enter the resize editor and I don't see any resizing.
View 6 Replies View RelatedI've been trying to import a XML from FCP (xml version 2), bun everytime I only get a timeline with unlinked media...
I placed the XML one directory above my media. But when I drag the XML into my library (having Store Local Copy turned on), I only get the "empty" timeline...
When I try to relink my media from the gateway, it's not relinking anything (it says, no video and audio found). Is there no way to import an XML without having to import the original media into my library? Also, no matter what kind of clip I'm importing, it always soft imports my clips, although store local copy is turned on...
Attached is a picture with the settings for my xml import (and on top the unlinked xml, which says SOFT, although, as you can see on the bottom of the screen store local copy is enabled).
Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)
PR5. Up until this release, I haven't had a problem exporting quicktime movies. I have a 2:30 long video that I'm trying to export with no success, at best I'll get 30 seconds of my project. I'm not as familiar with Smoke setups and preferences
View 9 Replies View RelatedI got a clip imported with cache ON. So it's transcoded into stone and not linked to original file. When i check the file info, there's no path to original file, so i don't know where is the source path. I put that clip on timeline, and press 'pre-processing' button, i got error msg : 'cannot find the original media'. How can i fix this since the clip's info itself shows no track to the original file.
Actually, i know where the location of the original clip is. It's in one of my external drive, if i reconnect the drive then it will fix the error.
Trying to conform Canon C300 MXF media from 3 different drives. My source footage is spread across 3 TB of portable drives, so I'm trying to conform each drive's footage, cache the media, then move on to the next drive.
This mostly worked, but there's about a half dozen clips that refuse to cache for some reason. Everything looks fine when the drive is plugged in - then I consolidate handles, then go to the sequence and choose CACHE MEDIA - Backburner kicks in and says 100% complete.
But then I have to quit Smoke to eject the drives and connect a different one, and when I start Smoke again, MOST of the clips are there, but some of the clips are not. They do not say Unlinked or checkboards - but they are just black. (One time it showed RED frames - WTF??). If I reconnect the HD, the clips show up, so it's obviously still reading it from the portable drive.
Is there an option to force cache individual clips?.
I tried unlinking/relinking thos problem clips, and even Hard Committing the GAP layer above - and those few clips still do not cache - even the hard commit goes black when the drive is disconnected. How is that even possible? Do I need to add an Axis Effect to force a render, then commit those frames?
why the BB would say 100% complete, but not all clips are truly cached?
SmokeUser since 2012
MacPro w/ K3
32 GB RAM
CalDigit HdPro2 RAID
I'm having some difficulties in importing the material for the 2013 Smoke PR-2, when he gets care LINKED with the file, if I change the file folder on the desktop it disappears. How should I proceed?
View 9 Replies View RelatedI've been archiving then deleting projects out of Smoke. However, my media hard drive is not gaining available space.
Is there a safe way to purge any unused media?
This is similar to something I have asked for before regarding managing media in remote/networked machines. But I can't find a way to delete media (individual clips or folders) from a nother project within my machine without switching to/loading up that project. At present in 2012 and as far back as I can remember I have had the ability to move and manage media withing other projects on the host machine as well as remote/networked machine.
Is there a button/preference I'm missing as this is integral to the workflow I use.